I have a UIKit application and I have some swiftUI views(like button widget etc) that I m using in this application which are added as a subview using UIHostingController.
I wanted to understand what is the right way as per the apple recommendation on how to perform some updates on these views, since the UIKit and SwiftUI have a different way of operating.
In a pure swiftUI application we use the @State variables which when modified the view are re-rendered. However, in an UIKit application we can directly modify the widget property like color or font from the object.
So, my question is should I get the hostingController object from the swiftUI view and then perform any update on that UIKit view. Is this the right way?
If not, what is the correct way? can someone provide a detailed explanation?
Explore the various UI frameworks available for building app interfaces. Discuss the use cases for different frameworks, share best practices, and get help with specific framework-related questions.
Selecting any option will automatically load the page
Post
Replies
Boosts
Views
Activity
I'm pretty sure I'm writing this code correctly, and the keyboard toolbar shows up in the simulator. When I test on-device, though, the keyboard toolbar doesn't show up. I know this issue has been around intermittently since swiftui was released, but I figured it would have been fixed by now.
I did submit another feedback request regarding this issue, but maybe I'm just writing the view in the wrong way to get this to function? I'm thinking that might be the case -- in another project I can get the toolbar to appear once, but after switching from one textfield to another it stops appearing.
This is my attempt to get it to work in a simple demo project (excerpted from the original):
// Content View
NavigationStack {
List {
// ...
}
.toolbar {
ToolbarItem(placement: .navigationBarTrailing) {
EditButton()
}
ToolbarItem {
Button(action: addItem) {
Image(systemName: "plus")
}
}
}
}
.sheet(item: $presentedItem) { item in
NavigationStack {
ItemView(item: item)
.toolbar {
ToolbarItem(placement: .topBarLeading) {
Button("Cancel") {
self.modelContext.delete(item)
self.presentedItem = nil
}
}
ToolbarItem(placement: .topBarTrailing) {
Button("Save") {
self.presentedItem = nil
}
}
}
.navigationTitle("Item")
}
}
// Item View
ScrollView {
VStack {
TextField("Title", text: $title, axis: .vertical)
.focused($focus, equals: TextFieldFocus.title)
}
}
.toolbar {
ToolbarItemGroup(placement: .keyboard) {
HStack {
Spacer()
Button("Done") {
self.focus = nil
print("done tapped")
}
}
}
}
.navigationTitle("ItemView")
While investigating an apparent IOSurface leak in my app, which makes heavy use of WKWebViews, I found that if I simply create an empty web view and start changing page zoom by pinching, I can see the number of IOSurfaces steadily increasing. Programmatically changing the zoom also has this effect. The controller below gets to 3.58GB of persistent IOSurface objects in about 20 seconds. This behavior continues indefinitely. Is this a leak?
I don't think this is just related to zooming, tapping and scrolling also seem to leak IOSurfaces. The problem I was investigating occurs without any of this, just dynamically modifying a web page containing svgs, but I wonder if this is somehow related, as the allocation stack traces are all the same.
I'm running on iOS 18.1.1 on an iPad Pro 12.9in 4th gen.
class LeakTestController: UIViewController {
private(set) var webView: WKWebView!
init() {
super.init(nibName: nil, bundle: nil)
}
required init?(coder: NSCoder) {
nil
}
override func viewDidLoad() {
let config = WKWebViewConfiguration()
webView = WKWebView(frame: .zero, configuration: config)
view.addSubview(webView)
webView.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([
view.topAnchor.constraint(equalTo: webView.topAnchor),
view.bottomAnchor.constraint(equalTo: webView.bottomAnchor),
view.leadingAnchor.constraint(equalTo: webView.leadingAnchor),
view.trailingAnchor.constraint(equalTo: webView.trailingAnchor)
])
webView.loadHTMLString("hi", baseURL: nil)
startZooming()
}
func startZooming() {
Task.init {
while true {
try await Task.sleep(nanoseconds: 1000000)
webView.pageZoom = 0.5
try await Task.sleep(nanoseconds: 1000000)
webView.pageZoom = 1
}
}
}
}
The stack trace for the allocations is:
IOSurfaceClientLookupFromMachPort
-[IOSurface initWithMachPort:]
WebCore::IOSurface::createFromSendRight(WTF::MachSendRight const&&)
decltype(auto) std::__1::__variant_detail::__visitation::__base::__dispatcher<1ul>::__dispatch[abi:sn180100]<std::__1::__variant_detail::__visitation::__variant::__value_visitor<WTF::Visitor<WebKit::RemoteLayerBackingStoreProperties::layerContentsBufferFromBackendHandle(std::__1::variant<WebCore::ShareableBitmapHandle, WTF::MachSendRight>&&, WebKit::LayerContentsType)::$_0, WebKit::RemoteLayerBackingStoreProperties::layerContentsBufferFromBackendHandle(std::__1::variant<WebCore::ShareableBitmapHandle, WTF::MachSendRight>&&, WebKit::LayerContentsType)::$_1>>&&, std::__1::__variant_detail::__base<(std::__1::__variant_detail::_Trait)1, WebCore::ShareableBitmapHandle, WTF::MachSendRight>&>(std::__1::__variant_detail::__visitation::__variant::__value_visitor<WTF::Visitor<WebKit::RemoteLayerBackingStoreProperties::layerContentsBufferFromBackendHandle(std::__1::variant<WebCore::ShareableBitmapHandle, WTF::MachSendRight>&&, WebKit::LayerContentsType)::$_0, WebKit::RemoteLayerBackingStoreProperties::layerContentsBufferFromBackendHandle(std::__1::variant<WebCore::ShareableBitmapHandle, WTF::MachSendRight>&&, WebKit::LayerContentsType)::$_1>>&&, std::__1::__variant_detail::__base<(std::__1::__variant_detail::_Trait)1, WebCore::ShareableBitmapHandle, WTF::MachSendRight>&)
WebKit::RemoteLayerBackingStoreProperties::layerContentsBufferFromBackendHandle(std::__1::variant<WebCore::ShareableBitmapHandle, WTF::MachSendRight>&&, WebKit::LayerContentsType)
WebKit::RemoteLayerTreePropertyApplier::applyPropertiesToLayer(CALayer*, WebKit::RemoteLayerTreeNode*, WebKit::RemoteLayerTreeHost*, WebKit::LayerProperties const&, WebKit::LayerContentsType)
WebKit::RemoteLayerTreePropertyApplier::applyProperties(WebKit::RemoteLayerTreeNode&, WebKit::RemoteLayerTreeHost*, WebKit::LayerProperties const&, WTF::HashMap<WebCore::ProcessQualified<WTF::ObjectIdentifierGeneric<WebCore::PlatformLayerIdentifierType, WTF::ObjectIdentifierMainThreadAccessTraits<unsigned long long>, unsigned long long>>, std::__1::unique_ptr<WebKit::RemoteLayerTreeNode, std::__1::default_delete<WebKit::RemoteLayerTreeNode>>, WTF::DefaultHash<WebCore::ProcessQualified<WTF::ObjectIdentifierGeneric<WebCore::PlatformLayerIdentifierType, WTF::ObjectIdentifierMainThreadAccessTraits<unsigned long long>, unsigned long long>>>, WTF::HashTraits<WebCore::ProcessQualified<WTF::ObjectIdentifierGeneric<WebCore::PlatformLayerIdentifierType, WTF::ObjectIdentifierMainThreadAccessTraits<unsigned long long>, unsigned long long>>>, WTF::HashTraits<std::__1::unique_ptr<WebKit::RemoteLayerTreeNode, std::__1::default_delete<WebKit::RemoteLayerTreeNode>>>, WTF::HashTableTraits> const&, WebKit::LayerContentsType)
WebKit::RemoteLayerTreeHost::updateLayerTree(IPC::Connection const&, WebKit::RemoteLayerTreeTransaction const&, float)
WebKit::RemoteLayerTreeDrawingAreaProxy::commitLayerTree(IPC::Connection&, WTF::Vector<std::__1::pair<WebKit::RemoteLayerTreeTransaction, WebKit::RemoteScrollingCoordinatorTransaction>, 0ul, WTF::CrashOnOverflow, 16ul, WTF::FastMalloc> const&, WTF::HashMap<WTF::ObjectIdentifierGeneric<WebKit::RemoteImageBufferSetIdentifierType, WTF::ObjectIdentifierMainThreadAccessTraits<unsigned long long>, unsigned long long>, std::__1::unique_ptr<WebKit::BufferSetBackendHandle, std::__1::default_delete<WebKit::BufferSetBackendHandle>>, WTF::DefaultHash<WTF::ObjectIdentifierGeneric<WebKit::RemoteImageBufferSetIdentifierType, WTF::ObjectIdentifierMainThreadAccessTraits<unsigned long long>, unsigned long long>>, WTF::HashTraits<WTF::ObjectIdentifierGeneric<WebKit::RemoteImageBufferSetIdentifierType, WTF::ObjectIdentifierMainThreadAccessTraits<unsigned long long>, unsigned long long>>, WTF::HashTraits<std::__1::unique_ptr<WebKit::BufferSetBackendHandle, std::__1::default_delete<WebKit::BufferSetBackendHandle>>>, WTF::HashTableTraits>&&)
WebKit::RemoteLayerTreeDrawingAreaProxy::didReceiveMessage(IPC::Connection&, IPC::Decoder&)
IPC::MessageReceiverMap::dispatchMessage(IPC::Connection&, IPC::Decoder&)
WebKit::WebProcessProxy::didReceiveMessage(IPC::Connection&, IPC::Decoder&)
IPC::Connection::dispatchMessage(WTF::UniqueRef<IPC::Decoder>)
IPC::Connection::dispatchIncomingMessages()
WTF::RunLoop::performWork()
WTF::RunLoop::performWork(void*)
__CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__
__CFRunLoopDoSource0
__CFRunLoopDoSources0
__CFRunLoopRun
CFRunLoopRunSpecific
GSEventRunModal
-[UIApplication _run]
UIApplicationMain
0x192173f40
static UIApplicationDelegate.main()
static AppDelegate.$main()
__debug_main_executable_dylib_entry_point
start
I am developing a watchOS app with a tab view, and inside one of the tabs, I have a 2x2 collection view layout. Each collection item contains a view that handles:
Tap Gesture (.onTapGesture) → Executes an action immediately.
Long Press Gesture (LongPressGesture) → Triggers an update when long press starts and again when it ends.
Drag Gesture (DragGesture) → Updates the position while dragging and resets values when the gesture ends.
Issue:
Most of the time, the gestures work correctly, but if another finger swipes on the screen while a long press is active, sometimes the onEnded event does not trigger, leaving the button in an active state.
Observations:
The onTapGesture executes normally without issues.
The LongPressGesture starts as expected, but if another finger interacts with the screen, the onEnded of the drag gesture does not always trigger.
This results in the button remaining visually or functionally "pressed" until another interaction occurs.
Has anyone encountered similar behavior in watchOS? How can I ensure that long press and drag gestures always complete even when another finger swipes on the screen?
Thanks in advance!
I am working through an Apple Developer SwiftUI Landmarks Tutorial using Xcode 16.2 on a M2 Pro Mac mini with OSX 14.7 (Sonoma).
Under Drawing paths and Shapes, the step where they draw the background, the linearGradient is not filling the top and bottom of the hex shape. If I use a solid fill the shape is filled. I've attached a screenshot from the tutorial showing the entire shape filled with the linear gradient, a screen shot from Xcode showing the gradient not filling the top and bottom of the shape and a screen shot from Xcode showing that a solid fill does work.
I found one online mention that implies that this started when the author upgraded to Xcode 16. Since the tutorial was written for Xcode 15, I assume that it worked there.
In Apple's Maps app, an annotation is made up of a circle shape or rounded rectangles with a glyph-image.
When selecting an annotation, the annotation animates into a balloon marker (see attached GIF).
How does Apple Maps solve this - from custom annotation to balloon marker with spring animation?
I switched my Maps implementation from SwiftUI to UIKit with a UIViewRepresentable to support annotation clustering - and it works beautifully.
But how to subclass an MKAnnotationView (or MKMarkerAnnotationView <- the balloon) to enable selection and animation as in Apple Maps?
MKMarkerAnnotationView only show balloon markers and I tried everything inside MKAnnotationView (CALayer, etc.)
We are experiencing an issue where UIDocumentPickerViewController causes an uncaught exception when it is dismissed under certain conditions. The error appears as:
<NSXPCConnection: 0x301ac7660> connection from pid 2075 on anonymousListener or serviceListener: Warning: Exception caught during invocation of selector _updateRemoteBarButtonFrames:forUUID:, dropping incoming message and invalidating the connection.
Exception: DocumentManager service tried to send a message to a deallocated host proxy
DocumentManager service tried to send a message to a deallocated host proxy
(
0 CoreFoundation 0x0000000186c2a608 0013A8B1-2524-3534-B5BA-681AAF18C798 + 185864
1 libobjc.A.dylib 0x00000001841a5244 objc_exception_throw + 88
2 Foundation 0x000000018602eec0 E2F95328-659E-3C01-97F7-52B5B3BB7AA5 + 8576704
3 DocumentManager 0x00000002177cf7b8 0BAEFA1B-BD6D-3472-A1B3-6E09F5DE54F2 + 96184
4 CoreFoundation 0x0000000186c2d078 0013A8B1-2524-3534-B5BA-681AAF18C798 + 196728
5 CoreFoundation 0x0000000186c2cef0 _CF_forwarding_prep_0 + 96
6 Foundation 0x00000001858b8d8c E2F95328-659E-3C01-97F7-52B5B3BB7AA5 + 753036
7 Foundation 0x00000001858b7fc8 E2F95328-659E-3C01-97F7-52B5B3BB7AA5 + 749512
8 Foundation 0x00000001858b7220 E2F95328-659E-3C01-97F7-52B5B3BB7AA5 + 746016
9 Foundation 0x00000001858b70d8 E2F95328-659E-3C01-97F7-52B5B3BB7AA5 + 745688
10 libxpc.dylib 0x00000002119f1a50 527F7127-9586-32C8-9D8B-2972D39EAD7A + 72272
11 libxpc.dylib 0x00000002119f35cc 527F7127-9586-32C8-9D8B-2972D39EAD7A + 79308
12 libdispatch.dylib 0x000000010160a638 _dispatch_client_callout4 + 20
13 libdispatch.dylib 0x0000000101627eac _dispatch_mach_msg_invoke + 512
14 libdispatch.dylib 0x000000010161226c _dispatch_lane_serial_drain + 352
15 libdispatch.dylib 0x0000000101628ea4 _dispatch_mach_invoke + 492
16 libdispatch.dylib 0x000000010161226c _dispatch_lane_serial_drain + 352
17 libdispatch.dylib 0x0000000101613290 _dispatch_lane_invoke + 460
18 libdispatch.dylib 0x00000001016206fc _dispatch_root_queue_drain_deferred_wlh + 328
19 libdispatch.dylib 0x000000010161fd0c _dispatch_workloop_worker_thread + 580
20 libsystem_pthread.dylib 0x0000000211998680 _pthread_wqthread + 288
21 libsystem_pthread.dylib 0x0000000211996474 start_wqthread + 8
)
*** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'DocumentManager service tried to send a message to a deallocated host proxy'
Steps to Reproduce
Present a UIDocumentPickerViewController inside a custom UIViewController.
Dismiss the parent UIViewController before UIDocumentPickerViewController is fully visible.
Swipe down or press the “Cancel” button in the picker.
Occasionally, the system forcefully terminates the view service, causing a crash.
Workarounds Tried (Unsuccessful)
Using UIAdaptivePresentationControllerDelegate – Not Called for UIDocumentPickerViewController.
Using viewDidDisappear to clean up – Not Called when the system terminates the picker.
Forcing dismissal before presenting a new picker
Reference to Line 42 in DOCRemoteViewController.m
From the error traceback, we see a reference to DOCRemoteViewController.m line 42, which strongly suggests that UIDocumentPickerViewController relies on a background process to manage its lifecycle. Since we don’t have access to Apple’s private code, we assume that the DocumentManager service is trying to send a message to an already deallocated instance of UIDocumentPickerViewController, leading to a crash.
One of the example wrapper implementation of us:
class DocumentPickerViewController: UIViewController, UIDocumentPickerDelegate {
private var picker: UIDocumentPickerViewController?
weak var delegate: UIDocumentPickerDelegate?
override func viewDidLoad() {
super.viewDidLoad()
print("📄 DocumentPickerViewController - viewDidLoad() called")
setupDocumentPicker()
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
print("📄 DocumentPickerViewController - viewDidAppear() called")
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
print("📄 DocumentPickerViewController - viewWillAppear() called")
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
print("📄 DocumentPickerViewController - viewWillDisappear() called")
}
override func viewDidDisappear(_ animated: Bool) {
super.viewDidDisappear(animated)
print("📄 DocumentPickerViewController - viewDidDisappear() called")
}
deinit {
print("🗑 DocumentPickerViewController - deinit() called")
}
// MARK: - Setup Document Picker
private func setupDocumentPicker() {
picker = UIDocumentPickerViewController(forOpeningContentTypes: [.pdf])
picker?.delegate = self
picker?.allowsMultipleSelection = false
picker?.modalPresentationStyle = .formSheet
if let picker = picker {
present(picker, animated: false) {
print("📄 Document Picker fully presented")
}
}
}
// MARK: - UIDocumentPickerDelegate Methods
func documentPicker(_ controller: UIDocumentPickerViewController, didPickDocumentsAt urls: [URL]) {
print("✅ User selected document(s): \(urls)")
delegate?.documentPicker?(controller, didPickDocumentsAt: urls)
dismissSelf()
}
func documentPickerWasCancelled(_ controller: UIDocumentPickerViewController) {
print("❌ User cancelled document selection")
delegate?.documentPickerWasCancelled?(controller)
dismissSelf()
}
private func dismissSelf() {
DispatchQueue.main.async { [weak self] in
self?.dismiss(animated: true)
}
}
}
And logs for this implementation:
📄 Document Picker fully presented
📄 DocumentPickerViewController - viewDidAppear() called
❌ User cancelled document selection
The view service did terminate with error: Error Domain=_UIViewServiceErrorDomain Code=1 "(null)" UserInfo={Terminated=disconnect method}
📄 DocumentPickerViewController - viewDidLoad() called
📄 Document Picker fully presented
📄 DocumentPickerViewController - viewDidAppear() called
would appreciate any workarounds from the community to prevent crashes related to this issue!
Hey there, I'm new to Swift and currently building my first app. I'm having the error "Extra trailing closure passed in call" in a section and already compared it to working sections and just can't find the error in my code. Maybe you guys can help me:
Form {
Section("Essential Information") {
TextField("Title", text: $title)
TextField("Composer", text: $composer)
TextField("Opus", text: $opus)
}
The error is occurring in the section line.
There are over sections that work perfectly fine:
Section("Additional Details") {
TextField("Epoch", text: $epoch)
TextField("Type", text: $type)
TextField("Accompaniment", text: $accompaniment)
TextField("Length (minutes)", value: $length, format: .number)
.keyboardType(.numberPad)
TextField("Key", text: $key)
TextField("Difficulty", text: $difficulty)
TextField("Tempo (BPM)", value: $tempo, format: .number)
.keyboardType(.numberPad)
}
Topic:
UI Frameworks
SubTopic:
SwiftUI
Hi guys, I’m making a simple note taking app and I want to support markdown functionality. I have tried to find libraries and many other GitHub repos but some of them are slow and some of them are very hard to implement and not very customizable.
In WWDC 22 apple also made a markdown to html document app and I also looked at that code and it was awesome. It was fast and reliable (Apple btw).
But the only problem I am facing is that the markdown text is on the left side and the output format is on the right in the form of html. I don’t want that I want both in the same line. In bear notes and things 3 you can write in markdown and you can see that it is converting in the same line. I have also attached example videos. So, I have markdown parser by apple but the only thing in the way is that it is converting it into a html document. Please help me with this. Also please look into the things 3 video they have also completely customized the text attributes selection menu. By default with UITextView we can only enable text attributes and it shows like this.
By clicking more we get the complete formatting menu but not the slider menu which is more convenient. Please also help me this. I don’t know if I can provide apple file but it is from wwdc 22 supporting desktop class interaction
Getting this error in iPhone Portrait Mode with notch.
Currrently using AVQueuePlayer to play more than 30 mp3 files one by one.
All constraint properties are correct but error occures only in Apple iPhone Portrait Mode with notch series. But same code works on same iPhone in Landscape mode.
**But I get this error: **
LoudnessManager.mm:709 unable to open stream for LoudnessManager plist
Type: Error | Timestamp: 2025-02-07 | Process: | Library: AudioToolbox | Subsystem: com.apple.coreaudio | Category: aqme | TID: 0x42754
LoudnessManager.mm:709 unable to open stream for LoudnessManager plist
LoudnessManager.mm:709 unable to open stream for LoudnessManager plist
Timestamp: 2025-02-07 | Library: AudioToolbox | Subsystem: com.apple.coreaudio | Category: aqme
Hello,
I'm using LongPressGesture to provide haptic & color change feedback on a long press action. This fails to call the .updating(_:body:) method on every iOS 18.0 beta. It works fine on iOS 17.
The following code, taken directly from Apple's documentation illustrates the problem. The .updating() closure is never called, while the .onEnded() closure is called correctly. Instead of a gradual color transition the example code generates a delayed sharp switch from Red to Blue, preventing interactive user feedback.
struct LongPressGestureView: View {
@GestureState private var isDetectingLongPress = false
@State private var completedLongPress = false
var longPress: some Gesture {
LongPressGesture(minimumDuration: 3)
.updating($isDetectingLongPress) { currentState, gestureState,
transaction in
gestureState = currentState
transaction.animation = Animation.easeIn(duration: 2.0)
}
.onEnded { finished in
self.completedLongPress = finished
}
}
var body: some View {
Circle()
.fill(self.isDetectingLongPress ?
Color.red :
(self.completedLongPress ? Color.green : Color.blue))
.frame(width: 100, height: 100, alignment: .center)
.gesture(longPress)
}
}
Can anyone share tips on a workaround or potential fix application-side?
Hi there, I'm currently using UIHostingController to display swift charts in uikit. The problem im facing is that the UIHostingController isn't outputting the intended theme. When the simulator/phone is on dark mode the view is still in light mode. Iv'e tried to force the view to use dark mode with:
.environment(\.colorScheme, .dark)
But it doesn't seem to help. Here's how I implement the UIHostingController to my view:
let controller = UIHostingController(rootView: StatVC())
controller.view.translatesAutoresizingMaksIntoConstraints = false
addChild(controller)
controller.didMove(toParent: self)
view.addSubview(controller.view)
where StatVC() is the swiftui view which contains the swift chart.
SwiftUI Popover Crash on iPad During Resizing in Stage Manager with Exception.
*** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Trying to layout popover in the delegate callback popoverPresentationController:willRepositionPopoverToRect:inView: will lead to recursion. Do not force the popover's container view or an ancestor to layout in this callback.'
(Occurred from iPadOS 18.1)
struct ContentView: View {
@State var showPopover: Bool = false
var body: some View {
VStack {
Text("Hello, world!")
Button(action: {
showPopover = true
}, label: {
Text("Open Popover")
})
}
.padding()
.popover(isPresented: $showPopover, attachmentAnchor: .point(.trailing), content: {
VStack {
Text("Popover Content")
}
})
}
}
Hello,
I implemented offerCodeRedemption recently on my app in my subscription/onboarding flow. When I did, it broke my camera functionality (elsewhere in the app; totally unrelated code).
I was able to fix the issue when implementing the old "AppStore.presentOfferCodeRedeemSheet" code with UIKit. I'm not sure why this is happening, but it seemed like a bug to me.
Topic:
UI Frameworks
SubTopic:
SwiftUI
Hi,
I've run into two problems using SwiftData in iOS 18 that are total show-stoppers for my app, causing it to run out of memory and be killed by the system. The same app runs fine on iOS 17.
The two problems are inter-related in a way I can't exactly diagnose, but are easy to reproduce.
Problem #1: Calling .count on the array that represents a relationship or Query causes the whole array of objects to be loaded into memory.
Problem #2: When a @Model object is loaded, properties that are declared with .externalStorage are loaded unnecessarily, and use tons of memory.
It's possible that #1 is normal behavior, exacerbated by #2.
I've written a test app that demonstrates the extreme difference in memory usage between the OS Versions. It uses a typical navigation pattern, with content counts on the left-side view. Each item has one thumbnail and one large image in .externalStorge. GitHub Source
When populated with 80 items, each containing one thumbnail and one large image in .externalStorge, the app launches in 17.5 using 29mb of memory. On iOS 18, in the same conditions, 592 mb.
When the first folder is selected, causing a list of thumbnails to load, iOS 17 uses just 86mb. iOS 18 uses 599mb, implying that all image data has already been loaded.
So I'm asking for help from Apple or the Community in finding a workaround. I've been advised that finding a workaround may be necessary, as this may not be addressed in 18.0.
Thanks in advance for any insight.
Radars: FB14323833, FB14323934
(See attached images, or try it yourself)
(You may notice in the 18.0 screenshots that the item counts don't add up right. That's yet another 18.0-SwiftData anomaly regarding relationships that I haven't tackled yet, but is also demonstrated by the sample app.)
Hello!
I'm trying to set a UiRefreshControl.tintColor:
.onAppear {
UIRefreshControl.appearance().tintColor = UIColor.systemBlue
}
But instead of
I get
The color in the second picture is a high contrast version of the first one. I can't understand why it works this way.
I also tried the following.
UIRefreshControl.appearance().tintColor = UIColor(red: 0, green: 0.478, blue: 1, alpha: 1) // doesn't work
UIRefreshControl.appearance().tintColor = UIColor(named: "RefreshControlColor") // doesn't work, here set "High contrast" on and indicated Universal.systemBlueColor
Perhaps I missed something?
Hi everyone,
I believe this should be a simple and expected default behavior in a real-world app, but I’m unable to make it work:
1. I have a View (a screen/page in this case) that calls an endpoint using async/await.
2. If the endpoint hasn’t finished, but I navigate forward to a DetailView, I want the endpoint to continue fetching data (i.e., inside the @StateObject ViewModel that the View owns). This way, when I go back, the View will have refreshed with the fetched data once it completes.
3. If the endpoint hasn’t finished and I navigate back to the previous screen, I want it to be canceled, and the @StateObject ViewModel should be deinitialized.
I can achieve 1 and 3 using the .task modifier, since it automatically cancels the asynchronous task when the view disappears:
view
.task { await vm.getData() }
I can achieve 1 and 2 using a structured Task in the View (or in the ViewModel, its the same behavior), for example:
.onFirstAppearOnly {
Task { away vm.getData() }
}
onFirstAppearOnly is a custom modifier that I have for calling onAppear only once in view lifecycle. Just to clarify, dont think that part is important for the purpose of the example
But the question is: How can I achieve all three behaviors? Is this really such an unusual requirement?
My minimum deployment target is iOS 15, and I’m using NavigationView + NavigationLink. However, I have also tried using NavigationStack + NavigationPath and still couldn’t get it to work.
Any help would be much appreciated.
Thank you, folks!
In my Watch app on watchOS 9 I was using .foregroundColor(myColour) to colour the text in a widgetLabel on a corner complication like this:
let myColour: Color = functionThatReturnsAColorObjectConstructedLike Color.init(...) // green
.widgetLabel {
Text(myText)
.foregroundColor(myColour)
}
It worked fine; the widget label was green.
Now, in watchOS 10, I see that foregroundColor() is being deprecated in favour of foregroundStyle(), and I can use .foregroundStyle(.green), and - importantly - foregroundStyle() is only available on watchOS 10 and newer.
myColour is calculated depending on some other info, so I can't just write .green, and when I use .foregroundStyle(myColour) the widget label comes out as white every time, even if I set myColour = .green.
I think I have to use some sort of extension to pick the right combination, something like:
extension View {
func foregroundType(colour: Colour, style: any ShapeStyle) -> some THING? {
if #available(watchOS 10.0, *) {
return foregroundStyle(style)
} else {
return foregroundColor(colour)
}
}
}
// Usage
let myStyle: any ShapeStyle = SOMETHING?
...
.widgetLabel {
Text(myText)
.foregroundType(colour: myColour, style: myStyle)
It doesn't work. I just can't figure out what should be returned, nor how to return it. Any ideas?
Hi everyone! I'm thrilled to share that I'm conducting a field research as part of my final university project, focused on iOS architecture.
The goal is to dive deeper into the best practices, challenges, and trends in the iOS development world. To make this research truly impactful, I need your help!
If you're an iOS developer, I’d love it if you could take a few minutes to answer a short survey. Your insights and experiences will be invaluable for my research, and I greatly appreciate your
support!
Here is the link:
https://docs.google.com/forms/d/e/1FAIpQLSdf9cacfA7my1hnlazyl7uJraa2oTsQ7dJBWvFtZ_4vbYenRA/viewform?usp=send_form
Thank you so much in advance for helping me out—feel free to share this post with others who might also be interested. Let’s build something amazing together! 💡✨
Create an Empty visionOS App like this.
starts in windowed mode, when I enter immersive mode and then exit back to windowed mode, I notice that the window appears dimmer. I start a simple project with settings as image shown below, and took screenShots of my window before and after entering immersive space then quit, compare them, the color value did become dimmer. The issue is reliably repeatable in a given room. If this issue is experienced, adjusting the display brightness to the maximum value and then back to the initial setting will restore the colors to the correct state. Force to exit the app then reopen it can do the same restoration.https://drive.google.com/file/d/1m-a4ghNlSkHhAQuvOCF_IAfcdYeJA14j/view?usp=sharing