I often have the same issue with crash reports from other users downloaded by Xcode.
Right now I had this issue with a crash report transferred from a different partition on my Mac where I tested my app on an older macOS version (macOS 12). Usually I use the atos Terminal command, but surprisingly this time that command never returns or prints anything, even after waiting for 10 minutes. When dragging the crash log to Xcode, the console prints out
error: unable to locate main executable (arm64) "~/Downloads/myApp.app/Contents/MacOS/myApp"
error: unable to locate main executable (arm64e) "/System/Library/Frameworks/AppKit.framework/Versions/C/AppKit"
error: unable to locate main executable (arm64e) "/usr/lib/system/libdispatch.dylib"
error: unable to locate main executable (arm64e) "/System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation"
error: unable to locate main executable (arm64e) "/System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox"
error: unable to locate main executable (arm64e) "/usr/lib/dyld"
error: unable to locate main executable (arm64e) "/usr/lib/system/libsystem_pthread.dylib"
error: unable to locate main executable (arm64e) "/usr/lib/system/libsystem_kernel.dylib"
crashlog.create_target()...2
crashlog.create_target()...3
crashlog.create_target()...4
error: Unable to locate any executables from the crash log.
Try loading the executable into lldb before running crashlog
and/or make sure the .dSYM bundles can be found by Spotlight.
error: invalid target
error: invalid target
error: invalid target
error: invalid target
error: invalid target
error: invalid target
which seems strange, as it isn't even able to locate the system libraries. Then I opened the crash report in TextEdit and replaced all references to the app path (previously in /Downloads) with the location of the Xcode archive (\/Users\/username\/Library\/Developer\/Xcode\/Archives\/2025-02-12\/myApp macOS 12.02.2025, 08.45.xcarchive\/Products\/Applications\/*\/myApp.app\/Contents\/MacOS\/myApp) and then Xcode symbolication seemed to work ("seemed" because the crash still doesn't make sense to me: apparently it crashed on the line window.toolbar = toolbar which works fine on macOS 15).