I am using Xcode 26.2, ProductBuildVersion 17C52.
I read the xcodebuild(1) manual included with this installation. It describes -checkFirstLaunchStatus as checking whether additional system components or configuration tasks need to be performed, and says that it exits with 0 when system components are up to date. However, it does not explicitly state whether this result includes acceptance of the currently required Xcode and SDK license agreements.
Does exit status 0 from:
/usr/bin/xcodebuild -checkFirstLaunchStatus
also confirm that the required Xcode and SDK license agreements are already accepted?
If not, is there a supported, status-only command or user-interface location that reports whether those agreements are currently accepted, without accepting or reaccepting them, installing components, or running a build?
Please clarify:
The supported command or interface, if one exists.
The meaning of its possible status results.
Any required privileges.
Whether invoking it can change any system or Xcode state.
If no supported non-mutating method exists for checking license acceptance separately, please confirm that as well.
I have reviewed the locally installed documentation but have not executed the proposed xcodebuild command.
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