I am trying to grant Input Monitoring permission using MDM (Mobile Device Management), but I am facing issues. While I am able to deny the permission, I am unable to grant it.
In some profile configurator tools, I noticed a note stating:
"Allows the application to use CoreGraphics and HID APIs to listen to (receive) CGEvents and HID events from all processes. Access to these events cannot be given in a profile; it can only be denied."
This seems to suggest that granting Input Monitoring permission via an MDM profile may not be possible.
Has anyone successfully granted Input Monitoring permission using MDM, or is there an alternative way to achieve this on managed macOS devices?
General
RSS for tagExplore best practices for creating inclusive apps that cater to users with diverse abilities
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Should I allow the CIJSULAgent to find devices on local network?
At present, in iOS, if using the in-house app, there may be crashes in the new iOS 18.3 and later versions, but it works normally on other phones and the certificate is not problematic.
A total of 3 machines were found, and there was no pattern between the machines and the system, with different models and versions.
We tested it on a machine that crashes, but the app downloaded from the store doesn't. If the same app is packaged and installed directly in the development tool, it will crash. Is this related to compatibility with the new version of IOS?
Is there a solution? Do others also have relevant situations?
Topic:
Accessibility & Inclusion
SubTopic:
General
I have subscribed to the developer program, but it’s already been a day and it still shows “is not enrolled in the Apple Developer Program.”
Topic:
Accessibility & Inclusion
SubTopic:
General
I have a TabView with a sample tabItem as follows:
.tabItem {
Label ("Import", systemImage:"doc.on.doc")
.accessibilityLabel("Import Text")
}
But accessibility settings for large display size on does not seem to work, nor do dynamic font sizes:
.tabItem {
Label ("Import", systemImage:"doc.on.doc")
.font(.largeTitle)
.accessibilityLabel("Import Text")
}
The tabItems appear as a fixed size. The tab contents scale well, so this does not look pleasant at all.
Is this a known bug in SwiftUI?
Topic:
Accessibility & Inclusion
SubTopic:
General
i would like to ask what are the new touchpad shortcuts in the latest os for ipad using a trackpad. The three fingers swipe to the right and left seemed to be removed. Thank you
Hi everybody,
I'm trying to build a QR-Code Scanner and Generator App for IOS.
Whenever I try to implement the camera the app crashes with this comment:
This app has crashed because it attempted to access privacy-sensitive data without a usage description. The app's Info.plist must contain an NSCameraUsageDescription key with a string value explaining to the user how the app uses this data.
I tried to reduce the app to the minimum of nothing but camera with the same result.
Any ideas?
Tank you and
best Regards
Horst Schippers
Topic:
Accessibility & Inclusion
SubTopic:
General
I am registering my startup for an Apple Developer Account so that we can put our app on the App Store. I do not want use my personal Apple ID's payment to pay the $99 annual fee. How can I change the payment method so that I can continue with my enrollment?
I have a Twitter account that I registered with Apple id and I still don't know the PIN and I'm having a problem with it knowing the PIN I need help
privaterelay.appleid.com
Topic:
Accessibility & Inclusion
SubTopic:
General
Please excuse me if this is obvious. I'm new to Apple development.
Is there a SwiftUI Accessibility Inspector? I run the standard one, in Xcode 26b3, and it shows me warnings for things that I didn't create in SwiftUI. I presume that "SwiftUI" is primarily implemented using macros and that these things are either generated or boilerplate lower-level things. But if so, then why would they trip Accessibility Inspector warnings? Is there something I can do from SwiftUI to clear them?
Or... is there a demangler somewhere that will translate from these names into something this human might recognize?
I'm targeting macos, btw, if that makes any difference.
Topic:
Accessibility & Inclusion
SubTopic:
General
Hi! I have noticed a few glitches as well as some overall unfortunate cons with the assistive access mode.
Alarms, timers, stopwatch, etc. do not sound or alert. However, I have an infant monitor app and I do get that sound alert so I know it is possible.. do I need to download a separate alarm app for it to work?
Cannot make FaceTime calls with favorite contacts.
Find My iPhone cannot jump to the maps app.
Camera cannot zoom in or out.
Photos cannot be deleted, edited, or shared in a shared album in the photos app.
Photos/videos cannot be sent in messages.
Spotify cannot be accessed from the lock screen.
Apps do not stay open if you lock the phone screen or leave it on too long without touching the screen (auto locks).
There is no flashlight option. I downloaded an app to have this feature but without being touched the screen will lock which shuts off the flashlight feature in the app until I unlock the phone again.
I am testing the accessibility feature available in the Settings app called "Speak Screen". The help text in the Setting app states that swiping down with two fingers will cause the screen content to be spoken. However, I've been unable to get this feature to work. Every time I try the double finger swipe down, it behaves the same as the single finger swipe down gesture. Usually this manifests as making scroll views bounce.
I've tried toggling the feature on and off, turning off Reachability, and rebooting my phone, but I can't get the speak screen gesture to work. If I access the speak screen feature from the "Speech Controller" button, then the screens content is spoken, as expected, so I know the feature is enabled. It's just the gesture that doesn't work.
Is there something else I need to do to get this gesture to work? I don't want to tell my users to turn this feature on if I can't verify that the gesture will work with my app.
In our application we are using a pop over view and we have enabled the accessibility VoiceOver, When user navigating inside the popover and reached to the last element that time with the right swipe we need to dismiss the popover.
Hello
I tried implementing the ASAM for macOS as per apple guidelines with configuration profile mentioned here but didn't had any success.
Then Apple suggested to use requestGuidedAccessSession in macOS but that is only supported in macOS Catalyst but that also didn't work with valid config profiles too.
Did anyone get success with ASAM mode without assessment entitltlement?
Topic:
Accessibility & Inclusion
SubTopic:
General
While editing the search text using the external keyboard (with VoiceOver on), if I try to navigate the to List using the keyboard, the focus jumps back to the search field immediately, preventing selection of list items. It's important to note that the voiceover navigation alone without a keyboard works as expected.
It’s as if the List never gains focus—every attempt to move focus lands back on the search field.
The code:
struct ContentView: View {
@State var searchText = ""
let items = ["Apple", "Banana", "Cherry", "Date", "Elderberry", "Fig", "Grape"]
var filteredItems: [String] {
if searchText.isEmpty {
return items
} else {
return items.filter { $0.localizedCaseInsensitiveContains(searchText) }
}
}
var body: some View {
if #available(iOS 16.0, *) {
NavigationStack {
List(filteredItems, id: \.self) { item in
Text(item)
}
.navigationTitle("Fruits")
.searchable(text: $searchText)
}
} else {
NavigationView {
List(filteredItems, id: \.self) { item in
Text(item)
}
.navigationTitle("Fruits")
.searchable(text: $searchText)
}
}
}
}
Hi everyone,
I’m developing a React Native iOS app that includes a custom keyboard extension for sending stickers across apps. The project builds successfully, and the main app installs fine on my test device.
However, I’m not seeing the keyboard extension appear under Settings → General → Keyboard → Keyboards → Add New Keyboard, which means I can’t activate it or grant access. At this point, I’m not even sure if the extension is actually being installed on the device along with the main app.
Here’s what I’ve done so far. I created a Keyboard Extension target in Xcode, set the correct bundle identifiers and provisioning profiles, and enabled “Requests Open Access” in the extension’s Info.plist. I built and installed the app on a physical device rather than the simulator to ensure proper testing.
My main questions are: how can I confirm that the extension is being installed on the device, and if it isn’t, what might prevent it from installing even though the build completes successfully?
Any insights, troubleshooting steps, or guidance would be greatly appreciated.
Hello,
I’m in the process of enrolling my business (Carzo Rent A Car, Prishtine, Kosovo) in the Apple Developer Program, but I have been waiting for my D-U-N-S number to be issued.
I submitted the request to Dun & Bradstreet on July 28, 2025 (Case #9142648) and have only received a system-generated email with a tracking ID (#9086421). There has been no further update.
My questions are:
Is there a way for Apple to expedite or provisionally approve my enrollment while the D-U-N-S number is pending?
How long does Apple typically wait for D&B updates before the enrollment is affected?
Are there any alternative steps I can take to avoid further delays?
Thank you for your guidance.
Topic:
Accessibility & Inclusion
SubTopic:
General
Request: Name Recognition → Shortcut for SOS Flashlight + Vibration
Right now, iOS Name Recognition works, but all I can do is flash the tiny notification light. It would be much more useful if Name Recognition could trigger a Shortcut. That way, I could set it to flash the flashlight in an SOS pattern and vibrate, making the alert impossible to miss.
I tried using Custom Alarm, but it won’t let me record my spoken name, so it doesn’t really solve the problem. If Apple allowed Name Recognition to trigger Shortcuts — or expanded “Custom” to support names/words — this would open up far more practical, real-world alerts.
Topic:
Accessibility & Inclusion
SubTopic:
General
Accessibility Voiceover is not treating navigation bar left button as first focused element.
If we navigate from A->B then the focus is going to first element inside the B view not to the back button or B view's navigation title.
If we post accessibility notification, in onAppear of B, focus is not shifting. but it will read back button first, and then read the B view's content item. it does't focus to back button in swiftUI.
how should I do? if I want to focus on the navigation item back button or navigation title.
my understanding is the system prioritizes the first focusable element in the view hierarchy. but The navigation bar (including the close button and title) is managed separately by the system. It is not part of the main view hierarchy, so it does not automatically receive focus unless explicitly set. if my thoughts are right, it seems a little strange.
Why did you design it this way? Can you tell me your thinking?
Thanks
I have a TextField and entered for example "sg?!". At the TextField I set the modifier speechAlwaysIncludesPunctuation(). But when I activate VoiceOver the content of TextField is reading. The special characters don't read out.
How can I fix this?