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Reply to Camera does not work with Xocde13.3.1
The Simulator does not have a camera! Only real device have cameras. Your code may well be fine. Try running it on a real iPhone or iPad, and see if it works. Note: Your code checks "isSourceTypeAvailable(camera)", but you don't take any action if the sourceType is not available. If you (for example) logged an error message to the console, then you would have noticed that your app was not detecting a camera.
Apr ’22
Reply to Problem linking to another post on the forum
Thanks Quinn, that's interesting, but now the plot thickens... I can directly enter this url (and it works as a link): https://kirkville.com/intego-mac-podcast-episode-236-install-macos-monterey-on-a-15-year-old-mac/ ...but if I try to add it as a "link", I get the errors: "Please fix the following URL related errors:" "This domain is not a permitted domain on this forums."
Apr ’22
Reply to Will a MacBook Air M1 with 8GB RAM be suitable for Flutter Development, Web Development, and lots of background programs?
There are suggestions that Xcode could benefit from more than 8Gb, and you emphasise multitasking... The other thing to consider is that this may be a bad time to buy the current M1 MacBook Air, as an update is expected soon. See: https://buyersguide.macrumors.com/#MacBook_Air On the other hand (if you want "cheap"), refurbished MacBook Airs are available from Apple (here in the UK), and this could be an excellent buy (I'm still using my refurbished 2015 MacBook Air).
Apr ’22
Reply to Camera does not work with Xocde13.3.1
The Simulator does not have a camera! Only real device have cameras. Your code may well be fine. Try running it on a real iPhone or iPad, and see if it works. Note: Your code checks "isSourceTypeAvailable(camera)", but you don't take any action if the sourceType is not available. If you (for example) logged an error message to the console, then you would have noticed that your app was not detecting a camera.
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Apr ’22
Reply to Problem linking to another post on the forum
Thanks Quinn, that's interesting, but now the plot thickens... I can directly enter this url (and it works as a link): https://kirkville.com/intego-mac-podcast-episode-236-install-macos-monterey-on-a-15-year-old-mac/ ...but if I try to add it as a "link", I get the errors: "Please fix the following URL related errors:" "This domain is not a permitted domain on this forums."
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Apr ’22
Reply to XCode incompatible with iphone 15.4.1
Kirk McElhearn talks about Installing macOS Monterey on a 15-Year Old Mac... I don't know how realistic this is, but it might be worth a look? https://kirkville.com/intego-mac-podcast-episode-236-install-macos-monterey-on-a-15-year-old-mac/
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Apr ’22
Reply to Problem linking to another post on the forum
That's interesting, @Claude31... ...and now I can also post directly the URL: https://developer.apple.com/forums/thread/698055 It wasn't working before, but it works now! Perhaps a temporary forum glitch (maybe related to their ongoing attempts to fight spam posters).
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Apr ’22
Reply to How much data does the app 'Xcode" need in order to download?
You probably need around 60Gb of free space, to perform the installation. See this comment from @Claude31
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Apr ’22
Reply to Problem linking to another post on the forum
Hmm... If I just type the URL, that is rejected. But if I type: [Example Link](https://developer.apple.com/forums/thread/698055) Like this: Example Link ...that seems to work!
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Apr ’22
Reply to XCode incompatible with iphone 15.4.1
is there a way to down grade iPhone version Downgrading from 15.4.1 is not supported.
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Apr ’22
Reply to XCode incompatible with iphone 15.4.1
Wait you saying i gotta need to buy a new Mac for this? No, I'm just explaining the software requirements, to develop for iOS 15.4. You have not said what Mac you have.... If it supports Monterey, then you are fine. If not, then you have a decision to make.
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Apr ’22
Reply to XCode incompatible with iphone 15.4.1
From the Xcode 13.3.1 Release Notes: Xcode 13.3.1 includes SDKs for iOS 15.4... ...requires a Mac running macOS Monterey 12 or later. So: If you want to support iOS 15.4 You need Xcode 13.3.1 Which needs macOS Monterey
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Apr ’22
Reply to Best deployment option advise.
You could consider unlisted app distribution. The app is on the App Store (with the benefits of easy updating), but is only discoverable using a direct link (not by browsing the App Store). See: https://developer.apple.com/support/unlisted-app-distribution/
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Apr ’22
Reply to This operation can fail if the version of the OS on the device is incompatible with the installed version of Xcode.
Update to the latest version of Xcode (13.3.1)
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Apr ’22
Reply to What does this status (Pending developer release) mean?
From App Store Connect, it sounds like you must have set your app's "Version Release" to "Manually release this version". Your app has now been approved, and you need to release it manually. No further approval or action is needed, from Apple. See https://help.apple.com/app-store-connect/#/devabbb787a6
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Apr ’22
Reply to How to fix cannot find picture in scope this error in swift code?
Try this: let imageview = UIImageView(image: UIImage(named: "robin")!)
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Apr ’22
Reply to M1 - MBA 16GB or MBP 8GB
It's probably a bad time to buy a MacBook Air, or 13" MacBook Pro... updates are expected soon. See https://buyersguide.macrumors.com/#MacBook_Air
Topic: Programming Languages SubTopic: Swift Tags:
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Apr ’22
Reply to Will a MacBook Air M1 with 8GB RAM be suitable for Flutter Development, Web Development, and lots of background programs?
There are suggestions that Xcode could benefit from more than 8Gb, and you emphasise multitasking... The other thing to consider is that this may be a bad time to buy the current M1 MacBook Air, as an update is expected soon. See: https://buyersguide.macrumors.com/#MacBook_Air On the other hand (if you want "cheap"), refurbished MacBook Airs are available from Apple (here in the UK), and this could be an excellent buy (I'm still using my refurbished 2015 MacBook Air).
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Apr ’22