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Reply to Build options in Xcode
I had read these reference before identifying these questions . Clarified questions: Thanks for "Adding a build configuration file to your project" but I am looking to save the current build settings in a file. Is there any option other than manually recreating them? #5 Privacy - I am not asking how to set the reason but a specific scenario where I am using scoped IDs that preserve privacy. If any one has specific responses, thanks in advance.
Oct ’24
Reply to Inexplicable Fence Hang
Wav file works!!! One of the older posts about this topic mentioned use of wav file instead. I tried that and it worked!!! Apparently mp3 being compressed coupled with use of AVFoundation may have something to do with it but still baffling, as I am simply playing music from statically included Bundle files. Anyway, onto the rest of testing and debugging hangs if any! 😬
Sep ’24
Reply to Inexplicable Fence Hang
I have no idea why there is some embedded "[ ] (https://www.example.com/) in my original post above. I don't remember adding that indeed no idea what that website is. I am unable to edit to remove that junk. Cleaned up code is : import var plyr : AVAudioPlayer? let pth = Bundle.main.path(forResource: "MusicFileName", ofType: "mpg")! let url = URL(fileURLWithPath: pth) do { plyr = try AVAudioPlayer(contentsOf: url) plyr?.prepareToPlay() plyr?.play() } catch { // print error etc. }
Sep ’24
Reply to How do I test a new leaderboard added to a Published app with prior leaderboard?
Just closing the loop. It was a while ago but obviously I fixed the issue/ the issue got fixed. Sorry I don't remember but one of the many things I tried worked or Apple fixed it.
Topic: Graphics & Games SubTopic: GameKit Tags:
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Jul ’25
Reply to How do I test a new leaderboard added to a Published app with prior leaderboard?
I tried associating the new leaderboard to the new build and it started working. HOWEVER now it claims the title is missing even though it has been configured in AppStoreConnect. Is this a bug?
Topic: Graphics & Games SubTopic: GameKit Tags:
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Apr ’25
Reply to Developer Forum Name Change
Thank you!! I will mark this as resolved.
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Jan ’25
Reply to Performance 2.3.3 Metadata reason for App review error
Thanks I will try with the updates you suggested.
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Nov ’24
Reply to Build options in Xcode
I had read these reference before identifying these questions . Clarified questions: Thanks for "Adding a build configuration file to your project" but I am looking to save the current build settings in a file. Is there any option other than manually recreating them? #5 Privacy - I am not asking how to set the reason but a specific scenario where I am using scoped IDs that preserve privacy. If any one has specific responses, thanks in advance.
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Oct ’24
Reply to Are all external links in an App rejected?
Thank you. I met with them and got the responses needed.
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Oct ’24
Reply to Inexplicable Fence Hang
Wav file works!!! One of the older posts about this topic mentioned use of wav file instead. I tried that and it worked!!! Apparently mp3 being compressed coupled with use of AVFoundation may have something to do with it but still baffling, as I am simply playing music from statically included Bundle files. Anyway, onto the rest of testing and debugging hangs if any! 😬
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Sep ’24
Reply to Inexplicable Fence Hang
Ugh! noticed a typo. File extension is mp3 Also noticed I had included a same name file with a different extension in the bundle . I removed the reference, just in case . No luck yet. Should I be using a different Audio framework?
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Sep ’24
Reply to Game Center Notifications do not include GKMessageImage.png
I submitted feedback on this one. Hopefully it gets fixed.
Topic: Graphics & Games SubTopic: GameKit Tags:
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Sep ’24
Reply to Inexplicable Fence Hang
I have no idea why there is some embedded "[ ] (https://www.example.com/) in my original post above. I don't remember adding that indeed no idea what that website is. I am unable to edit to remove that junk. Cleaned up code is : import var plyr : AVAudioPlayer? let pth = Bundle.main.path(forResource: "MusicFileName", ofType: "mpg")! let url = URL(fileURLWithPath: pth) do { plyr = try AVAudioPlayer(contentsOf: url) plyr?.prepareToPlay() plyr?.play() } catch { // print error etc. }
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Sep ’24
Reply to Inexplicable Fence Hang
Thanks. It summarizes on the overlay as "Fence Hang". It refers to ( I think ) "Event: Blown CA Fence Hang" per the Spindump file.
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Sep ’24
Reply to Strange error CGImageSourceGetStatus: 4839 Invalid CGIImageSourceRef
Thanks ! I suspected it too. I believe the rest of the errors I mentioned at https://developer.apple.com/forums/thread/762815 are also log noise.
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Sep ’24
Reply to OSLog output in Xcode console ignoring OSLogIntegerFormatting?!
Quick question. I assume the redirection to stdio when set, only affects the environment the code is running on typically Debug. What is the expected loss on a production user's device log? Frequent truncations of the log, but in sequential order? Let me know if you rather I started a new thread.
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Aug ’24
Reply to Problems post factory reset of Mac ( Xcode )
This worked well. Thank you for the detailed information!
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Apr ’24
Reply to GKLocalPlayer.local.isMultiplayerGamingRestricted not covering all scenarios?
Question has been resolved. Look at the latest version of this post.
Topic: Graphics & Games SubTopic: GameKit Tags:
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Mar ’24