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Comment on RealityView movement
Thank you, but my expression may be a little inaccurate. My main purpose is not to anchor the entity in one position, but for example, I have two entities, and I hope to move one entity to the position of another entity.
Topic: Spatial Computing SubTopic: General Tags:
Aug ’24
Comment on The lighting effect is in reality.
Thank you, first of all, I will submit the feedback, and then if you want, I hope you can help me write the code snippet, which would be great! Note: I hope that the code snippet is based on ARKit's scene reconstruction, and the scene reconstruction has physical components and collision components, so that virtual objects can have a real collision reaction with the real room.
Topic: Spatial Computing SubTopic: ARKit Tags:
Sep ’24
Comment on Quickly track your hands
Thank you, but this is not what I want to ask. I know how to use AnchorEntity, but his default tracking mode is more accurate but slower. I hope for a faster (at the expense of a certain degree of accuracy) tracking mode. You can see this function at 13:20 in https://developer.apple.com/videos/play/wwdc2024/10100/. If RealityKit can't implement this function, I hope you can guide me to use ARKit to track quickly, because I can't understand the explanation in the video very well. Thank you!
Topic: Spatial Computing SubTopic: General Tags:
Oct ’24
Comment on RealityView movement
Thank you, but my expression may be a little inaccurate. My main purpose is not to anchor the entity in one position, but for example, I have two entities, and I hope to move one entity to the position of another entity.
Topic: Spatial Computing SubTopic: General Tags:
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Aug ’24
Comment on RealityView movement
Thanks! But I don't know objectB's position(because it is anchor some thing), And I don't want to simply assign a coordinate, but a moving action.
Topic: Spatial Computing SubTopic: General Tags:
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Aug ’24
Comment on Code with Swift Assist
Thanks!(But four months is too long for me.)
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Sep ’24
Comment on The lighting effect is in reality.
Thank you, first of all, I will submit the feedback, and then if you want, I hope you can help me write the code snippet, which would be great! Note: I hope that the code snippet is based on ARKit's scene reconstruction, and the scene reconstruction has physical components and collision components, so that virtual objects can have a real collision reaction with the real room.
Topic: Spatial Computing SubTopic: ARKit Tags:
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Sep ’24
Comment on Coordinate conversion
Thank you very much!
Topic: Spatial Computing SubTopic: General Tags:
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Sep ’24
Comment on Draw a physical mesh
Ok, thank you very much!
Topic: Spatial Computing SubTopic: ARKit Tags:
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Sep ’24
Comment on Send messages to the scene
I'm very sorry, I can't solve this problem, because I have also encountered this problem and it hasn't been solved yet. At that time, I posted this post https://developer.apple.com/forums/thread/762348. I hope it will be helpful to you!
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Sep ’24
Comment on -1 in connect
Thanks
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Sep ’24
Comment on RealityView on macOS or tvOS
Thanks
Topic: Spatial Computing SubTopic: General Tags:
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Sep ’24
Comment on Physics
Thank you very much
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Sep ’24
Comment on Send messages to the scene
I’ve just posted a new thread on the Developer Forum (https://developer.apple.com/forums/thread/765268). I know it’s a bit early, but I’m sure someone will jump in and help us out soon. If you’re stuck, feel free to check out my new post for some guidance. Good luck, everyone!
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Oct ’24
Comment on Collision detection
thank you
Topic: Spatial Computing SubTopic: General Tags:
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Oct ’24
Comment on Seize the entity
thanks
Topic: Spatial Computing SubTopic: General Tags:
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Oct ’24
Comment on Send messages to the scene
A strange thing is that when I create a simple test project alone, I can send and receive messages normally, but in the App project I developed, the code does not work. Excuse me, why is this?
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Oct ’24
Comment on Quickly track your hands
Thank you, but this is not what I want to ask. I know how to use AnchorEntity, but his default tracking mode is more accurate but slower. I hope for a faster (at the expense of a certain degree of accuracy) tracking mode. You can see this function at 13:20 in https://developer.apple.com/videos/play/wwdc2024/10100/. If RealityKit can't implement this function, I hope you can guide me to use ARKit to track quickly, because I can't understand the explanation in the video very well. Thank you!
Topic: Spatial Computing SubTopic: General Tags:
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Oct ’24