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Reply to I can't run or create a simulator that isn't iOS26 after downloading the Xcode Beta 3
Let's go through this one issue at a time: "I couldn't build my app": Why not? What error(s) are you seeing? Being unable to build your app has nothing to do with running your app on a Simulator or device (other than it needing to build before you can deploy it). "tried to create a simulator with iOS18 but it didn't show up": Meaning you don't have iOS 18.5 installed. "I tried deleting iOS18 platform and downloading it again": Where from? Xcode > Settings > Components? That's the best place to manage your installed runtimes. "I tried deleting Xcode Beta but it didn't solve the problem": The Xcode and Xcode-beta apps are entirely separate from the installed runtimes. The runtimes are installed in a separate location, which is very flexible because it saves disk space by allowing them to be shared between any installed Xcode apps. "I deleted Runtimes folder, it didn't solve": Don't do this. Use Xcode's Settings > Components to manage your runtimes. So, let me know what's listed in your Xcode (not Xcode-beta) app's Settings > Components window. If iOS 18.5 is listed but not installed, try clicking "Get" to install it.
Jul ’25
Reply to icloud capability not working?
When you created the app you selected "None" for storage, and now you want to add storage. The easiest way to do this is to create a completely new project and select the correct storage option, and see what that new project contains that your existing project doesn't. You should be able to figure out what keys need adding to a plist, or what code needs to exist in which files, etc. I am not suggesting you move your code from your current project into the new one; that would cause you far more problems than you need. Just compare what you have already and what the new project has, and make them the same. (The last thing you should attempt is to use an LLM or "AI" - you will spend far longer trying to give it the right context.)
Jul ’25