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Design-Copycats Rejection
Hi, since last month, I’ve been trying to publish my new game "Fractured Lands: Adventure RPG". Me and the marketing team with which I work believe that this game is unique and has strong potential. But unfortunately, the game is not being accepted on the App Store due to a Design - Copycats issue related to guideline 4.1, and now the verification times are taking more than a week. I’ve tried everything to resolve the problem by changing the screenshots, description, keywords, game name, icons, and even all metadata that could cause issues in the build like the trees/rocks models and all textures. But nothing seems to work. I keep receiving the same rejection after several days of waiting. Here is the full message: Guideline 4.1(a) - Design - Copycats Issue Description The app still contains third-party content similar to a popular app or game already available on the App Store, from a developer's website or distribution source, or from a third-party platform. This creates a misleading association with another developer's app or intellectual property. Specifically, the app includes references to Minecraft. Also I've already tried contacting the Apple Review Team with no responses yet since 30 September. I don't know what to do and I would need help. Thank you
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12h
Design-Copycats Rejection
Hi, Since last week, I’ve been trying to publish the new version of my Voxel game, which aims to fix many bugs and significantly optimize the game. This update is very important for improving the overall quality of the game. Unfortunately, this version is not being accepted on the App Store due to a Design - Copycats issue related to guideline 4.1. I’ve tried everything to resolve the problem by changing the screenshots, app preview, description, game name, icons, and even all metadata that could cause issues in the build. But nothing seems to work. I keep receiving the same rejection just a few minutes after submitting my build for review. Here is the full warning message: —————— “Guideline 4.1 - Design - Copycats This app or its metadata appears to be misrepresenting itself as another popular app or game already available on the App Store, from a developer's website or distribution source, or from a third-party platform. Apps should be unique and should not attempt to deceive users into thinking they are downloading something they are not.” Next Steps Learn more about requirements to prevent apps from impersonating other apps or services in guideline 4.1. Revise the app to comply with these requirements. Once the app is fully compliant, resubmit the app for review. —————— Also I've already tried contaction the Apple Developer team but I got no answer. I don't know what to do. Thanks
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839
Oct ’25
Design-Copycats Rejection
Hi, since last month, I’ve been trying to publish my new game "Fractured Lands: Adventure RPG". Me and the marketing team with which I work believe that this game is unique and has strong potential. But unfortunately, the game is not being accepted on the App Store due to a Design - Copycats issue related to guideline 4.1, and now the verification times are taking more than a week. I’ve tried everything to resolve the problem by changing the screenshots, description, keywords, game name, icons, and even all metadata that could cause issues in the build like the trees/rocks models and all textures. But nothing seems to work. I keep receiving the same rejection after several days of waiting. Here is the full message: Guideline 4.1(a) - Design - Copycats Issue Description The app still contains third-party content similar to a popular app or game already available on the App Store, from a developer's website or distribution source, or from a third-party platform. This creates a misleading association with another developer's app or intellectual property. Specifically, the app includes references to Minecraft. Also I've already tried contacting the Apple Review Team with no responses yet since 30 September. I don't know what to do and I would need help. Thank you
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0
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0
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88
Activity
12h
Design-Copycats Rejection
Hi, Since last week, I’ve been trying to publish the new version of my Voxel game, which aims to fix many bugs and significantly optimize the game. This update is very important for improving the overall quality of the game. Unfortunately, this version is not being accepted on the App Store due to a Design - Copycats issue related to guideline 4.1. I’ve tried everything to resolve the problem by changing the screenshots, app preview, description, game name, icons, and even all metadata that could cause issues in the build. But nothing seems to work. I keep receiving the same rejection just a few minutes after submitting my build for review. Here is the full warning message: —————— “Guideline 4.1 - Design - Copycats This app or its metadata appears to be misrepresenting itself as another popular app or game already available on the App Store, from a developer's website or distribution source, or from a third-party platform. Apps should be unique and should not attempt to deceive users into thinking they are downloading something they are not.” Next Steps Learn more about requirements to prevent apps from impersonating other apps or services in guideline 4.1. Revise the app to comply with these requirements. Once the app is fully compliant, resubmit the app for review. —————— Also I've already tried contaction the Apple Developer team but I got no answer. I don't know what to do. Thanks
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2
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0
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839
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Oct ’25