Delve into the world of built-in app and system services available to developers. Discuss leveraging these services to enhance your app's functionality and user experience.

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Deeplink between two standalone watchos App
I have two standalone app written for watchos (standalone). One to authenticate and one for connectivity to real-world devices. The connectivity app uses the authentication app before every action, Im testing this with two xcode projects I have created and tried different things ended up with this error. authapp://authenticate?callback=linkingapp://callback -[SPApplicationDelegate extensionConnection:openSystemURL:]:2418: URL with scheme "authapp" not supported how to get the url scheme working? Tested this in simulator and real device. info.plist and AppDelegate files are placed in both apps.
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1.1k
Feb ’25
Intermittent White Screen Issue on iOS 18.1.1 for a Hybrid Shopping App
Hello everyone, I’m running an Objective-C–based hybrid (native + web) shopping application and encountering a recurring issue on devices running iOS 18.1.1: When the app launches, it only shows a white screen with the native frame visible—no web content loads. Restarting or reinstalling the app doesn’t help. In one instance, toggling Airplane Mode on and off brought the app back to normal, but this workaround isn’t consistent. There are no crash logs, so we can’t determine if it’s caused by a network error, cache conflict, or an OS-level bug. So far, we have only seen this issue on iOS 18.1.1 devices. Because our app is a shopping platform, this significantly impacts users. Questions: Could this be related to a known bug or limitation in iOS 18.1.1? Are there recommended diagnostic steps or workarounds for a hybrid app that shows a white screen without generating crash logs? Which additional details (e.g., system logs, network traces, device configurations) might help isolate the cause? Any insights or suggestions would be greatly appreciated. Thank you in advance!
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Feb ’25
Using Flutter with CallKit
When using CallKit in my flutter app audio(both mic and speaker) stop working. When not using call kit to answer calls the app work fine. I am using the flutter flutter_callkit_incoming to use callkit and flutter_webrtc for the telephony. Flutter_callkit_incoming has some boilerplate code code include sections to uncomment when using webrtc and I have seen multiple fixes to suggest to make sure the to configure sharedAudioSession before the callkit is sent. Neither of this approaches seemed to have worked.
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Feb ’25
DeviceActivityMonitor.intervalDidEnd never getting called
I'm trying to build an app with a DeviceActivityMonitor extension that executes some code after 15 minutes. I can confirm that the extension is set up correctly and that intervalDidStart is executed, but for some reason the intervalDidEnd method never gets called. What I'm doing in both is just registering a local notification. class DeviceActivityMonitorExtension: DeviceActivityMonitor { let store = ManagedSettingsStore() override func intervalDidStart(for activity: DeviceActivityName) { createPushNotification( title: "Session activated!", body: "" ) super.intervalDidStart(for: activity) } override func intervalDidEnd(for activity: DeviceActivityName) { createPushNotification( title: "Session ended", body: "" ) super.intervalDidEnd(for: activity) } private func createPushNotification(title: String, body: String) { let content = UNMutableNotificationContent() content.title = title content.body = body // Configure the recurring date. var dateComponents = Calendar.current.dateComponents([.era, .year, .month, .day, .hour, .minute, .second], from: Date().addingTimeInterval(1.0)) dateComponents.calendar = Calendar.current dateComponents.timeZone = TimeZone.current // Create the trigger as a repeating event. let trigger = UNCalendarNotificationTrigger(dateMatching: dateComponents, repeats: false) let uuidString = UUID().uuidString let request = UNNotificationRequest(identifier: uuidString, content: content, trigger: trigger) // Schedule the request with the system. let notificationCenter = UNUserNotificationCenter.current() notificationCenter.add(request) } } And this is the method that is starting the monitoring session: @objc public static func startSession() -> String? { // Calculate start and end times let center = DeviceActivityCenter() let minutes = 15 let startDate = Date().addingTimeInterval(1) guard let endDate = Calendar.current.date(byAdding: .minute, value: minutes, to: startDate) else { return "Failed to create end date?" } // Create date components and explicitly set the calendar and timeZone let startComponents = Calendar.current.dateComponents([.era, .year, .month, .day, .hour, .minute, .second], from: startDate) let endComponents = Calendar.current.dateComponents([.era, .year, .month, .day, .hour, .minute, .second], from: endDate) // Create schedule let schedule = DeviceActivitySchedule( intervalStart: startComponents, intervalEnd: endComponents, repeats: false ) print("Now", Date()) print("Start", startDate, startComponents) print("End", endDate, endComponents) print(schedule.nextInterval) do { // Use a consistent activity name for our simple implementation let activity = DeviceActivityName("SimpleSession") try center.startMonitoring(activity, during: schedule) return nil } catch { return "Failed to start monitoring: \(error)" } } I can confirm my dates & date components make sense with the 4 print statements. Here is the output: Now 2025-02-12 04:21:32 +0000 Start 2025-02-12 04:21:33 +0000 era: 1 year: 2025 month: 2 day: 11 hour: 20 minute: 21 second: 33 isLeapMonth: false End 2025-02-12 04:36:33 +0000 era: 1 year: 2025 month: 2 day: 11 hour: 20 minute: 36 second: 33 isLeapMonth: false Optional(2025-02-12 04:21:33 +0000 to 2025-02-12 04:36:33 +0000) I get the Session activated! notification but never get the Session ended notification. Half an hour later, I've tried debugging the DeviceActivityCenter by printing out the activities property and can see that it is still there. When I try to print out the nextInterval property on the schedule object i get from calling center.schedule(for:), it returns nil. I'm running this on an iPhone 8 testing device with developer mode enabled. It has iOS 16.7.10. I'm totally lost as to how to get this to work.
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Feb ’25
Error while validating the mobile app
The errors below pop up when I validate or distribute the mobile app; this error happens with the upgraded Xcode version. I have Xcode 16.2, and the minimum target deployment is 14.0. Please help me to resolve these errors. build was successful, I can launch my application from the simulator Validation failed Invalid Bundle. The bundle .app/Frameworks/hermes.framework does not support the minimum OS Version specified in the Info.plist. (ID: ee79350d-249e-4101-89fe-e41b2620f4d6) Validation failed Missing Info.plist value. A value for the key 'MinimumOSVersion' in bundle .app/Frameworks/hermes.framework is required. (ID: b0f58cd5-2c72-437b-98c9-1b2b4122c203) Validation failed Invalid MinimumOSVersion. Apps that only support 64-bit devices must specify a deployment target of 8.0 or later. MinimumOSVersion in ‘.app/Frameworks/hermes.framework' is ''. (ID: c2a6247f-21d6-438f-b52f-572425b7aa65)
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Feb ’25
Live caller id lookup - Which secret key is used for PIR database HE encryption on test env
Hi, I'm trying to setup PIR service for live caller id lookup (in python but based on swift example: https://github.com/apple/live-caller-id-lookup-example). The swift example provides utilities for database setup and encryption, but I can't find any specification about which key is used for database encryption and how the ios system knows about this key in order to be able to construct the PIR requests. So my question is how does the PIR service communicate the secret key to ios system or vice versa? (specific to the test environment, before onboarding)
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285
Feb ’25
iOS app not getting killed after removing from app stack manually.
I am having an app in which we are using NEHotspotHelper to detect wifi changes. when I try to kill the app and network change detected, we are seeing logs in NEHotspotHelper* module and after that we are able see the logs indicating app launched in background. [Application] application(_:didFinishLaunchingWithOptions:), UIApplicationState: 2 But when I checked in the app stack, I couldn't find the app. Then I clicked icon to launch the app, it launched without splash screen as if it came from background. Need your support to understand this is expected behaviour.
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Feb ’25
Interactive Widget: unable to reload timeline from AppIntent
My app features two kinds of widgets, let's call them kind A and kind B. I have both A and B widgets on my Home Screen. When I tap the button on widget A (associated with App Intent), I expect widget B to also reload. However, if you call WidgetCenter.shared.reloadAllTimelines() inside the perform() method of the AppIntent, the timeline of widget B does not reload immediately. This issue only occurs on a physical device and is not consistently reproducible. On a simulator, however, widget B reloads as expected. FB13152293
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1.2k
Feb ’25
Filtering MMS Messages with Multimedia Content (Images, Videos, etc.)
Hi Apple Developer, I’m working on a message-filtering application and reviewing Apple's documentation on message filtering. The documentation clearly states that MMS messages can be filtered. (https://developer.apple.com/documentation/identitylookup/sms-and-mms-message-filtering) When we refer to MMS, it includes images, short videos, and other supported multimedia formats. However, the ILMessageFilterQueryRequest only provides the message body as a String, meaning we can access text and links but not images or other media files. Could you please confirm whether Apple allows third-party applications to access multimedia content sent from unknown numbers? Looking forward to your quick response. Thanks, Rijul Singhal
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Feb ’25
Universal Links are not working
I have an iOS app where the universal links are not working. Basically, I have double-checked the AASA file, and it's formatted correctly. It's in the right location .well-known subdirectory. I have checked other things as well. For my app, if the user has forgotten their password, they click on the Forgot Password option, which sends them an email, after which they click on a link; the link should open the iOS app, but is instead opening up the web browser. The format of the link matches the formatting in the AASA file. As well, I've checked associated domains as well. Using Postman, I can see that the AASA file is accessible. I have a feeling that the iOS app cannot fetch the AASA file, as I don't see any relevant swcd logs. My AASA file is located at: https://www.COMPANY_NAME.ca/.well-known/apple-app-site-association Please advise.
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1k
Feb ’25
Request Array with AppIntent
Hi everyone, i'm trying to request in a AppIntent an array of strings. But I want to give the user the chance to add more than one String. Yet, I do it so: import AppIntent struct AddHomework: AppIntent { // some Parameters @Parameter(title: "Tasks") var tasks: [String]? @Parameter(title: "New Task") //Only for the special request var input: String? private func collectTasks() async throws -> [String] { var collectedTasks: [String] = tasks ?? [] while true { if !collectedTasks.isEmpty { let addMore = try await $input.requestConfirmation(for: "Möchtest du noch eine Aufgabe hinzufügen?") if !addMore { break } } let newTask = try await $input.requestValue("Please enter your task:") collectedTasks.append(newTask) } return collectedTasks } @MainActor func perform() async throws -> some IntentResult { let finalTasks = try await collectTasks() // some more code return .result() } } But this is not working. The Shortcut is ending without requesting anything. But it is not crashing. I would thankfully for some help.
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322
Feb ’25
Request array with AppIntents
Hi, I’m trying to get an array of strings from the user using AppIntents, but I’m encountering an issue. The shortcut ends without prompting the user for input or saving the value, though it doesn’t crash. I need to get the user to input multiple tasks in an array, but the current approach isn’t working as expected. Here’s the current method I’m using: // Short code snippet showing the current method private func collectTasks() async throws -> [String] { var collectedTasks: [String] = tasks ?? [] while true { if !collectedTasks.isEmpty { let addMore = try await $input.requestConfirmation("Would you like to add another task?") if !addMore { break } } let newTask = try await $input.requestValue("Please enter a task:") collectedTasks.append(newTask) } return collectedTasks } The Call func perform() async throws -> some IntentResult { let finalTasks = try await collectTasks() // Some more Code } Any advice or suggestions would be appreciated. Thanks in advance!
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323
Feb ’25
Car play mirroring with flexy limitation and what about new Gen. of Carplay that gonna launch end of this year?
right now it looks like the app type must follow the guidelines like Messenger app, Navigate app, and Music app only. What about the Automotive app itself, What is the flexibility of it? We have an app for service cars for one brand (officially)(car users around 1m+). but we looking to merge the experience between outside the car and inside the car. Can we top up some features on the app to share some information that is a part of the car like trip calculation or car info display on the screen? or services time to notice them? And following that question can we know about the exact spot or brief from Apple car play for now and next-gen? Or can we work with your team closely as a partner? to make things happen and develop it to be a flagship product, we can share some data and talk about it with real insight.
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324
Feb ’25
CarKeyRemoteControlSession always returning empty
We are developing an iOS app to connect to vehicles and trigger predefined vehicle controls (door lock/unlock) via the Digital Key framework. We are currently blocked on several aspects and would appreciate your expertise to clarify the following queries. How can we list down connected vehicle information? What is the method to retrieve connection status? How can we perform vehicle control actions (e.g., door lock/unlock)? STEPS TO REPRODUCE Starting the CarKeyRemoteControlSession to Fetch Vehicle Reports Currently, we are using the following API to start a CarKeyRemoteControlSession: open class func start( delegate: any CarKeyRemoteControlSessionDelegate, subscriptionRange subscriptionFunctionIDRange: ClosedRange? = nil, with delegateCallbackQueue: DispatchQueue? = nil ) async throws -> CarKeyRemoteControlSession After successfully creating the session, we check for vehicle reports using the vehicleReports property of CarKeyRemoteControlSession: public var vehicleReports: [VehicleReport] { get throws }
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255
Feb ’25
Universal link not working
I’m seeking guidance on an issue with my iOS app’s universal link for email verification. The link successfully opens my app, but the verification logic never runs. Here is my setup and the problem details: Associated Domains & AASA I have Associated Domains set to applinks:talkio.me in Xcode. The AASA file is located at https://talkio.me/.well-known/apple-app-site-association with the following contents: { "applinks": { "apps": [], "details": [ { "appID": "VMCWZ2A2KQ.com.elbaba.Flake2", "paths": [ "/verify*" ] } ] } } The direct link we send in the email looks like: https://talkio.me/verify?mode=verifyEmail&oobCode=XYZ&apiKey=ABC When tapped, the app launches, but the universal link handler code below never logs the URL nor triggers the verifyEmailUsing logic. SceneDelegate Logic In my SceneDelegate.swift, I handle universal links in both scene(:willConnectTo:options:) and scene(:continue:userActivity:restorationHandler:): func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { // ... if let urlContext = connectionOptions.urlContexts.first { let url = urlContext.url print("SceneDelegate: App launched with URL: (url.absoluteString)") handleUniversalLink(url: url) } } func scene(_ scene: UIScene, continue userActivity: NSUserActivity, restorationHandler: @escaping ([UIUserActivityRestoring]?) -> Void) -> Bool { print("⚠️ scene(_:continue:) got called!") guard let url = userActivity.webpageURL else { print("No webpageURL in userActivity.") return false } print("SceneDelegate: Universal Link => (url.absoluteString)") handleUniversalLink(url: url) return true } private func handleUniversalLink(url: URL) { let urlString = url.absoluteString if let oobCode = getQueryParam(urlString, named: "oobCode") { verifyEmailUsing(oobCode) } else { print("No oobCode found => not a verify link.") } } // ... Expected Log: SceneDelegate: App launched with URL: https://talkio.me/verify?mode=verifyEmail&oobCode=XYZ&apiKey=ABC However, I only see: SceneDelegate: sceneDidBecomeActive called No mention of the universal link is printed. Result: The app opens on tapping the link but does not call handleUniversalLink(...). Consequently, Auth.auth().checkActionCode(oobCode) and Auth.auth().applyActionCode(oobCode) are never triggered. What I Tried: Verified the AASA file is served over HTTPS, with content type application/json. Reinstalled the app to refresh iOS’s associated domain cache. Confirmed my Team ID (VMCWZ2A2KQ) and Bundle ID (com.elbaba.Flake2) match in the app’s entitlements. Confirmed the link path "/verify*" matches the link structure in emails. Despite these checks, the universal link logic is not invoked. Could you help me identify why the link is not recognized as a universal link and how to ensure iOS calls my SceneDelegate methods with the correct URL? Any guidance on diagnosing or resolving this universal link issue would be greatly appreciated.
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1k
Feb ’25
iOS not calling my Quick Look extension for RAW files recognized by the system
I'm the developer of Camera RawX (avail on the Mac App Store). I'm working on Camera RawX for iOS to provide Quick Look support for camera RAW files not supported by iOS. I use the Files app to open a RAW file to invoke Quick Look on my iPad (it is running iOS 17.6.1). The RAW file in question is a Fuji compressed RAF file. When I tap on the RAF file, iOS opens the Quick Look window, but my app's Quick Look extension is not called. If the RAW file in question is a Sigma Foveon X3F file, a file that has no native Apple RAW support, then my Quick Look extension is called and I'm able to display the image in the Quick Look window without issue. It seems that a system recognized RAW file extension (RAF in this case), is not triggering my Quick Look extension. On the macOS, this works fine without any issue. The strange thing is that my Thumbnail extension is being called when the RAW files show up in Files. Even if it is a RAF file. So it seems like a bug to me or am I missing something crucial in my Info.plist file? Albert
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Feb ’25