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China mainland - Processing to Available?
I know that in the past, there was a complicated process to make apps available in China. However now, I see the following for both China and South Korea: China mainland: Processing to Available Korea, Republic of: Processing to Available What does "Processing to Available" mean? Does this mean that Apple is working on making the app available for me? I want my app to be available in China when the Vision Pro launches there.
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948
Jul ’24
Vision Pro: UX: how to close an immersive view?
From my 2D WindowGroup, the user can open an ImmersiveSpace. (For some reason the original 2D WindowGroup disappears as soon as the mouse cursor is not over that windows anymore, so the user is only in the immersive space, not sure what the logic is there) Bt anyhow, what is the standard UX pattern to let the user exit that space again, and return to the 2D part of the app? This is roughly my app's setup: var body: some SwiftUI.Scene { WindowGroup { ContentView().environmentObject(buildingModel) } ImmersiveSpace(id: "ImmersiveSpaceVideoWrapper"){ Immersive360VideoPlayer() }.immersionStyle(selection: $currentStyle, in: .mixed, .progressive, .full) ImmersiveSpace(id: "ImmersiveSpacePhotoWrapper"){ Immersive360Photo() }.immersionStyle(selection: $currentStyle, in: .mixed, .progressive, .full) }
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2k
Oct ’23
visionOS app icon?
The documentation for the AppIcon is unclear to me: I added a 1024 x 1024 AppIcon (PNG) in the asset, but my app still is not getting any icon. Edit: found the solution: Create an Assets folder if you don't have one already Click the + at the bottom of the list in the assets folder > visionOS > AppIcon
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800
Oct ’23
Hello world example broken?
Downloaded and trying to run the Hello World example project (the globe and satellite). xcode 15.0 beta 2 Selected my development team (with automatic signing) The Vision Pro simulater is the target Pressed Play icon Got 11 errors. Q: How to run the example successfully in the simulator?
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778
Sep ’23
Simulators keep "mounting" in finder
Without using XCode, the different XCode simulators keep showing up in Finder under locations. Is this normal behaviour? I'd rather not have this happen all the time.. (XROS is VisionOS...) This is what the volume looks like...
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397
Activity
Oct ’24
How to spin a 3D model in a view?
I can't get a 3D model to spin inside a swiftUI 2D view.. I had for example: Model3D(named: "Cupcake") .rotationEffect(Angle(degrees: rotationAngle)) But I'm unsure where to implement something like rotationAngle += 5 (I'm used to Unity and would put that in Update())
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1
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0
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640
Activity
Jul ’24
China mainland - Processing to Available?
I know that in the past, there was a complicated process to make apps available in China. However now, I see the following for both China and South Korea: China mainland: Processing to Available Korea, Republic of: Processing to Available What does "Processing to Available" mean? Does this mean that Apple is working on making the app available for me? I want my app to be available in China when the Vision Pro launches there.
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2
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2
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948
Activity
Jul ’24
Shader freedom in Shared Space or Immersive Space?
When creating a passthrough AR app (e.g. in shared space or immersive space), can you write your own metal shaders or are there limitations like with Unity PolySpatial?
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1
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0
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537
Activity
Dec ’23
Vision Pro: UX: how to close an immersive view?
From my 2D WindowGroup, the user can open an ImmersiveSpace. (For some reason the original 2D WindowGroup disappears as soon as the mouse cursor is not over that windows anymore, so the user is only in the immersive space, not sure what the logic is there) Bt anyhow, what is the standard UX pattern to let the user exit that space again, and return to the 2D part of the app? This is roughly my app's setup: var body: some SwiftUI.Scene { WindowGroup { ContentView().environmentObject(buildingModel) } ImmersiveSpace(id: "ImmersiveSpaceVideoWrapper"){ Immersive360VideoPlayer() }.immersionStyle(selection: $currentStyle, in: .mixed, .progressive, .full) ImmersiveSpace(id: "ImmersiveSpacePhotoWrapper"){ Immersive360Photo() }.immersionStyle(selection: $currentStyle, in: .mixed, .progressive, .full) }
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7
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0
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2k
Activity
Oct ’23
visionOS app icon?
The documentation for the AppIcon is unclear to me: I added a 1024 x 1024 AppIcon (PNG) in the asset, but my app still is not getting any icon. Edit: found the solution: Create an Assets folder if you don't have one already Click the + at the bottom of the list in the assets folder > visionOS > AppIcon
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1
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0
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800
Activity
Oct ’23
Target left/right eye for rendering specific mesh?
In an attempt to do stereoscopic 360 rendering, I need to render a camera view specifically to one eye. How to do that in vsionOS with RealityKit?
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497
Activity
Oct ’23
Too low contrast on standard swiftUI buttons in visionOS!
I have a fairly standard app for visionOS, created using SwiftUI. I have not added any customization, so I regard this "out of the box" graphics. Legibility is far too low. I know I can change that, but by default, SwiftUI should generate UI elements that are within WCAG2 specs.
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1
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0
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779
Activity
Sep ’23
How to display stereoscopic 360 image to the user?
I'm creating a office-tour app with SwiftUI and would like to show a stereoscopic 360 picture (or perhaps video at a later stage). I only found traditional video playback here.. How to play back 360 content on Apple Vision Pro?
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0
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1
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720
Activity
Sep ’23
Hello world example broken?
Downloaded and trying to run the Hello World example project (the globe and satellite). xcode 15.0 beta 2 Selected my development team (with automatic signing) The Vision Pro simulater is the target Pressed Play icon Got 11 errors. Q: How to run the example successfully in the simulator?
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2
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0
Views
778
Activity
Sep ’23
High quality film recording with ARKit
Is there a way to improve the picture quality of the ARKit camera feed beyond the phones screen resolution? ideally I would like to be able to take on app photos with the same quality as the iPhone camera app, and videos in 4K+HDR (mixed with my AR content). thanks for any pointers
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0
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0
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793
Activity
Apr ’21