Hello, I'm trying to accept drags from outside my app to create a new row in a list.
I've observed .onInsert not getting called in this scenario and I'm curious if it's 100% not possible, or if there's an obscure view modifier that I am missing.
Thank you.
struct ContentView: View {
@State var data = ["One", "Two", "Three"]
var body: some View {
HStack {
List {
ForEach(data, id: \.self) { item in
Text(item)
}
.onMove(perform: { indices, newOffset in
data.move(fromOffsets: indices, toOffset: newOffset)
})
.onInsert(of: [UTType.plainText], perform: { index, items in
// WORKS
data.insert("new", at: index)
})
.onInsert(of: [UTType.data], perform: { index, items in
// Never called
data.insert("OUTSIDE", at: index)
})
}
Text("DragMe")
.onDrag {
return NSItemProvider(item: "DragMe" as NSString, typeIdentifier: UTType.plainText.identifier)
}
}
}
}
Selecting any option will automatically load the page
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SubTopic:
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I've been getting intermittent failures on Xcode code compiling my app on multiple platforms because it fails to compile a metal shader.
The Metal Toolchain was not installed and could not compile the Metal source files. Download the Metal Toolchain from Xcode > Settings > Components and try again.
Sometimes if I re-run it, it works fine. Then I'll run it again, and it will fail.
If you tell me to file a feedback, please tell me what information would be useful and actionable, because this is all I have.