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Reply to UIApplication.shared.open iOS 18
It work: @objc @discardableResult func openURL(_ url: URL) -> Bool { var responder: UIResponder? = self while responder != nil { if let application = responder as? UIApplication { Task { @MainActor in application.open(url, options: [:], completionHandler: nil) } return true } responder = responder?.next } return false }
Topic: UI Frameworks SubTopic: UIKit
Jan ’25
Reply to Xcode 16 RC - Cannot add packages
I realized the problem is that I installed the app from the Appstore so it stuck. You just need to delete Xcode on your device following the instructions below: https://stackoverflow.com/questions/31011062/how-to-completely-uninstall-xcode-and-clear-all-settings Download Xcode dmg and install it: https://developer.apple.com/services-account/download?path=/Developer_Tools/Xcode_16/Xcode_16.xip It should work fine.
Sep ’24
Reply to Stuck on loading screen
I realized the problem is that I installed the app from the Appstore so it stuck. You just need to delete Xcode on your device following the instructions below: https://stackoverflow.com/questions/31011062/how-to-completely-uninstall-xcode-and-clear-all-settings Download Xcode dmg and install it: https://developer.apple.com/services-account/download?path=/Developer_Tools/Xcode_16/Xcode_16.xip It should work fine.
Sep ’24
Reply to framework 'CoreAudioTypes' not found
Because CoreAudioTypes is default Framework for iOS, so you don't need import it into your project. Remove CoreAudioTypes from frameworks, libraries, and embedded Content in General section. If you overrides the setting value in other Linker flags, please keep it to default(by press delete button). In my case:
Feb ’24