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Problems in the iOS Simulator's Photos app?
When I: open a simulator (eg iPhone 15, iOS 17.0) open the Photos app tap on an image (either one that comes included, or something I've saved to PhotoRoll) tap Edit I see the typical Photos Edit view with two key differences. the image is not visible, the middle of the view is all black there are now Cancel/Done/Dismiss buttons. I need to force quit to get back to the Springboard (Is that still the correct term?) Am I doing something wrong, or should the simulator's Photo's app be providing a better edit experience?
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1.1k
Jan ’24
Can I put a swiftUI container's content in a func/var/let?
I'm trying to find a syntactically correct way to put the contents of a Container in a separate variable (or function). Can anyone steer me in the right direction? thanks, in advance, mike struct ContentView: View { var body: some View { VStack(content: containerContent) .padding() } var containerContent: () -> Content { return { Image(systemName: "globe") .imageScale(.large) .foregroundStyle(.tint) Text("Hello, world!") } } }
1
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610
Nov ’23
Problems in the iOS Simulator's Photos app?
When I: open a simulator (eg iPhone 15, iOS 17.0) open the Photos app tap on an image (either one that comes included, or something I've saved to PhotoRoll) tap Edit I see the typical Photos Edit view with two key differences. the image is not visible, the middle of the view is all black there are now Cancel/Done/Dismiss buttons. I need to force quit to get back to the Springboard (Is that still the correct term?) Am I doing something wrong, or should the simulator's Photo's app be providing a better edit experience?
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1
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0
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1.1k
Activity
Jan ’24
Can I put a swiftUI container's content in a func/var/let?
I'm trying to find a syntactically correct way to put the contents of a Container in a separate variable (or function). Can anyone steer me in the right direction? thanks, in advance, mike struct ContentView: View { var body: some View { VStack(content: containerContent) .padding() } var containerContent: () -> Content { return { Image(systemName: "globe") .imageScale(.large) .foregroundStyle(.tint) Text("Hello, world!") } } }
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610
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Nov ’23