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Reply to Unexpected behavior when writing entities and loading realityFiles.
I have the exact same issue. It would be great to get some insight from Apple on this. Errors that I've been getting are: Error Domain=REAssetLoadRequestErrorDomain Code=200 "failed to load '5235212752866472828 CollisionShape (RealityFileAsset)URL/file:///var/mobile/Containers/Data/Application/1EED2404-D7C4-443E-9C28-0F8C23409BE4/Documents/RoutePaths/RoutePath.reality/CollisionShape_1.compiledcollisionshape' (Asset provider load failed: type 'RealityFileAsset' -- RERealityArchive: Failed to open load stream for entry 'assets/CollisionShape_1.compiledcollisionshape'.)" UserInfo={NSLocalizedDescription=failed to load '5235212752866472828 CollisionShape (RealityFileAsset)URL/file:///var/mobile/Containers/Data/Application/1EED2404-D7C4-443E-9C28-0F8C23409BE4/Documents/RoutePaths/RoutePath.reality/CollisionShape_1.compiledcollisionshape' (Asset provider load failed: type 'RealityFileAsset' -- RERealityArchive: Failed to open load stream for entry 'assets/CollisionShape_1.compiledcollisionshape'.)} Asset 5235212752866472828 CollisionShape (RealityFileAsset)URL/file:///var/mobile/Containers/Data/Application/1EED2404-D7C4-443E-9C28-0F8C23409BE4/Documents/RoutePaths/RoutePath.reality/CollisionShape_1.compiledcollisionshape failure: Asset provider load failed: type 'RealityFileAsset' -- RERealityArchive: Failed to open load stream for entry 'assets/CollisionShape_1.compiledcollisionshape'. AssetLoadRequest failed because asset failed to load '5235212752866472828 CollisionShape (RealityFileAsset)URL/file:///var/mobile/Containers/Data/Application/1EED2404-D7C4-443E-9C28-0F8C23409BE4/Documents/RoutePaths/RoutePath.reality/CollisionShape_1.compiledcollisionshape' (Asset provider load failed: type 'RealityFileAsset' -- RERealityArchive: Failed to open load stream for entry 'assets/CollisionShape_1.compiledcollisionshape'.) Failed to set dependencies on asset 13239687683001190247 because NetworkAssetManager does not have an asset entity for that id.
Feb ’26
Reply to SwiftUI - Placing ToolbarItem on .keyboard does not work
This can happen if you're using NavigationStack in your app and you enter a view without using it, for example I was making a form appear in a .sheet{}, and if I did something like this the toolbar wouldn't work on any TextField inside the .sheet: .sheet(isPresented: $showUploadSheet, content: { PhotoUploadView() }) But if I wrapped it in a NavigationStack like this, then it would start working. .sheet(isPresented: $showUploadSheet, content: { NavigationStack { PhotoUploadView() } }) One last thing is that this method does not work if you use a .fullScreenCover{} instead of a .sheet{} I'm not sure why, it would be nice if it did.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Jul ’25
Reply to Unexpected behavior when writing entities and loading realityFiles.
I have the exact same issue. It would be great to get some insight from Apple on this. Errors that I've been getting are: Error Domain=REAssetLoadRequestErrorDomain Code=200 "failed to load '5235212752866472828 CollisionShape (RealityFileAsset)URL/file:///var/mobile/Containers/Data/Application/1EED2404-D7C4-443E-9C28-0F8C23409BE4/Documents/RoutePaths/RoutePath.reality/CollisionShape_1.compiledcollisionshape' (Asset provider load failed: type 'RealityFileAsset' -- RERealityArchive: Failed to open load stream for entry 'assets/CollisionShape_1.compiledcollisionshape'.)" UserInfo={NSLocalizedDescription=failed to load '5235212752866472828 CollisionShape (RealityFileAsset)URL/file:///var/mobile/Containers/Data/Application/1EED2404-D7C4-443E-9C28-0F8C23409BE4/Documents/RoutePaths/RoutePath.reality/CollisionShape_1.compiledcollisionshape' (Asset provider load failed: type 'RealityFileAsset' -- RERealityArchive: Failed to open load stream for entry 'assets/CollisionShape_1.compiledcollisionshape'.)} Asset 5235212752866472828 CollisionShape (RealityFileAsset)URL/file:///var/mobile/Containers/Data/Application/1EED2404-D7C4-443E-9C28-0F8C23409BE4/Documents/RoutePaths/RoutePath.reality/CollisionShape_1.compiledcollisionshape failure: Asset provider load failed: type 'RealityFileAsset' -- RERealityArchive: Failed to open load stream for entry 'assets/CollisionShape_1.compiledcollisionshape'. AssetLoadRequest failed because asset failed to load '5235212752866472828 CollisionShape (RealityFileAsset)URL/file:///var/mobile/Containers/Data/Application/1EED2404-D7C4-443E-9C28-0F8C23409BE4/Documents/RoutePaths/RoutePath.reality/CollisionShape_1.compiledcollisionshape' (Asset provider load failed: type 'RealityFileAsset' -- RERealityArchive: Failed to open load stream for entry 'assets/CollisionShape_1.compiledcollisionshape'.) Failed to set dependencies on asset 13239687683001190247 because NetworkAssetManager does not have an asset entity for that id.
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Feb ’26
Reply to SwiftUI - Placing ToolbarItem on .keyboard does not work
This can happen if you're using NavigationStack in your app and you enter a view without using it, for example I was making a form appear in a .sheet{}, and if I did something like this the toolbar wouldn't work on any TextField inside the .sheet: .sheet(isPresented: $showUploadSheet, content: { PhotoUploadView() }) But if I wrapped it in a NavigationStack like this, then it would start working. .sheet(isPresented: $showUploadSheet, content: { NavigationStack { PhotoUploadView() } }) One last thing is that this method does not work if you use a .fullScreenCover{} instead of a .sheet{} I'm not sure why, it would be nice if it did.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Jul ’25
Reply to App will not install on Apple Watch 8
Same problem here.
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Nov ’24
Reply to visionOS simulator crashes on 2017 iMac Pro with any custom shader
Following, I'm experiencing the same issue with 2019 Macbook Pro (Intel i9). Hopefully they can release an update soon!
Topic: App & System Services SubTopic: Core OS Tags:
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Jul ’23
Reply to Issues in uploading screenshots for iOS app in App Store Connect
Works for me too. Whew! I thought I was going to have to go outside and touch grass for a second.
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Apr ’23
Reply to Issues in uploading screenshots for iOS app in App Store Connect
I'm here to join the band wagon. What's going on Apple? I'm trying to publish my epic chatbot update.
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Apr ’23