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Reply to HealthKit Inquiry
Hey ;-), you can use your app on a physical iPhone (if it is in developer mode) WITHOUT a paid Apple Developer Program membership. But after a week or two you will see the message "app not available" if you click on the app on your physical device. In that case you have to deploy your app using XCode on your device again. I haven't use HealthKit yet so I can't provide any information about it Hope that helps ;-)
Jul ’24
Reply to App Store Connect Issues
Same here. I experienced the first issues about 12hrs ago. Still the same problems. I contacted Apple but no response :(
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Jul ’24
Reply to Sales and Trends section is down
Same here, see: https://forums.developer.apple.com/forums/thread/759232
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Jul ’24
Reply to Sales and Trends section is down
I hope Apple has a monitoring running for their services and will be notified about the issue with the sales/trends section It's for hours like this: And the "contact us" link is broken too :-(
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Jul ’24
Reply to Sales and Trends section is down
It's working for me again right now :-)
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Jul ’24
Reply to App Store Connect / Trends issue
It's working for me again right now :-)
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Jul ’24
Reply to Sales and Trends section is down
Same here: "We’re currently experiencing a delay in data reporting. Check back later for more updates" Frustrating :-(
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Jul ’24
Reply to Sales and Trends section is down
I guess the issue is not going to be solved on the weekend .. ?
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Jul ’24
Reply to Sales and Trends section is down
I'm wondering how many users are affected by that issue. The system status states that everything is working fine: https://developer.apple.com/system-status/ But it is not. It's almost a week and the trends section is still not showing the data for the last 6 days :-(
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Jul ’24
Reply to Background image scales incorrectly when ignoring safe area
Great @Chris Mash, your approach helped me :-). Thanks. I also was struggling with .scaledToFill() [quote='762646022, Chris Mash, /thread/720736?answerId=762646022#762646022, /profile/Chris+Mash'] .aspectRatio(contentMode: .fill) .frame(minWidth: 0, maxWidth: .infinity) [/quote]
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Jul ’24
Reply to SwiftUI preview with different @AppStorage values
Hey .. I'm using previews for different languages like this: #Preview("English") { ContentView() .environment(\.locale, Locale(identifier: "EN")) } #Preview("Spanish") { ContentView() .environment(\.locale, Locale(identifier: "ES")) } It should work the same way for UserDefaults ;-) Jackson
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Jul ’24
Reply to Widgets & Live activities debug install dosen't work
I had this issue with one simulator once. I think it was the iPhone pro max. Then I tried other simulators like iPhone 15, etc and it worked in that cases. It's more like a workaround but did you try other simulators?
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Jul ’24
Reply to Efficiently accounting for different iOS versions
Hey, .onChange() can be used before iOS 17. How exactly does your .onChang() look like?
Topic: Design SubTopic: General Tags:
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Jul ’24
Reply to HealthKit Inquiry
Hey ;-), you can use your app on a physical iPhone (if it is in developer mode) WITHOUT a paid Apple Developer Program membership. But after a week or two you will see the message "app not available" if you click on the app on your physical device. In that case you have to deploy your app using XCode on your device again. I haven't use HealthKit yet so I can't provide any information about it Hope that helps ;-)
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Jul ’24
Reply to How do I stop games from stopping my music?
Please provide a code example of your sound implementation
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Jul ’24
Reply to Recommended way for an app to launch into the App Store
I think the first link (itunes.apple.com) is an "old" version for the old itunesconnect The second one is what I'm using
Topic: App & System Services SubTopic: General Tags:
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Aug ’24