I have converted a large part of the data, but only 5% of the data was successfully converted. The failed devicetoken shows "bad devicetoken" when accessing APNS. Here are examples of failed conversions devicetoken. Is there any official documentation for this part?
DeviceToken Orgin \xc2\xa1\xcb\x9cr\xc3\x81\xe2\x80\x9e\x01b\xc3\xbce1pf\t\xc2\xa7\xc3\x82v}\xc3\xa1\xc3\x9a:?\r\n\xc3\xa5\xc6\x92\xc3\xb7y\xc3\x9e\xe2\x80\x9c\xc3\x89r
Notifications
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When subscription renewing , can do purchase_date faster than notification_date quickly?
I received my app user purchase notification
this purchase date is 2025-08-31 06:42:54(UTC)
but notification date is 2025-08-30 22:45:01(UTC)
how can you do this?
I can't understand it please let me explain
Topic:
App & System Services
SubTopic:
Notifications
Hi Apple team and fellow developers,
We previously had Location Push Service Extension enabled and working in production. After transferring the app to a new Apple Developer team, the production App ID was transferred, but the Location Push entitlement was not retained.
We've also created a new App ID for development, and now need Location Push access enabled for both the transferred production ID and the new development ID.
We’ve already submitted the Location Push Access form with all relevant details.
Unfortunately, the App Transfer documentation didn’t make it clear that Location Push access would be lost, and now we’re blocked from making new builds — even for the existing production app.
❓ Questions:
Is it possible to re-enable Location Push for a transferred App ID?
What’s the expected timeline for entitlement approval?
Can Apple staff confirm the request status or let us know if any further action is needed?
Thanks in advance — this entitlement is critical for our app’s functionality and release pipeline.
Best,
Aidar
Topic:
App & System Services
SubTopic:
Notifications
Tags:
APNS
Developer Tools
Maps and Location
Developer Program
Hi,
We are using Firebase to configure APNs (Apple Push Notification Service) for sending push notifications. During local testing, the push notifications are received properly when the app is in the foreground or background. After TestFlight testing and passing review, we found that when the app is installed using the developer's Apple ID, push notifications are received correctly whether the app is in the foreground or background.
However, when the app is provided to other testers (using non-developer Apple IDs), notifications are only received when the app is in the foreground, and they are not triggered when the app is in the background or inactive state.
Request for Assistance:
Why, after TestFlight testing and passing review, does the app receive push notifications properly in the background when installed using the developer's Apple ID, but on other testers' devices, notifications are not received when the app is in the background?
Are there any differences in Apple ID types or device configurations (developer ID vs. regular tester ID) that could affect the behavior of push notifications in the background mode?
Do we need to apply any additional settings or permissions, particularly for handling background push notifications?
Are there any iOS version or device-specific limitations that could impact the proper delivery of background push notifications?
Additional Information:
The app is properly configured for APNs, and push notifications are being sent via Firebase.
In the developer's Apple ID test environment, the app receives push notifications properly whether it is in the foreground or background.
On other testers' devices, push notifications are only received when the app is in the foreground, and they are not received when the app is in the background.
All test devices have been verified to have notification permissions enabled, and Firebase configuration is correct.
Hi Apple team,
We’re shipping a Live Caller ID Lookup extension on iOS 18 and have a question about the automatic refresh of configuration/PIR parameters.
Questions
1. Is there any documented interval/TTL (min/max) for the system’s automatic refresh of /config and PIR parameters, or is it entirely opportunistic (battery/network/usage)? I can’t find a cadence in the IdentityLookup docs.
2. Does iOS honor server cache headers (e.g., Cache-Control/Expires) to influence when it re-fetches?
3. Which events also trigger a refresh (enable/disable in Settings, OS/app update, device reboot, token/epoch change)?
4. Are there rate limits or best-practice limits for calling refreshExtensionContext and refreshPIRParameters?
Topic:
App & System Services
SubTopic:
Notifications
Tags:
Extensions
SMS and Call Reporting
CallKit
Hi everyone,
We're experiencing an issue with our Flutter app that uses PushKit, CallKit, and Janus for handling VoIP calls. Everything works fine when the app is in the foreground, but when the app is in the background or completely closed (terminated state), the behavior is inconsistent:
Sometimes, incoming calls are received as expected.
Other times, the app does nothing, and the call is not delivered at all.
Upon checking the console logs, we noticed that our app is being canceled (terminated by the system), which seems to be the reason why calls are not coming through. This happens randomly, making it difficult to reproduce consistently.
Additional Details:
The app is configured to handle VoIP notifications correctly.
We are using PushKit to wake up the app and trigger CallKit for the incoming call UI.
When the app is active, calls are handled correctly via Janus WebRTC signaling.
We have verified that background modes for VoIP are enabled in the Info.plist.
We suspect that iOS may be aggressively killing the app in the background, preventing incoming call notifications from reaching it.
Questions:
Has anyone experienced similar behavior with PushKit + CallKit on recent iOS versions?
Could iOS be terminating the app due to background execution policies?
Are there recommended best practices to ensure reliable delivery of VoIP notifications when the app is closed?
Any insights or suggestions would be greatly appreciated!
Thanks!
Addional Information:
this is the cancellation information at console: Received incoming message on topic hiperme.app at priority 10
por omisión 17:10:18.462084-0300 dasd CANCELED: com.apple.pushLaunch.hiperme.app:E8BACD at priority 10
Discrepancy between App Store Server API `expiresDate` and iOS Settings subscription expiration date
I am developing an iOS app that uses App Store Server API (v2) for auto-renewable subscriptions.
I noticed a discrepancy between the expiration date returned by the API and the date displayed in iPhone Settings > Subscriptions:
App Store Server API expiresDate: 2025-09-12T12:10:25 (KST)
iOS Settings > Subscriptions: 2025-09-11 (one day earlier)
My understanding:
The API’s expiresDate is the precise UTC timestamp.
The Settings UI might display the "last full calendar day" for UX purposes.
Questions:
Is this behavior (UI showing one day earlier) an intentional Apple policy?
If so, is there any official documentation or guideline explaining this behavior?
Should developers always rely on the API’s expiresDate for subscription state management?
This discrepancy is confusing for both developers and end users, so any clarification or official reference would be greatly appreciated.
Topic:
App & System Services
SubTopic:
Notifications
I’m using iOS 26 beta 9 on my iPhone 15 Plus. When I receive a call from a contact with multiple phone numbers, the call history does not clearly show which specific number was used to call me. Why? How to fix this issue?
Topic:
App & System Services
SubTopic:
Notifications
In macOS, how can I use UnmutableNotificationContent notifications to prevent the main window from activating when clicking the notification?
code:
import Cocoa
import UserNotifications // Mandatory import for notification functionality
class ViewController: NSViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Automatically request permissions and send a test notification when the view loads
sendLocalNotification()
}
/// Core method to send a local notification
func sendLocalNotification() {
let notificationCenter = UNUserNotificationCenter.current()
// 1. Request notification permissions (Mandatory step; user approval required)
notificationCenter.requestAuthorization(options: [.alert, .sound, .badge]) { [weak self] isGranted, error in
guard let self = self else { return }
// Handle permission request errors
if let error = error {
print("Permission request failed: \(error.localizedDescription)")
return
}
// Exit if user denies permission
if !isGranted {
print("User denied notification permissions; cannot send notifications")
return
}
// 2. Construct notification content using UNMutableNotificationContent
let notificationContent = UNMutableNotificationContent()
notificationContent.title = "Swift Notification Test" // Notification title
notificationContent.subtitle = "macOS Local Notification" // Optional subtitle
notificationContent.body = "This is a notification created with UNMutableNotificationContent" // Main content
notificationContent.sound = .default // Optional notification sound (set to nil for no sound)
notificationContent.badge = 1 // Optional app icon badge (set to nil for no badge)
// 3. Set trigger condition (here: "trigger after 3 seconds"; can also use time/calendar triggers)
let notificationTrigger = UNTimeIntervalNotificationTrigger(
timeInterval: 3, // Delay in seconds
repeats: false // Whether to repeat (false = one-time only)
)
// 4. Create a notification request (requires a unique ID for later cancellation if needed)
let notificationRequest = UNNotificationRequest(
identifier: "SwiftMacNotification_001", // Unique identifier
content: notificationContent,
trigger: notificationTrigger
)
// 5. Add the request to the notification center and wait for triggering
notificationCenter.add(notificationRequest) { error in
if let error = error {
print("Notification delivery failed: \(error.localizedDescription)")
} else {
print("Notification added to queue; will trigger in 3 seconds")
}
}
}
}
}
Hi everyone,
I recently migrated my individual Apple Developer account to an Organization account for my company "". My Team ID remained the same. I'm now facing persistent issues with code signing and push notifications for my iOS app (Bundle ID: com.).
Current Problems:
"Untitled" Certificates in Xcode: When I go to Xcode -> Settings -> Accounts -> [My Apple ID] -> Select "" Team -> "Manage Certificates...", a number of my newly created Apple Development and Apple Distribution certificates are listed древ "Untitled". Some older ones are "Revoked". (See attached screenshot if possible).
"No App ID" for Push Notifications Console: In my app target's "Signing & Capabilities" tab, I've added the "Push Notifications" capability. However, when I click the info button to open the "Push Notifications Console", it states: "no app IDs: Register an App ID with the Push Notifications capability enabled to use the Push Notifications console." This is despite the fact that the Push Notifications capability IS enabled for my App ID com. in the Developer Portal, and I've configured an APNs Auth Key (.p8) for it.
Push Notifications Not Received (from Backend): While I can successfully send a test push notification directly from the Firebase Console to my device's FCM token, notifications triggered by my backend (Firebase Cloud Functions writing to a Firestore collection, which then triggers another function to send via FCM) are not being delivered to iOS devices. (Android seems to be working more reliably now).
Setup:
Using an APNs Authentication Key (.p8) linked to my Organization Team ID in Firebase Cloud Messaging.
Main App ID com. has "Push Notifications" capability enabled.
Notification Service Extension com..ImageNotification also has its App ID and Provisioning Profile set up for the Organization team.
Created new Development and Distribution certificates and Provisioning Profiles specifically for the Organization team.
Using "Automatically manage signing" in Xcode with the Organization team selected for both the main app target and the extension target.
Troubleshooting Done:
Revoked old/problematic certificates and profiles.
Recreated CSRs and new Development/Distribution certificates under the Organization team multiple times.
Recreated Provisioning Profiles.
Cleaned Derived Data in Xcode.
Ensured Bundle Identifiers are consistent.
Verified APNs Auth Key details (Key ID, Team ID) in Firebase.
I suspect there's a fundamental issue with how Xcode is recognizing or linking the signing assets for my Organization team after the account type change, despite the Team ID being the same. The "Untitled" certificates are a major red flag.
Has anyone encountered similar issues, particularly the "Untitled" certificates or the "No App ID" message for the Push Console, after an account migration or when working with Organization accounts? Any insights on how to resolve this would be greatly appreciated.
Thanks,
Benni
Topic:
App & System Services
SubTopic:
Notifications
Tags:
APNS
Provisioning Profiles
Signing Certificates
I a using the current RC version of iOS on both my iPhone and iPad. I and developing an iCloud based app and it works correctly on iOS 18. When I upgraded to iOS 26 the iCloud functions work correctly but the push notifications do not work.
The issue appears to be creating subscriptions. The following code should create a subscription and does not get an error, but it did to create a subscription under iOS 26.
func subscribeToNotifications(recordType: String,
subscriptionID: String, notification: CKSubscription.NotificationInfo) {
let subscriptionIDForType = "\(subscriptionID)-\(recordType)"
let predicate = NSPredicate(value: true)
let subscription = CKQuerySubscription(recordType: recordType, predicate: predicate, subscriptionID: subscriptionIDForType, options: [.firesOnRecordCreation, .firesOnRecordUpdate, .firesOnRecordDeletion])
let notification = CKSubscription.NotificationInfo()
subscription.notificationInfo = notification
CKContainer.default().publicCloudDatabase.save(subscription) { (returnedSubscription, error) in
if let error = error {
print("Error saving subscription: \(error)")
} else {
print("Successfully saved subscription: recordType: " + recordType + " subscriptionID: " + subscriptionIDForType)
}
}
}
Print results:
Successfully saved subscription: recordType: folder subscriptionID: folderName-folder
Topic:
App & System Services
SubTopic:
Notifications
Tags:
CloudKit
User Notifications
iPad and iOS apps on visionOS
UIKit
Good day
We developed a simple swift code to make the device ringing when a certain type of notifications arrives from our backend. This is the code:
let phoneNumber = CXHandle(type: .generic, value: (self.userInfoForPluginCall!["data"] as! [String:Any]) ["caller"] as! String)
callUpdate.remoteHandle = phoneNumber
let configuration = CXProviderConfiguration(localizedName: "Trec Conf")
configuration.maximumCallGroups = 1
configuration.maximumCallsPerCallGroup = 1
configuration.supportsVideo = false
configuration.supportedHandleTypes = [.generic]
configuration.iconTemplateImageData = UIImage(named: "callkit-icon")?.pngData()
let callProvider = CXProvider(configuration: configuration)
callProvider.setDelegate(self, queue: nil)
callProvider.reportNewIncomingCall(with: callUUID!, update: callUpdate, completion: {error in})
We are noticing some problems on the call screen: on certain devices (iOS 18.4RC) the normal call screen appears and the user can answer or decline the call, on other devices (iOS 18.3, especially with dynamic island) only a phone icon appears in the upper right corner and no possibility to answer or deny call.
Any idea on why we are encountering that behavior?
Thanks
Here are some questions we received and answers:
Q1: Is there a limit to the number of alarms that can be scheduled using AlarmKit?
There is no set number as a limit, but this does not mean you can schedule a limitless number of alarms. Depending on device state, available resources, etc., the device may impose a limit, and restrict an app trying to schedule too many alarms simultaneously.
When you hit a limit and not able to schedule more alarms, you will receive the maximumLimitReached error.
Q2: Will the scheduled alarms persist after system or app events that may terminate an app, for example, a reboot, force quit, or app crash?
Yes, all alarms are expected to persist regardless of app or device state changes, once they are successfully scheduled.
Q3: Will alarms work if scheduled by an app that is hidden, or requires a passcode or Touch ID/Face ID to launch?
Hidden or passcode required apps do not work with AlarmKit. Currently, any scheduled alarms by such apps will silently fail.
Q4: When an alarm is dismissed (either by swiping or pressing the power button), can an app detect this action and execute code in response? What about force closed apps?
When an alarm is dismissed, the stopIntent set in the AlarmConfiguration is called.
Any code in the perform method of this AppIntent would execute.
Q5: Is there a focus mode that AlarmKit cannot break through?
No. AlarmKit alarms can break through all focus modes.
Q6: What is the expected behavior when alarms from multiple apps overlap? Which one gets priority?
Which alarm would get activated when multiple alarms are scheduled for the same time is non-deterministic. There is no way to guarantee which app or which alarm will "win".
Q7: What do pressing the physical buttons do when an AlarmKit alarm is active?
Any physical button that causes a reaction from AlarmKit will stop the currently alerting alarm.
Q8: If there are multiple alarms active at one time, which ones do physical buttons interact with?
Pressing a physical button will dismiss all currently alerting alarms
Argun Tekant /
DTS Engineer /
Core Technologies
Change History:
2025-08-15: First posted
Topic:
App & System Services
SubTopic:
Notifications
Hi Team,
We are building oru subscrption app and want to rely on server side purchase / subscription related notifications. We went through
https://developer.apple.com/documentation/appstoreservernotifications/enabling-app-store-server-notifications
We wanted to understand the reliability and latency for server side notifciations provided by Appstore.
I have set up an iOS application with CarPlay scene using carplay-driving-tasks entitlement. And as per latest policy changes I'm able to get push notifications in the CarPlay screen. But unlike from phone scene, when I tap on a notification from CarPlay I don't get a trigger on didReceive method to intercept the payload of the notification that user tapped on. Is there any other ways or configuration needed to get this working?
I just need to get the payload and present an Alert template within the CarPlay when user taps on a CarPlay notification and the app opens.
Topic:
App & System Services
SubTopic:
Notifications
Tags:
APNS
CarPlay
Notification Center
User Notifications
I’m building a standalone Apple Watch smart alarm app that should trigger alarms on the watch in response to Bluetooth or internet events.
This means the app operates in the background and attempts to trigger an alarm when such an event occurs. As far as I know, the appropriate API for this is WKExtendedRuntimeSession.notifyUserWithHaptic:repeatHandler.
However, I can’t seem to start an extended runtime session while the app is in the background. I’m getting the following error:
-[WKExtendedRuntimeSession _invalidationReasonAndDelegateCallbackErrorForError:outCallbackError:]:729:
WKExtendedRuntimeSession hit internal error.
Error Domain=com.apple.CarouselServices.SessionErrorDomain
Code=17 "startSession cannot be called on a scheduled session"
UserInfo={NSLocalizedDescription=startSession cannot be called on a scheduled session}
Calling notifyUserWithHaptic directly also similarly fails.
It seems notifyUserWithHaptic is intended to be scheduled during a foreground session to trigger at a later time, rather than being called ad hoc from a background context.
Is there any way to create a proper alarm view on the Apple Watch from a background execution context?
Hello,
We are trying to implement Actionable Notifications on iOS via Remote Notifications.
According to Apple’s official documentation (Declaring Your Actionable Notification Types),
it is recommended to register notification categories at launch time.
However, in our use case, the number of buttons and their actions in the Actionable Notification are determined at the time of the Remote Notification request.
This means that we cannot predefine the categories at app launch but need to dynamically configure them based on the payload of the Remote Notification.
Our Approach
We are considering setting aps.mutable-content = 1 and using Notification Service Extension to modify the categoryIdentifier dynamically.
Below is the JSON payload we plan to use for Remote Notifications:
{
"aps": {
"alert": {
"title": "New Message Received!",
"body": "Check out the details."
},
"category": "DYNAMIC_CATEGORY",
"mutable-content": 1
},
"categoryData": {
"id": "DYNAMIC_CATEGORY",
"actions": [
{
"id": "REPLY_ACTION",
"title": "Reply",
"options": ["foreground"]
},
{
"id": "DELETE_ACTION",
"title": "Delete",
"options": ["destructive"]
}
]
}
}
Questions:
Can we dynamically configure Actionable Notifications based on the Remote Notification payload?
If we set categoryIdentifier in Notification Service Extension’s didReceive(_:withContentHandler:), will users still see the correct action buttons even if the app is terminated?
What is the recommended approach to dynamically configure Actionable Notifications at the time of receiving the Remote Notification, rather than at app launch?
Is there a public method to know when an APNS has appeared on the screen?
wrapping up a very high end photogrammetry app, using the front facing camera and screen illumination-
incoming notifications completely throw off the math.
Ideally, it would be great to turn on Do Not Disturb for the short process, but we’d settle for just the detection of the notification banner.
also: extra credit - programattically adjusting Auto Dimming, and True Tone would be lovely too.
Hi everyone,
I'm developing a custom Apple Wallet pass using a Django backend and exposing my local server through ngrok during development. For the first ~30 minutes, everything works exactly as expected: the pass registers correctly, silent push notifications trigger instant updates, Wallet immediately performs the GET request to fetch the new .pkpass, and the changeMessage displays almost instantly on the lock screen.
At some point, however, the pass stops updating entirely. Apple APNs continues to return 200 OK for every silent push I send, but the device never performs the required GET /v1/passes// call to download the updated pass. As a result, even the internal content of the pass (ex: points/balance fields) no longer updates, which confirms that Wallet is not fetching the new .pkpass at all. No changeMessage appears either.
This behavior has been described informally by other developers as Apple Wallet Pass Update Throttling, where the Wallet daemon begins ignoring silent pushes after repeated updates or certain internal conditions. I’m trying to confirm whether this is indeed throttling, what triggers it, and how to avoid it during development.
手机型号:iPhone 13 Pro
iOS版本号:iOS 18.6.2 (22G100)
用户开启了应用的系统通知功能,在收到离线推送后应用右上角展示未读消息数。在APP启动或者从后台恢复的时候,应用会用如下方法清理应用桌面图标的未读数角标。但是在部分机型上,应用转为“后台模式”时仍然会出现一个未读角标,且每次都是一个固定值;如果直接kill进程就不会出现未读角标。请问如何能够【完全】清理消息未读数,确保不会在退后台的时候再次出现呢?
[[UIApplication sharedApplication] setApplicationIconBadgeNumber:0];
[[UIApplication sharedApplication] cancelAllLocalNotifications];
if (@available(iOS 16.0, *)) {
[[UNUserNotificationCenter currentNotificationCenter] setBadgeCount:0 withCompletionHandler:nil];
[[UNUserNotificationCenter currentNotificationCenter] removeAllPendingNotificationRequests];
[[UNUserNotificationCenter currentNotificationCenter] removeAllPendingNotificationRequests];
}
UNMutableNotificationContent *content = [[UNMutableNotificationContent alloc] init];
content.badge = @(-1);
UNNotificationRequest *request = [UNNotificationRequest requestWithIdentifier:@"clearBadge"
content:content
trigger:nil];
[[UNUserNotificationCenter currentNotificationCenter] addNotificationRequest:request
withCompletionHandler:^(NSError * _Nullable error) {
// Do nothing
}];
Topic:
App & System Services
SubTopic:
Notifications