I entered 1.0 for my version, however, when I archive it, it says 1.0 (1). Why is this happening?
Selecting any option will automatically load the page
Post
Replies
Boosts
Views
Activity
Hello, I'm trying to record an app preview, I was wondering if it's possible to run multiple simulators at one time with the same screen, so like is it possible for example if I click a button it clicks the button for all simulators? I want to sync all the simulators.
I understand there isn't much to be done since apple doesn't work on GameCenter anymore. I'm wondering if there's a known bug with the daily leaderboards in a test flight. I'm testing my app in a test flight with game center and when I report a score it will go back to showing me the total score instead of the score gained today. I can't show the code because this isn't an Xcode project.
Quick question, when I make money from any third-party ad network I have running in my app (Google AdMob, for example), does Apple take a share of that?
Topic:
Business & Education
SubTopic:
General
I'm developing an iOS game in Unity. I want to add in-app purchases. I know Apple would need to review the in-app purchases, however, would I actually need to be in the developer program to start adding in-app purchases to my game, like in order to code it or do anything like that in my game do I need to be in the developer program? If so, why is that?
I'm aware that apps need to have a privacy policy. Do I still need a privacy policy if I'm doing INTERNAL TestFlight testing?
Where can I find a privacy policy on information collected for App Analytics?
Hello, so in my app, I have ads, and due to the ad provider's policy, I'm not allowed to watch the ads, so I wondered if I am able to give myself free purchases in my game on the app store release build?