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A Summary of the WWDC25 Group Lab - Developer Tools
At WWDC25 we launched a new type of Lab event for the developer community - Group Labs. A Group Lab is a panel Q&A designed for a large audience of developers. Group Labs are a unique opportunity for the community to submit questions directly to a panel of Apple engineers and designers. Here are the highlights from the WWDC25 Group Lab for Developer Tools. Will my project codebase be used for training when I use Xcode's intelligent assistant powered by cloud-based models? When using ChatGPT without logging in, your data will not be used to improve any models. If you log in to a ChatGPT account, this is based on your ChatGPT account settings, which allows you to opt-out (it defaults to on). When using Xcode with accounts for other model providers, you should check with the policies of your provider. And finally, at no point will any portion of your codebase be used to train or improve any Apple models. We'd love to make our SwiftUI Previews (and soon, Playgrounds) as snappy as possible. Is there any way to skip certain build steps, such as running linters? It seems the build environment is exactly the same (compared to a debug build), but maybe there's a trick. Starting with Xcode 16, SwiftUI previews use the exact same build artifacts as the regular build. The new Playgrounds support in Xcode 26 uses these build artifacts too. Shell script build phases are the most common thing that introduces extra build time, so as a first step, try turning off all shell script build phases (like linters) to get an idea if that’s the issue. If those build phases add significant time to your build, consider moving some of those phases into asynchronous steps, such as running linters before committing instead of on every build. If you do need a shell script build phase to run during your build, make sure to explicitly define the input and output files, as that is a huge way to improve your build performance. Are we able to provide additional context for the models, like coding standards? Documentation for third party dependencies? Documentation on your own codebase that explains things like architecture and more? In general, Xcode will automatically search for the right context based on the question and the evolving answer, as the model can interact multiple times with your project as it develops an answer. This will automatically pick up the coding style of the code it sees, and can include files that contain architecture comments, etc. Beyond automatic context, you can manually attach other documents, even if they aren't in your project. For example, you could make a file with rules and ideas and attach it, and it will influence the response. We are very aware of other kinds of automatic context like rule files, etc, though Xcode does not support these at this time. Once ChatGPT is enabled for Coding Intelligence in Xcode 26, and I sign into my existing ChatGPT account, will the ChatGPT Coding Intelligence model in Xcode know about chat conversations on Xcode development done previously in the ChatGPT Mac app? Xcode does not use information from other conversations, and conversations started in Xcode are not accessible in the web UI or ChatGPT app. Is there a plan to make SwiftUI views easier to locate and understand in the view hierarchy like UIKit views? SwiftUI uses a declarative paradigm to define your user interface. That allows you to specify what you want, with the system translating that into an efficient representation at runtime. Unlike traditional AppKit and UIKit, seeing the runtime representation of SwiftUI views isn't sufficient in order to understand why it's not doing what you want. This year, we introduced a SwiftUI Instrument that shows why things are happening, like view re-rendering. Is it possible to use the AI chat with ChatGPT Enterprise? My company doesn't allow us to use the general ChatGPT, only the enterprise version they have setup that prevents data from being leaked Yes, Xcode 26 supports logging into any existing ChatGPT account, including enterprise accounts. If that does not meet your needs, you can also setup a local server that implements the popular chat completions REST API to talk to your enterprise account how you need. Now that Icon Composer is here, how does it complement or replace existing vector design tools such as Sketch for icon design? Icon Composer complements your existing vector design tools. You should continue to create your shapes, gradients, and layers in another tool like Sketch, and compose the exported SVG layers in Icon Composer. Once you bring your layers into Icon Composer, you can then use it to influence the translucency, blur, and specular highlights for your icon. What’s one feature or improvement in the new Xcode that you personally think developers will love, but might not immediately discover? Maybe something tucked away or quietly powerful that’s flown under the radar so far? One feature we're particularly excited about is the new power profiler for iOS, which gives you further insights into the energy consumption of your app beyond what was possible with the energy instrument previously. You can learn more about how to use this instrument and how it can help you greatly reduce your apps battery usage in the documentation, as well as the session Profile and optimize power usage in your app. There were also improvements in accessibility this year with Voice Control, where you can naturally speak your Swift code to Xcode, and it understands the Swift syntax as you speak. To see it in action, take a look at the demonstration in What’s new in Xcode 26. We have a software advisory council that is very sensitive to having our private information going to the cloud in any form. What information do you have to help me guide Xcode and Apple Intelligence through the acceptance process? One thing you can do is configure a proxy for your enterprise that implementing the popular Chat Completions API endpoint protocol. When using a model provider via URL, you can use your proxy endpoint to inspect the network traffic for anything that you do not want sent outside of your enterprise, and then forward the traffic through the proxy to your chosen model provider. Are there list of recommended LLMs to use with Xcode via Intelligence/Local? I've tried Gemma3-12B, but.. I hope there are better options? Apple doesn't have a published list of recommended local models. This is a fast-moving space, and so a recommendation would become out of date very quickly as new models are released. We encourage you to try out the local model support in Xcode 26 with models that you find meet your needs, and let us and the community know! (continued below)
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797
Jul ’25
"404 duplicate symbols"
Hi folks: I see previous chatter re this linker error message here on the forums and out in the wild, but I haven't been able to figure out where or how to track down the details necessary to resolve. For background, I've had iOS apps in the AppStore since 2021. They're fine, but, I want to update them for newer iOS releases, and use Catalyst to create MacOS versions. After updating to Xcode 15.2 but without changing the code, these apps no longer compile. "404 duplicate symbols" linker error. Update the Cocoapods and frameworks: same. Very difficult to find details in Xcode - it would be great if the error message took one to exact sources, but clicking the error does nothing. Added the -v flag with no change. From Internet chatter this behavior seems to be new in 15.x. I would imagine some of you have overcome this before now. How do I resolve it and get back to work? Thanks so much, --Mark
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219
Dec ’24
How to show MyApp Icon to Document Folder shared by UIFileSharingEnabled in "On my iPhone"
How to show MyApp Icon to Document Folder shared by UIFileSharingEnabled in "On my iPhone" I would like to show my app (Falcon) on Chrome, Udemy, etc. This app is currently under development. Please let me know if there are any requirements to show it. I would be happy if iCloud also solves this problem at the same time because the icon is not displayed. For example, can it be displayed even if it is not released in the AppStore? This is my Info.plist <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>CFBundleDocumentTypes</key> <array> <dict> <key>CFBundleTypeName</key> <string>Falcon Package</string> <key>LSHandlerRank</key> <string>Owner</string> <key>LSItemContentTypes</key> <array> <string>lamina1331.Falcon</string> </array> </dict> </array> <key>NSUbiquitousContainers</key> <dict> <key>iCloud.lamina1331.Falcon</key> <dict> <key>NSUbiquitousContainerIsDocumentScopePublic</key> <true/> <key>NSUbiquitousContainerName</key> <string>Falcon</string> <key>NSUbiquitousContainerSupportedFolderLevels</key> <string>Any</string> </dict> </dict> <key>UIFileSharingEnabled</key> <true/> <key>UTExportedTypeDeclarations</key> <array> <dict> <key>UTTypeConformsTo</key> <array> <string>public.data</string> </array> <key>UTTypeDescription</key> <string>Falcon Package</string> <key>UTTypeIconFiles</key> <array> <string>DocumentIcon</string> </array> <key>UTTypeIdentifier</key> <string>lamina1331.Falcon</string> <key>UTTypeTagSpecification</key> <dict> <key>public.filename-extension</key> <array> <string>flcpkg</string> </array> </dict> </dict> </array> <key>UTImportedTypeDeclarations</key> <array> <dict> <key>UTTypeConformsTo</key> <array> <string>public.data</string> </array> <key>UTTypeDescription</key> <string>Falcon Package</string> <key>UTTypeIconFiles</key> <array> <string>DocumentIcon</string> </array> <key>UTTypeIdentifier</key> <string>lamina1331.Falcon</string> <key>UTTypeTagSpecification</key> <dict> <key>public.filename-extension</key> <array> <string>flcpkg</string> </array> </dict> </dict> </array> </dict> </plist>
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759
Dec ’24
In the crash logs organizer is it possible to see how often a crash is occurring?
I can certainly see how many devices hit it but its a but is there enough data here to know if this was a fluke vs "every time x" thing that may be more annoying? Given at this point my app is only rolled out to a few users the number of devices isn't as useful for telling me which crashes to prioritize. In this screenshot I can tell two devices hit it. But did they only hit it once? Daily?
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209
Dec ’24
TCC_CRASHING_DUE_TO_PRIVACY_VIOLATION
Hello, we have received a crash report from AppStore connect / Xcode, TCC_CRASHING_DUE_TO_PRIVACY_VIOLATION on an iPhone 12 Pro running iOS 18.1 (unfortunately, we don't know the user and how did they get the crash) The log mentions NSPhotoLibraryAddUsageDescription, but we are not using photo library in any shape or form, do we still need to include this key in Into.plist? And what do we put there? Thanks! Full log will not fit here, but here is a about half of it, with parts that mention crash (Thread 7), PhotoLibraryServicesCore, PHPerformChangesRequest determineAuthorizationStatusForChanges (Thread 4) and Binary Images, including /System/Library/Frameworks/Photos.framework/Photos /System/Library/PrivateFrameworks/PhotoLibraryServicesCore.framework/PhotoLibraryServicesCore (not sure why are they there) Incident Identifier: 5AFB7CCF-ECEC-40E1-AF71-02799924BC8C Distributor ID: com.apple.AppStore Hardware Model: iPhone13,3 Process: Polynomials [8291] Path: /private/var/containers/Bundle/Application/168A2A15-821B-414A-84B6-43C5184E5B59/Polynomials.app/Polynomials Identifier: com.graphmath.PolynomialsSbS Version: 5.1 (16) AppStoreTools: 16C5031b AppVariant: 1:iPhone13,3:18 Code Type: ARM-64 (Native) Role: Foreground Parent Process: launchd [1] Coalition: com.graphmath.PolynomialsSbS [2383] Date/Time: 2024-12-10 05:23:26.6944 +0200 Launch Time: 2024-12-10 05:16:45.7989 +0200 OS Version: iPhone OS 18.1 (22B5069a) Release Type: Beta Baseband Version: 5.10.01 Report Version: 104 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Termination Reason: TCC 0 This app has crashed because it attempted to access privacy-sensitive data without a usage description. The app's Info.plist must contain an NSPhotoLibraryAddUsageDescription key with a string value explaining to the user how the app uses this data. Triggered by Thread: 7 ... Thread 3: ... 9 UIKitCore 0x000000018dac114c closure #2 in InProcessAnimationManager.startAdvancing(_:) + 156 (InProcessAnimationManager.swift:900) 10 UIKitCore 0x000000018d5cd118 thunk for @escaping @callee_guaranteed @Sendable () -> () + 36 (:0) 11 Foundation 0x00000001898296c8 NSThread__start + 724 (NSThread.m:991) 12 libsystem_pthread.dylib 0x000000021304937c _pthread_start + 136 (pthread.c:931) 13 libsystem_pthread.dylib 0x0000000213044494 thread_start + 8 Thread 4 name: Thread 4: 0 libsystem_kernel.dylib 0x00000001daf24604 semaphore_wait_trap + 8 1 libdispatch.dylib 0x000000019288466c _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x0000000192884d20 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 PhotoLibraryServicesCore 0x00000001a37cde70 -[PLPrivacy _checkAuthStatusForPhotosAccessScope:preflightStatus:promptIfUnknown:resultHandler:] + 532 (PLPrivacy.m:554) 4 PhotoLibraryServicesCore 0x00000001a37cd9e0 __87-[PLPrivacy _isPhotosAccessAllowedWithScope:promptIfUnknown:synchronous:resultHandler:]_block_invoke + 240 (PLPrivacy.m:587) 5 libdispatch.dylib 0x00000001928840d0 _dispatch_client_callout + 20 (object.m:576) 6 libdispatch.dylib 0x0000000192893750 _dispatch_lane_barrier_sync_invoke_and_complete + 56 (queue.c:1104) 7 PhotoLibraryServicesCore 0x00000001a37c2c44 -[PLPrivacy _isPhotosAccessAllowedWithScope:promptIfUnknown:synchronous:resultHandler:] + 156 (PLPrivacy.m:582) 8 PhotoLibraryServicesCore 0x00000001a385af74 -[PLPrivacy checkPhotosAccessAllowedWithScope:] + 136 (PLPrivacy.m:608) 9 Photos 0x00000001a2b99854 -[PHPerformChangesRequest determineAuthorizationStatusForChanges] + 52 (PHPerformChangesRequest.m:417) 10 Photos 0x00000001a2c59a78 __102-[PHPhotoLibrary _performCancellableChanges:withInstrumentation:onExecutionContext:completionHandler:]_block_invoke + 80 (PHPhotoLibrary.m:2044) ... Thread 7 Crashed: 0 libsystem_kernel.dylib 0x00000001daf36ec4 __abort_with_payload + 8 1 libsystem_kernel.dylib 0x00000001daf56bec abort_with_payload_wrapper_internal + 104 (terminate_with_reason.c:102) 2 libsystem_kernel.dylib 0x00000001daf56c20 abort_with_payload + 16 (terminate_with_reason.c:124) 3 TCC 0x00000001ada4eb10 TCC_CRASHING_DUE_TO_PRIVACY_VIOLATION + 172 (TCC.c:579) 4 TCC 0x00000001ada4a210 ___tcc_server_send_request_authorization_block_invoke_3 + 124 (tcc_server.c:322) 5 TCC 0x00000001ada4e230 __tccd_send_message_block_invoke + 624 (TCC.c:0) 6 libxpc.dylib 0x00000002130adc40 _xpc_connection_reply_callout + 116 (serializer.c:119) 7 libxpc.dylib 0x00000002130a0390 _xpc_connection_call_reply_async + 80 (connection.c:894) 8 libdispatch.dylib 0x0000000192884150 _dispatch_client_callout3 + 20 (object.m:602) 9 libdispatch.dylib 0x00000001928a1b2c _dispatch_mach_msg_async_reply_invoke + 340 (mach.c:3102) 10 libdispatch.dylib 0x0000000192896f98 _dispatch_root_queue_drain_deferred_item + 336 (queue.c:7291) 11 libdispatch.dylib 0x00000001928967cc _dispatch_kevent_worker_thread + 500 (queue.c:6764) 12 libsystem_pthread.dylib 0x0000000213047cb4 _pthread_wqthread + 344 (pthread.c:2702) 13 libsystem_pthread.dylib 0x0000000213044488 start_wqthread + 8 Binary Images: ... 0x1a2b1e000 - 0x1a2e98fff Photos arm64e <286e53b489dc3526809cde731d193edd> /System/Library/Frameworks/Photos.framework/Photos 0x1a37bf000 - 0x1a38d8fff PhotoLibraryServicesCore arm64e <2ef5261171363f638de0424b4a0ad257> /System/Library/PrivateFrameworks/PhotoLibraryServicesCore.framework/PhotoLibraryServicesCore 0x1ada46000 - 0x1ada5dff0 TCC arm64e <8d07479816c73b24a7cc13b7e3f6f361> /System/Library/PrivateFrameworks/TCC.framework/TCC 0x1d6b63000 - 0x1d6b6bfff GraphicsServices arm64e /System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices ...
2
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1k
Dec ’24
WeatherKit in commandline app
I am trying to add WeatherKit support to a commandline app to fetch historical data. I've configured an app ID with the WeatherKit entitlement, but WeatherKit does not appear in the Capabilities list to add. When I try to access weather data, it fails with Code=4097 "connection to service named com.apple.weatherkit.authservice" suggesting it's not authorized. How do I add the WeatherKit entitlement to a commandline Swift app?
0
0
432
Dec ’24
EXC_BAD_ACCESS crash in some Swift Testing test on a macro
Hi, I'm trying to test a view model that conforms to ObservableObject with swift testing. My test looks like @Test("When a filter is selected the 'save search' button is enabled") func testWhenAFilterIsSelectedTheSaveButtonIsEnabled() { let viewModel = GxClassSearchFormViewModel( filterSelection: .init(), currentSavedSearch: nil ) // when viewModel.filterSelection.clubs.select(hasle) // then #expect(viewModel.savedSearchState == .active) #expect(viewModel.isSavedSearchButtonDisabled) } Interestingly, this test crashes on the iOS 16.2 Simulator. I'm using Version 16.2 (16C5032a) It crashes at the macro level like: And I don't understand what's wrong really. Maybe a concurrency issue? not sure. Xcode stops the execution and the debug navigator shows and incredibly long stack trace. I add images from the top and bottom of it as it's too long to add it all Has anyone experience a similar issue? It has happened to me in other tests too, sometimes when using #required
1
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636
Dec ’24
Code coverage problem with symbolic linked source files
Let's say I have a local package Foo, Bar and Baz. Foo has Bar and Baz as dependency and has test target,FooTests. Below is the Package.swift manifest that describes package Foo. import PackageDescription let packages: [Package.Dependency] = [ .package(path: "../Bar"), .package(path: "../Baz"), ] let products: [Target.Dependency] = [ .product(name: "Bar", package: "Bar"), .product(name: "Baz", package: "Baz"), ] let package = Package( name: "Foo", platforms: [ .iOS(.v16), ], products: [ .library( name: "Foo", targets: ["Foo"] ), ], dependencies: packages, targets: [ .target( name: "Foo", dependencies: products, path: "Sources" ), .testTarget( name: "FooTests", dependencies: [.target(name: "Foo")], path: "Tests", swiftSettings: swiftSettings ), ] ) Bar and Baz is also local packages. Due to the limitations of the project, Baz has sources with symbolic links instead of exact directories, and these sources are what FooTests will test. If I run FooTests, test succeed with proper logs indicating that all test methods are run correctly, but test coverage says that Baz's coverage is 0% and there is no executable lines unlike the Bar which is not what be tested. Is there any way to fix this problem?
0
0
332
Dec ’24
Updating Swift Packages via command line (Xcode 16)
We have a tool in our CI which periodically updates our iOS project's Swift Package Manager dependencies. The script that does a few things, but generally speaking it first removes the existing package.resolved at ./ProjectName.xcodeproj/project.xcworkspace/xcshareddata/swiftpm/Package.resolved and then runs: xcodebuild -resolvePackageDependencies -disablePackageRepositoryCache This regenerated the package.resolved file to reflect the latest, updated versions of the dependencies. It is the equivalent of doing Xcode > File > Packages> Update to Latest Package Versions. This has been working perfectly for a long time, but has stopped working since we moved from Xcode 15.4 to Xcode 16. I have also tested this with Xcode 16.1 and 16.2 - with no luck. I have tried running this command locally, and can confirm it is not an issue with the environment of our CI. I have also tried swift package update. Both of these commands appear to work - no errors are thrown, and the logs say "resolved source packages". However, they are not updating the packages. They are making no changes to the package.resolved file. However, using Xcode > File > Packages> Update to Latest Package Versions in Xcode 16 works as expected - the packages are updated and the .resolved file is updated. Is there now a different way to update Swift packages via the command line, or is this likely an Xcode 16 bug? Update: This feels broken, so I have submitted a Feedback Report (FB16108036) but perhaps someone can suggest a workaround for the time being!
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3
897
Dec ’24
Reality Composer Pro: Transform scale in cube material cannot accept decimal value
Hi guys, I have set size of cube is 20 cm. Then i want to transform scale with values x: 0.048, y: 1, z: 0.0.48, But strangely it reset all value to x: 1, y: 1, and z:1. Then i want to try with another decimal such as x: 1.2, y: 2, z: 1.2 the panel will automatically reset it into x: 1, y: 1, z: 1. My question is how to set transform scale that can accept decimal number ?
1
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407
Dec ’24
Xcode 15 breakpoints not stopping on symbolicated code
I've recently installed Xcode Version 15.0 (15A240d) and when I set a breakpoint it doesn't stop on the line of code where the breakpoint is set. Rather, it opens another window with the hex code. If I press F6 it doesn't highlight the next line of code, but I can see that it moved because the variables are changing. Is this a known bug? I have tried all the usual stuff like deleting derived data and restarting everything. I have even deleted com.apple.dt.Xcode directory in ~/Library/Caches. to set things back to the defaults. The only thing I haven't done yet is reinstall Xcode. Unfortunately, this is very bad timing as I need to get my app finished for the iOS17 and WatchOS 10 release.
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5
7.4k
Dec ’24
XCode 16.1 - React Native app will not compile
So I have a pretty old React Native app that I maintain. Think 6-7 years old and still using libraries from that time. One of the libraries I use is: react-native-job-queue and I cannot seem to get past this error no matter what switches I give the compiler: Command SwiftVerifyEmittedModuleInterface failed with a nonzero exit code I get this for another React Native library as well. No code has changed, nothing in the project has changed. It was just the XCode / iOS / MacOS upgrade that broke this. I've tried the following OTHER SWIFT FLAGS: -disable-interface-file-verification -no-verify-emitter-module-interface and others I'm probably forgetting. My .xcconfig has these: OTHER_SWIFT_FLAGS = $(inherited) -Xfrontend -disable-implicit-swift-modules -no-verify-emitter-module-interface SWIFT_VERIFY_EMITTED_MODULE_INTERFACE = NO SWIFT_EMIT_MODULE_INTERFACE_VERIFY=NO None of these actually stop the verifier so the compile fails every time. Any help is appreciated!!
1
1
762
Dec ’24
Error: Info.plist/Multiple commands produce
Background and Issue Details Currently, I am working on an Xcode project, and even after correctly setting up the Info.plist file, I am encountering build errors. Despite verifying all configurations related to Info.plist, the following errors persist during the build process: Error Messages 1、Multiple commands produce '/path/to/DerivedData/Info.plist' ・The error suggests that there might be a conflict or duplication of Info.plist in the Copy Bundle Resources phase, but only one Info.plist exists in the project. 2、duplicate output file ・A warning indicating that there is a conflict with the output file path for the Info.plist file during the build process. Steps Taken to Resolve the Issue 1、Verified Info.plist Files in the Project ・Checked the project directory for any duplicate Info.plist files using the following command: find . -name "*.plist" Only one Info.plist file exists in the project. ・Used the grep command to inspect the project.pbxproj file for INFOPLIST_FILE references: grep -r "INFOPLIST_FILE" ./MyProject.xcodeproj/project.pbxproj The INFOPLIST_FILE settings point to the correct Info.plist file. 2、Checked Copy Bundle Resources ・Verified the Copy Bundle Resources build phase and ensured that only one Info.plist file is listed. Deleting it results in the Target Membership checkbox being unchecked, and the error persists. 3、Cleared Cache ・Deleted DerivedData and Xcode cache directories to ensure no stale data is causing the issue: rm -rf ~/Library/Developer/Xcode/DerivedData rm -rf ~/Library/Caches/com.apple.dt.Xcode 4、Created a New Project ・Created a new project and set up a fresh Info.plist file with minimal content, but the same error occurred. Current Project Settings ・The contents of the Info.plist file are as follows: 5、Xcode Version ・The version of Xcode I'm using is 15.2 ・OS is Ventua13.7.1 Questions ・What could cause the Multiple commands produce and duplicate output file errors in this scenario? ・Are there any other settings or configurations I should investigate beyond the Info.plist file and build phases? ・Have there been similar cases reported by other developers, and what were the solutions? ・Could you provide a step-by-step guide to test the functionality of Info.plist in a minimal project while avoiding duplication errors? ・Is there an official or alternative workflow to create a project where Info.plist duplication errors are preemptively avoided? ・Additionally, what are the best practices for linking Info.plist in Build Settings and avoiding conflicts during the build process? Thank you.
2
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644
Dec ’24
SafariBookmarksSyncAgent quits unexpectedly
Since recently (maybe after updating to Sonoma 14.7.1 - 23H222, but not sure, I get a crash report stating that SafariBookmarksSyncAgent quitted unexpectedly Once acquitted the report, it will reappear 2 minutes later as long as Xcode is open. Configuration: Sonoma 14.7.1 Safari Technology Preview Release 208 (Safari 18.2, WebKit 19621.1.5.1) Xcode 15.3 (15E204a) That seems to be a known problem. Question: Is it due to MacOS version ? To Xcode version ? To Safari version ? To webKit version ? Or to simulator, as I gat an AegirPoster crash (as described here: https://stackoverflow.com/questions/77083912/macbook-pro-crashes-when-using-simulator-aegirposter-process) I read that I would need to restart some devices (eg, iPhone). That seems to temporarily solve the problem Here is a part of the report: Incident Identifier: 0D2456DF-5801-41D6-8294-2BF442224913 CrashReporter Key: 4DE33529-174E-32C5-D8A8-26FE128BE16B Hardware Model: Mac14,12 Process: SafariBookmarksSyncAgent [38972] Path: /Volumes/VOLUME/*/SafariSupport.bundle/SafariBookmarksSyncAgent Identifier: com.apple.SafariBookmarksSyncAgent Version: 8614 (8614.1.25.0.17) Code Type: ARM-64 (Native) Role: Unspecified Parent Process: launchd_sim [28070] Coalition: com.apple.CoreSimulator.SimDevice.0058D576-D9FF-4169-8437-D0A24C923500 [9832] Responsible Process: SimulatorTrampoline [1116] Date/Time: 2024-11-27 15:19:42.4908 +0100 Launch Time: 2024-11-27 15:19:42.4610 +0100 OS Version: macOS 14.7.1 (23H222) Release Type: User Report Version: 104 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Subtype: KERN_INVALID_ADDRESS at 0x0000000204476580 Exception Codes: 0x0000000000000001, 0x0000000204476580 VM Region Info: 0x204476580 is not in any region. Bytes after previous region: 894002561 Bytes before following region: 58984012416 REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL VM_ALLOCATE 1cefdc000-1cefe0000 [ 16K] r--/rwx SM=PRV ---> GAP OF 0xdf1020000 BYTES commpage (reserved) fc0000000-1000000000 [ 1.0G] ---/--- SM=COW reserved VM address space (unallocated) Termination Reason: SIGNAL 11 Segmentation fault: 11 Terminating Process: exc handler [38972] Triggered by Thread: 0 Thread 0 Crashed: 0 dyld_sim 0x104f9dc7c dyld4::SyscallDelegate::forEachInDirectory(char const*, bool, void (char const*, char const*) block_pointer) const + 172 1 dyld_sim 0x104f88b6c invocation function for block in dyld4::ProcessConfig::PathOverrides::processVersionedPaths(dyld4::ProcessConfig::Process const&, dyld4::SyscallDelegate&, dyld4::ProcessConfig::DyldCache const&, dyld3::Platform, dyld3::GradedArchs const&, lsl::Allocator&) + 104 2 dyld_sim 0x104f88aa0 dyld4::ProcessConfig::PathOverrides::forEachInColonList(char const*, char const*, bool&, void (char const*, bool&) block_pointer) + 224 3 dyld_sim 0x104f886b8 dyld4::ProcessConfig::PathOverrides::processVersionedPaths(dyld4::ProcessConfig::Process const&, dyld4::SyscallDelegate&, dyld4::ProcessConfig::DyldCache const&, dyld3::Platform, dyld3::GradedArchs const&, lsl::Allocator&) + 144 4 dyld_sim 0x104f882a8 dyld4::ProcessConfig::PathOverrides::PathOverrides(dyld4::ProcessConfig::Process const&, dyld4::ProcessConfig::Security const&, dyld4::ProcessConfig::Logging const&, dyld4::ProcessConfig::DyldCache const&, dyld4::SyscallDelegate&, lsl::Allocator&) + 344 5 dyld_sim 0x104f868b8 dyld4::ProcessConfig::ProcessConfig(dyld4::KernelArgs const*, dyld4::SyscallDelegate&, lsl::Allocator&) + 152 6 dyld_sim 0x104f85e30 _dyld_sim_prepare + 352 7 dyld 0x10492fa8c dyld4::prepareSim(dyld4::RuntimeState&, char const*) + 1276 8 dyld 0x10492e4f0 dyld4::prepare(dyld4::APIs&, dyld3::MachOAnalyzer const*) + 308 9 dyld 0x10492def4 start + 1868 I filed a bug report: Nov 27, 2024 at 3:41 PM – FB15976427
1
0
694
Dec ’24
Xcode 15 Beta Stuck on preparing iphone simulator for previews
Hiya, I am having issues trying to use previews in the xcode 15 beta, i am using an M2 macbook air with 8gb of ram. I am using MacOS Sonoma and iOS 17.0 Beta 1 and am struggling using previews, the base simulator works but no previews. I am not receiving any error so am very confused. Any help would be majorly appreciated. Thanks, Gus
6
2
4.7k
Dec ’24
SwiftUI Previews not working Xcode 15 iOS 17 simulator
SwiftUI preview hangs on "Preparing iPhone Simulator for Previews". Also simulator hangs when trying to build and run. This occurred after I installed iOS 17 simulator. I tried reverting back to an iOS 16 version of the simulator, but haven't figured out how to do that. Build and run to an iPhone device works fine. Any ideas would be appreciated. Thanks.
9
4
4.3k
Dec ’24
xcodebuild: "error: …/build/Release/Defaults_Defaults.bundle: No such file or directory"
This is probably a beginner's mistake, but I can't find anything about this error anywhere, and it's completely reproducible, even on GitHub Runners and with a fresh Xcode project. The error doesn't seem to be caused by the Swift package used, Defaults, but by xcodebuild. macOS Sequoia 15.2 (24C101) Xcode Version 16.2 (16C5032a) Defaults Version 9.0.0 When following Defaults' installation instructions, building and archiving from Xcode still works fine, but building with xcodebuild always fails with this error: Copy /Users/user/DefaultsTest/build/Release/DefaultsTest.app/Contents/Resources/Defaults_Defaults.bundle /Users/user/DefaultsTest/build/Release/Defaults_Defaults.bundle (in target 'DefaultsTest' from project 'DefaultsTest') cd /Users/user/DefaultsTest builtin-copy -exclude .DS_Store -exclude CVS -exclude .svn -exclude .git -exclude .hg -resolve-src-symlinks /Users/user/DefaultsTest/build/Release/Defaults_Defaults.bundle /Users/user/DefaultsTest/build/Release/DefaultsTest.app/Contents/Resources error: /Users/user/DefaultsTest/build/Release/Defaults_Defaults.bundle: No such file or directory (in target 'DefaultsTest' from project 'DefaultsTest') I made a fresh, reproducible Xcode project here: https://github.com/F1248/DefaultsTest And a failing GitHub Action here: https://github.com/F1248/DefaultsTest/actions/runs/12303972248/job/34340347771 Any help would be greatly appreciated.
2
0
403
Dec ’24