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macOS Sequoia No Route to Host on first request. Retries work.
My app has local network permission on macOS Sequoia and works in most cases. I've noticed that after unlocking my MacBook Pro, the very first request will regularly fail with a No Route to Host. A simple retry resolves the issue, but I would have expected the very first request to succeed. Is this is a known issue on macOS Sequoia or by design? I'd prefer not to add a retry for this particular request as the app is a network utility.
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1
2.0k
Apr ’25
App Sandbox and UDP broadcast
When using the following API, is it expected that the app would require both incoming and outgoing permissions with App Sandbox? public func sendto(_: Int32, _: UnsafeRawPointer!, _: Int, _: Int32, _: UnsafePointer<sockaddr>!, _: socklen_t) -> Int Since I'm only sending UDP broadcasts, I would have expected outgoing to be sufficient. Thanks!
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570
Aug ’24
RoomPlan crash on iOS 16 devices even when using available checks
I've encountered an unexpected crash with RoomPlan on iOS 16 devices. The odd part is the code is protected by an available check, since I'm using newer RoomPlan features. Xcode error dyld[40588]: Symbol not found: _$s8RoomPlan08CapturedA0V16USDExportOptionsV5modelAEvgZ I can repro using the Apple sample code. https://developer.apple.com/documentation/roomplan/create-a-3d-model-of-an-interior-room-by-guiding-the-user-through-an-ar-experience Modify RoomCaptureViewController.swift as follows. Remove try finalResults?.export(to: destinationURL, exportOptions: .parametric) Add if #available(iOS 17.0, *) { try finalResults?.export(to: destinationURL, exportOptions: .model) } else { try finalResults?.export(to: destinationURL, exportOptions: .parametric) } I would have expected this code to at least compile and run on older devices. When the app was targeting iOS 15, the available checks worked as expected and the app is able to launch properly.
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145
Apr ’25