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Reply to HealthKit Inquiry
Hey ;-), you can use your app on a physical iPhone (if it is in developer mode) WITHOUT a paid Apple Developer Program membership. But after a week or two you will see the message "app not available" if you click on the app on your physical device. In that case you have to deploy your app using XCode on your device again. I haven't use HealthKit yet so I can't provide any information about it Hope that helps ;-)
Jul ’24
Reply to HealthKit Inquiry
Hey ;-), you can use your app on a physical iPhone (if it is in developer mode) WITHOUT a paid Apple Developer Program membership. But after a week or two you will see the message "app not available" if you click on the app on your physical device. In that case you have to deploy your app using XCode on your device again. I haven't use HealthKit yet so I can't provide any information about it Hope that helps ;-)
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Jul ’24
Reply to SwiftUI preview with different @AppStorage values
Hey .. I'm using previews for different languages like this: #Preview("English") { ContentView() .environment(\.locale, Locale(identifier: "EN")) } #Preview("Spanish") { ContentView() .environment(\.locale, Locale(identifier: "ES")) } It should work the same way for UserDefaults ;-) Jackson
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Jul ’24