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Reply to Need Support - iPhone SE (3rd gen) Screen Dead Zone on Left Side
Dead zone: do you mean unresponsive or even black screen ? You have probably read this on the web: A dead zone on the left side of an iPhone SE screen is usually caused by a damaged digitizer, a faulty screen connector, or a minor software glitch. Quick fixes include removing screen protectors, performing a force restart, or getting a hardware repair. Best would probably be to: contact support, in it were a software glitch (but you changed OS, so unlikely) or go to an Apple Store if there's one close to you. It seems that's not an uncommon problem on iPhone SE3.
Topic: Community SubTopic: Apple Developers Tags:
Jul ’26
Reply to First-time App Store launch: Is this timeline and cost realistic for an individual developer account?
Welcome to the forum. First, some warning We plan to wrap/build it into a native mobile app Take care, that may be non compliant with guideline 4.2, risking rejection: 4.2 Minimum Functionality Your app should include features, content, and UI that elevate it beyond a repackaged website. If your app is not particularly useful, unique, or “app-like,” it doesn’t belong on the App Store. In any case, my advice is that it is better, if you have the skills, to do it by yourself. Going with an external developer will make you loose control of your app, likely causing problems rapidly. And much cost: $450/month (5400/year) for maintenance, that's a lot plus the upfront: in addition they do not guarantee that app will be accepted. So you could pay $1100 for a useless code. that will eat all the money (and much more) than you may get from selling the app. So it's worth spending even a few more months and go by yourself. And to start use, you can start as individual developer, you'll convert to corporate (requiring DUNS) later. Just register the app name rapidly on the AppStore to avoid anyone stealing it.
Jul ’26
Reply to iOS 27 – What changes are mandatory to support Liquid Glass?
AFAIK, the change comes from Xcode 27 ignoring UIDesignRequiresCompatibility key in info.plist. Hence forcing to liquid glass mode. As long as we can use Xcode 26, UIDesignRequiresCompatibility remains active allowing to ignore liquid glass (but probably for a short period of time). There is no change in API, but you should check UI layout very carefully. Buttons for instance, or switches, are way larger, which may cause problems. I had in some cases to subclass buttons to keep them a bit smaller.
Topic: UI Frameworks SubTopic: General
Jul ’26
Reply to Nothing Works
@thinkcomp error 403 seems due to the number of chars in the request. I suppressed the last (platform) and it worked. I just let plat, it worked, but platf failed. I tested on Chrome, exact same behavior. Is there a limit at about 100 chars on the forum backend, to avoid trojan horse in request or avoid too complex requests ? Tested with a dummy search text of 103 chars Thisisadummyreqjusttohavemorethan80charactersandseeiftheserversreplieswith403errorandmorecharstotestfor In fact fails at about 102 chars. Removing the last char (r) it works. Exactly the same on Chrome. Also found that there are verifications on the payload: https://stackoverflow.com/questions/26506575/what-causes-a-403-error-when-the-url-payload-contains-request
Jul ’26
Reply to From an Uber driver to a solo app founder, and losing it all overnight
Congratulations for the feedback and for the fair recognition of your error. It also shows that reviewer rejections are not baseless. In fact, if the app they test is not exactly the app user will get, that just negates the principles of review. This being said, I wish you that someone at Apple reads your post and proposes a way to solve the issue.
Jul ’26
Reply to Nothing Works
To submit your items for review, add an app version for the selected platform. My understanding is that all 3 items should have the same deployment version on MacOS. Is it the case ? Could you explain what search on the forum returned error 403 ? 403 is returned when the client is not permitted access to the resource. So may be you had to authenticate again on the forum ? I tried a similar search and got the expected answer:
Jul ’26
Reply to Nothing Works
my record on these forums so far is that no one answers any of my questions. I do not read any question in your post, just definitive statements. Did I miss something ? If you want to get answers, you should read this great post: https://developer.apple.com/forums/thread/706527 Wish you a good day.
Jul ’26
Reply to App Review stuck in "Waiting for Review" for over 72 hours after replying to a rejection – Is anyone else experiencing this?
Welcome to the forum. If you browse rapidly in the forum, you'll see that's a frequent situation. Your app was rejected, apparently for not respecting the code of conduct (5.6). So it probably went to the end of the queue after this. Asking for expedited review is likely useless (so many are requesting).   Would submitting a new build (with a higher build number) help ? Probably not, it could even make matters worse.   What ultimately resolved the situation? Patience. My guess is that you could get something after the weekend. Don't forget to close the thread once resolved. Good luck.
Jul ’26
Reply to publishing apps
Welcome to the forum. Your question is a bit general, so I understand you want to understand the overall process ? There are many articles on the web (search for publishing appstore), like this one (dating 2018 but still relevant). https://medium.com/@the_manifest/how-to-publish-your-app-on-apples-app-store-in-2018-f76f22a5c33a You need to have Xcode and a paid developer account to publish. Then build your app and download on appstoreConnect. Don't hesitate to ask if you have specific questions. Otherwise, don't forget to close the thread by marking the correct answer.
Jul ’26
Reply to Unable to Complete Apple Developer Forum Post on iPhone Safari
Welcome to the forum. Accessing the forum on iPhone is a poor experience. So, I publish on forum only from a Mac… On your issues: Unable to Complete Apple Developer Forum Post on iPhone Safari Are you unable to publish or is it difficult (was your post written on iPhone ?)     The keyboard covers part of the page. That's true in landscape, less a problem in Portrait   I am unable to easily select the Topic and Subtopic. What is precisely the problem ? I have no issue there   The page is difficult to navigate while typing. Because of screen size probably ?   I am unsure if this is a Safari issue or a problem with the Developer Forum. No, I think it is mainly due to screen size.
Jul ’26
Reply to Need Support - iPhone SE (3rd gen) Screen Dead Zone on Left Side
Dead zone: do you mean unresponsive or even black screen ? You have probably read this on the web: A dead zone on the left side of an iPhone SE screen is usually caused by a damaged digitizer, a faulty screen connector, or a minor software glitch. Quick fixes include removing screen protectors, performing a force restart, or getting a hardware repair. Best would probably be to: contact support, in it were a software glitch (but you changed OS, so unlikely) or go to an Apple Store if there's one close to you. It seems that's not an uncommon problem on iPhone SE3.
Topic: Community SubTopic: Apple Developers Tags:
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Jul ’26
Reply to First-time App Store launch: Is this timeline and cost realistic for an individual developer account?
Welcome to the forum. First, some warning We plan to wrap/build it into a native mobile app Take care, that may be non compliant with guideline 4.2, risking rejection: 4.2 Minimum Functionality Your app should include features, content, and UI that elevate it beyond a repackaged website. If your app is not particularly useful, unique, or “app-like,” it doesn’t belong on the App Store. In any case, my advice is that it is better, if you have the skills, to do it by yourself. Going with an external developer will make you loose control of your app, likely causing problems rapidly. And much cost: $450/month (5400/year) for maintenance, that's a lot plus the upfront: in addition they do not guarantee that app will be accepted. So you could pay $1100 for a useless code. that will eat all the money (and much more) than you may get from selling the app. So it's worth spending even a few more months and go by yourself. And to start use, you can start as individual developer, you'll convert to corporate (requiring DUNS) later. Just register the app name rapidly on the AppStore to avoid anyone stealing it.
Replies
Boosts
Views
Activity
Jul ’26
Reply to iOS 27 – What changes are mandatory to support Liquid Glass?
AFAIK, the change comes from Xcode 27 ignoring UIDesignRequiresCompatibility key in info.plist. Hence forcing to liquid glass mode. As long as we can use Xcode 26, UIDesignRequiresCompatibility remains active allowing to ignore liquid glass (but probably for a short period of time). There is no change in API, but you should check UI layout very carefully. Buttons for instance, or switches, are way larger, which may cause problems. I had in some cases to subclass buttons to keep them a bit smaller.
Topic: UI Frameworks SubTopic: General
Replies
Boosts
Views
Activity
Jul ’26
Reply to Nothing Works
@thinkcomp error 403 seems due to the number of chars in the request. I suppressed the last (platform) and it worked. I just let plat, it worked, but platf failed. I tested on Chrome, exact same behavior. Is there a limit at about 100 chars on the forum backend, to avoid trojan horse in request or avoid too complex requests ? Tested with a dummy search text of 103 chars Thisisadummyreqjusttohavemorethan80charactersandseeiftheserversreplieswith403errorandmorecharstotestfor In fact fails at about 102 chars. Removing the last char (r) it works. Exactly the same on Chrome. Also found that there are verifications on the payload: https://stackoverflow.com/questions/26506575/what-causes-a-403-error-when-the-url-payload-contains-request
Replies
Boosts
Views
Activity
Jul ’26
Reply to From an Uber driver to a solo app founder, and losing it all overnight
Congratulations for the feedback and for the fair recognition of your error. It also shows that reviewer rejections are not baseless. In fact, if the app they test is not exactly the app user will get, that just negates the principles of review. This being said, I wish you that someone at Apple reads your post and proposes a way to solve the issue.
Replies
Boosts
Views
Activity
Jul ’26
Reply to Nothing Works
To submit your items for review, add an app version for the selected platform. My understanding is that all 3 items should have the same deployment version on MacOS. Is it the case ? Could you explain what search on the forum returned error 403 ? 403 is returned when the client is not permitted access to the resource. So may be you had to authenticate again on the forum ? I tried a similar search and got the expected answer:
Replies
Boosts
Views
Activity
Jul ’26
Reply to Nothing Works
my record on these forums so far is that no one answers any of my questions. I do not read any question in your post, just definitive statements. Did I miss something ? If you want to get answers, you should read this great post: https://developer.apple.com/forums/thread/706527 Wish you a good day.
Replies
Boosts
Views
Activity
Jul ’26
Reply to App Review stuck in "Waiting for Review" for over 72 hours after replying to a rejection – Is anyone else experiencing this?
Welcome to the forum. If you browse rapidly in the forum, you'll see that's a frequent situation. Your app was rejected, apparently for not respecting the code of conduct (5.6). So it probably went to the end of the queue after this. Asking for expedited review is likely useless (so many are requesting).   Would submitting a new build (with a higher build number) help ? Probably not, it could even make matters worse.   What ultimately resolved the situation? Patience. My guess is that you could get something after the weekend. Don't forget to close the thread once resolved. Good luck.
Replies
Boosts
Views
Activity
Jul ’26
Reply to publishing apps
Welcome to the forum. Your question is a bit general, so I understand you want to understand the overall process ? There are many articles on the web (search for publishing appstore), like this one (dating 2018 but still relevant). https://medium.com/@the_manifest/how-to-publish-your-app-on-apples-app-store-in-2018-f76f22a5c33a You need to have Xcode and a paid developer account to publish. Then build your app and download on appstoreConnect. Don't hesitate to ask if you have specific questions. Otherwise, don't forget to close the thread by marking the correct answer.
Replies
Boosts
Views
Activity
Jul ’26
Reply to Unable to Complete Apple Developer Forum Post on iPhone Safari
Welcome to the forum. Accessing the forum on iPhone is a poor experience. So, I publish on forum only from a Mac… On your issues: Unable to Complete Apple Developer Forum Post on iPhone Safari Are you unable to publish or is it difficult (was your post written on iPhone ?)     The keyboard covers part of the page. That's true in landscape, less a problem in Portrait   I am unable to easily select the Topic and Subtopic. What is precisely the problem ? I have no issue there   The page is difficult to navigate while typing. Because of screen size probably ?   I am unsure if this is a Safari issue or a problem with the Developer Forum. No, I think it is mainly due to screen size.
Replies
Boosts
Views
Activity
Jul ’26