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Package.resolved file is missing from the repository
For my first build, my package.resolved was not committed to the respository. I've fixed that and if I check my main branch on GitHub I can see the package.resolved file in the xcshareddata directory. Even so, Xcode cloud is telling me that the file is missing and is failing to start my builds. Could there be a caching issue going on? My .gitignore file is empty.
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0
1.8k
Dec ’21
SwiftUI ForEach .onInsert not called for outside drags?
Hello, I'm trying to accept drags from outside my app to create a new row in a list. I've observed .onInsert not getting called in this scenario and I'm curious if it's 100% not possible, or if there's an obscure view modifier that I am missing. Thank you. struct ContentView: View { @State var data = ["One", "Two", "Three"] var body: some View { HStack { List { ForEach(data, id: \.self) { item in Text(item) } .onMove(perform: { indices, newOffset in data.move(fromOffsets: indices, toOffset: newOffset) }) .onInsert(of: [UTType.plainText], perform: { index, items in // WORKS data.insert("new", at: index) }) .onInsert(of: [UTType.data], perform: { index, items in // Never called data.insert("OUTSIDE", at: index) }) } Text("DragMe") .onDrag { return NSItemProvider(item: "DragMe" as NSString, typeIdentifier: UTType.plainText.identifier) } } } }
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1
738
May ’24
[iOS18] QLPreviewController - No more swipe to dismiss?
Have the requirements to support swipe to dismiss from a quick-look view controller changed in iOS18? I am noticing that my app no longer supports gestural dismissal in an iOS18 build. Not this is a QLPreviewController presented from a UIViewController presented in a SwiftUI view hierarchy as part of a ViewControllerRepresentable.
4
1
1.8k
Oct ’24
iOS26 - ITMS-90717: Invalid large app icon
Trying to upload an iOS26 app archive with Xcode 26 beta 7 and getting ITMS-90717: Invalid large app icon, meaning my app is not eligible for TestFlight testing. My App contains an IconComposer .icon asset, so I'm not sure what it's complaining about. I'm not seeing anything in the release notes about this, and I'm not sure if I'm doing something wrong or not.
6
1
284
Sep ’25
Xcode Cloud 26b7 Metal Compilation Failure
I've been getting intermittent failures on Xcode code compiling my app on multiple platforms because it fails to compile a metal shader. The Metal Toolchain was not installed and could not compile the Metal source files. Download the Metal Toolchain from Xcode > Settings > Components and try again. Sometimes if I re-run it, it works fine. Then I'll run it again, and it will fail. If you tell me to file a feedback, please tell me what information would be useful and actionable, because this is all I have.
11
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876
Sep ’25