Demystify code signing and its importance in app development. Get help troubleshooting code signing issues and ensure your app is properly signed for distribution.

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Entitlement missing - Application is agent (UIElement)
I have an app that runs as a status bar app, mostly. I have set the following in the info.plist file for the app: <key>Application is agent (UIElement)</key> <true/> However, I get a compile error: Provisioning profile Mac Team Provisioning Profile: yout.Drive doesn't include the Application is agent (UIElement) entitlement. Checking the entitlements, I do not see this entitlement anywhere. Where and how do I set this?
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155
Aug ’25
Failed Qualification After Receiving Default Mail Capability
Hi Apple DTS & community folks, I’m reaching out regarding an issue we’ve encountered with the com.apple.developer.mail-client capability for our app (bundle identifier: so.notion.Mail). We were granted this entitlement last week to allow the app to be set as a default Mail client. While everything works as expected when archiving and distributing builds locally in Xcode, we’re running into a problem when using Xcode Cloud. Specifically, Xcode Cloud attempts to archive and distribute an Ad-Hoc build, but the Ad-Hoc provisioning profile does not include this special entitlement. Since we’re using Xcode-managed profiles, we don’t have the ability to create or adjust an explicit profile ourselves. This issue only arises in Xcode Cloud—local distribution works unless we explicitly attempt an Ad-Hoc build (which is not our intent). I’ve included a screenshot of the error for reference. We found this forum post describing the same issue, where the resolution was Apple enabling the entitlement for Ad-Hoc builds. We’d like to request that Apple enable this capability for Ad-Hoc builds for the Notion Mail application so that Xcode Cloud distribution functions correctly. Thank you for your help!
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772
Sep ’25
Provisioning Profile Missing In-App Purchase Entitlement (Despite Capability Enabled)
I'm facing a persistent issue with provisioning profiles not including the com.apple.developer.in-app-purchase entitlement, even though the In-App Purchase capability is clearly enabled in the Developer Portal for my app. What I’ve already done: Confirmed that the In-App Purchase capability is enabled in the App ID configuration Deleted all provisioning profiles locally (~/Library/MobileDevice/Provisioning Profiles) Regenerated both Development and App Store provisioning profiles from scratch Tried Xcode's automatic signing (after properly registering the device) Verified the provisioning profiles via Terminal (security cms -D -i ...) — the IAP entitlement is missing every time Recreated valid distribution and development certificates Cleaned the Xcode project and settings The result: Every attempt to build or archive the app in Xcode returns: Missing entitlement: com.apple.developer.in-app-purchase I've also opened a support case with Apple, but so far I’ve only been redirected to general documentation. Has anyone encountered this recently? Is there a known delay or sync issue on Apple’s side when enabling capabilities? Can the provisioning profile or entitlement data be manually refreshed by Apple? Is there any workaround that worked for you in this situation?
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236
Jun ’25
Codesign -- force not signing 3rd Pty binaries
This math-educational 3D-graphics courseware utilizes Java3D, which sits on top of hardware-dependent JOGAMP binaries (which instruct at the GPU-level). This code signing command applied to the installer .dmg: codesign -s "myName" --force --options runtime ~/DFG2D_MacOS_Manufacturing/MacOSInstallers/DFG2D_Mac_J1602_x86/DataflowGeometry2D-1.0.300.dmg is supposed to force signing of all the embedded binaries, BUT the notary tool finds about 25 jogamp-fat dynamic libraries (/ *.dylib) UNSIGNED. Processing complete id: 23d81a99-4087-48d2-a567-8072dd2820fe status: Invalid pierrebierre@Pierres-iMac ~ % xcrun notarytool log 17d2fe94-f38a-47d4-9568-cf4dc65f24c9 --apple-id "xxxxxxxxxxx" --team-id "XXXXXXXXX" --password pwpwpwpwpw { "logFormatVersion": 1, "jobId": "17d2fe94-f38a-47d4-9568-cf4dc65f24c9", "status": "Invalid", "statusSummary": "Archive contains critical validation errors", "statusCode": 4000, "archiveFilename": "DataflowGeometry2D-1.0.300.dmg", "uploadDate": "2025-07-13T21:28:21.147Z", "sha256": "57320c4ad4a07f144336084152bf7e3328f8c5694dd568d2cfd23a596b5b3b13", "ticketContents": null, "issues": [ { "severity": "error", "code": null, "path": "DataflowGeometry2D-1.0.300.dmg/DataflowGeometry2D.app/Contents/app/DFG2D_Mac_x86_300.jar/lib/jogamp-fat/jogamp-fat.jar/natives/macosx-universal/libnativewindow_awt.dylib", "message": "The binary is not signed.", "docUrl": "https://developer.apple.com/documentation/security/notarizing_macos_software_before_distribution/resolving_common_notarization_issues#3087721", "architecture": "x86_64" }, { "severity": "error", "code": null, "path": "DataflowGeometry2D-1.0.300.dmg/DataflowGeometry2D.app/Contents/app/DFG2D_Mac_x86_300.jar/lib/jogamp-fat/jogamp-fat.jar/natives/macosx-universal/libnativewindow_awt.dylib", "message": "The signature does not include a secure timestamp.", "docUrl": "https://developer.apple.com/documentation/security/notarizing_macos_software_before_distribution/resolving_common_notarization_issues#3087733", "architecture": "x86_64" }, What is your advice on how to get these binaries signed?
Topic: Code Signing SubTopic: General
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Aug ’25
Keychain Access won't let me Export to a .p12 file
I've successfully distributed a Java-based app .dmg from my intel iMac, but am trying to port over the signing authority ( Certificate and Identity) to an M2. I'm following the "backup your Identities" recipe to make a .p12 file, but I can't complete the Export. The .p12 file format option is greyed out (while .pem and .cer are offered). What could be causing this? I can sign my .dmg installers from this computer, so codesign is happy with what it is seeing in the Keychain.
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635
Aug ’25
Notarization Fails: “The binary is not signed with a valid Developer ID certificate” for Flutter macOS App Plugins (file_picker, file_saver, url_launcher_macos)
Hi all, I’m trying to notarize a Flutter macOS app built in CI (GitHub Actions). The app builds and signs fine locally—codesign --verify --deep --strict and spctl --assess both pass. However, Apple’s notarization service consistently rejects the app with errors like: The binary is not signed with a valid Developer ID certificate: file_picker.framework The binary is not signed with a valid Developer ID certificate: file_saver.framework The binary is not signed with a valid Developer ID certificate: url_launcher_macos.framework What I’ve tried: Explicitly re-signing all frameworks with my Developer ID Application certificate and --timestamp Removing existing signatures before re-signing Ensuring correct entitlements and bundle identifier Matching the app bundle name and identifier in all places Using both codesign --deep and manual signing of each binary Local validation always passes, but notarization fails in CI Certificate: I am using a “Developer ID Application” certificate (not a “Mac Developer” or “Apple Development” certificate). The output of codesign -dvv for the problematic frameworks shows: Authority=Developer ID Application: [My Name/Team] ([Team ID]) So I believe I am not making the common mistake of using the wrong certificate type. CI Environment: GitHub Actions, macos-latest runner Flutter 3.27.2, stable channel All secrets (cert, Apple ID, app-specific password, team ID) are set up Questions: Has anyone encountered this with Flutter plugins or CI builds? Are there known issues with signing Flutter plugin frameworks for notarization? Is there a way to get more detailed feedback from Apple’s notarization service? Any advice or pointers would be greatly appreciated. I’m happy to provide logs, scripts, or a minimal project if needed. Thanks!
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May ’25
Notarization taking hours??
I started a notarization run a few hours ago. (and used --wait) Conducting pre-submission checks for Metrix Installer.dmg and initiating connection to the Apple notary service... Submission ID received   id: dd77be4c-0cb6-4913-a846-d4025ede37fd Successfully uploaded file   id: dd77be4c-0cb6-4913-a846-d4025ede37fd   path: /Users/johnluss/Work/Metrix Installer.dmg Waiting for processing to complete. Current status: In Progress................................................................................................................................. I finally ctrl-c out of it (PAGES of ....) and tried getting the log Submission log is not yet available or submissionId does not exist   id: dd77be4c-0cb6-4913-a846-d4025ede37fd The Apple System Status page shows all servers up and running. Any suggestions on what might be going wrong?
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3.3k
Sep ’25
Unable to remove certificate from xcode
I have two certificates in my Accounts>Manage Certificates section. One is active, the other is greyed out with a status of "Not in Keychain". I only have ONE certificate in the developer account online. Timeline: Had an issue with fastlane codesigning and was trying to resolve that. In that attempt I deleted my related Certificates from my keychain Xcode showed them as disabled (greyed out) and not in Keychain. Look up how to resolve, need to revoke certificates in Developer account online. I go and revoke those certificates. Nothing changes I create new certificate and try to add it to xcode>account>certificate managment>"Apple Development". Get an error saying I can't add a new can't do that because a certificate is already pending. I waited a day because I assumed like somethings with apple, updates are not immediate. I come back the next day and am able to add a new certificate. However, the previous one that is greyed out and reads "Not in Keychain" under Status, is still there. How do I remove that "Not in Keychain" certificate? I emailed developer support and they directed me here.
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Sep ’25
macOS 11.x system reported an error when using endpoint security
This is .entitlements file: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>com.apple.developer.endpoint-security.client</key> <true/> </dict> </plist> Code signing: codesign --sign -vvv --timestamp --options=runtime --force --entitlements ./UES.entitlements -s "Developer ID Application: XXXX Ltd. (XXXXXX)" ./UES.app When I run it on macOS 13.x, it works fine. If I run the system on macOS 11.x, it reports a "killed" error (if codesign remove --entitlements ./UES.entitlements, Then the startup will not report an error, but the endpoint security rights cannot be used) System log: 2025-04-21 13:58:27.039638+0800 0xd5941 Default 0x0 149 0 amfid: /Applications/UES.app/Contents/MacOS/UES signature not valid: -67050 2025-04-21 13:58:27.039762+0800 0xd5bbf Default 0x0 0 0 kernel: mac_vnode_check_signature: /Applications/UES.app/Contents/MacOS/UES: code signature validation failed fatally: When validating /Applications/UES.app/Contents/MacOS/UES: 2025-04-21 13:58:27.039815+0800 0xd5bbf Default 0x0 0 0 kernel: proc 29354: load code signature error 4 for file "UES" 2025-04-21 13:58:27.040720+0800 0xd5bc0 Default 0x0 0 0 kernel: (AppleSystemPolicy) ASP: Security policy would not allow process: 29354, /Applications/UES.app/Contents/MacOS/UES 2025-04-21 13:58:27.045974+0800 0xd58be Error 0x0 66405 0 CoreServicesUIAgent: [com.apple.launchservices:uiagent] handle LS launch error: {\n Action = oapp;\n AppMimimumSystemVersion = "10.13";\n AppPath = "/Applications/UES.app";\n ErrorCode = "-10826";\n} 2025-04-21 13:58:39.121619+0800 0xd5941 Default 0x0 149 0 amfid: /Applications/UES.app/Contents/MacOS/UES signature not valid: -67050 2025-04-21 13:58:39.121832+0800 0xd5e0f Default 0x0 0 0 kernel: mac_vnode_check_signature: /Applications/UES.app/Contents/MacOS/UES: code signature validation failed fatally: When validating /Applications/UES.app/Contents/MacOS/UES: 2025-04-21 13:58:39.121861+0800 0xd5e0f Default 0x0 0 0 kernel: proc 29415: load code signature error 4 for file "UES" 2025-04-21 13:58:39.122571+0800 0xd5e10 Default 0x0 0 0 kernel: (AppleSystemPolicy) ASP: Security policy would not allow process: 29415, /Applications/UES.app/Contents/MacOS/UES 2025-04-21 13:58:46.297915+0800 0xd5941 Default 0x0 149 0 amfid: /Applications/UES.app/Contents/MacOS/UES signature not valid: -67050 2025-04-21 13:58:46.298031+0800 0xd5f85 Default 0x0 0 0 kernel: mac_vnode_check_signature: /Applications/UES.app/Contents/MacOS/UES: code signature validation failed fatally: When validating /Applications/UES.app/Contents/MacOS/UES: 2025-04-21 13:58:46.298072+0800 0xd5f85 Default 0x0 0 0 kernel: proc 29485: load code signature error 4 for file "UES" 2025-04-21 13:58:46.300248+0800 0xd5f86 Default 0x0 0 0 kernel: (AppleSystemPolicy) ASP: Security policy would not allow process: 29485, /Applications/UES.app/Contents/MacOS/UES May I ask what the reason is?
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Apr ’25
Using restricted entitlements in a macOS 26 VM
We have a Mac app that uses some restricted macOS entitlements, thus to test it we embed a development provisioning profile, that needs to contain the correct provisioning UDID. Typically, for test VMs, we extract the provisioning and UDID and add it to the developer portal and then re-generate the provisioning profiles. However when we try to do this in our newly created VM (Apple Silicon), our executable won't run, and macOS logs that the provisioning profile doesn't allow the device: 2025-06-12 12:37:52.168 E taskgated-helper[27489:e97da] [com.apple.ManagedClient:ProvisioningProfiles] embedded provisioning profile not valid: file:///Applications/foo.app/Contents/embedded.provisionprofile error: Error Domain=CPProfileManager Code=-212 "Provisioning profile does not allow this device." UserInfo={NSLocalizedDescription=Provisioning profile does not allow this device.} 2025-06-12 12:37:52.169 E taskgated-helper[27489:e97da] [com.apple.ManagedClient:ProvisioningProfiles] Disallowing com.company.foo because no eligible provisioning profiles found 2025-06-12 12:37:52.169 Df amfid[112:e99b0] [com.apple.xpc:connection] [0xb34c74a00] invalidated because the current process cancelled the connection by calling xpc_connection_cancel() 2025-06-12 12:37:52.169 Df taskgated-helper[27489:e97da] [com.apple.xpc:connection] [0x839144000] invalidated because the client process (pid 112) either cancelled the connection or exited 2025-06-12 12:37:52.169 E amfid[112:e91ac] [com.apple.MobileFileIntegrity.framework:default] Failure validating against provisioning profiles: &lt;private&gt; 2025-06-12 12:37:52.169 E amfid[112:e91ac] [com.apple.MobileFileIntegrity.framework:default] Restricted entitlements not validated, bailing out. Error: Error Domain=AppleMobileFileIntegrityError Code=-413 "No matching profile found" UserInfo={NSURL=&lt;private&gt;, NSLocalizedDescription=No matching profile found} 2025-06-12 12:37:52.169 Df amfid[112:e91ac] /Applications/foo.app/Contents/MacOS/foo not valid: Error Domain=AppleMobileFileIntegrityError Code=-413 "No matching profile found" UserInfo={NSURL=file:///Applications/foo.app/, NSLocalizedDescription=No matching profile found} The UDID for this VM does look weird, in System Profiler: But I can verify that this UDID string is present in the provisioning profile embedded in the app bundle: $ security cms -D -i /Applications/foo.app/Contents/embedded.provisionprofile | grep -i 7cd9234e9aa4fa8ba528ee417f857b2c993a20a3 &lt;string&gt;7CD9234E9AA4FA8BA528EE417F857B2C993A20A3&lt;/string&gt; I also tried deleting the manually added device from the Developer portal and installing Xcode on the VM and letting Xcode register the device, but I end up in the same situation there. Even after letting Xcode itself register the device, it says that "this device not registered to your account" and then when I click "Register device" it changes into " already exists". Has anyone else managed to get Mac development provisioning profiles to work in a VM?
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Jun ’25
No Keychain App anymore
The docs here outline how to create a CSR/ and request a certificate. https://developer.apple.com/help/account/certificates/create-a-certificate-signing-request "Accounts preferences Use Accounts preferences to manage developer account assets (signing certificates and provisioning profiles), add repositories, and add servers. To open Accounts preferences, choose Xcode > Preferences and click Accounts." I have the latest version of XCode, I don't see Preferences / Accounts anywhere? I can go here and create a certificate: https://developer.apple.com/account/resources/certificates/add but it wants a CSR, which loops back around to the XCode thing. So, I can't figure out how to create a singing cert for my iOS app. Launch Keychain Access located in /Applications/Utilities. This doesnt seem to exist in Mac OS Sequoia 15.5 https://developer.apple.com/help/account/certificates/create-a-certificate-signing-request
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Jun ’25
Codesign can't find keychain files (on M2 MacBook)
I've been distributing my Math Education app (Java-based) as a downloadable .dmg. My sw manufacturing process was working well on my Intel-iMac a year ago (signing, notarization, stapling). I need to support Apple Silicon, so I replicated the SW manuf. stack on my M2 MacBook, including putting my Developer and Installer Certificates in the Keychain Access. I get through building the M2,M2,M4 .dmg installer file just fine. But the Codesign is failing. It should be prompting me for my MacOS password (it does this in the Intel-Mac process), but fails this command: codesign --sign "Pierre Bierre (SL7L4YU8GT)" --force --options runtime --verbose --timestamp ~/DFG2D_MacOS_Manufacturing/MacOSInstallers/DFG2D_Mac_J17010_295 The response was: error: The specified item could not be found in the keychain. The signer reference is correct, and works fine on the Intel-Mac codesign process. What could explain why the same script fails in the M2 environment? Does codesign normally prompt for the MacOS user password ? Why would that fail?
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Aug ’25
Gatekepper acts against .app package developed by a freelancer for our company
I am responsible for the mobile app and thus also of the apple developer and app store connect accounts of a company. An external freelancer developed a software package for us which we aim to offer for installation and use on macOS systems of our customers; distributed exclusively outside of the Apple App Store. The software package has nothing to do with the mobile app. MacOS' Gatekeeper currently warns or even prevents our customers regarding the installation of the package on their device; pretty much as described here: https://developer.apple.com/developer-id/. According to a previous talk with Apple's Support, the software package (.app) the Freelancer developed must be signed with one of our own certificates. As we cannot grant selective app store connect access to third persons (only for the concerned certificates), we prefer to not provide access to our entire apple developer account to the freelancer, for the sole reason of the certificate & signing process. According to previous attempts with Apples' support regarding the most feasible solution in this case, they recommended me to manage the signing of the package of the freelancer, and simply request the package from the freelancer. I've thus generated an according Developer ID Certificate, but regarding the signing process, I'm confused. I know how signing works with mobile apps in XCode, but regarding software that is not distributed throughout the App Store on macOS, I'm unsure about the process. Also, as far as I know, the entitlements of the application are involved in the signing process. So my concern is that simply having the software package (.app) from the freelancer is not really enough to complete the signing + notarization process? Won't I need further information about the app's entitlements etc.? I would like to have a clear solution about the procedure that is required in these cases, as online documentations and / or forums as well as previous talks with your non-technical support from Apple did not resolve the issue.
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Aug ’25
Apple could not verify `app` is free of malware
Hello, I'm working on an app at work and we finally got to signing and notarizing the app. The app is successfully notarized and stapled, I packaged it in a .dmg using hdiutil and went ahead and notarized and stapled that as well. Now I tried to move this app to another machine through various methods. But every time I download it from another machine, open and extract the contents of the dmg and attempt to open the app, I get the "Apple could not verify my app is free of malware that may harm your Mac or compromise your privacy. When I check the extended attributes there's always the com.apple.quarantine attribute which from what I know, is the reason that this popup appears I've tried uploading it to google drive, sending through slack, onedrive, even tried our AWS servers and last but not least, I tried our Azure servers (which is what we use for distribution of the windows version of our app). I tried uploading to Azure through CloudBerry (MSP360 now), and azure-cli defining the content-type as "application/octet-stream", the content-disposition as "attachment; filename=myApp.dmg", and content-cache-control as "no-transform". None of these worked The only times where a download actually worked with no problems was when I downloaded through the terminal using curl, which obviously not a great solution especially that we're distributing to users who aren't exactly "tech savy" I want the installation experience to be as smooth as other apps outside the App Store (i.e Discord, Slack, Firefox, Chrome etc....) but I've been stuck on this for more than a week with no luck. Any help is greatly appreciated, and if you want me to clarify something further I'd be happy to do so
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Jun ’25
Invalid code signing entitlements
Hello, I'm currently trying to upload a new version of an existing application. But each time I try to validate the archive of the application, I got the following error in Xcode (v16.2) : Invalid code signing entitlements. Your application bundle’s signature contains code signing entitlements that aren’t supported on macOS. Specifically, the “37CG5MY799.com.example.app” value for the com.apple.application-identifier key in “com.example.app.pkg/Payload/app.app/Contents/MacOS/app” isn’t supported. This value should be a string that starts with your Team ID, followed by a dot (“.”), followed by the bundle ID. I suspect that there is a problem with the App ID Prefix (that is 37CG5MY799 for the app) when our team ID is E4R7RJ7LA3 but I cannot find a solution. I asked the Apple Developer Support for help and I have read the documentation they sent but it couldn't solve this problem so they redirected me to the forums. https://developer.apple.com/library/archive/qa/qa1879/_index.html https://developer.apple.com/library/archive/technotes/tn2318/_index.html#//apple_ref/doc/uid/DTS40013777-CH1-OVERVIEW https://developer.apple.com/library/archive/technotes/tn2318/_index.html#//apple_ref/doc/uid/DTS40013777-CH1-TNTAG33 There isn't any obvious App ID Prefix mismatch in the entitlement between the Application's signature entitlement and the Embedded provisioning profile entitlement . Application's signature entitlement : <dict> <key>com.apple.application-identifier</key> <string>37CG5MY799.com.example.app</string> <key>com.apple.developer.team-identifier</key> <string>E4R7RJ7LA3</string> <key>com.apple.security.app-sandbox</key> <true/> <key>com.apple.security.application-groups</key> <array> <string>group.com.example.app</string> </array> <key>com.apple.security.files.user-selected.read-only</key> <true/> </dict> Embedded provisioning profile entitlement : <dict> <key>com.apple.security.application-groups</key> <array> <string>group.com.example.app</string> <string>E4R7RJ7LA3.*</string> </array> <key>com.apple.application-identifier</key> <string>37CG5MY799.com.example.app</string> <key>keychain-access-groups</key> <array> <string>37CG5MY799.*</string> </array> <key>com.apple.developer.team-identifier</key> <string>E4R7RJ7LA3</string> </dict> The app also have a browser extension that correctly use the Team ID. How to solve this problem ? Thanks for your time, Qeg
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Aug ’25
Electron and Notarization randomly failing.
I’m having trouble with the notary step of our electron app. It sometimes says “In progress” for days on end, where other times, it only takes 15-20 minutes. For the last few weeks, I’ve noticed that it will take longer than the 20 minutes if our app was using a not latest version of the electron module -- https://www.npmjs.com/package/electron. I would then update our codebase to build using the latest version, and then try to sign and notarize the app again, and it would work till a new version was released. This was the first time that that process didn’t work. Everything is on latest, and we’re still getting stuck “in progress” for days on end. We have been signing and Notarizing this app for years now, so it's not the first time we're trying to do this process To make matters stranger, I have two branches of the same exact code base – same dependencies, same source code, same everything – there is no difference. One sign and notarize works 100% of the time where the other one hasn’t worked yet. Any ideas would be helpful. I'm not really sure where to begin to debug this. Thanks!
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231
Apr ’25
TestFlight warning when uploading macOS app via Transporter
I'm attempting to upload an updated version of our macOS app for distribution via the App Store. We've done this without issue before, but I am now receiving a warning when I upload the app via Transporter: "Cannot be used with TestFlight because the signature for the bundle at “AXON Studio.app” is missing an application identifier but has an application identifier in the provisioning profile for the bundle. Bundles with application identifiers in the provisioning profile are expected to have the same identifier signed into the bundle in order to be eligible for TestFlight." (90886) I just recently started seeing this warning when I upload our application via Transporter. Before this warning started happening, I was using the exact same process and scripts to build/package/codesign our application. NOTE: we are not using Xcode to build our application, so we can't take advantage of any codesigning/packaging automation provided by Xcode (the app is written in C#/.NET 6.0), so we are doing all build/package/codesign steps using the appropriate macOS command line utilities. Also, I have verified that the app bundle and its contents have valid signatures. Does anyone have any idea what may have changed to cause this warning, or how I might go about determining the root cause so I can fix it?
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142
Jun ’25
VoIP Entitlement
Good afternoon, Our team is currently developing a mobile application that includes video call functionality, and we are seeking the optimal approach to enable incoming calls on iOS devices. Ideally, we would like calls to be delivered even when the app is completely closed or after the device is restarted. As I understand it, this may require obtaining VoIP permissions; otherwise, calls may only work when the app is open or running in the background. I would appreciate it if you could confirm my understanding and advise me on the steps or requirements for obtaining the appropriate permissions. Currently, when I try to launch the app in XCode, I see an error (screenshot).
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Aug ’25
Entitlement missing - Application is agent (UIElement)
I have an app that runs as a status bar app, mostly. I have set the following in the info.plist file for the app: <key>Application is agent (UIElement)</key> <true/> However, I get a compile error: Provisioning profile Mac Team Provisioning Profile: yout.Drive doesn't include the Application is agent (UIElement) entitlement. Checking the entitlements, I do not see this entitlement anywhere. Where and how do I set this?
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155
Activity
Aug ’25
Failed Qualification After Receiving Default Mail Capability
Hi Apple DTS & community folks, I’m reaching out regarding an issue we’ve encountered with the com.apple.developer.mail-client capability for our app (bundle identifier: so.notion.Mail). We were granted this entitlement last week to allow the app to be set as a default Mail client. While everything works as expected when archiving and distributing builds locally in Xcode, we’re running into a problem when using Xcode Cloud. Specifically, Xcode Cloud attempts to archive and distribute an Ad-Hoc build, but the Ad-Hoc provisioning profile does not include this special entitlement. Since we’re using Xcode-managed profiles, we don’t have the ability to create or adjust an explicit profile ourselves. This issue only arises in Xcode Cloud—local distribution works unless we explicitly attempt an Ad-Hoc build (which is not our intent). I’ve included a screenshot of the error for reference. We found this forum post describing the same issue, where the resolution was Apple enabling the entitlement for Ad-Hoc builds. We’d like to request that Apple enable this capability for Ad-Hoc builds for the Notion Mail application so that Xcode Cloud distribution functions correctly. Thank you for your help!
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772
Activity
Sep ’25
Provisioning Profile Missing In-App Purchase Entitlement (Despite Capability Enabled)
I'm facing a persistent issue with provisioning profiles not including the com.apple.developer.in-app-purchase entitlement, even though the In-App Purchase capability is clearly enabled in the Developer Portal for my app. What I’ve already done: Confirmed that the In-App Purchase capability is enabled in the App ID configuration Deleted all provisioning profiles locally (~/Library/MobileDevice/Provisioning Profiles) Regenerated both Development and App Store provisioning profiles from scratch Tried Xcode's automatic signing (after properly registering the device) Verified the provisioning profiles via Terminal (security cms -D -i ...) — the IAP entitlement is missing every time Recreated valid distribution and development certificates Cleaned the Xcode project and settings The result: Every attempt to build or archive the app in Xcode returns: Missing entitlement: com.apple.developer.in-app-purchase I've also opened a support case with Apple, but so far I’ve only been redirected to general documentation. Has anyone encountered this recently? Is there a known delay or sync issue on Apple’s side when enabling capabilities? Can the provisioning profile or entitlement data be manually refreshed by Apple? Is there any workaround that worked for you in this situation?
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1
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0
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236
Activity
Jun ’25
Codesign -- force not signing 3rd Pty binaries
This math-educational 3D-graphics courseware utilizes Java3D, which sits on top of hardware-dependent JOGAMP binaries (which instruct at the GPU-level). This code signing command applied to the installer .dmg: codesign -s "myName" --force --options runtime ~/DFG2D_MacOS_Manufacturing/MacOSInstallers/DFG2D_Mac_J1602_x86/DataflowGeometry2D-1.0.300.dmg is supposed to force signing of all the embedded binaries, BUT the notary tool finds about 25 jogamp-fat dynamic libraries (/ *.dylib) UNSIGNED. Processing complete id: 23d81a99-4087-48d2-a567-8072dd2820fe status: Invalid pierrebierre@Pierres-iMac ~ % xcrun notarytool log 17d2fe94-f38a-47d4-9568-cf4dc65f24c9 --apple-id "xxxxxxxxxxx" --team-id "XXXXXXXXX" --password pwpwpwpwpw { "logFormatVersion": 1, "jobId": "17d2fe94-f38a-47d4-9568-cf4dc65f24c9", "status": "Invalid", "statusSummary": "Archive contains critical validation errors", "statusCode": 4000, "archiveFilename": "DataflowGeometry2D-1.0.300.dmg", "uploadDate": "2025-07-13T21:28:21.147Z", "sha256": "57320c4ad4a07f144336084152bf7e3328f8c5694dd568d2cfd23a596b5b3b13", "ticketContents": null, "issues": [ { "severity": "error", "code": null, "path": "DataflowGeometry2D-1.0.300.dmg/DataflowGeometry2D.app/Contents/app/DFG2D_Mac_x86_300.jar/lib/jogamp-fat/jogamp-fat.jar/natives/macosx-universal/libnativewindow_awt.dylib", "message": "The binary is not signed.", "docUrl": "https://developer.apple.com/documentation/security/notarizing_macos_software_before_distribution/resolving_common_notarization_issues#3087721", "architecture": "x86_64" }, { "severity": "error", "code": null, "path": "DataflowGeometry2D-1.0.300.dmg/DataflowGeometry2D.app/Contents/app/DFG2D_Mac_x86_300.jar/lib/jogamp-fat/jogamp-fat.jar/natives/macosx-universal/libnativewindow_awt.dylib", "message": "The signature does not include a secure timestamp.", "docUrl": "https://developer.apple.com/documentation/security/notarizing_macos_software_before_distribution/resolving_common_notarization_issues#3087733", "architecture": "x86_64" }, What is your advice on how to get these binaries signed?
Topic: Code Signing SubTopic: General
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9
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470
Activity
Aug ’25
Keychain Access won't let me Export to a .p12 file
I've successfully distributed a Java-based app .dmg from my intel iMac, but am trying to port over the signing authority ( Certificate and Identity) to an M2. I'm following the "backup your Identities" recipe to make a .p12 file, but I can't complete the Export. The .p12 file format option is greyed out (while .pem and .cer are offered). What could be causing this? I can sign my .dmg installers from this computer, so codesign is happy with what it is seeing in the Keychain.
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6
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635
Activity
Aug ’25
Notarization Fails: “The binary is not signed with a valid Developer ID certificate” for Flutter macOS App Plugins (file_picker, file_saver, url_launcher_macos)
Hi all, I’m trying to notarize a Flutter macOS app built in CI (GitHub Actions). The app builds and signs fine locally—codesign --verify --deep --strict and spctl --assess both pass. However, Apple’s notarization service consistently rejects the app with errors like: The binary is not signed with a valid Developer ID certificate: file_picker.framework The binary is not signed with a valid Developer ID certificate: file_saver.framework The binary is not signed with a valid Developer ID certificate: url_launcher_macos.framework What I’ve tried: Explicitly re-signing all frameworks with my Developer ID Application certificate and --timestamp Removing existing signatures before re-signing Ensuring correct entitlements and bundle identifier Matching the app bundle name and identifier in all places Using both codesign --deep and manual signing of each binary Local validation always passes, but notarization fails in CI Certificate: I am using a “Developer ID Application” certificate (not a “Mac Developer” or “Apple Development” certificate). The output of codesign -dvv for the problematic frameworks shows: Authority=Developer ID Application: [My Name/Team] ([Team ID]) So I believe I am not making the common mistake of using the wrong certificate type. CI Environment: GitHub Actions, macos-latest runner Flutter 3.27.2, stable channel All secrets (cert, Apple ID, app-specific password, team ID) are set up Questions: Has anyone encountered this with Flutter plugins or CI builds? Are there known issues with signing Flutter plugin frameworks for notarization? Is there a way to get more detailed feedback from Apple’s notarization service? Any advice or pointers would be greatly appreciated. I’m happy to provide logs, scripts, or a minimal project if needed. Thanks!
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1
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181
Activity
May ’25
Notarization taking hours??
I started a notarization run a few hours ago. (and used --wait) Conducting pre-submission checks for Metrix Installer.dmg and initiating connection to the Apple notary service... Submission ID received   id: dd77be4c-0cb6-4913-a846-d4025ede37fd Successfully uploaded file   id: dd77be4c-0cb6-4913-a846-d4025ede37fd   path: /Users/johnluss/Work/Metrix Installer.dmg Waiting for processing to complete. Current status: In Progress................................................................................................................................. I finally ctrl-c out of it (PAGES of ....) and tried getting the log Submission log is not yet available or submissionId does not exist   id: dd77be4c-0cb6-4913-a846-d4025ede37fd The Apple System Status page shows all servers up and running. Any suggestions on what might be going wrong?
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7
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3.3k
Activity
Sep ’25
Unable to remove certificate from xcode
I have two certificates in my Accounts>Manage Certificates section. One is active, the other is greyed out with a status of "Not in Keychain". I only have ONE certificate in the developer account online. Timeline: Had an issue with fastlane codesigning and was trying to resolve that. In that attempt I deleted my related Certificates from my keychain Xcode showed them as disabled (greyed out) and not in Keychain. Look up how to resolve, need to revoke certificates in Developer account online. I go and revoke those certificates. Nothing changes I create new certificate and try to add it to xcode>account>certificate managment>"Apple Development". Get an error saying I can't add a new can't do that because a certificate is already pending. I waited a day because I assumed like somethings with apple, updates are not immediate. I come back the next day and am able to add a new certificate. However, the previous one that is greyed out and reads "Not in Keychain" under Status, is still there. How do I remove that "Not in Keychain" certificate? I emailed developer support and they directed me here.
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3
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449
Activity
Sep ’25
SIGABRT loading signed application
All libraries are getting rejected with errors like: not valid for use in process: mapping process and mapped file (non-platform) have different Team IDs
Topic: Code Signing SubTopic: General
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2
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97
Activity
Apr ’25
macOS 11.x system reported an error when using endpoint security
This is .entitlements file: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>com.apple.developer.endpoint-security.client</key> <true/> </dict> </plist> Code signing: codesign --sign -vvv --timestamp --options=runtime --force --entitlements ./UES.entitlements -s "Developer ID Application: XXXX Ltd. (XXXXXX)" ./UES.app When I run it on macOS 13.x, it works fine. If I run the system on macOS 11.x, it reports a "killed" error (if codesign remove --entitlements ./UES.entitlements, Then the startup will not report an error, but the endpoint security rights cannot be used) System log: 2025-04-21 13:58:27.039638+0800 0xd5941 Default 0x0 149 0 amfid: /Applications/UES.app/Contents/MacOS/UES signature not valid: -67050 2025-04-21 13:58:27.039762+0800 0xd5bbf Default 0x0 0 0 kernel: mac_vnode_check_signature: /Applications/UES.app/Contents/MacOS/UES: code signature validation failed fatally: When validating /Applications/UES.app/Contents/MacOS/UES: 2025-04-21 13:58:27.039815+0800 0xd5bbf Default 0x0 0 0 kernel: proc 29354: load code signature error 4 for file "UES" 2025-04-21 13:58:27.040720+0800 0xd5bc0 Default 0x0 0 0 kernel: (AppleSystemPolicy) ASP: Security policy would not allow process: 29354, /Applications/UES.app/Contents/MacOS/UES 2025-04-21 13:58:27.045974+0800 0xd58be Error 0x0 66405 0 CoreServicesUIAgent: [com.apple.launchservices:uiagent] handle LS launch error: {\n Action = oapp;\n AppMimimumSystemVersion = "10.13";\n AppPath = "/Applications/UES.app";\n ErrorCode = "-10826";\n} 2025-04-21 13:58:39.121619+0800 0xd5941 Default 0x0 149 0 amfid: /Applications/UES.app/Contents/MacOS/UES signature not valid: -67050 2025-04-21 13:58:39.121832+0800 0xd5e0f Default 0x0 0 0 kernel: mac_vnode_check_signature: /Applications/UES.app/Contents/MacOS/UES: code signature validation failed fatally: When validating /Applications/UES.app/Contents/MacOS/UES: 2025-04-21 13:58:39.121861+0800 0xd5e0f Default 0x0 0 0 kernel: proc 29415: load code signature error 4 for file "UES" 2025-04-21 13:58:39.122571+0800 0xd5e10 Default 0x0 0 0 kernel: (AppleSystemPolicy) ASP: Security policy would not allow process: 29415, /Applications/UES.app/Contents/MacOS/UES 2025-04-21 13:58:46.297915+0800 0xd5941 Default 0x0 149 0 amfid: /Applications/UES.app/Contents/MacOS/UES signature not valid: -67050 2025-04-21 13:58:46.298031+0800 0xd5f85 Default 0x0 0 0 kernel: mac_vnode_check_signature: /Applications/UES.app/Contents/MacOS/UES: code signature validation failed fatally: When validating /Applications/UES.app/Contents/MacOS/UES: 2025-04-21 13:58:46.298072+0800 0xd5f85 Default 0x0 0 0 kernel: proc 29485: load code signature error 4 for file "UES" 2025-04-21 13:58:46.300248+0800 0xd5f86 Default 0x0 0 0 kernel: (AppleSystemPolicy) ASP: Security policy would not allow process: 29485, /Applications/UES.app/Contents/MacOS/UES May I ask what the reason is?
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3
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259
Activity
Apr ’25
Using restricted entitlements in a macOS 26 VM
We have a Mac app that uses some restricted macOS entitlements, thus to test it we embed a development provisioning profile, that needs to contain the correct provisioning UDID. Typically, for test VMs, we extract the provisioning and UDID and add it to the developer portal and then re-generate the provisioning profiles. However when we try to do this in our newly created VM (Apple Silicon), our executable won't run, and macOS logs that the provisioning profile doesn't allow the device: 2025-06-12 12:37:52.168 E taskgated-helper[27489:e97da] [com.apple.ManagedClient:ProvisioningProfiles] embedded provisioning profile not valid: file:///Applications/foo.app/Contents/embedded.provisionprofile error: Error Domain=CPProfileManager Code=-212 "Provisioning profile does not allow this device." UserInfo={NSLocalizedDescription=Provisioning profile does not allow this device.} 2025-06-12 12:37:52.169 E taskgated-helper[27489:e97da] [com.apple.ManagedClient:ProvisioningProfiles] Disallowing com.company.foo because no eligible provisioning profiles found 2025-06-12 12:37:52.169 Df amfid[112:e99b0] [com.apple.xpc:connection] [0xb34c74a00] invalidated because the current process cancelled the connection by calling xpc_connection_cancel() 2025-06-12 12:37:52.169 Df taskgated-helper[27489:e97da] [com.apple.xpc:connection] [0x839144000] invalidated because the client process (pid 112) either cancelled the connection or exited 2025-06-12 12:37:52.169 E amfid[112:e91ac] [com.apple.MobileFileIntegrity.framework:default] Failure validating against provisioning profiles: &lt;private&gt; 2025-06-12 12:37:52.169 E amfid[112:e91ac] [com.apple.MobileFileIntegrity.framework:default] Restricted entitlements not validated, bailing out. Error: Error Domain=AppleMobileFileIntegrityError Code=-413 "No matching profile found" UserInfo={NSURL=&lt;private&gt;, NSLocalizedDescription=No matching profile found} 2025-06-12 12:37:52.169 Df amfid[112:e91ac] /Applications/foo.app/Contents/MacOS/foo not valid: Error Domain=AppleMobileFileIntegrityError Code=-413 "No matching profile found" UserInfo={NSURL=file:///Applications/foo.app/, NSLocalizedDescription=No matching profile found} The UDID for this VM does look weird, in System Profiler: But I can verify that this UDID string is present in the provisioning profile embedded in the app bundle: $ security cms -D -i /Applications/foo.app/Contents/embedded.provisionprofile | grep -i 7cd9234e9aa4fa8ba528ee417f857b2c993a20a3 &lt;string&gt;7CD9234E9AA4FA8BA528EE417F857B2C993A20A3&lt;/string&gt; I also tried deleting the manually added device from the Developer portal and installing Xcode on the VM and letting Xcode register the device, but I end up in the same situation there. Even after letting Xcode itself register the device, it says that "this device not registered to your account" and then when I click "Register device" it changes into " already exists". Has anyone else managed to get Mac development provisioning profiles to work in a VM?
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3
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0
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399
Activity
Jun ’25
No Keychain App anymore
The docs here outline how to create a CSR/ and request a certificate. https://developer.apple.com/help/account/certificates/create-a-certificate-signing-request "Accounts preferences Use Accounts preferences to manage developer account assets (signing certificates and provisioning profiles), add repositories, and add servers. To open Accounts preferences, choose Xcode > Preferences and click Accounts." I have the latest version of XCode, I don't see Preferences / Accounts anywhere? I can go here and create a certificate: https://developer.apple.com/account/resources/certificates/add but it wants a CSR, which loops back around to the XCode thing. So, I can't figure out how to create a singing cert for my iOS app. Launch Keychain Access located in /Applications/Utilities. This doesnt seem to exist in Mac OS Sequoia 15.5 https://developer.apple.com/help/account/certificates/create-a-certificate-signing-request
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2
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145
Activity
Jun ’25
Codesign can't find keychain files (on M2 MacBook)
I've been distributing my Math Education app (Java-based) as a downloadable .dmg. My sw manufacturing process was working well on my Intel-iMac a year ago (signing, notarization, stapling). I need to support Apple Silicon, so I replicated the SW manuf. stack on my M2 MacBook, including putting my Developer and Installer Certificates in the Keychain Access. I get through building the M2,M2,M4 .dmg installer file just fine. But the Codesign is failing. It should be prompting me for my MacOS password (it does this in the Intel-Mac process), but fails this command: codesign --sign "Pierre Bierre (SL7L4YU8GT)" --force --options runtime --verbose --timestamp ~/DFG2D_MacOS_Manufacturing/MacOSInstallers/DFG2D_Mac_J17010_295 The response was: error: The specified item could not be found in the keychain. The signer reference is correct, and works fine on the Intel-Mac codesign process. What could explain why the same script fails in the M2 environment? Does codesign normally prompt for the MacOS user password ? Why would that fail?
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4
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0
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297
Activity
Aug ’25
Gatekepper acts against .app package developed by a freelancer for our company
I am responsible for the mobile app and thus also of the apple developer and app store connect accounts of a company. An external freelancer developed a software package for us which we aim to offer for installation and use on macOS systems of our customers; distributed exclusively outside of the Apple App Store. The software package has nothing to do with the mobile app. MacOS' Gatekeeper currently warns or even prevents our customers regarding the installation of the package on their device; pretty much as described here: https://developer.apple.com/developer-id/. According to a previous talk with Apple's Support, the software package (.app) the Freelancer developed must be signed with one of our own certificates. As we cannot grant selective app store connect access to third persons (only for the concerned certificates), we prefer to not provide access to our entire apple developer account to the freelancer, for the sole reason of the certificate & signing process. According to previous attempts with Apples' support regarding the most feasible solution in this case, they recommended me to manage the signing of the package of the freelancer, and simply request the package from the freelancer. I've thus generated an according Developer ID Certificate, but regarding the signing process, I'm confused. I know how signing works with mobile apps in XCode, but regarding software that is not distributed throughout the App Store on macOS, I'm unsure about the process. Also, as far as I know, the entitlements of the application are involved in the signing process. So my concern is that simply having the software package (.app) from the freelancer is not really enough to complete the signing + notarization process? Won't I need further information about the app's entitlements etc.? I would like to have a clear solution about the procedure that is required in these cases, as online documentations and / or forums as well as previous talks with your non-technical support from Apple did not resolve the issue.
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6
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223
Activity
Aug ’25
Apple could not verify `app` is free of malware
Hello, I'm working on an app at work and we finally got to signing and notarizing the app. The app is successfully notarized and stapled, I packaged it in a .dmg using hdiutil and went ahead and notarized and stapled that as well. Now I tried to move this app to another machine through various methods. But every time I download it from another machine, open and extract the contents of the dmg and attempt to open the app, I get the "Apple could not verify my app is free of malware that may harm your Mac or compromise your privacy. When I check the extended attributes there's always the com.apple.quarantine attribute which from what I know, is the reason that this popup appears I've tried uploading it to google drive, sending through slack, onedrive, even tried our AWS servers and last but not least, I tried our Azure servers (which is what we use for distribution of the windows version of our app). I tried uploading to Azure through CloudBerry (MSP360 now), and azure-cli defining the content-type as "application/octet-stream", the content-disposition as "attachment; filename=myApp.dmg", and content-cache-control as "no-transform". None of these worked The only times where a download actually worked with no problems was when I downloaded through the terminal using curl, which obviously not a great solution especially that we're distributing to users who aren't exactly "tech savy" I want the installation experience to be as smooth as other apps outside the App Store (i.e Discord, Slack, Firefox, Chrome etc....) but I've been stuck on this for more than a week with no luck. Any help is greatly appreciated, and if you want me to clarify something further I'd be happy to do so
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2
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565
Activity
Jun ’25
Invalid code signing entitlements
Hello, I'm currently trying to upload a new version of an existing application. But each time I try to validate the archive of the application, I got the following error in Xcode (v16.2) : Invalid code signing entitlements. Your application bundle’s signature contains code signing entitlements that aren’t supported on macOS. Specifically, the “37CG5MY799.com.example.app” value for the com.apple.application-identifier key in “com.example.app.pkg/Payload/app.app/Contents/MacOS/app” isn’t supported. This value should be a string that starts with your Team ID, followed by a dot (“.”), followed by the bundle ID. I suspect that there is a problem with the App ID Prefix (that is 37CG5MY799 for the app) when our team ID is E4R7RJ7LA3 but I cannot find a solution. I asked the Apple Developer Support for help and I have read the documentation they sent but it couldn't solve this problem so they redirected me to the forums. https://developer.apple.com/library/archive/qa/qa1879/_index.html https://developer.apple.com/library/archive/technotes/tn2318/_index.html#//apple_ref/doc/uid/DTS40013777-CH1-OVERVIEW https://developer.apple.com/library/archive/technotes/tn2318/_index.html#//apple_ref/doc/uid/DTS40013777-CH1-TNTAG33 There isn't any obvious App ID Prefix mismatch in the entitlement between the Application's signature entitlement and the Embedded provisioning profile entitlement . Application's signature entitlement : <dict> <key>com.apple.application-identifier</key> <string>37CG5MY799.com.example.app</string> <key>com.apple.developer.team-identifier</key> <string>E4R7RJ7LA3</string> <key>com.apple.security.app-sandbox</key> <true/> <key>com.apple.security.application-groups</key> <array> <string>group.com.example.app</string> </array> <key>com.apple.security.files.user-selected.read-only</key> <true/> </dict> Embedded provisioning profile entitlement : <dict> <key>com.apple.security.application-groups</key> <array> <string>group.com.example.app</string> <string>E4R7RJ7LA3.*</string> </array> <key>com.apple.application-identifier</key> <string>37CG5MY799.com.example.app</string> <key>keychain-access-groups</key> <array> <string>37CG5MY799.*</string> </array> <key>com.apple.developer.team-identifier</key> <string>E4R7RJ7LA3</string> </dict> The app also have a browser extension that correctly use the Team ID. How to solve this problem ? Thanks for your time, Qeg
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1
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223
Activity
Aug ’25
Electron and Notarization randomly failing.
I’m having trouble with the notary step of our electron app. It sometimes says “In progress” for days on end, where other times, it only takes 15-20 minutes. For the last few weeks, I’ve noticed that it will take longer than the 20 minutes if our app was using a not latest version of the electron module -- https://www.npmjs.com/package/electron. I would then update our codebase to build using the latest version, and then try to sign and notarize the app again, and it would work till a new version was released. This was the first time that that process didn’t work. Everything is on latest, and we’re still getting stuck “in progress” for days on end. We have been signing and Notarizing this app for years now, so it's not the first time we're trying to do this process To make matters stranger, I have two branches of the same exact code base – same dependencies, same source code, same everything – there is no difference. One sign and notarize works 100% of the time where the other one hasn’t worked yet. Any ideas would be helpful. I'm not really sure where to begin to debug this. Thanks!
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8
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231
Activity
Apr ’25
TestFlight warning when uploading macOS app via Transporter
I'm attempting to upload an updated version of our macOS app for distribution via the App Store. We've done this without issue before, but I am now receiving a warning when I upload the app via Transporter: "Cannot be used with TestFlight because the signature for the bundle at “AXON Studio.app” is missing an application identifier but has an application identifier in the provisioning profile for the bundle. Bundles with application identifiers in the provisioning profile are expected to have the same identifier signed into the bundle in order to be eligible for TestFlight." (90886) I just recently started seeing this warning when I upload our application via Transporter. Before this warning started happening, I was using the exact same process and scripts to build/package/codesign our application. NOTE: we are not using Xcode to build our application, so we can't take advantage of any codesigning/packaging automation provided by Xcode (the app is written in C#/.NET 6.0), so we are doing all build/package/codesign steps using the appropriate macOS command line utilities. Also, I have verified that the app bundle and its contents have valid signatures. Does anyone have any idea what may have changed to cause this warning, or how I might go about determining the root cause so I can fix it?
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1
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142
Activity
Jun ’25
app is already signed / code object is not signed at all
Our app .dmg file was successfully code signed. We then revised the app and created a new .dmg. Running codesign gave an "app is already signed" message. Then running codesign -dv said "code object is not signed at all" Older solutions said to use -f to force signing, but that is no longer an option.
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1
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0
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148
Activity
Aug ’25
VoIP Entitlement
Good afternoon, Our team is currently developing a mobile application that includes video call functionality, and we are seeking the optimal approach to enable incoming calls on iOS devices. Ideally, we would like calls to be delivered even when the app is completely closed or after the device is restarted. As I understand it, this may require obtaining VoIP permissions; otherwise, calls may only work when the app is open or running in the background. I would appreciate it if you could confirm my understanding and advise me on the steps or requirements for obtaining the appropriate permissions. Currently, when I try to launch the app in XCode, I see an error (screenshot).
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1
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337
Activity
Aug ’25