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Reply to macOS doesn't show mic alert window with AudioToolbox
I tried this to obtain microphone access: [AVCaptureDevice requestAccessForMediaType:AVMediaTypeAudio completionHandler:^(BOOL granted) { if (granted) { g_message("granted microphone access"); }else{ g_message("not granted microphone access"); } }]; Further I added these keys and values to Info.plist: <key>NSCameraUsageDescription</key> <string>Only microphone used.</string> <key>NSMicrophoneUsageDescription</key> <string>The application uses your microphone.</string> And the sandbox and hardening entitlements: <key>com.apple.security.device.audio-input</key> <true/> <key>com.apple.security.device.microphone</key> <true/> But it didn't work.
Topic: Privacy & Security SubTopic: General Tags:
Nov ’24
Reply to howto codesign and package for testflight
I think it is necessary to sign first the binary, because else App sandbox won't work. So first: codesign --entitlements /Applications/MyApp.app/Contents/MyApp.entitlements -s "Apple Distribution: ****" /Applications/MyAppapp I checked the installer package in a VM. It works with sandbox.
Topic: Code Signing SubTopic: General Tags:
Feb ’24
Reply to macOS doesn't show mic alert window with AudioToolbox
I tried this to obtain microphone access: [AVCaptureDevice requestAccessForMediaType:AVMediaTypeAudio completionHandler:^(BOOL granted) { if (granted) { g_message("granted microphone access"); }else{ g_message("not granted microphone access"); } }]; Further I added these keys and values to Info.plist: <key>NSCameraUsageDescription</key> <string>Only microphone used.</string> <key>NSMicrophoneUsageDescription</key> <string>The application uses your microphone.</string> And the sandbox and hardening entitlements: <key>com.apple.security.device.audio-input</key> <true/> <key>com.apple.security.device.microphone</key> <true/> But it didn't work.
Topic: Privacy & Security SubTopic: General Tags:
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Nov ’24
Reply to debug dlopen returning NULL
man dyld and check for debugging environment variables to turn on diagnostics. Check for failed initializers helped me. Actually 2 libraries the plugin was using were not found. problem fixed. by, Joël
Topic: App & System Services SubTopic: Core OS Tags:
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May ’24
Reply to CoreAudio audio output doesn't work anymore after signing application
This was due to different location of config file within sandbox.
Topic: Code Signing SubTopic: Entitlements Tags:
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Apr ’24
Reply to disable app sandbox completely for music application
on macOS for App Store.
Topic: Code Signing SubTopic: General Tags:
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Feb ’24
Reply to howto codesign and package for testflight
And upload succeeds. xcrun altool --upload-app -f MyApp-universal.pkg -t osx -u ****
Topic: Code Signing SubTopic: General Tags:
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Feb ’24
Reply to howto codesign and package for testflight
After this I validated the package successful. xcrun altool --validate-app -f ****-universal.pkg -t osx -u ****
Topic: Code Signing SubTopic: General Tags:
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Feb ’24
Reply to howto codesign and package for testflight
I think it is necessary to sign first the binary, because else App sandbox won't work. So first: codesign --entitlements /Applications/MyApp.app/Contents/MyApp.entitlements -s "Apple Distribution: ****" /Applications/MyAppapp I checked the installer package in a VM. It works with sandbox.
Topic: Code Signing SubTopic: General Tags:
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Feb ’24
Reply to Upload to TestFlight using Transporter
codesign did the job.
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Feb ’24
Reply to Upload to TestFlight using Transporter
Hi, I was able to fix error message #01 but #02 still makes problems. Asset validation failed (90259) Bad Bundle Executable. You must include a valid CFBundleExecutable key in your bundle's information property list file. (ID: 20d29eb7-40a8-4a38-ac75-2a75452d04cf)
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Feb ’24
Reply to framework 'CoreAudioTypes' not found
I have got the same problem as using Xcode.
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Jan ’24
Reply to PDFView highlight button doing nothing & can't override
Hi, PostScript is a stack based programming language. Might be you should try to solve it in PostScript level 3 itself. Search online for "Postscript Primer" or "Postscript Language Reference". PDF is a PostScript level 3 dialect. regards, Joël
Topic: App & System Services SubTopic: Core OS Tags:
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Jan ’24