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4.3 Rejection
Hi everyone, I'm looking for advice about a recent App Review decision. My app was rejected twice under Guideline 4.3(b). After the first review, we spent several months redesigning parts of the app and addressing the issues that were raised. In the latest review, the other issues appear to have been resolved, but 4.3(b) remains. The part I'm trying to understand is how Apple views the app's main experience. The app includes a daily interactive experience called the Sanctum, where users move through a sequence of different activities and insights. It also contains number-based tools, but those are additional features rather than the main experience. I'm interested in hearing from developers who have dealt with a similar situation. How did you determine whether the issue was the app's positioning, the features themselves, or how the app was presented during review? Any advice would be appreciated.
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4.3 Rejection
Hi everyone, I'm looking for advice about a recent App Review decision. My app was rejected twice under Guideline 4.3(b). After the first review, we spent several months redesigning parts of the app and addressing the issues that were raised. In the latest review, the other issues appear to have been resolved, but 4.3(b) remains. The part I'm trying to understand is how Apple views the app's main experience. The app includes a daily interactive experience called the Sanctum, where users move through a sequence of different activities and insights. It also contains number-based tools, but those are additional features rather than the main experience. I'm interested in hearing from developers who have dealt with a similar situation. How did you determine whether the issue was the app's positioning, the features themselves, or how the app was presented during review? Any advice would be appreciated.
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