Hi, thanks for the update. I've tried to remove every request for the receipt on my app (mine is made on Unity, so I can't guarantee that there are no other embedded calls from Unity's side or a native plugin), but still the same crash on the startup. I am even considering submitting the app without testing to the AppStore, activating manual release and testing using promocodes before the release. At least, in this case, the receipt will come from the AppStore and embedded on the download, so no AppStore sandbox environment. But I am not sure the reviewers would be able to test it anyway.
I have a feeling that the error is related to Apple's certificate chain as I see too many errors on the system/console logs that has to do with codesign and other trust processes. I've checked all certificates on the keychain and all of them are valid anyway. But I believe it is related to it. I've learnt way more about codesign than I would like hehe.
Topic:
App Store Distribution & Marketing
SubTopic:
General
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