In-App purchases Rejected

'Guideline 2.1 - Performance - App Completeness' - "...could not be found in the submitted binary."

I have checked with internal and external testers and my devices and simulators, everyone sees the in app purchases but I just had my submitted rejected for the second time with the comment that these in-app none-consumable purchases cannot be found with the submitted binary.

I even attached a slow step by step screen recording for the review reply after the first rejection showing how to reach the purchasable packs by navigating through only 3 buttons:

"How to access the purchase flow:

  1. Launch the app
  2. Tap the bottom-center Settings button (icon: switch.2)
  3. Tap “Customisation gallery”
  4. Scroll to find any pack listed above
  5. Tap the pack price chip
  6. Tap “Buy pack – [price]” to start the StoreKit purchase flow"

I also attached a clear image along with detailed instruction (same as above) for the Review Information. and the second rejection was received today for the same reason.

I'm being guided to the localization 'Developer Action Needed'. I'm not sure what more can be done? I feel like my review replies aren't even looked at.

In-App purchases Rejected
 
 
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