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Comment on Transitioning to performance-based pricing (Stripe) & removing legacy StoreKit subscriptions
We'll deselect the availability for the subscription. main question is about payment processing. Does Apple allow us to use Stripe to accept payments in our iOS app? Our pricing model is now fully dynamic and performance-based, where we charge a percentage based on the user's usage and performance, rather than a fixed subscription. From what I understand in the App Store Review Guidelines (Section 3.1.3(e)): https://developer.apple.com/app-store/review/guidelines/#other-purchase-methods
2w
Comment on Transitioning to performance-based pricing (Stripe) & removing legacy StoreKit subscriptions
We'll deselect the availability for the subscription. main question is about payment processing. Does Apple allow us to use Stripe to accept payments in our iOS app? Our pricing model is now fully dynamic and performance-based, where we charge a percentage based on the user's usage and performance, rather than a fixed subscription. From what I understand in the App Store Review Guidelines (Section 3.1.3(e)): https://developer.apple.com/app-store/review/guidelines/#other-purchase-methods
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2w
Comment on Issue with Apple Developer User Profile - Save or Update Button
working fine i check on safari.
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Mar ’25