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Making music….
Maybe a bit of a simplistic question, but…. Best ways to create music - programmatically - within an app? I have a few small, simple games that I would like to add some background music to. I’ve fiddled with AVAudio, SKAudio, and now AudioKit. I’m just not quite finding the holy grail of music generation. I don’t know if it’s more technique or tool. So I thought I’d hit up the pool of minds here for some suggestions…?
0
0
141
Jun ’25
SwiftUI DocumentGroup + ReferenceFileDocument not saving changes after file rename
I'm building a document-based app using SwiftUI's DocumentGroup with a ReferenceFileDocument. Everything works well when documents are created in the "On My iPhone" directory — they save(After registering Undo action), even after renaming. However, when I create a document inside iCloud Drive (by default it creates in iCloud Drive as iCloud sync is enabled in capabilities), the document: ✅ Saves properly before rename ❌ Stops saving changes after renaming the file (By taping the filename at the top of the screen When document is open(Using inline rename UI in the navigation bar)) This issue only occurs for iCloud Drive–based documents. The same rename flow works fine for locally stored documents. How can i ensure the document continues saving properly in this case?
0
0
186
Jul ’25
Issue getting back only a subset of product IDs for purchase controller
As of today we seem to continuously get back 21 of the product IDs we have defined when the shop initializes. This is causing what looks like intermittent bug behavior in our shop. The IDs sent each time are random (not always the same 21). So sometimes they match shop offers and the packs look right and can be bought and sometimes the ones our current shop offers need are not sent and so the offers in game look wrong and error when you try to buy. Is anyone else seeing this new behavior of not getting down all their product IDs successfully?
0
1
100
May ’25
Understanding Battery Usage Percentage Calculation in iOS 26
Hello, I have a question regarding the new battery usage interface in iOS 26. As shown in the attached screenshot, the system displays battery usage per app as a percentage (%). I’m curious about how this percentage is calculated. From what I can tell, it doesn’t seem to reflect the actual battery consumption per process, excluding the device’s base standby power. It rather appears to be calculated as a relative percentage based on total battery drain, possibly including system idle power. Is there any way to understand or estimate the actual battery usage per app, excluding the device’s inherent standby power consumption? Thank you.
0
0
221
Jul ’25
In rare VoIP calls, B can’t hear A, but A can hear B — audio input issue on iOS?
Hi everyone, We’re seeing a rare but frustrating issue in our iOS VoIP app and would appreciate any advice. What’s happening: In some VoIP calls between two users (let’s say A and B), B can’t hear A’s voice, but A can still hear B just fine. It doesn’t happen often, but once it does, the issue persists until the device is restarted. Users who experience this issue typically have other voice or conferencing apps installed and actively use them. They report that when our app runs into this problem, those other apps continue to work normally. ⸻ What we’ve ruled out: • AVAudioSession has microphone permission, and audio input works under normal conditions • Network conditions are stable • App-side logic seems solid — the issue occurs extremely rarely (e.g., 1 out of several thousand calls), making it unlikely to be caused by a consistent bug in our call flow ⸻ What we’ve tried to fix it (all ineffective): Restarting the call — no effect Force-quitting and relaunching the app — no effect Toggling Bluetooth: disconnecting and reconnecting audio route, or switching back to built-in mic — no effect Replugging wired headphones or switching to the default iPhone audio input — no effect ⸻ What actually works (so far): • Restarting the device — this is the only action that reliably fixes the issue ⸻ What we’re looking for help with: 1. Does this sound like an iOS-level AVAudioSession routing or audio stack issue? 2. Is there any way to recover from this state without rebooting the device — either through iOS system settings or programmatically? 3. Are there any known audio routing or input bugs in iOS that match this behavior? Thanks in advance — any suggestions or pointers would be greatly appreciated!
0
0
55
Jun ’25
MacBook Air M2 not synching Contacts since installing MacOs 26 Public Beta
I 'upgraded' to Tahoe 26.0 public beta & since then my contacts will not synch to the iCloud. All other synching functions (eg. calendar, reminders messages, notes etc.) are fine. Have tried a bunch of different ways to restore this, but so far I haven't been successful. Anyone else have this issue & better still, were able to fix it? Or do I simply need to be patient & wait for the next public beta release?
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0
177
Aug ’25
Enrollment Could Not Be Completed
I have been trying since January to get myself enrolled in the Apple Developer program. I’ve called customer support, I’ve sent emails, I’ve plead and begged and no avail. First I registered and I was not aware there would be such a steep price point. I couldn’t afford it so I got these emails — then later when I try to re-enroll, it asks me to verify my identity, which I did with my state issued id. So it says I can’t continue. I email and ask why and get this back.. So I call and someone named Mallory who assures me she’s the highest point of escalation under Steve Jobs tells me there is nothing anyone can do, she can’t tell me why it’s not allowed but it’s just not and I’m screwed, then hangs up on me and sends this - and my most recent attempts to continue support just get met with a “We can’t cont your enrollment at this time for one or more reasons”. So I have decided to post every day, every where, as much as possible until someone from Apple corrects this. I can’t seem to get help otherwise.
0
0
279
Jul ’25
Multipath
NSURLSessionConfiguration *cfg = [NSURLSessionConfiguration defaultSessionConfiguration]; cfg.allowsCellularAccess = YES; cfg.multipathServiceType = NSURLSessionMultipathServiceTypeInteractive; NSURLSession *session = [NSURLSession sessionWithConfiguration:cfg]; NSURL *url = [NSURL URLWithString:@"https://www.apple.com"]; [[session dataTaskWithURL:url completionHandler:^(NSData *data, NSURLResponse *resp, NSError *err) { if (err) { NSLog(@"❌ Request failed: %@", err); } else { NSLog(@"✅ Received %lu bytes via %@", (unsigned long)data.length, resp.URL.absoluteString); } }] resume]; When I use NSURLSession and set multipathServiceType = NSURLSessionMultipathServiceTypeInteractive, whenever I’m connected to a Wi‑Fi network without Internet access, all of my app’s network requests automatically and seamlessly fall back to cellular to fetch data. Why, then, can’t WKWebView load pages? What do I need to configure? Notes: My developer account already has the Multipath entitlement. I’ve added the Multipath capability under Signing & Capabilities in Xcode. In my .entitlements file I’ve set com.apple.developer.networking.multipath = true.
0
0
415
Jul ’25
WalletUIExtention alert "Unable to add card"
I download a demo from:https://applepaydemo.apple.com/wallet-extensions And I run my WalletUIExtention,but it's failed. This is some key in my info.plist <key>NSExtensionMainStoryboard</key> <string>MainInterface</string> <key>NSExtensionPointIdentifier</key> <string>com.apple.PassKit.issuer-provisioning.authorization</string> <key>NSExtensionPrincipalClass</key> <string>MyAUViewController</string> But I found that deleting the key: NSExtendesionPrincipalClass or NSExtendeionMainStoryboard in the info.plist file can make it run. Should I delete the key ? Whitch key ? This is it alert: This it's message: 2025-05-06 09:15:02.946890+0800 WalletUIExt[626:13530] Successfully load keyboard extensions Line: 1 Col:1 2025-05-06 09:15:02.972702+0800 WalletUIExt[626:13597] [xpc.exceptions]<NSXPCConnection: 0x2830c30c0> connection from pid 584 on mach service named com.bank.app.WalletUIExt.viewservice: Exception caught during decoding of received selector __connectToViewControllerFromRemoteViewController:replyHandler:, dropping incoming message. Exception:<NSXPCDecoder: Qx12a82bc00> received a message or reply block that is not in the interface of the remote object (__connectToViewControllerFromRemoteViewController:replyHandler:),
0
0
118
May ’25
i0S26 issue with CarPlay
I just upgraded to iOS 26.0 Now when I use car play, the text messages do not show up, only the notification tone on my phone alarms. So now when I get texts while driving, I need to read my phone to read the text. I tried all the solutions within settings but this is a BIG DRAWBACK compared to the old iOS.
0
0
81
Jun ’25
No calls history after downgrading from iOS 26
Hi, I made backup as Apple suggested. Then I updated to iOS 26 developer beta. Because it was slow and laggy I downgraded back to 18.5 with iTunes on MacBook. After restoring backup I cannot get history (recent calls) working. I tried to change region, airplane mode, reset network settings, change date and time, reboot (3x). Basically I guess I tried everything I cloud find online. Still call history doesn't work. Is there any fix for this? Before restoring backup I reinstalled everything in restore mode.
0
0
48
Jun ’25
Broadcast Extension sound is not received after another app uses the mic on iOS
Hello all, I have an application that uses broadcast extension of Replay kit to record the entire screen and mic sound to a file on iOS. Up until some months ago, everything was smooth. Currently I am facing the following issue. If another app uses the microphone, then I loose the sound and never comes back. In order to debug this issue I have added a log to the processSampleBuffer, that logs a text each time it receives a .audioMic buffer type. I start the recording and everything works as expected. Later on, I go onto an app that uses microphone, and then I do not get any log for audioMic. I stop the recording on that app, but the sound never comes back. This as a result makes my video file to not have any sound at all. In the above context I also noticed that even with Photos app broadcast extension, if you start recording a video, and you go to Speech to text feature of the keyboard, then the sound is joined. While the STT is on, there is no sound and the sound of whatever comes after STT stops is joined to the sound before the STT starts, so I guess that this is something general. Also on the same research I did, I saw that google Meet app does not allow any microphone to be used from another app while you are in a meet (Even the STT is grayed out). I would like to know my options here. What can I do to have a valid video file with sound? How can I not allow other apps to use the microphone while my app is recording? Is there any entitlement? How does Google Meet do that? P.S. I have added an observer to observe the interruptions for the session and the type .began runs, but the type .ended does not, so I can not actually set the AVAudioSession to active again.
0
0
254
Jul ’25
NoobScript : a new (php-esq) programming language for mac/iOS etc development
Noob Software has been working on a new programming language designed primarily for mac development, with a syntax similar to PHP and some aspects from JavaScript. To demonstrate this language i've released the code for one of my apps "Noob Music" https://github.com/noobsoftware/NoobMusic3 i would like to hear if people are interested in using this programming language. I think there are many benefits to the high level syntax and high level thinking, and not having to define datatypes and such. The language also supports multithreading using the "async" keyword prefixed in front of the function keyword, like you would do in JavaScript only with multithreading instead of interleaved processing. Pushing to array is threadsafe and some other functinonality as well and it is recommended to use a new class instance within each async function. I have relied heavily on using webviews for UI so there is a layout engine i have developed for native view elements in Cocoa which at this point ar primarily WebViews. The webviews can define a callback function to receive messages from JavaScript, so combining these methods you get a full fledged "web" development feeling for mac development, with HTML+CSS+JavaScript and NoobScript
0
0
360
Jul ’25
Independent Technician from Chile Publishes Surgical Apple XR Restore Lab – POSIX Environment, Public Portfolio, Formal Apple Request
Hello engineers, technicians and Apple community, I'm an autodidact technician from Temuco, Chile. I have built a fully documented surgical Apple restore lab focused on extreme intervention and analysis for a disabled iPhone XR. The restoration was executed using POSIX infrastructure (MSYS2/UCRT64, WSL2, Hyper-V) with manual compilation of essential tools (libirecovery, img4tool, libimobiledevice). All scripting, bootchain traces and environment diagnostics have been published for public review. 🔧 GitHub repository (public): https://github.com/Robinson-bastias/apple-xr-surgical-lab 📄 PDF portfolio (attached): Apple_XR_Surgical_Portfolio.pdf I have submitted a formal technical request to Apple Developer Support with full rights, asking for community engagement and further access to devices for expanded research. My goal is to contribute surgical technical insight, empower autodidact technicians in underserved regions, and help strengthen Apple restoration transparency from the ground. All traces, interventions and logs are public and replicable. Feedback, validation or references to Apple restoration mechanisms are deeply appreciated. Thank you for considering this independent initiative. – Robinson Miguel Bastías Leiva Technical operator / autodidact Temuco, Chile
0
0
63
Jul ’25
Making music….
Maybe a bit of a simplistic question, but…. Best ways to create music - programmatically - within an app? I have a few small, simple games that I would like to add some background music to. I’ve fiddled with AVAudio, SKAudio, and now AudioKit. I’m just not quite finding the holy grail of music generation. I don’t know if it’s more technique or tool. So I thought I’d hit up the pool of minds here for some suggestions…?
Replies
0
Boosts
0
Views
141
Activity
Jun ’25
SwiftUI DocumentGroup + ReferenceFileDocument not saving changes after file rename
I'm building a document-based app using SwiftUI's DocumentGroup with a ReferenceFileDocument. Everything works well when documents are created in the "On My iPhone" directory — they save(After registering Undo action), even after renaming. However, when I create a document inside iCloud Drive (by default it creates in iCloud Drive as iCloud sync is enabled in capabilities), the document: ✅ Saves properly before rename ❌ Stops saving changes after renaming the file (By taping the filename at the top of the screen When document is open(Using inline rename UI in the navigation bar)) This issue only occurs for iCloud Drive–based documents. The same rename flow works fine for locally stored documents. How can i ensure the document continues saving properly in this case?
Replies
0
Boosts
0
Views
186
Activity
Jul ’25
Issue getting back only a subset of product IDs for purchase controller
As of today we seem to continuously get back 21 of the product IDs we have defined when the shop initializes. This is causing what looks like intermittent bug behavior in our shop. The IDs sent each time are random (not always the same 21). So sometimes they match shop offers and the packs look right and can be bought and sometimes the ones our current shop offers need are not sent and so the offers in game look wrong and error when you try to buy. Is anyone else seeing this new behavior of not getting down all their product IDs successfully?
Replies
0
Boosts
1
Views
100
Activity
May ’25
Understanding Battery Usage Percentage Calculation in iOS 26
Hello, I have a question regarding the new battery usage interface in iOS 26. As shown in the attached screenshot, the system displays battery usage per app as a percentage (%). I’m curious about how this percentage is calculated. From what I can tell, it doesn’t seem to reflect the actual battery consumption per process, excluding the device’s base standby power. It rather appears to be calculated as a relative percentage based on total battery drain, possibly including system idle power. Is there any way to understand or estimate the actual battery usage per app, excluding the device’s inherent standby power consumption? Thank you.
Replies
0
Boosts
0
Views
221
Activity
Jul ’25
Visual Intelligence
Hi, Visual Intelligence doesn't work for my screenshot. Does anyone know why? I'm in Greece, maybe it's the region, or something to set up? Thanks
Replies
0
Boosts
0
Views
64
Activity
Jun ’25
My ID revision still not finished?
I submitted my ID for review over a week ago, and it's still the same, I can't log in App Store Connect? How long have you been waiting? Have a nice day.
Replies
0
Boosts
0
Views
62
Activity
Apr ’25
In rare VoIP calls, B can’t hear A, but A can hear B — audio input issue on iOS?
Hi everyone, We’re seeing a rare but frustrating issue in our iOS VoIP app and would appreciate any advice. What’s happening: In some VoIP calls between two users (let’s say A and B), B can’t hear A’s voice, but A can still hear B just fine. It doesn’t happen often, but once it does, the issue persists until the device is restarted. Users who experience this issue typically have other voice or conferencing apps installed and actively use them. They report that when our app runs into this problem, those other apps continue to work normally. ⸻ What we’ve ruled out: • AVAudioSession has microphone permission, and audio input works under normal conditions • Network conditions are stable • App-side logic seems solid — the issue occurs extremely rarely (e.g., 1 out of several thousand calls), making it unlikely to be caused by a consistent bug in our call flow ⸻ What we’ve tried to fix it (all ineffective): Restarting the call — no effect Force-quitting and relaunching the app — no effect Toggling Bluetooth: disconnecting and reconnecting audio route, or switching back to built-in mic — no effect Replugging wired headphones or switching to the default iPhone audio input — no effect ⸻ What actually works (so far): • Restarting the device — this is the only action that reliably fixes the issue ⸻ What we’re looking for help with: 1. Does this sound like an iOS-level AVAudioSession routing or audio stack issue? 2. Is there any way to recover from this state without rebooting the device — either through iOS system settings or programmatically? 3. Are there any known audio routing or input bugs in iOS that match this behavior? Thanks in advance — any suggestions or pointers would be greatly appreciated!
Replies
0
Boosts
0
Views
55
Activity
Jun ’25
MacBook Air M2 not synching Contacts since installing MacOs 26 Public Beta
I 'upgraded' to Tahoe 26.0 public beta & since then my contacts will not synch to the iCloud. All other synching functions (eg. calendar, reminders messages, notes etc.) are fine. Have tried a bunch of different ways to restore this, but so far I haven't been successful. Anyone else have this issue & better still, were able to fix it? Or do I simply need to be patient & wait for the next public beta release?
Replies
0
Boosts
0
Views
177
Activity
Aug ’25
Enrollment Could Not Be Completed
I have been trying since January to get myself enrolled in the Apple Developer program. I’ve called customer support, I’ve sent emails, I’ve plead and begged and no avail. First I registered and I was not aware there would be such a steep price point. I couldn’t afford it so I got these emails — then later when I try to re-enroll, it asks me to verify my identity, which I did with my state issued id. So it says I can’t continue. I email and ask why and get this back.. So I call and someone named Mallory who assures me she’s the highest point of escalation under Steve Jobs tells me there is nothing anyone can do, she can’t tell me why it’s not allowed but it’s just not and I’m screwed, then hangs up on me and sends this - and my most recent attempts to continue support just get met with a “We can’t cont your enrollment at this time for one or more reasons”. So I have decided to post every day, every where, as much as possible until someone from Apple corrects this. I can’t seem to get help otherwise.
Replies
0
Boosts
0
Views
279
Activity
Jul ’25
Slow IOS 26 bêta 4?
I just wanted to see if it’s normal that the beta 4 is very slow and can even freez some times
Replies
0
Boosts
0
Views
236
Activity
Jul ’25
I cannot enroll the Apple Developer Program
I am trying to enroll the Apple Developer Program but it says "We are unable to process your request. An unknown error occurred." Please check the issue.
Replies
0
Boosts
1
Views
47
Activity
Jun ’25
Multipath
NSURLSessionConfiguration *cfg = [NSURLSessionConfiguration defaultSessionConfiguration]; cfg.allowsCellularAccess = YES; cfg.multipathServiceType = NSURLSessionMultipathServiceTypeInteractive; NSURLSession *session = [NSURLSession sessionWithConfiguration:cfg]; NSURL *url = [NSURL URLWithString:@"https://www.apple.com"]; [[session dataTaskWithURL:url completionHandler:^(NSData *data, NSURLResponse *resp, NSError *err) { if (err) { NSLog(@"❌ Request failed: %@", err); } else { NSLog(@"✅ Received %lu bytes via %@", (unsigned long)data.length, resp.URL.absoluteString); } }] resume]; When I use NSURLSession and set multipathServiceType = NSURLSessionMultipathServiceTypeInteractive, whenever I’m connected to a Wi‑Fi network without Internet access, all of my app’s network requests automatically and seamlessly fall back to cellular to fetch data. Why, then, can’t WKWebView load pages? What do I need to configure? Notes: My developer account already has the Multipath entitlement. I’ve added the Multipath capability under Signing & Capabilities in Xcode. In my .entitlements file I’ve set com.apple.developer.networking.multipath = true.
Replies
0
Boosts
0
Views
415
Activity
Jul ’25
我的iPad 7居然不支持iPadOS 26
我的iPad 7居然不支持iPadOS 26
Replies
0
Boosts
0
Views
200
Activity
Jun ’25
WalletUIExtention alert "Unable to add card"
I download a demo from:https://applepaydemo.apple.com/wallet-extensions And I run my WalletUIExtention,but it's failed. This is some key in my info.plist <key>NSExtensionMainStoryboard</key> <string>MainInterface</string> <key>NSExtensionPointIdentifier</key> <string>com.apple.PassKit.issuer-provisioning.authorization</string> <key>NSExtensionPrincipalClass</key> <string>MyAUViewController</string> But I found that deleting the key: NSExtendesionPrincipalClass or NSExtendeionMainStoryboard in the info.plist file can make it run. Should I delete the key ? Whitch key ? This is it alert: This it's message: 2025-05-06 09:15:02.946890+0800 WalletUIExt[626:13530] Successfully load keyboard extensions Line: 1 Col:1 2025-05-06 09:15:02.972702+0800 WalletUIExt[626:13597] [xpc.exceptions]<NSXPCConnection: 0x2830c30c0> connection from pid 584 on mach service named com.bank.app.WalletUIExt.viewservice: Exception caught during decoding of received selector __connectToViewControllerFromRemoteViewController:replyHandler:, dropping incoming message. Exception:<NSXPCDecoder: Qx12a82bc00> received a message or reply block that is not in the interface of the remote object (__connectToViewControllerFromRemoteViewController:replyHandler:),
Replies
0
Boosts
0
Views
118
Activity
May ’25
i0S26 issue with CarPlay
I just upgraded to iOS 26.0 Now when I use car play, the text messages do not show up, only the notification tone on my phone alarms. So now when I get texts while driving, I need to read my phone to read the text. I tried all the solutions within settings but this is a BIG DRAWBACK compared to the old iOS.
Replies
0
Boosts
0
Views
81
Activity
Jun ’25
Debit card "not accepted by app" for recurring payment (in app purchase subscription))
i want to make purchase for app subscription (recurring payment) but it showing debit card "not accepted by app" why is that
Replies
0
Boosts
0
Views
511
Activity
Jul ’25
No calls history after downgrading from iOS 26
Hi, I made backup as Apple suggested. Then I updated to iOS 26 developer beta. Because it was slow and laggy I downgraded back to 18.5 with iTunes on MacBook. After restoring backup I cannot get history (recent calls) working. I tried to change region, airplane mode, reset network settings, change date and time, reboot (3x). Basically I guess I tried everything I cloud find online. Still call history doesn't work. Is there any fix for this? Before restoring backup I reinstalled everything in restore mode.
Replies
0
Boosts
0
Views
48
Activity
Jun ’25
Broadcast Extension sound is not received after another app uses the mic on iOS
Hello all, I have an application that uses broadcast extension of Replay kit to record the entire screen and mic sound to a file on iOS. Up until some months ago, everything was smooth. Currently I am facing the following issue. If another app uses the microphone, then I loose the sound and never comes back. In order to debug this issue I have added a log to the processSampleBuffer, that logs a text each time it receives a .audioMic buffer type. I start the recording and everything works as expected. Later on, I go onto an app that uses microphone, and then I do not get any log for audioMic. I stop the recording on that app, but the sound never comes back. This as a result makes my video file to not have any sound at all. In the above context I also noticed that even with Photos app broadcast extension, if you start recording a video, and you go to Speech to text feature of the keyboard, then the sound is joined. While the STT is on, there is no sound and the sound of whatever comes after STT stops is joined to the sound before the STT starts, so I guess that this is something general. Also on the same research I did, I saw that google Meet app does not allow any microphone to be used from another app while you are in a meet (Even the STT is grayed out). I would like to know my options here. What can I do to have a valid video file with sound? How can I not allow other apps to use the microphone while my app is recording? Is there any entitlement? How does Google Meet do that? P.S. I have added an observer to observe the interruptions for the session and the type .began runs, but the type .ended does not, so I can not actually set the AVAudioSession to active again.
Replies
0
Boosts
0
Views
254
Activity
Jul ’25
NoobScript : a new (php-esq) programming language for mac/iOS etc development
Noob Software has been working on a new programming language designed primarily for mac development, with a syntax similar to PHP and some aspects from JavaScript. To demonstrate this language i've released the code for one of my apps "Noob Music" https://github.com/noobsoftware/NoobMusic3 i would like to hear if people are interested in using this programming language. I think there are many benefits to the high level syntax and high level thinking, and not having to define datatypes and such. The language also supports multithreading using the "async" keyword prefixed in front of the function keyword, like you would do in JavaScript only with multithreading instead of interleaved processing. Pushing to array is threadsafe and some other functinonality as well and it is recommended to use a new class instance within each async function. I have relied heavily on using webviews for UI so there is a layout engine i have developed for native view elements in Cocoa which at this point ar primarily WebViews. The webviews can define a callback function to receive messages from JavaScript, so combining these methods you get a full fledged "web" development feeling for mac development, with HTML+CSS+JavaScript and NoobScript
Replies
0
Boosts
0
Views
360
Activity
Jul ’25
Independent Technician from Chile Publishes Surgical Apple XR Restore Lab – POSIX Environment, Public Portfolio, Formal Apple Request
Hello engineers, technicians and Apple community, I'm an autodidact technician from Temuco, Chile. I have built a fully documented surgical Apple restore lab focused on extreme intervention and analysis for a disabled iPhone XR. The restoration was executed using POSIX infrastructure (MSYS2/UCRT64, WSL2, Hyper-V) with manual compilation of essential tools (libirecovery, img4tool, libimobiledevice). All scripting, bootchain traces and environment diagnostics have been published for public review. 🔧 GitHub repository (public): https://github.com/Robinson-bastias/apple-xr-surgical-lab 📄 PDF portfolio (attached): Apple_XR_Surgical_Portfolio.pdf I have submitted a formal technical request to Apple Developer Support with full rights, asking for community engagement and further access to devices for expanded research. My goal is to contribute surgical technical insight, empower autodidact technicians in underserved regions, and help strengthen Apple restoration transparency from the ground. All traces, interventions and logs are public and replicable. Feedback, validation or references to Apple restoration mechanisms are deeply appreciated. Thank you for considering this independent initiative. – Robinson Miguel Bastías Leiva Technical operator / autodidact Temuco, Chile
Replies
0
Boosts
0
Views
63
Activity
Jul ’25