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Reply to Unable to find Slider/UISlider neutralValue
Actually, I found the Obj-C docs for UISliderTrackConfiguration. Below is some sample code. This makes it easy for users to choose one of three positions on the slider. However, I have not been able to get any of my tick mark graphics to actually appear on the slider UI (either I or the beta API must be doing something wrong). UISliderTick *theSliderTick0 = [UISliderTick tickWithPosition:0.0 title:@"-4" image:[UIImage systemImageNamed:@"dot.crosshair"]]; UISliderTick *theSliderTick1 = [UISliderTick tickWithPosition:0.5 title:@"0" image:[UIImage systemImageNamed:@"dot.crosshair"]]; UISliderTick *theSliderTick2 = [UISliderTick tickWithPosition:1.0 title:@"4" image:[UIImage systemImageNamed:@"dot.crosshair"]]; UISliderTrackConfiguration *theConfig = [UISliderTrackConfiguration configurationWithTicks:@[theSliderTick0, theSliderTick1, theSliderTick2]]; theConfig.allowsTickValuesOnly = NO; theConfig.minimumEnabledValue = -4.0; theConfig.neutralValue = 0.0; theConfig.maximumEnabledValue = 4.0; mySlider.trackConfiguration = theConfig;
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Aug ’25
Reply to Suddenly, cannot install app on device
I experienced this error message too, and was able to resolve it by using TimeMachine to restore my app's Xcode project file to a version from yesterday. The provisioning profile issue started today after Xcode 26b3 offered to update my app's project file, and I approved the updates. That update process altered something with the project's provisioning profile data which Xcode 16.4 did not like or did not understand. The result: Xcode 16.4 was unable to install my app on any of my devices (iPad, iPhone, Mac)-- even though Xcode 26b3 was able to. Prior to making this discovery, I tried most of the troubleshooting tips that you attempted, and none of them worked for me either. It was only after I realized that Xcode 16.4 was able to install my other apps onto my devices, that it dawned on me this issue was confined to a single project. That's when I decided to try restoring the project file from a backup (not the source code; just the Xcode project file).
Jul ’25
Reply to Invalid Provisioning Profile. The provisioning profile included in the bundle
I experienced this issue too, and was able to resolve it by using TimeMachine to restore my app's Xcode project file to a version from yesterday. The provisioning profile issue started today after Xcode 26b3 offered to update my app's project file, and I approved the updates. That update process altered something with the project's provisioning profile data which Xcode 16.4 did not like or did not understand. The result: Xcode 16.4 was unable to install my app on any of my devices (iPad, iPhone, Mac)-- even though Xcode 26b3 was able to. The error message I encountered was very similar to what @lydiamatu (the OP) quoted. I realize that this message is an old thread, but thought I'd post this reply in case anybody else working with Xcode 26 beta encountered the same issue and was searching the forums for "provisioning".
Jul ’25
Reply to Xcode 16.4 no longer installs a development app onto any of my devices
I experienced this error message too, and was able to resolve it by using TimeMachine to restore my app's Xcode project file to a version from yesterday. The provisioning profile issue started today after Xcode 26b3 offered to update my app's project file, and I approved the updates. That update process altered something with the project's provisioning profile data which Xcode 16.4 did not like or did not understand. The result: Xcode 16.4 was unable to install my app on any of my devices (iPad, iPhone, Mac)-- even though Xcode 26b3 was able to.
Jul ’25
Reply to Xcode 15.3 - 'std::is_integral<double>' has different definitions in different modules
Did you ever get this resolved? I'm experiencing the same fatal compile error with iOS 18 RC and Xcode 16 RC: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator18.0.sdk/usr/include/c++/v1/__type_traits/is_integral.h:53:29 'std::is_integral<double>' has different definitions in different modules; definition in module 'std_private_type_traits_is_integral' is here /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS18.0.sdk/usr/include/c++/v1/__type_traits/is_integral.h:53:29 'std::is_integral<double>' has different definitions in different modules; definition in module 'std_private_type_traits_is_integral' is here I don't know how to resolve this since the issue involves the is_integral.h file which is part of the Foundation include. This appears to be an Xcode 16 bug as my app builds without errors using Xcode 15.4 (on a Mac running Sonoma instead of Sequoia).
Sep ’24
Reply to Xcode 26 failed to download any simulator (ios, watchOS, tvOS)
I was able to fix this by completely deleting Xcode, rebooting my Mac, then installing a fresh copy of Xcode.
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Nov ’25
Reply to Unable to find Slider/UISlider neutralValue
Actually, I found the Obj-C docs for UISliderTrackConfiguration. Below is some sample code. This makes it easy for users to choose one of three positions on the slider. However, I have not been able to get any of my tick mark graphics to actually appear on the slider UI (either I or the beta API must be doing something wrong). UISliderTick *theSliderTick0 = [UISliderTick tickWithPosition:0.0 title:@"-4" image:[UIImage systemImageNamed:@"dot.crosshair"]]; UISliderTick *theSliderTick1 = [UISliderTick tickWithPosition:0.5 title:@"0" image:[UIImage systemImageNamed:@"dot.crosshair"]]; UISliderTick *theSliderTick2 = [UISliderTick tickWithPosition:1.0 title:@"4" image:[UIImage systemImageNamed:@"dot.crosshair"]]; UISliderTrackConfiguration *theConfig = [UISliderTrackConfiguration configurationWithTicks:@[theSliderTick0, theSliderTick1, theSliderTick2]]; theConfig.allowsTickValuesOnly = NO; theConfig.minimumEnabledValue = -4.0; theConfig.neutralValue = 0.0; theConfig.maximumEnabledValue = 4.0; mySlider.trackConfiguration = theConfig;
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Aug ’25
Reply to Unable to find Slider/UISlider neutralValue
Anybody have any idea how to use the UISliderTrackConfiguration API from Objective-C? The docs are all for Swift.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Aug ’25
Reply to Xcode 26 Beta 3 Crash on iOS 18 Simulators - NSInvalidUnarchiveOperationException (ToolbarVisualProvider8RootView missing)
Ditto. Submitted FB18845125.
Topic: UI Frameworks SubTopic: UIKit Tags:
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Jul ’25
Reply to UIKit crash on app built with Xcode 26 but run on iOS 18.X
Also experiencing the same issue. Submitted FB18845125.
Topic: UI Frameworks SubTopic: UIKit Tags:
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Jul ’25
Reply to UISegmentedControl Not Switching Segments on iOS Beta 26
I'm experiencing all the above issues with beta 4. And now a new issue where segment text/images are not properly aligned vertically. Here's an example...
Topic: UI Frameworks SubTopic: UIKit Tags:
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Jul ’25
Reply to Suddenly, cannot install app on device
I experienced this error message too, and was able to resolve it by using TimeMachine to restore my app's Xcode project file to a version from yesterday. The provisioning profile issue started today after Xcode 26b3 offered to update my app's project file, and I approved the updates. That update process altered something with the project's provisioning profile data which Xcode 16.4 did not like or did not understand. The result: Xcode 16.4 was unable to install my app on any of my devices (iPad, iPhone, Mac)-- even though Xcode 26b3 was able to. Prior to making this discovery, I tried most of the troubleshooting tips that you attempted, and none of them worked for me either. It was only after I realized that Xcode 16.4 was able to install my other apps onto my devices, that it dawned on me this issue was confined to a single project. That's when I decided to try restoring the project file from a backup (not the source code; just the Xcode project file).
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Jul ’25
Reply to Invalid Provisioning Profile. The provisioning profile included in the bundle
I experienced this issue too, and was able to resolve it by using TimeMachine to restore my app's Xcode project file to a version from yesterday. The provisioning profile issue started today after Xcode 26b3 offered to update my app's project file, and I approved the updates. That update process altered something with the project's provisioning profile data which Xcode 16.4 did not like or did not understand. The result: Xcode 16.4 was unable to install my app on any of my devices (iPad, iPhone, Mac)-- even though Xcode 26b3 was able to. The error message I encountered was very similar to what @lydiamatu (the OP) quoted. I realize that this message is an old thread, but thought I'd post this reply in case anybody else working with Xcode 26 beta encountered the same issue and was searching the forums for "provisioning".
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Jul ’25
Reply to Xcode 16.4 no longer installs a development app onto any of my devices
I experienced this error message too, and was able to resolve it by using TimeMachine to restore my app's Xcode project file to a version from yesterday. The provisioning profile issue started today after Xcode 26b3 offered to update my app's project file, and I approved the updates. That update process altered something with the project's provisioning profile data which Xcode 16.4 did not like or did not understand. The result: Xcode 16.4 was unable to install my app on any of my devices (iPad, iPhone, Mac)-- even though Xcode 26b3 was able to.
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Jul ’25
Reply to xcode16.1beta compile error
Update: I was finally able to fix this issue by changing the project's Build Settings > Apple Clang Language C++ > C++ Language Dialect to "GNU++23" (from "Compiler Default").
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Oct ’24
Reply to Xcode 15.3 - 'std::is_integral<double>' has different definitions in different modules
Update: I was finally able to fix this issue by changing the project's Build Settings > Apple Clang Language C++ > C++ Language Dialect to "GNU++23" (from "Compiler Default").
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Oct ’24
Reply to FIX: Xcode Incompatibility with macOS Sequoia Developer Beta
Worked for me as well with Sequoia RC (2024-09-16). Thanks so much, AravShakya! Now I can build my app again (while waiting for showstopper fixes to Xcode 16).
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Sep ’24
Reply to Xcode 15.3 - 'std::is_integral<double>' has different definitions in different modules
Meanwhile, I found a solution to run Xcode 15 on Sequoia.
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Sep ’24
Reply to xcode16.1beta compile error
Meanwhile, I found a solution to run Xcode 15 on Sequoia.
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Sep ’24
Reply to Xcode 15.3 - 'std::is_integral<double>' has different definitions in different modules
Did you ever get this resolved? I'm experiencing the same fatal compile error with iOS 18 RC and Xcode 16 RC: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator18.0.sdk/usr/include/c++/v1/__type_traits/is_integral.h:53:29 'std::is_integral<double>' has different definitions in different modules; definition in module 'std_private_type_traits_is_integral' is here /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS18.0.sdk/usr/include/c++/v1/__type_traits/is_integral.h:53:29 'std::is_integral<double>' has different definitions in different modules; definition in module 'std_private_type_traits_is_integral' is here I don't know how to resolve this since the issue involves the is_integral.h file which is part of the Foundation include. This appears to be an Xcode 16 bug as my app builds without errors using Xcode 15.4 (on a Mac running Sonoma instead of Sequoia).
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Sep ’24