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Reply to Sticker Pack Not Appearing in iMessage
Xcode 16.0 same here. Added a Sticker Pack Extension target, added all of the icons and a sticker. Builds and runs on both Simulators and Devices, but no sticker is appearing anywhere, not even the icon. "Archive" works fine too, but the has no options other than "Custom" and the extension cannot be uploaded to App Store Connect. I followed all of the documentation as well as tutorials but nothing works.
Topic: App & System Services SubTopic: General Tags:
Oct ’24
Reply to GKLocalPlayer.authenticateHandler not called on iOS 26 when Game Center auth overlay is shown
@DTS Engineer Same here, iOS 26.0 release version. Upon initial install of the app, the authenticateHandler is not called, neither on the Simulator nor on a real device.
Topic: Graphics & Games SubTopic: GameKit Tags:
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Sep ’25
Reply to URLCache behavior for request with different header values
@Systems Engineer @njarecha has this ever been resolved? I am encountering the same in iOS 18.4 using a GET request with specific headers. The cachedResponse for another request with the same URL but different headers will return incorrect data.
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May ’25
Reply to Application already supports iMessage Extension can not appear in Stickers on iOS 17.0
Having the same problem. Is it possible to both iMessage extension and sticker extension?
Topic: App & System Services SubTopic: General Tags:
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Oct ’24
Reply to Sticker Pack Not Appearing in iMessage
Xcode 16.0 same here. Added a Sticker Pack Extension target, added all of the icons and a sticker. Builds and runs on both Simulators and Devices, but no sticker is appearing anywhere, not even the icon. "Archive" works fine too, but the has no options other than "Custom" and the extension cannot be uploaded to App Store Connect. I followed all of the documentation as well as tutorials but nothing works.
Topic: App & System Services SubTopic: General Tags:
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Oct ’24
Reply to iOS app fails to run with Xcode 16, no issue with Xcode 15 (no build errors)
Same here 16.0 (16A242). I did not change any project settings. Also when uploading to App Store Connect it warns about "Upload Symbols Failed The archive did not include a dSYM for the GoogleMobileAds.framework " maybe that is related?
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Sep ’24
Reply to Upload Symbols Failed on Xcode 16
Same issue here, when running in TestFlight everything seems fine but I-d like to get rid of the warning.
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Sep ’24
Reply to iOS 17 Simulator Issue: Error Message and lag when playing audio via AVAudioPlayer
Same here, in Simulator <= 16.x it does not occur. This error also causes lag in program execution; for instance in games with multiple audio objects playing it will stall the game, rendering testing in the Simulator useless. https://feedbackassistant.apple.com/feedback/13193810 (AVAudioPlayer init very slow on iOS 17 Simulator)
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Feb ’24
Reply to WeatherKit location range / span
Ah, of course, it is determined by the CLLocationAccuracy of the CLLocation.
Topic: App & System Services SubTopic: General Tags:
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Nov ’23
Reply to Xcode "Connect via network" is stuck, controls disabled
Same here, Xcode 15 official release and iOS 17.0.2 official release. Apparently this is intended behaviour, see here: https://developer.apple.com/forums/thread/737875?answerId=765840022#765840022
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Sep ’23
Reply to Xcode 15 (release version) SpriteKit in Simulator Very Slow
Update: found this was caused by AVAudioPlayer. See here: https://developer.apple.com/forums/thread/737778
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Sep ’23
Reply to Simulator beta 15 is too slow
Official release Version 15.0 (15A240d) downloaded today. Simulator still extremely slow. Spritekit apps show 60 fps but they stall every 0.25 seconds. Springboard process uses 100% processor on M1 Mac mini. Unusable.
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Sep ’23
Reply to Is subscription autoRenewStatus in StoreKit2 working correctly with Sandbox testing?
Is there any news on this issue?
Topic: App & System Services SubTopic: StoreKit Tags:
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Aug ’23
Reply to Unfinished transactions not being emitted on start of app
Is there an update on this issue? (I have tons of users which have non working renewals, and restoring purchase is not working for them.)
Topic: App & System Services SubTopic: StoreKit Tags:
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Aug ’23
Reply to Xcode 13 "Missing package product" using local Swift Packages
EVERY DAY my Xcode welcomes me with missing packages problems. Yes, "Reset Package Caches" works but really Apple, fix this horrible issue, still present in Version 14.3 (14E222b)
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Apr ’23