I'm trying to implement an app Shortcut (Custom Intent) for a macOS app on Monterey. Shortcuts.app finds the shortcut, but when I run it, the progress bar goes to 50% and stops. My handler and resolution code is not called. I'm implementing the handling in-app (not in an extension)
I'm following instructions from the WWDC 2021 video "Meet Shortcuts for macOS" and this link https://developer.apple.com/documentation/sirikit/adding_user_interactivity_with_siri_shortcuts_and_the_shortcuts_app?language=objc
If I filter on "shortcuts" in the Console app, and press the run button in Shortcuts.app for my Shortcut,
I see this message (amongst others)
-[WFAction processParameterStates:withInput:skippingHiddenParameters:askForValuesIfNecessary:workQueue:completionHandler:]_block_invoke Action <WFHandleCustomIntentAction: 0x15c1305b0, identifier: finished processing parameter states. Values:
which looks sort of promising
but I also see this
Sandbox: Shortcuts(9856) deny(1) file-read-data /Users/stu/Library/Developer/Xcode/DerivedData/-hghdaydxzeamopexvfsgfeuvsejw/Build/Products/Debug/.app
I've tried moving my app to /Applications and launching it from there, I see a similar message in the log, but the path leads to the app in /Applications.
I've tried deleting all copies of my app aside from the one I'm currently building and debugging. I've tried deleting the derived data folder, restarting the Mac, re-launching the Shortcuts app. I've tried sandboxing my app. Other Shortcuts (for other apps) work on this machine.
I'm probably missing something extremely simple - does anyone have a suggestion?
Some related questions:
At WWDC 2022, Apple introduced "App Intents", without adequately explaining how these differ from the intents described in the WWDC 2021 video. Can anyone tell me what the difference is?
In the Xcode editor for the .intentdefinition file, there's a button "Convert to App Intent". Clicking it produces some new Swift files in my app, but the thing is an intent handled by an app, and now it is an App Intent - what's the difference? Is one better than the other? Do I have to click the convert button again if I subsequently modify the .intentdefinition file, or is this conversion process intended to replace the .intentdefinition file with those .swift files?
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The "deployment target" for a DEXT is a number like 19.0 or 21.4. Xcode seems to pick the latest version on the machine you are creating the target on as a default - so if I make a new Driver target on Xcode 14 and Ventura, the Deployment Target for the driver will be 21.4. If I'm targeting macOS 12 (for example), what version of DriverKit should I choose, and where is this documented?
I have a macOS app which contains a dext. I'd like to distribute it to external testers using TestFlight, so it has to pass Mac App Store review. It failed, because the App Sandbox entitlement was missing.
I checked the app, it has the entitlement, but the dext does not. However, the .entitlements file used by the dext does contain App Sandbox set to true.
I tried adding a "fake-entitlement" value to the .entitlements file, and that made it into the dext's code signature, but the App Sandbox entitlement appears to be stripped out by the build process?
For a dext target, it isn't possible to add the App Sandbox capability in Xcode's Signing and Capability section. I have to add the entitlement manually in the .entitlement file (or it was put there by the Xcode driver template, I don't remember).
I've tried clean building several times, I've tried Xcode 15.0.1, 15.2 and 15.3, but the result is always the same. I'm inspecting the entitlements using
codesign -dvvv --entitlements -
Does anyone know what I can do to put the App Sandbox entitlement into my dext's signature? Is this happening to anyone else?
I built an app which hosts a CMIOExtension. The app works, and it can activate the extension. The extension loads in e.g. Photo Booth and shows the expected video (a white horizontal line which moves down the picture).
I have a couple of questions about this though.
The sample Camera Extension is built with a CMIOExtension dictionary with just one entry, CMIOExtensionMachServiceName which is $(TeamIdentifierPrefix)$(PRODUCT_BUNDLE_IDENTIFIER)
This Mach service name won't work though. When attempting to activate the extension, sysextd says that the extensions has an invalid mach service name or is not signed, the value must be prefixed with one of the App Groups in the entitlement.
So in order to get the sample extension to activate from my app, I have to change its CMIOExtensionMachServiceName to
<my team ID>.com.mycompany.my-app-group.<myextensionname>
Is this to be expected?
The template CMIOExtension generates its own video using a timer. My app is intended to capture video from a source, filter that video, then feed it to the CMIOExtension, somehow. The template creates an app group called "$(TeamIdentifierPrefix)com.example.app-group", which suggests that it might be possible to use XPC to send frames from the app to the extension.
However, I've been unable to do so. I've used
NSXPCConnection * connection = [[NSXPCConnection alloc] initWithMachServiceName:, using the CMIOExtensionMachServiceName with no options and with the NSXPCConnectionPrivileged option. I've tried NSXPCConnection * connection = [[NSXPCConnection alloc] initWithServiceName: using the extension's bundle identifier. In all cases when I send the first message I get an error in the remote object proxy's handler:
Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service named <whatever name I try> was invalidated: failed at lookup with error 3 - No such process."
According to the "Daemons and Services Programming Guide" an XPC service should have a CFBundlePackageType of XPC!, but a CMIOExtension is of type SYSX. It can't be both.
Does the CMIOExtension loading apparatus cook up a synthetic name for the XPC service, and if so, what is it? If none, how is one expected to get pixel buffers into the camera extension?
I have an app with a dext, which I developed using Xcode 13.4.1. I used to sign it manually using our Developer ID Distribution certificate and profile, because Xcode 13 didn't support automatic dext signing, and most of my problems stemmed from signing or entitlement configuration problems, not coding problems, so I never used 'sign to run locally'.
I tried to build the same app & extension with Xcode 14; the build fails with this helpful error:
Xcode 14 and later requires a DriverKit development profile enabled for IOS and macOS. Visit the developer website to create or download a DriverKit profile
So I went to the portal, selected the DriverKit App Development profile type, selected my App ID, selected my development certificate, selected all my test devices, selected my entitlements, named it, clicked Generate - and nothing happens. The "Generate" button title briefly changes to "Processing...", but I can't see how to get to the Download stage.
Anyone have any idea what I'm doing wrong?
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
Xcode
Provisioning Profiles
Signing Certificates
DriverKit
I'm trying to build the DriverKit template driver target in an Xcode project which contains an app targeting iPadOS 17. I've made no modifications to the DriverKit template.
When building, I get this link error
ld: file cannot be open()ed, errno=2 path=/Applications/Xcode 15.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/15.0.0/lib/darwin/libclang_rt.profile_driverkit.a in '/Applications/Xcode 15.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/15.0.0/lib/darwin/libclang_rt.profile_driverkit.a'
anyone know how to fix this? My search turned up something about building llvm from sources, which seems like overkill to put a DriverKit driver into an iPad app.
The presentation "create audio drivers with DriverKit" from WWDC 2021 demonstrates how to use a dext to implement a virtual audio driver. It also says " If a virtual audio driver or device is all that is needed, the audio server plug-in driver model should continue to be used".
Indeed, in AudioDriverKit/AudioDriverKitTypes.h, there is no IOUserAudioTransportType Virtual, although CoreAudio/AudioHardwareBase.h includes kAudioDeviceTransportTypeVirtual.
For one of our products, we require virtual devices to implement a software loopback "cable". We've implemented this using the "traditional" HAL plugin, and as a proof-of-concept, also using a dext. In the dext, I tried setting the transport type to 'virt', which seems to only have the effect of changing the icon shown in Audio Midi Setup.
HAL plugins require an installer, and the installer has to kill coreaudiod in a post-install script. You have to turn off SIP to debug them. Just like AudioDriverKit drivers, they are out-of-process and run in a process not owned by the hosting app. Our HAL plugin's interface is property based; we had to write a lot of boiler-plate code to implement required properties. Writing an AudioDriverKit driver is in most respects easier - a lot of the scaffolding is implemented in the base driver, which we only alter where required. Debugging and installation is much easier.
The dext works just fine, as far as we can ascertain, just as well as a HAL plugin.
So, my question is - is the advice to use a HAL plugin for a virtual device still correct in 2025? And if so, what's the objection? We'd really prefer to ship the AudioDriverKit virtual audio device.
I've made a dext and a user client that overrides IOUserSCSIPeripheralDeviceType00, with the object of writing device firmware to the driver. I can gain and relinquish exclusive access to the device, I can call UserReportMediumBlockSize and get back a sensible answer (512).
I can build command parameters with the INQUIRY macro from IOUserSCSIPeripheralDeviceHelper.h and send that command successfully using UserSendCB, and I receive sensible-looking Inquiry data from the device.
However, what I really want to do is send a WriteBuffer command (opcode 0x3B), and that doesn't work. I have yet to put a bus analyzer on it, but I don't think the command goes out on the bus - there's no valid sense data, and the error returned is 0xe00002bc, or kIOReturnError, which isn't helpful.
This is the code I have which doesn't work.
kern_return_t driver::writeChunk(const char * buf, size_t atOffset, size_t length, bool lastOne)
{
DebugMsg("writeChunk %p at %ld for %ld", buf, atOffset, length);
SCSIType00OutParameters outParameters;
SCSIType00InParameters response;
memset(&outParameters, 0, sizeof(outParameters));
memset(&response, 0, sizeof(response));
SetCommandCDB(&outParameters.fCommandDescriptorBlock,
0x3B, // byte 0, opcode WriteBuffer command
lastOne ? 0x0E : 0x0F, // byte 1 mode: E=save deferred, F = download and defer save
0, // byte 2 bufferID
(atOffset >> 16), // byte 3
(atOffset >> 8), // byte 4
atOffset, // byte 5
(length >> 16), // byte 6
(length >> 8), // byte 7
length, // byte 8
0, // control, byte 9
0, 0, 0, 0, 0, 0); // bytes 10..15
outParameters.fLogicalUnitNumber = 0;
outParameters.fBufferDirection = kIOMemoryDirectionOut;
outParameters.fDataTransferDirection = kSCSIDataTransfer_FromInitiatorToTarget;
outParameters.fTimeoutDuration = 1000; // milliseconds
outParameters.fRequestedByteCountOfTransfer = length;
outParameters.fDataBufferAddr = reinterpret_cast<uint64_t>(buf);
uint8_t senseBuffer[255] = {0};
outParameters.fSenseBufferAddr = reinterpret_cast<uint64_t>(senseBuffer);
outParameters.fSenseLengthRequested = sizeof(senseBuffer);
kern_return_t retVal = UserSendCDB(outParameters, &response);
return retVal;
}
I added a Camera Extension to my app, using the template in Xcode 13.3.1. codesign tells me that the app and its embedded system extension are correctly signed, their entitlements seem to be okay. But when I submit an activation request for the extension, it returns with this failure:
error: Error Domain=OSSystemExtensionErrorDomain Code=9 "(null)"
localized failure reason: (null)
localizedDescription: The operation couldn’t be completed. (OSSystemExtensionErrorDomain error 9.)
localizedRecoverySuggestion: (null)
What could be the reason? code 9 appears to mean a "validation error", but how do I figure out what is invalid?
I have a non-shipping internal test app which is macOS only. It uses AppKit and .xib files to describe the UI.
On Sonoma, the app renders with most of its UI quite blurry, as if a 10 pixel Gaussian blur were applied to it. The blur is applied to entire views, not just the text. It doesn't vary with screen resolution. I observed this behavior with one of the Sonoma betas but I think it went away when I re-launched the app - at any rate, I forgot about it.
I've updated my dev machine to the shipping Sonoma and the problem is extant. I opened up the .xib file in Xcode and the blurriness is visible there too. I haven't applied any effect layers to my UI.
Not all of the views in my UI are blurry.
Has anyone else seen this?
I have a dext target in a project which fails to install on my iPad because "the code signature version is no longer supported". Indeed, when I look at the built dext (before or after is has been copied into the hosting app's System Extensions folder), codesign -dv tells me that it has CodeDirectory = 20200. The hosting app has CodeDirectory = 20400.
Curiously, in the same workspace, I have another iOS app which hosts another version of the driver (using the same source code files). The other app is a minimal test app. It is signed with CodeDirectory = 20500 and the driver has CodeDirectory = 20400 inside this minimal app.
In both the more complex target and the simple target, the codesign invocation has the same options. Only the provisioning profile and the name of the dext differs between the working and non-working version. Here are the options, on multiple lines to make them easier to read
/usr/bin/codesign
--force
--sign D0...A0F (same for both)
-o runtime
--entitlements <path to driver>.dext.xcent
--timestamp\=none
--generate-entitlement-der
<path to driver.dext>
I've searched high and low for a solution to this problem, but found none. It has come up before, in particular here https://developer.apple.com/forums/thread/683214?answerId=679712022#679712022
I'm using Xcode 15 on macOS Sonoma 14.0. I've thrown away the Derived Data for the project, I've thrown away the ModuleCache.index and the SymbolCache.index I've restarted my Mac. I've restarted the iPad.
There's no legacy code here. This is all new, newly built and signed by a new version of Xcode. But I don't seem to have any control over what version of signature Xcode chooses to use - what influences that? Obviously there's some difference, perhaps in the hosting app or target, between the environment where everything works and where nothing works.
If it helps, the more complex app was already built, signed and deployed to the App Store without a driver. The driver is under development, and it is a new addition to the target, so the existing Identifier, Certificate and Profile for the app pre-date the addition of the embedded driver target.
Any ideas. Anyone?
I have an Xcode project (generated from Qt) which is signed by a post-processing script.
It uses the invocation:
codesign -o runtime --sign "$(CODE_SIGN_IDENTITY)"
CODE_SIGN_IDENTITY is set to "Apple Development" in the Build Settings for the target.
The signing step fails with this complaint
Apple Development: ambiguous (matches "Apple Development: <my name> (an ID)" and "Apple Development: <my company email> (another ID)" in login.keychain-db)
It is true, I do have two Apple Development certificates. I thought one is for personal development (when you pick the personal team) and the other for company development (when I pick the company team).
I have other Xcode projects (built "by hand") which have CODE_SIGN_IDENTITY set to "Apple Development" and with Automatic signing turned on, and they build just fine, even though I have two certificates with common names beginning "Apple Development".
However, when I look at the build log of those regular Xcode projects, which are signed by Xcode rather than in a post-processing script, the Signing step logs this:
Signing Identity: Apple Development: (an ID)
not simply "Apple Development". Xcode seems to have resolved the ambiguity all on its own before calling codesign. It then calls codesign using the hash of the certificate as its identifier.
How can I emulate Xcode's behavior here? The postprocessing script runs on different developer's machines - they all have multiple "Apple Development" certificates, and they are all different from one another.
We have a legacy app written in a mix of C, ObjC, C++ and ObjC++ with .xib files. It is not sandboxed.
It sends an Apple Event to TV (the app of that name from Apple, not a physical TV) using /usr/bin/osascript, calling a compiled Apple Script which is in our app bundle's Resources directory with parameters which we generate in our app at runtime. The first time it does this on a fresh system, the OS puts up a dialog asking for permission to control TV, and after the user clicks Allow, our app appears under Security and Privacy in the Automation section.
That's all fine, but what is unexpected is that the app has no Apple Events entitlement (com.apple.security.automation.apple-events), and it doesn't have a NSAppleEventsUsageDescription string either. The documentation at https://developer.apple.com/documentation/bundleresources/entitlements/com_apple_security_automation_apple-events says
Your app doesn’t need the Apple Events Entitlement if it only sends Apple events to itself or to other processes signed with the same team ID.
but we're not on the Apple team.
When I filter the log for messages from tccd pertaining to our app, it does indeed complain :
Prompting policy for hardened runtime; service: kTCCServiceAppleEvents requires entitlement com.apple.security.automation.apple-events but it is missing for accessing={TCCDProcess: identifier=<our bundle id>”
But despite those complaints, everything works - I can send the event, and TV acts upon it. Is this working only by accident, and might fail in some minor future OS update?
tccd also complains about the microphone
Prompting policy for hardened runtime; service: kTCCServiceMicrophone requires entitlement com.apple.security.device.audio-input but it is missing for requesting={TCCDProcess: identifier=<our bundle ID>
but we don't use the microphone
tccd complains about this too
<path-to-our-app> attempted to call TCCAccessRequest for kTCCServiceAccessibility without the recommended com.apple.private.tcc.manager.check-by-audit-token entitlement
What does that mean, and should we be concerned?
I used to have a static library, I turned it into a dynamic library, which was more difficult than I expected.
I already had a small project, containing a command line tool which loads a dynamic library. This was created direct from Xcode 15.3's macOS app and dynamic library templates.
This is how I configured the Dynamic Library Install Name Base to @rpath. Note that there is nothing in the Dynamic Library Install Name target setting, but it resolves to @rpath/libCLI_library.dylib.
If I click on it once, I can see the value
I click on it again to see how this value is generated
The expression it is generated from is $(LD_DYLIB_INSTALL_NAME_$(LLVM_TARGET_TRIPLE_VENDOR):default=$(EXECUTABLE_PATH))
Using a Run Script phase I can see the environment variables, which include
LLVM_TARGET_TRIPLE_VENDOR = “apple”, and LD_DYLIB_INSTALL_NAME_apple = “@rpath/libCLI_.dylib”
If I look at the environment variables in my other dylib project, which started life as a static library, although LLVM_TARGET_TRIPLE_VENDOR is set to "apple", there is no LD_DYLIB_INSTALL_NAME_apple variable at all, so even if I paste the expression above into the LD_DYLIB_INSTALL_NAME setting, it does me no good, because it evaluates to EXECUTABLE_PATH, which is libXXX.dylib, but I'd like @rpath/libXXX.dylib.
So my question are,
where does LD_DYLIB_INSTALL_NAME_apple come from?
where does the magic invisible expression for Dynamic Library Install Name come from?
the quick help for Dynamic Library Install Name mentions "if this option is not specified, the -o path will be used" - what build setting is that?
I have a USBDriverKit driver which tries to send vendor-specific DeviceRequests to the IOUSBHostDevice. A few short months ago this worked, and as far as I know, the only change since it last worked is an update to macOS 14.5.
The dext user client calls through to the driver, which wants to do this:
ivars->mDevice->Open()
ivars->mDevice->DeviceRequest()
ivars->mDevice->Close()
the problem is that the call to Open returns 0xe00002cde, which is kIOReturnNotOpen. If I don't call Open, but simply call DeviceRequest, I get the same result, kIOReturnNotOpen, which I would expect.
I'm pretty sure that in macOS 14.4, the call to Open() did not return an error. I haven't seen any system logs that clue me in to why Open() is failing. It would be handy if the error gave me some reason why the device cannot be opened.
Has anyone else seen this? I've searched high and low and I can't find any examples of dexts which actually do anything at all with a USB device.