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CloudKit: shared records creatorUserRecordID and lastModifiedUserRecordID
Hi, I am testing a situation with shared CKRecords where the data in the CKRecord syncs fine, but the creatorUserRecordID.recordName and lastModifiedUserRecordID.recordName shows "defaultOwner" (which maps to the CKCurrentUserDefaultName constant) even though I made sure I edit the CKRecord value from a different iCloud account. In fact, on the CloudKit dashboard, it shows the correct user recordIDs in the metadata for the 'Created' and 'Modified' fields, but not in the CKRecord. I am mostly testing this on the iPhone simulator with the debugger attached. Is that a possible reason for this, or is there some other reason the lastModifiedUserRecordID is showing the value for 'CKCurrentUserDefaultName'? It would be pretty difficult to build in functionality to look up changes by a different userID if this is the case.
1
0
217
Jul ’25
Core Data stack in #Playground
I'm using the #Playground macro in Xcode 26.0, running on macOS 26.0. I can get the basics working, but I don't understand how it hooks into the rest of the app, like the App Delete or the Core Data stack. Do we have to create a new Core Data stack, like for SwiftUI Previews, or can it hook into the stack from the main app (if so, how)?
1
0
225
Jul ’25
UIToolbar size in iOS26
In my UIKit app, in my view controller, I have a toolbar at the bottom of the screen and a UITextView, and I need to get the size of the toolbar to calculate the correct keyboard intersection, and change my text view layout so that the text doesn't get obscured when the keyboard is shown on screen. It's been working fine till now, but with iOS26, I am running into an issue, because the toolbar size is completely different. For this code: NSInteger offset = (self.navigationController.isToolbarHidden == NO)? (self.navigationController.toolbar.frame.size.height): 0; iOS18 returns '49' iOS26 returns ''812'. This obviously throws off the calculations for keyboard avoidance. Is there a way to overcome this, other than ignoring or hard-coding toolbar height?
Topic: UI Frameworks SubTopic: UIKit
1
0
561
Sep ’25
NSSharingService with email for 3rd-party apps
I have a couple of questions about NSSharingService, specifically with NSSharingServiceNameComposeEmail:1) I use [NSSharingService sharingServiceNamed:NSSharingServiceNameComposeMessage], then set the correct parameters and call `performWithItems` on it. This works fine if the Mail app is configured to be the "Default email reader" in Mail.app's Preferences. If I change this to some of the other email clients I have, this doesn't work anymore. I have tried MS Outlook, Airmail and Unibox apps, and this doesn't work in any of them. Is this intentional? Does the sharing service with NSSharingServiceNameComposeMessage only work for Mail.app?2) If that isn't the case, and other apps can be responsible for composing emails as well, what does an app have to do to handle this? If I want to set myself as an email client app, and let others call ComposeMessage, what API should I implement? If anyone has an idea on how to do this, would really appreciate the help.Thanks.
Topic: UI Frameworks SubTopic: AppKit Tags:
3
1
2.3k
Feb ’23
Why do we need receipt validation for IAP?
Hi,I'm starting to work on adding a auto-renewable subscription in my app to unlock certain features. I understand the StoreKit and iTC details, but one thing that's not clear to me is *why* we need to do receipt validation for in-app purchases? There seems to be a lot of empasis on doing this, and it gets complicated because you need to either import different libraries to do this client-side (which isn't the recommended option) or do it server-side, which adds a lot of overhead. In my case, I don't have any server running at all, and my whole app relies on CloudKit instead. So I'm wondering why it's so essential in case of IAP. a) if it's for preventing piracy, shouldn't that apply to paid-apps as well? But no one talks about reciept validation for paid-up-front apps.b) when StoreKit's paymentQueue "updatedTransactions" delegate tells us that someone has purchased an IAP, is that something that can be spoofed? I would imagine not, and even so, this would only be possible with jailbroken devices. Is that what people are worried about? How much of a problem is this in the real world? c) is there certain information in the reciept that is essential for subscriptions to work correctly? In my mind, the simplest implementation would be this: display the IAP products, implement the storekit delegate to see when the user purchased the product and mark that user's CloudKit "User" record with the type and date of subscription (this can also be used to restore the IAP on another device) and unlock the features. When the next billing cycle comes, I can wait for StoreKit to tell me whether the user cancelled or continued the subscription, and lock/unlock the feature accordingly. I don't see the necessity of receipt validation in this case. But I might be wrong and misguided about my assumptions. Would love some comments about this.
15
2
12k
Jun ’21
Xcode Build Timing summary not visible
HiI'm trying to use Xcode's "Build With Timing Summary" feature. It kicks off a build, and I can see the new build in the Build Reports navigator, but when I look through All Messages in the build results, there is "Timing Summary" information. It just says "Build Success - <date> - 75 seconds", but there isn't a breakdown of the timing results.My target builds an iOS app with many extensions, so I can't post the whole logs here. But is there any reason why I can't find the timing results? I do have that older Xcode flag 'ShowBuildOperationDuration' which still works, but only gives the same overall build summary time, not a breakdown.
2
2
3.8k
Mar ’23
Unable to accept "Paid Applications Agreement"
Hi, When I login to App Store connect, I get a banner message saying "Review the updated Paid Applications Schedule": In order to update your existing apps, create new in-app purchases, and submit new apps to the App Store, the user with the Legal role (Account Holder) must review and accept the Paid Applications Schedule (Schedule 2 to the Apple Developer Program License Agreement) in the Agreements, Tax, and Banking module. When I click the link, select "View and Agree Terms", and select the checkbox and select the "Agree" button to accept the terms, I get an error message: We are currently unable to process your request. Please try again later. This has been happening for the past 2 days now. What should I try to do to overcome this problem? I'll file a bug with Apple, but it takes them many days to respond to these issues usually.
16
0
5.2k
Jan ’22
MailKit now in iOS16?
I'm confused about this ... the MailKit headers files seem to suggest that MailKit APIs are available for iOS16 now. But I haven't seen any documentation mention it, and you can't create a MailKit extension for iOS (using Xcode 14) like you can with macOS. So is it available to use in iOS or not? If so, how do we create an iOS target for the MailKit extension?
0
1
965
Jun ’22
macOS App Store receipt validation
Hi, I have a paid macOS app available in the Mac App Store for the past few years, and I'm looking into converting it into a freemium app. I wanted to add a check to see if the app was purchased legitimately or not, since I know there's a lot of pirated copies available on the internet. I just did some basic analytics with the app already on the store, the app receipt validation fails because there's no file found at the receipt URL location. I'm just doing this basic check and it fails for a lot of the cases ....     NSURL *receiptURL = [NSBundle mainBundle].appStoreReceiptURL;     BOOL exists = [[NSFileManager defaultManager] fileExistsAtPath:receiptURL.path isDirectory:nil]; Does this signify that the user has a non-AppStore copy of the app? Or could the receipt be missing for other legitimate reasons? Do I have to make a call to refresh the receipt to confirm this (as I would on iOS)? Again, this is for an existing app on the Mac App Store, not testing for sandbox users. Thanks.
0
1
789
Mar ’23
Removing dependencies for visionOS
Hi, My iOS app includes 4 dependencies added through SPM, and a xcframework file from an external source. When I build the iOS app for the visionOS simulator, it works fine, and it runs in the compatibility mode. When I try to build for the new visionOS SDK, I get build errors related to these external dependencies, like "When building for visionOS Simulator, no library for this platform was found ..." How do I remove these dependencies for just the visionOS SDK? Any help would be appreciated. Thanks.
1
1
2k
Jun ’23
Migrating custom intents to App Intents
Hi, I am trying to migrate my custom intents to App Intents, and was running into some issues. My current intentdefinitions file and all intent handling code are in a framework that is shared with my app target. I went through the migration assistant and added the App Intents codes directly to my main app target. When I run a shortcut with the App Intent, it doesn't work ... I get some messages in the console that say: Could not find an intent with identifier MyCustomAddContactIntent, mangledTypeName: Optional("") I guess the old custom intents and new App Intents should both live in the same package to see each other. In this case, I'm not sure if all the existing custom intents file and all the intents handler logic should be moved into the main app bundle (and removed from framework), or should I add the new App Intents handlers into the framework (in addition to the main app)? Also, will the custom framework even be needed or run in iOS16+? Thanks.
1
1
890
Sep ’24
ContactAccessButton and contactAccessPicker in UIKit
Hi, I am looking at the ContactAccessButton and contactAccessPicker functionality that's new in iOS18. I had a couple of questions about this: is this available through UIKit as well as SwiftUI, or is it a SwiftUI-only feature? is it going to be available on the Mac as well as iOS? Thanks.
Topic: UI Frameworks SubTopic: General
2
1
832
Jun ’24
SwiftUI: listSectionSeparator not working on macOS
Hi, When I use 'listSectionSeparator' on hide the section separator on a List 'section', it works as expected on iOS, but doesn't have any effect on macOS. Is that a known issue? Are there any workarounds for this? Here's a basic reproducible example: import SwiftUI struct TestItem: Identifiable, Hashable { let id = UUID() let itemValue: Int var itemString: String { get { return "test \(itemValue)" } } } struct TestListSelection: View { let testArray = [TestItem(itemValue: 1), TestItem(itemValue: 2), TestItem(itemValue: 3), TestItem(itemValue: 4)] @State private var selectedItem: TestItem? = nil var body: some View { List (selection: $selectedItem) { Section("Header") { ForEach (testArray, id: \.self) { item in Button { print("main row tapped for \(item.itemValue)") } label: { HStack { Text(item.itemString) Spacer() Button("Tap me") { print("button tapped") } .buttonStyle(.borderless) } } .buttonStyle(.plain) } } .listSectionSeparator(.hidden) // has no effect on macOS Section("2nd Header") { ForEach (testArray, id: \.self) { item in Text(item.itemString) } } .listSectionSeparator(.hidden) // has no effect on macOS } .listStyle(.plain) } } #Preview { TestListSelection() }
1
1
584
Sep ’24
Using AssistantEntity with existing AppEntities for iOS17
Hi, I have an existing app with AppEntities defined, that works on iOS16 and iOS17. The AppEntities also have EntityPropertyQuery defined, so they work as 'find intents'. I want to use the new @AssistantEntity on iOS18, while supporting the previous versions. What's the best way to do this? For e.g. I have a 'person' AppEntity: @available(iOS 16.0, macOS 13.0, watchOS 9.0, tvOS 16.0, *) struct CJLogAppEntity: AppEntity { static var defaultQuery = CJLogAppEntityQuery() .... } struct CJLogAppEntityQuery: EntityPropertyQuery { ... } How do I adopt this with @AssistantEntity(schema: .journal.entry) for iOS18, while maintaining compatibility with iOS16 and 17?
0
1
662
Sep ’24
App Groups and macOS 15
Hi, I just updated my machine to macOS 15, and while developing and running my app (with Xcode), I keep getting messages about my app "would like to access data from other apps". This happens even from Xcode Previews, so it's pretty annoying. My production app doesn't seem to be affected by this problem; the system prompt just pops when running the debug version. I came across something about App Groups in macOS and how something has changed in macOS15 regarding system permissions. I use the "group.xxx" prefix in my macOS app, without the team prefix. Is that the problem here? But why is my production app working fine, but the development app is triggering the prompt repeatedly? Would love any feedback or workarounds. Thanks.
7
1
996
Oct ’24
CloudKit: shared records creatorUserRecordID and lastModifiedUserRecordID
Hi, I am testing a situation with shared CKRecords where the data in the CKRecord syncs fine, but the creatorUserRecordID.recordName and lastModifiedUserRecordID.recordName shows "defaultOwner" (which maps to the CKCurrentUserDefaultName constant) even though I made sure I edit the CKRecord value from a different iCloud account. In fact, on the CloudKit dashboard, it shows the correct user recordIDs in the metadata for the 'Created' and 'Modified' fields, but not in the CKRecord. I am mostly testing this on the iPhone simulator with the debugger attached. Is that a possible reason for this, or is there some other reason the lastModifiedUserRecordID is showing the value for 'CKCurrentUserDefaultName'? It would be pretty difficult to build in functionality to look up changes by a different userID if this is the case.
Replies
1
Boosts
0
Views
217
Activity
Jul ’25
Core Data stack in #Playground
I'm using the #Playground macro in Xcode 26.0, running on macOS 26.0. I can get the basics working, but I don't understand how it hooks into the rest of the app, like the App Delete or the Core Data stack. Do we have to create a new Core Data stack, like for SwiftUI Previews, or can it hook into the stack from the main app (if so, how)?
Replies
1
Boosts
0
Views
225
Activity
Jul ’25
UIToolbar size in iOS26
In my UIKit app, in my view controller, I have a toolbar at the bottom of the screen and a UITextView, and I need to get the size of the toolbar to calculate the correct keyboard intersection, and change my text view layout so that the text doesn't get obscured when the keyboard is shown on screen. It's been working fine till now, but with iOS26, I am running into an issue, because the toolbar size is completely different. For this code: NSInteger offset = (self.navigationController.isToolbarHidden == NO)? (self.navigationController.toolbar.frame.size.height): 0; iOS18 returns '49' iOS26 returns ''812'. This obviously throws off the calculations for keyboard avoidance. Is there a way to overcome this, other than ignoring or hard-coding toolbar height?
Topic: UI Frameworks SubTopic: UIKit
Replies
1
Boosts
0
Views
561
Activity
Sep ’25
NSSharingService with email for 3rd-party apps
I have a couple of questions about NSSharingService, specifically with NSSharingServiceNameComposeEmail:1) I use [NSSharingService sharingServiceNamed:NSSharingServiceNameComposeMessage], then set the correct parameters and call `performWithItems` on it. This works fine if the Mail app is configured to be the "Default email reader" in Mail.app's Preferences. If I change this to some of the other email clients I have, this doesn't work anymore. I have tried MS Outlook, Airmail and Unibox apps, and this doesn't work in any of them. Is this intentional? Does the sharing service with NSSharingServiceNameComposeMessage only work for Mail.app?2) If that isn't the case, and other apps can be responsible for composing emails as well, what does an app have to do to handle this? If I want to set myself as an email client app, and let others call ComposeMessage, what API should I implement? If anyone has an idea on how to do this, would really appreciate the help.Thanks.
Topic: UI Frameworks SubTopic: AppKit Tags:
Replies
3
Boosts
1
Views
2.3k
Activity
Feb ’23
Why do we need receipt validation for IAP?
Hi,I'm starting to work on adding a auto-renewable subscription in my app to unlock certain features. I understand the StoreKit and iTC details, but one thing that's not clear to me is *why* we need to do receipt validation for in-app purchases? There seems to be a lot of empasis on doing this, and it gets complicated because you need to either import different libraries to do this client-side (which isn't the recommended option) or do it server-side, which adds a lot of overhead. In my case, I don't have any server running at all, and my whole app relies on CloudKit instead. So I'm wondering why it's so essential in case of IAP. a) if it's for preventing piracy, shouldn't that apply to paid-apps as well? But no one talks about reciept validation for paid-up-front apps.b) when StoreKit's paymentQueue "updatedTransactions" delegate tells us that someone has purchased an IAP, is that something that can be spoofed? I would imagine not, and even so, this would only be possible with jailbroken devices. Is that what people are worried about? How much of a problem is this in the real world? c) is there certain information in the reciept that is essential for subscriptions to work correctly? In my mind, the simplest implementation would be this: display the IAP products, implement the storekit delegate to see when the user purchased the product and mark that user's CloudKit "User" record with the type and date of subscription (this can also be used to restore the IAP on another device) and unlock the features. When the next billing cycle comes, I can wait for StoreKit to tell me whether the user cancelled or continued the subscription, and lock/unlock the feature accordingly. I don't see the necessity of receipt validation in this case. But I might be wrong and misguided about my assumptions. Would love some comments about this.
Replies
15
Boosts
2
Views
12k
Activity
Jun ’21
Xcode Build Timing summary not visible
HiI'm trying to use Xcode's "Build With Timing Summary" feature. It kicks off a build, and I can see the new build in the Build Reports navigator, but when I look through All Messages in the build results, there is "Timing Summary" information. It just says "Build Success - <date> - 75 seconds", but there isn't a breakdown of the timing results.My target builds an iOS app with many extensions, so I can't post the whole logs here. But is there any reason why I can't find the timing results? I do have that older Xcode flag 'ShowBuildOperationDuration' which still works, but only gives the same overall build summary time, not a breakdown.
Replies
2
Boosts
2
Views
3.8k
Activity
Mar ’23
Unable to accept "Paid Applications Agreement"
Hi, When I login to App Store connect, I get a banner message saying "Review the updated Paid Applications Schedule": In order to update your existing apps, create new in-app purchases, and submit new apps to the App Store, the user with the Legal role (Account Holder) must review and accept the Paid Applications Schedule (Schedule 2 to the Apple Developer Program License Agreement) in the Agreements, Tax, and Banking module. When I click the link, select "View and Agree Terms", and select the checkbox and select the "Agree" button to accept the terms, I get an error message: We are currently unable to process your request. Please try again later. This has been happening for the past 2 days now. What should I try to do to overcome this problem? I'll file a bug with Apple, but it takes them many days to respond to these issues usually.
Replies
16
Boosts
0
Views
5.2k
Activity
Jan ’22
MailKit now in iOS16?
I'm confused about this ... the MailKit headers files seem to suggest that MailKit APIs are available for iOS16 now. But I haven't seen any documentation mention it, and you can't create a MailKit extension for iOS (using Xcode 14) like you can with macOS. So is it available to use in iOS or not? If so, how do we create an iOS target for the MailKit extension?
Replies
0
Boosts
1
Views
965
Activity
Jun ’22
macOS App Store receipt validation
Hi, I have a paid macOS app available in the Mac App Store for the past few years, and I'm looking into converting it into a freemium app. I wanted to add a check to see if the app was purchased legitimately or not, since I know there's a lot of pirated copies available on the internet. I just did some basic analytics with the app already on the store, the app receipt validation fails because there's no file found at the receipt URL location. I'm just doing this basic check and it fails for a lot of the cases ....     NSURL *receiptURL = [NSBundle mainBundle].appStoreReceiptURL;     BOOL exists = [[NSFileManager defaultManager] fileExistsAtPath:receiptURL.path isDirectory:nil]; Does this signify that the user has a non-AppStore copy of the app? Or could the receipt be missing for other legitimate reasons? Do I have to make a call to refresh the receipt to confirm this (as I would on iOS)? Again, this is for an existing app on the Mac App Store, not testing for sandbox users. Thanks.
Replies
0
Boosts
1
Views
789
Activity
Mar ’23
Removing dependencies for visionOS
Hi, My iOS app includes 4 dependencies added through SPM, and a xcframework file from an external source. When I build the iOS app for the visionOS simulator, it works fine, and it runs in the compatibility mode. When I try to build for the new visionOS SDK, I get build errors related to these external dependencies, like "When building for visionOS Simulator, no library for this platform was found ..." How do I remove these dependencies for just the visionOS SDK? Any help would be appreciated. Thanks.
Replies
1
Boosts
1
Views
2k
Activity
Jun ’23
Migrating custom intents to App Intents
Hi, I am trying to migrate my custom intents to App Intents, and was running into some issues. My current intentdefinitions file and all intent handling code are in a framework that is shared with my app target. I went through the migration assistant and added the App Intents codes directly to my main app target. When I run a shortcut with the App Intent, it doesn't work ... I get some messages in the console that say: Could not find an intent with identifier MyCustomAddContactIntent, mangledTypeName: Optional("") I guess the old custom intents and new App Intents should both live in the same package to see each other. In this case, I'm not sure if all the existing custom intents file and all the intents handler logic should be moved into the main app bundle (and removed from framework), or should I add the new App Intents handlers into the framework (in addition to the main app)? Also, will the custom framework even be needed or run in iOS16+? Thanks.
Replies
1
Boosts
1
Views
890
Activity
Sep ’24
ContactAccessButton and contactAccessPicker in UIKit
Hi, I am looking at the ContactAccessButton and contactAccessPicker functionality that's new in iOS18. I had a couple of questions about this: is this available through UIKit as well as SwiftUI, or is it a SwiftUI-only feature? is it going to be available on the Mac as well as iOS? Thanks.
Topic: UI Frameworks SubTopic: General
Replies
2
Boosts
1
Views
832
Activity
Jun ’24
SwiftUI: listSectionSeparator not working on macOS
Hi, When I use 'listSectionSeparator' on hide the section separator on a List 'section', it works as expected on iOS, but doesn't have any effect on macOS. Is that a known issue? Are there any workarounds for this? Here's a basic reproducible example: import SwiftUI struct TestItem: Identifiable, Hashable { let id = UUID() let itemValue: Int var itemString: String { get { return "test \(itemValue)" } } } struct TestListSelection: View { let testArray = [TestItem(itemValue: 1), TestItem(itemValue: 2), TestItem(itemValue: 3), TestItem(itemValue: 4)] @State private var selectedItem: TestItem? = nil var body: some View { List (selection: $selectedItem) { Section("Header") { ForEach (testArray, id: \.self) { item in Button { print("main row tapped for \(item.itemValue)") } label: { HStack { Text(item.itemString) Spacer() Button("Tap me") { print("button tapped") } .buttonStyle(.borderless) } } .buttonStyle(.plain) } } .listSectionSeparator(.hidden) // has no effect on macOS Section("2nd Header") { ForEach (testArray, id: \.self) { item in Text(item.itemString) } } .listSectionSeparator(.hidden) // has no effect on macOS } .listStyle(.plain) } } #Preview { TestListSelection() }
Replies
1
Boosts
1
Views
584
Activity
Sep ’24
Using AssistantEntity with existing AppEntities for iOS17
Hi, I have an existing app with AppEntities defined, that works on iOS16 and iOS17. The AppEntities also have EntityPropertyQuery defined, so they work as 'find intents'. I want to use the new @AssistantEntity on iOS18, while supporting the previous versions. What's the best way to do this? For e.g. I have a 'person' AppEntity: @available(iOS 16.0, macOS 13.0, watchOS 9.0, tvOS 16.0, *) struct CJLogAppEntity: AppEntity { static var defaultQuery = CJLogAppEntityQuery() .... } struct CJLogAppEntityQuery: EntityPropertyQuery { ... } How do I adopt this with @AssistantEntity(schema: .journal.entry) for iOS18, while maintaining compatibility with iOS16 and 17?
Replies
0
Boosts
1
Views
662
Activity
Sep ’24
App Groups and macOS 15
Hi, I just updated my machine to macOS 15, and while developing and running my app (with Xcode), I keep getting messages about my app "would like to access data from other apps". This happens even from Xcode Previews, so it's pretty annoying. My production app doesn't seem to be affected by this problem; the system prompt just pops when running the debug version. I came across something about App Groups in macOS and how something has changed in macOS15 regarding system permissions. I use the "group.xxx" prefix in my macOS app, without the team prefix. Is that the problem here? But why is my production app working fine, but the development app is triggering the prompt repeatedly? Would love any feedback or workarounds. Thanks.
Replies
7
Boosts
1
Views
996
Activity
Oct ’24