I’ve read a bunch of posts about this FBX * not installed issue. I’m unable to solve it myself, I’ve installed all the autodesk packages, restarted, reinstalled all the Xcode/Reality apps, updated to Big Sur and tried all the troubleshooting steps again. I’ve submitted a bug report, and we all should.
In my case, changing my workflow was the only option. Blender 2.9 has a native .usd export setting, so that’s my workaround.
Topic:
Graphics & Games
SubTopic:
General
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