This has nothing to do with these Developer Forums.
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You have updated your device to a beta version of iOS 26. Third-party developers have to spend time to update their apps to work on the new version of the operating system. Then, when those versions are ready, they will be released when iOS 26 is released but not before.
This is why you should never install a beta version on your primary device. If you rely on a specific app, that app may not work, and you'll be stuck - as you have found out.
Your best option is to downgrade to iOS 18.5. There are plenty of websites showing you how to do that. Your apps will then work again.
Topic:
Community
SubTopic:
Apple Developers
You're allowed 72 refreshes in a 24-hour period, so that's once every 20 minutes.
One of my own apps displays timers on the widgets, and they generally keep in sync when I use one timeline entry with a date of now, and set it to refresh after now + 20 minutes, i.e.
let date = Date()
let refreshDate = Calendar.autoupdatingCurrent.date(byAdding: .minute, value: 20, to: date)!
...
return Timeline(entries: entries, policy: .after(refreshDate))
I say they "generally" keep in sync. There can be occasions where they'll be a minute or two out - as @jcgoforth explained - so I work around that.
(For info, if the timer is going to hit zero before the 20 minutes, then the refreshDate is set to the actual date of the end of the timer, so the refresh happens then rather than up to 20 minutes later.)
The best thing you can do is use the preview timeline in Xcode. Add something like this to your widget view, and open the preview canvas in Xcode. You can then scroll through the entries and see how they'll look:
#Preview(as: .systemMedium) {
WidgetExtension()
} timeline: {
for offset in 0..<30 {
let entryDate = Calendar.current.date(byAdding: .minute, value: offset, to: secondEntryDate)!
let entry = SingleClockEntry(date: entryDate, configuration: configuration)
entries.append(entry)
}
Topic:
UI Frameworks
SubTopic:
SwiftUI
Tags:
In my app, my target's info settings list a key against the setting, not the actual text. This may be because my app is localised so the info settings need to be able to pick the right text for the right language.
So, in this screenshot each item has a key next to it:
Then, those keys are expanded in an InfoPlist.strings file, e.g.:
NSLocationWhenInUseUsageDescription = "Application uses location data for accurate maps display";
Give it a go for your app. Just add an InfoPlist.strings file with the above text, and in the Info settings in your app target, add the key as seen in the screenshot. See whether that works.
If it doesn't work, then I'm not sure what the fix is, sorry.
Topic:
App Store Distribution & Marketing
SubTopic:
TestFlight
Tags:
No need for the duplicate post if you're just going to make minor changes. You have an hour to edit your original post.
Please don't clutter the forums.
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Tags:
Go to https://developer.apple.com/account and tap on the "Membership details" card at the top. That'll shoot you down to the section containing the renewal button.
Mine is set to auto-renew so I can't show you what it looks like in any other situation, such as yours. But anyway, that's where the button is.
Topic:
Community
SubTopic:
Apple Developers
Just add a comment to the original feedback report. Posting updates to the Developer Forums won't really go anywhere.
Topic:
App & System Services
SubTopic:
Core OS
Tags:
Sorry, what's this post about?
Why are you talking about your website?
Can you try and keep your posts on-topic, and relevant to the audience, please?
Topic:
App & System Services
SubTopic:
Core OS
Tags:
Is this a question, or a bug report?
If you need to report a bug, please do so at: https://feedbackassistant.apple.com/ then post the FB number here
Please be sure to provide more info in the bug report than you have here. Apple will need lots more information than you've given to fix this.
Topic:
Community
SubTopic:
Apple Developers
Take off all the modifiers so you're left with just the Image("AppIcon"). Does it work now?
If not, then it's something in your image.
How about renaming it? What size is it? What format is it?, JPG, PNG?
Topic:
UI Frameworks
SubTopic:
SwiftUI
Tags:
Is your app written in Swift or ObjC?
Did you try the scenePhase change? it might fix your issue. If you don't even attempt anything we suggest, then we're not really going to get anywhere.
Topic:
UI Frameworks
SubTopic:
UIKit
Tags:
It's a known bug in beta 1, but you should raise issues here: https://feedbackassistant.apple.com/
Topic:
UI Frameworks
SubTopic:
SwiftUI
Tags:
Do the options in the Window menu cover what you're after?
There's Physical Size, Point Accurate, Pixel Accurate, and Fit Screen.
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
This is likely a bug, so you should raise it here: https://feedbackassistant.apple.com/ and post the FB number here.
In the meantime, have you put your phones into DFU mode? That should bypass any battery management issues that might be caused by iOS 26 beta, and allow you to restore.
Topic:
Accessibility & Inclusion
SubTopic:
General
Can't help you without more info. Explain - without CAPITALS (it's rude to shout at us) - what it is you're seeing.
If you need to add screenshots, please do, and redact any personal information.
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
This has nothing to do with these Developer Forums.
- Replies
- Boosts
- Views
- Activity
You have updated your device to a beta version of iOS 26. Third-party developers have to spend time to update their apps to work on the new version of the operating system. Then, when those versions are ready, they will be released when iOS 26 is released but not before.
This is why you should never install a beta version on your primary device. If you rely on a specific app, that app may not work, and you'll be stuck - as you have found out.
Your best option is to downgrade to iOS 18.5. There are plenty of websites showing you how to do that. Your apps will then work again.
Topic:
Community
SubTopic:
Apple Developers
- Replies
- Boosts
- Views
- Activity
You're allowed 72 refreshes in a 24-hour period, so that's once every 20 minutes.
One of my own apps displays timers on the widgets, and they generally keep in sync when I use one timeline entry with a date of now, and set it to refresh after now + 20 minutes, i.e.
let date = Date()
let refreshDate = Calendar.autoupdatingCurrent.date(byAdding: .minute, value: 20, to: date)!
...
return Timeline(entries: entries, policy: .after(refreshDate))
I say they "generally" keep in sync. There can be occasions where they'll be a minute or two out - as @jcgoforth explained - so I work around that.
(For info, if the timer is going to hit zero before the 20 minutes, then the refreshDate is set to the actual date of the end of the timer, so the refresh happens then rather than up to 20 minutes later.)
The best thing you can do is use the preview timeline in Xcode. Add something like this to your widget view, and open the preview canvas in Xcode. You can then scroll through the entries and see how they'll look:
#Preview(as: .systemMedium) {
WidgetExtension()
} timeline: {
for offset in 0..<30 {
let entryDate = Calendar.current.date(byAdding: .minute, value: offset, to: secondEntryDate)!
let entry = SingleClockEntry(date: entryDate, configuration: configuration)
entries.append(entry)
}
Topic:
UI Frameworks
SubTopic:
SwiftUI
Tags:
- Replies
- Boosts
- Views
- Activity
In my app, my target's info settings list a key against the setting, not the actual text. This may be because my app is localised so the info settings need to be able to pick the right text for the right language.
So, in this screenshot each item has a key next to it:
Then, those keys are expanded in an InfoPlist.strings file, e.g.:
NSLocationWhenInUseUsageDescription = "Application uses location data for accurate maps display";
Give it a go for your app. Just add an InfoPlist.strings file with the above text, and in the Info settings in your app target, add the key as seen in the screenshot. See whether that works.
If it doesn't work, then I'm not sure what the fix is, sorry.
Topic:
App Store Distribution & Marketing
SubTopic:
TestFlight
Tags:
- Replies
- Boosts
- Views
- Activity
No need for the duplicate post if you're just going to make minor changes. You have an hour to edit your original post.
Please don't clutter the forums.
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Tags:
- Replies
- Boosts
- Views
- Activity
Go to https://developer.apple.com/account and tap on the "Membership details" card at the top. That'll shoot you down to the section containing the renewal button.
Mine is set to auto-renew so I can't show you what it looks like in any other situation, such as yours. But anyway, that's where the button is.
Topic:
Community
SubTopic:
Apple Developers
- Replies
- Boosts
- Views
- Activity
Just add a comment to the original feedback report. Posting updates to the Developer Forums won't really go anywhere.
Topic:
App & System Services
SubTopic:
Core OS
Tags:
- Replies
- Boosts
- Views
- Activity
Sorry, what's this post about?
Why are you talking about your website?
Can you try and keep your posts on-topic, and relevant to the audience, please?
Topic:
App & System Services
SubTopic:
Core OS
Tags:
- Replies
- Boosts
- Views
- Activity
Is this a question, or a bug report?
If you need to report a bug, please do so at: https://feedbackassistant.apple.com/ then post the FB number here
Please be sure to provide more info in the bug report than you have here. Apple will need lots more information than you've given to fix this.
Topic:
Community
SubTopic:
Apple Developers
- Replies
- Boosts
- Views
- Activity
Take off all the modifiers so you're left with just the Image("AppIcon"). Does it work now?
If not, then it's something in your image.
How about renaming it? What size is it? What format is it?, JPG, PNG?
Topic:
UI Frameworks
SubTopic:
SwiftUI
Tags:
- Replies
- Boosts
- Views
- Activity
Is your app written in Swift or ObjC?
Did you try the scenePhase change? it might fix your issue. If you don't even attempt anything we suggest, then we're not really going to get anywhere.
Topic:
UI Frameworks
SubTopic:
UIKit
Tags:
- Replies
- Boosts
- Views
- Activity
It's a known bug in beta 1, but you should raise issues here: https://feedbackassistant.apple.com/
Topic:
UI Frameworks
SubTopic:
SwiftUI
Tags:
- Replies
- Boosts
- Views
- Activity
Do the options in the Window menu cover what you're after?
There's Physical Size, Point Accurate, Pixel Accurate, and Fit Screen.
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
- Replies
- Boosts
- Views
- Activity
This is likely a bug, so you should raise it here: https://feedbackassistant.apple.com/ and post the FB number here.
In the meantime, have you put your phones into DFU mode? That should bypass any battery management issues that might be caused by iOS 26 beta, and allow you to restore.
Topic:
Accessibility & Inclusion
SubTopic:
General
- Replies
- Boosts
- Views
- Activity
Can't help you without more info. Explain - without CAPITALS (it's rude to shout at us) - what it is you're seeing.
If you need to add screenshots, please do, and redact any personal information.
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
- Replies
- Boosts
- Views
- Activity