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Reply to MacOS Builds disappear from App Store Connect
Yes. Saw the same issue with my app. Using appstoreconnect API to dig deeper, I saw https://contentdelivery.itunes.apple.com/MZContentDeliveryService/iris/v1/builds/[id] changes processingState between PROCESSING and FAILED. Would love someone from Apple to clarify whether there are some issues with macOS TestFlight backend right now or something else we've been doing wrong. Also my app is built with the latest Xcode 14.3, MacCatalyst. It only happens for macOS, not iOS.
Apr ’23
Reply to Tab Bar missing for macCatalyst app on macOS 26.2 Beta 3
Attached a sample project to FB21106079, when you build for simulator, it will show the tab correctly. When you build for macCatalyst, there is not tab.
Topic: UI Frameworks SubTopic: UIKit Tags:
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Nov ’25
Reply to macOS Tahoe Beta 4 disabled __asm keyword for Metal
OK. It is a much more involved refactoring then. Any suggested workaround?
Topic: Graphics & Games SubTopic: Metal Tags:
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Aug ’25
Reply to macOS Tahoe Beta 4 disabled __asm keyword for Metal
I am wondering if in the future beta version, setting Metal language version would allow us to bypass this (currently it doesn't).
Topic: Graphics & Games SubTopic: Metal Tags:
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Jul ’25
Reply to MacOS Builds disappear from App Store Connect
Yes. Saw the same issue with my app. Using appstoreconnect API to dig deeper, I saw https://contentdelivery.itunes.apple.com/MZContentDeliveryService/iris/v1/builds/[id] changes processingState between PROCESSING and FAILED. Would love someone from Apple to clarify whether there are some issues with macOS TestFlight backend right now or something else we've been doing wrong. Also my app is built with the latest Xcode 14.3, MacCatalyst. It only happens for macOS, not iOS.
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Apr ’23