Construct and manage graphical, event-driven user interfaces for iOS or tvOS apps using UIKit.

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UIDeferredMenuElement on MacCatalyst: closure called only once on first menu display
Hi folks, I'm struggling with an issue on MacCatalyst. I'm using a dynamic menu that is supposed to show the current state of a setting (state = .on / .off). The UIDeferredMenuElement works great on iOS, the closure is called on each display of the (context) menu. On MacCatalyst however - where I use the menu as a submenu in the main menu - the closure is called only once on first menu display. The system seems to show a cached menu item even though I'm using UIDeferredMenuElement.uncached. Here's the relevant code: func getMenuElement() { let element = UIDeferredMenuElement.uncached { completion in let modeString = mode.myLocalizedDescription let trackingMode = <current setting> let mode = <menu item setting option> let state = trackingMode == mode ? .on : .off let action = UIAction(title: modeString, image: <image>, state: state) { _ in viewController.setUserTrackingMode(mode) } completion([action]) } return element } Any ideas how to trick the system into generating the dynamic menu item on each menu display?
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460
Aug ’24
Incorrect behaviour when trying to change focus to a focused view inside UIPageViewController
We are experiencing difficulties with keyboard navigation focus within a view contained inside a UIPageViewController. The intended keyboard navigation sequence does not function as expected. Expected Behavior: Pressing the Tab key once should move the focus to the UIPageViewController, allowing the use of the Up and Down arrow keys to navigate between pages. Pressing the Tab key a second time should shift the focus outside the UIPageViewController Pressing the Tab key a third time should move the focus back to the UIPageViewController. Actual Behavior: The focus does not shift as described above. Have sent a sample Xcode project to Apple demonstrating the issue (unfortunately it doesn't allow me to attach the zipped project here for some reason). STEPS TO REPRODUCE Set a breakpoint at viewDidAppear (line 44, MyViewController) Run the app, wait until it stops, and run the command in the lldb debugger Command: po UIFocusDebugger.checkFocusability(for: pager.viewControllers!.first!.view.subviews.first!) Output: The following issues were found that would prevent this item from being focusable: - ISSUE: One or more ancestors have issues that may be preventing this item from being focusable. Details: <_UIQueuingScrollView: 0x104826a00>: - ISSUE: This view returns YES from -canBecomeFocused, which will prevent its subviews from being focusable. <_UIPageViewControllerContentView: 0x103d07be0>: - ISSUE: This view returns YES from -canBecomeFocused, which will prevent its subviews from being focusable.
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460
Sep ’24
[iOS 18] UITabBarController disable new switching animation
Hello ! Since iOS/iPadOS 18 there is a new switch transition between tabs in UITabBarController where is a little zoom of the selected UIViewController. At first, I thought that was a bug but I found the same animation on the Apple's apps (like music, shortcuts...) On my app, this animation produce a little flash/blink white before zooming, it's not smooth like on Apple's apps. I searched on documentation but I didn't found any topics about how to disable it or handled it better. Is this possible to disabled it ?
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5.6k
Sep ’24
macOS Sequoia – NSToolbar on Catalyst disappeared
Hello, I have a macOS Catalyst app that I now began updating and building against the iOS 18/macOS Sequoia SDKs. Most things appear to be working just fine as before, apart from my NSToolbar. At the root of my app I am presenting a UISplitViewController which gets a custom SidebarViewController and a UITabBarController as its viewControllers. Then at same point in the apps lifecycle the UITabBarController presents another ViewController modally. I then associate the controllers window with a custom NSToolbar like this: let toolbar = NSToolbar(identifier: "mainToolbar") toolbar.displayMode = .iconAndLabel toolbar.delegate = self toolbar.allowsUserCustomization = false titleBar.toolbarStyle = .automatic titleBar.titleVisibility = .hidden titleBar.toolbar = toolbar I also disable automatic NSToolbar hosting via: https://developer.apple.com/documentation/uikit/uinavigationbardelegate/3987959-navigationbarnstoolbarsection (returning .none). Now all of this worked fine on macOS Sonoma and previous versions but on Sequoia my custom toolbar refuses to show up. My suspicion is that is has something to do with the new tab and sidebar behaviour introduced with the new SDKs (https://developer.apple.com/documentation/uikit/uinavigationbardelegate/3987959-navigationbarnstoolbarsection). For now within my UITabBarController I was able to revert to the old look using: if #available(iOS 18.0, *) { mode = .tabSidebar sidebar.isHidden = true isTabBarHidden = true } This result in a look similar to the previous macOS version but my NSToolbar unfortunately remains hidden. Is there an easy fix for this? Since I am a solo developer I would prefer to spend my available resources currently on other features and adopt the new tab/sidebars a couple months down the line. Appreciate any help and hints, thanks! There used to be a toolbar here on the right side. ↑
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Sep ’24
If you cancel a print job using AirPrint while the printer is turned off, the print center remains on the app switcher and subsequent printing cannot be performed correctly.
-Environment iPad:10th、iOS:17.6.1、Printer:EPSON PX-S730 -Question Is this phenomenon due to iOS specifications? Restarting the iPad solves the problem, but I don't think it's best practice to restart it every time you reproduce it. Please let me know if you have a good solution. -Problem I am developing a print preview screen using AirPrint's print method. If you submit a print job using AirPrint on an iPad while the printer is turned off and then cancel it, the print center remains on the app switcher. After that, when I turned on the printer, I was no longer able to print using AirPrint on my iPad. When using AirPrint's API "print" and when printing by launching AirPrint from Safari, we have confirmed the same behavior in both cases. -How to reproduce Turn off the printer Print from iPad to printer using AirPrint Launch the print center from the app switcher, cancel the print job, and set the number of print jobs to 0. When you start the app switcher, the Print Center app remains. In step 4, turn on the printer and print from the iPad to the printer using AirPrint. When you start Print Center from the app switcher, the print job status becomes "Waiting" and the print job is not executed. -Expected result When there are no print jobs on the print center, the print center is closed on the app switcher. You can print from your iPad to the printer using AirPrint, and then print from the printer. -Actual results When there are no print jobs on the print center, the print center remains on the app switcher without being closed. In the above situation, when printing from the iPad to the printer using AirPrint, the printer does not print. When I start the print center, the print job status is "Waiting" and is queued. -Code printInfo.jobName = "Print Job" printController.printInfo = printInfo let pdfURL = Bundle.main.url(forResource: "sample", withExtension: "pdf")! printController.printingItem = pdfURL let printer = UIPrinter(url: printerUrl) printController.print(to: printer, completionHandler: { [self] printController, completed, error in if(error != nil){ print("error"). }else if completed{ print("completed") //this scenario handles completion response }else{ print("cancel") } }) -Link of API used Apple Developer-AirPrint-print -Similar inquiries Apple Developer Forum - Print Center on my iPhone shows a pending document to print and I can't get rid of it
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Sep ’24
Save large PDF file with UIDocument
Hi, I'm working with UIDocument to store a PDF file. This is code I use for saving a file. document.close(completionHandler: { (success) in if success { document.save(to: url, for: .forOverwriting, completionHandler: { (success) in if success { print("Saved file successfully") } }) } }) This code works well with a small file size. But if it's a large file like 100MB, it takes around 2-5 minutes to save the file. Is there a way to save file with the changes only? Or create an auto save function triggered whenever the user edit the file?
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Sep ’24
iPadOS 18 - Move Tab Bar to bottom
As iPadOS 18 shows Tab Bar on top (tvOS'esq), can someone please tell me what changes do I need to make to get tab bar shown as a regular one (Pre iPadOS 18 style)? Tab bar being at the bottom is easily accessible. And, it being on top needs too much of hands movement. That being on top is is occupying, in a way, more screen real estate. Any ideas appreciated. Thank you.
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4.8k
Sep ’24
navigationItem.title now showing in iOS 18 UITabBarController
navigationItem.title does not display on the first view controller in the new UITabBarController on iPad. Also, if I set navigationItem.titleMenuProvider an empty space is displayed. Everything displays as expected if it isn’t the first view controller. let tabBarController = UITabBarController(tabs: [ UITab(title: "Tab 1", image: nil, identifier: "tab1", viewControllerProvider: { _ in return UINavigationController(rootViewController: ViewController()) }) ]) class ViewController: UIViewController { override func viewDidLoad() { super.viewDidLoad() navigationItem.title = "First" navigationItem.titleMenuProvider = { suggestions in return UIMenu(children: [ UIAction(title: "Option 1", handler: { _ in self.navigationController?.pushViewController(SecondViewController(), animated: true) }), UIAction(title: "Option 2", handler: { _ in }) ]) } } } class SecondViewController: UIViewController { override func viewDidLoad() { super.viewDidLoad() navigationItem.title = "Second" navigationItem.titleMenuProvider = { suggestions in return UIMenu(children: [ UIAction(title: "Option 1", handler: { _ in }), UIAction(title: "Option 2", handler: { _ in }) ]) } } }
Topic: UI Frameworks SubTopic: UIKit Tags:
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735
Sep ’24
UIApplication.shared.open iOS 18
Making the call as: UIApplication.shared.open(websiteURL) doesn't open the browser and gives the following in the console: BUG IN CLIENT OF UIKIT: The caller of UIApplication.openURL(:) needs to migrate to the non-deprecated UIApplication.open(:options:completionHandler:). Force returning false (NO). However, making the call as: UIApplication.shared.open(websiteURL) { _ in } opens the browser and there is nothing in the cosole. Does someone understand why is this or if it's Apple's iOS 18 bug? In the iOS & iPadOS 18 RC Release Notes | Apple Developer Documentation there is a section around resolving this or something similar, unsure.
Topic: UI Frameworks SubTopic: UIKit
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Sep ’24
Xcode 16 RC iPhone16 ProMax simulator status bar height is wrong
I am using Xcode 16 RC to debug an iPhone 16 app. The status bar height returned by iPhone 16 and iPhone 16 Pro is 54, while the height of the status bar returned by iPhone 16 ProMax is 44. Why is this? Here is the code I use: [UIApplication sharedApplication].windows.firstObject.windowScene.statusBarManager.statusBarFrame.size.height
Topic: UI Frameworks SubTopic: UIKit
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1.2k
Sep ’24
How to make iPad app move to display show full-screen and center align
I wrote an app that can show live streaming. When using iPad, I can connect an external display and move app to display, that I can do what I want on my iPad and watch live streaming on external display using cable. But app moving to display is not always full screen, and on some displays it shows larger than the external display range that I should go to Settings -> Display & Brightness -> External Display -> Switching "Allow Display Mode Changes" to fix this issue. Are there APIs to make the App "move to display" programmatically, keep app full-screen, matching the external display's resolution on the External display?
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Sep ’24
[Need help ASAP] UIKit - TabbarController - Tabbar is behind selected VC's view with Xcode16 RC + iOS18 RC combo, but the rest combo are just fine
So we are testing our app code base with Xcode16 and fix any compile errors. After it builds and run, we found our tar bar controller's tar bar is behind the selected VC's view. We thought it is our bug, but we have tested below combo: Xcode15 + iOS18 - Fine we are invited to your office to test the new iPhone 16 series, they are iOS18, and our app on the app store is totally fine (built with Xcode 15) Xcode15 + iOS < 18 - Fine Apparentely ok, it's shipped. Xcode16 RC + iOS 17 device - Fine it's also fine Xcode16 RC + iOS18 RC: tar bar is behind selected VC because we are not able to add iPhone 16 model to our account, we flushed our in-house device to iOS18 RC to test Xcode16 built app, The tar bar is behind the selected VC. We want to ask for help ASAP because we are totally out of mind what's going on. I have filed FB 15120641 but want to raise it here to gain more support and insights.
Topic: UI Frameworks SubTopic: UIKit
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Sep ’24
Syntax Highlighting with TextKit 2
Based on this TextKit 2 demo project I thought that I could implement syntax highlighting by parsing syntax block tokens (e.g. comments like <!-- --> or /* */) in processEditing and storing their locations, and then actually applying the rendering with NSTextContentStorageDelegate in textContentStorage(_:textParagraphWith:) by checking the location of each paragraph against the store of syntax tokens. This sort of works except that the rendering is only updated for paragraphs which are changed. Is there a way to trigger NSTextContentStorage to re-fetch paragraphs in a given range? Or is this a totally misguided approach to the problem?
Topic: UI Frameworks SubTopic: UIKit Tags:
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683
Sep ’24
Scene Delegate Migration Lifecycle
We are in the process of migrating our application to SceneDelegate. We currently check in a variety of places if the app is running in the background for analytics reasons. The app may be running in the background due to location updates, notifications being received, or background refresh. With scene delegate, the app starts in the background state and only becomes active once a scene has connected. We have been unable to find a way if an app is truly running in the background or if a scene delegate is about to be launched.
Topic: UI Frameworks SubTopic: UIKit
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Sep ’24
How can you use ContactAccessButton() or contactAccessPicker() with a storyboard?
I've got an existing app using storyboards and would like to incorporate the new iOS 18 ContactAccessButton() and contactAccessPicker() into the GUI. However, how can that be done? If I try to do something like add a UIView to a view controller in the storyboard, then ContactAccessButton can't be assigned to it (even though ContactAccessButton inherits from UIView). Nor can a ContactAccessButton be used as a type within the Storyboard/the View Controller. How do I go about integrating this new iOS feature into an existing app using Storyboards and view controllers?
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Sep ’24
How does OpenIntent in a control widget actually open the app to the target feature?
I want to add a Control Center widget for my app that will open the app to a particular feature. I'm looking at the "Open your app with a control" example here, which seems like exactly what I want: Set your control’s action to an app intent that conforms to OpenIntent to open your app when someone uses a control. Using OpenIntent allows you to take someone to a specific area of your app when a control performs its action. The example doesn't show exactly how to hook up the LaunchAppIntent to a control widget, but I'm guessing it's something like this: @available(iOS 18.0, *) struct OpenFeatureControl : ControlWidget { var body: some ControlWidgetConfiguration { StaticControlConfiguration(kind: "com.example.OpenFeature") { ControlWidgetButton(action: LaunchAppIntent()) { Image(systemName: "book") } } .displayName("Launch Feature") } } But there's one critical piece missing here: how is the target feature actually opened? My initial assumption would have been that once the app launches or resumes, there's a call to some method like continueUserActivity that has a user-info dict with some key whose value is the LaunchAppEnum. But I've put breakpoints on all those methods in my app and none of them get called (I'm using UIKit scene lifecycle). I also tried a regular AppIntent with a perform method that talks to my app directly: @available(iOS 18.0, *) struct OpenFeatureIntent : AppIntent { static let title: LocalizedStringResource = "Open My Feature" static let opensAppWhenRun: Bool = true init() {} func perform() async throws -> some IntentResult { //MAIN_APP is defined in Active Compilation Conditions in build settings #if MAIN_APP let url = URL(string: "myapp://openfeature")! UrlHandler.instance().handle(url) #endif return .result() } } But when run, this simply does nothing. Launching an app directly to a particular view or feature seems like a common use-case for control widgets, and there are apps doing it, but I can't find an example of how it's supposed to work. And the docs are really not helpful. Can anyone provide the missing piece here? What's the expected plumbing in an OpenIntent that actually launches particular UI in the app?
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Sep ’24
What is ChronoKit.InteractiveWidgetActionRunner.Errors Code 1?
This is a follow up to this post about building a Control Center widget to open the app directly to a particular feature. I have it working in a sample app, but when I do the same thing in my full app I get this error: [[com.olivetree.BR-Free::com.olivetree.BR-Free.VerseWidget:com.olivetree.BR-Free.ContinueReadingPlanControl:-]] Control action: failed with error: Error Domain=ChronoKit.InteractiveWidgetActionRunner.Errors Code=1 "(null)" Google has nothing for any of that. Can anyone shed light on what it means? This is my control and its action: @available(iOS 18.0, *) struct ContinueReadingPlanControl : ControlWidget { var body: some ControlWidgetConfiguration { StaticControlConfiguration(kind: "com.olivetree.BR-Free.ContinueReadingPlanControl") { ControlWidgetButton(action: ContinueReadingPlanIntent()) { Image(systemName: "book") } } .displayName("Continue Reading Plan") } } @available(iOS 18.0, *) struct ContinueReadingPlanIntent : ControlConfigurationIntent { static let title: LocalizedStringResource = "Continue Reading Plan" static let description = IntentDescription(stringLiteral: "Continue the last-used reading plan") static let isDiscoverable = false static let opensAppWhenRun: Bool = true @MainActor func perform() async throws -> some IntentResult & OpensIntent { let strUrl = "olivetree://startplanday" UserDefaults.standard.setValue(strUrl, forKey: "StartupUrl") return .result(opensIntent: OpenURLIntent(URL(string: strUrl)!)) } } Note also that I'm pulling this from Console.app, streaming the logs from my device. I don't know of a way to debug a Control Center widget in Xcode, though this thread implies that it's possible.
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Sep ’24