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NSMenuItem Not Showing Explicitly Set Image on macOS Golden Gate - Xcode 27.
I have a few NSMenuItem's the set the image property. I only did this for a few specific context menus and this was done before Tahoe wanted to use SF Symbols for every menu item. Now when my app is built with Xcode 27, these context menus aren't showing their images at all. For example I have code like: -(void)viewDidLoad { [super viewDidLoad]; NSImage *specialImage = [NSImage imageNamed:@"SpecialImage"]; self.specialMenuItem.image = specialImage; } I never got around to adding SF Symbols for every NSMenuItem and it looks like macOS Golden Gates reverted that behavior. Maybe something to do with reverting that...has something to do with this. But as I said previously these menu items aren't using SF Symbols as their images, they are not connected to standard actions in the menu bar like Edit -> Undo. These are my own context menu items. If I run the version of this app built with Xcode 26 the images show up. But when building from Xcode 27 SDK setting the image property on NSMenuItem does not work. -- Ah I see there is this in the header now: /// Set an image that is displayed next to the menu item's title. // Note that in macOS 27 and later, AppKit determines the >visibility of menu item images, and will typically hide images. >Use the preferredImageVisibility property with the .visible constant to specify that an image should always be visible. Seriously what on earth is this? I have an entire context menu where not displaying an image would be completely inappropriate. Imagine when you right click a file in Finder and go Open -> Open With... and all the menu items for applications didn't show the icons. I have to beg the system for permission to display an image in my app's context menu? Why involve yourself in that situation? Why not preferredTitleVisibility too so the system can reserve the right to not display NSMenuItem titles? Furthermore, if I set the image property on an NSMenuItem is NSMenuItemImageVisibilityVisible (great name BTW!) not implied? Why would I set the property, if I didn't want it to be displayed?
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603
4w
-paymentQueue:updatedTransactions: called continuously every time app is in foreground
-(void)paymentQueue:(SKPaymentQueue*)queue updatedTransactions:(NSArray<SKPaymentTransaction*>*)transactions In the sandbox environment this is called continuously every time my enters the foreground. I call -finishTransaction on approximately 22 transactions. Confirmed by: NSUInteger finishCount = 0; NSUInteger transactionCount = transactions.count; for (SKPaymentTransaction *aTransaction in transactions) { // Check state..if purchased or restored.. [[SKPaymentQueue defaultQueue]finishTransaction:aTransaction]; finishCount++; // Post notification telling everyone here! } NSLog(@"Finsihed %lu of %lu",finishCount,transactionCount); The log at the bottom says - finished 22 of 22 transactions. But every time the app enters the foreground the -paymentQueue:updatedTransactions: is called again with another batch of transactions. How Over and over again. Not sure how this is possible but the transactions seem to never clear from the queue. I hope this may be limited to the sandboxed environment. In this loop after finish transaction is called I then post a notification which kicks off receipt validation...and then I even store something in the keychain. Doing this work over and over again in a tight loop is very unexpected and causes my app to lock up. Yea I know this is deprecated. Will move to my Objective-C storekit 2 wrapper but breaking SK1 on purpose seems kind of um, rude. Hope this is only in the sandbox environment. This app got sidelined even though I got some plans to resurrect it in the back of my head.
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293
Sep ’26
NSURL appends '..' path component on returned url from URLByDeletingLastPathComponent which seems to contradict the documentation
The documentation for URLByDeletingLastPathComponent states the following: If the receiver’s URL represents the root path, this property contains a copy of the original URL. Otherwise, if the original URL has only one path component, this property contains the empty string. So maybe this is new in Foundation with the Golden Gate or maybe I just noticed this but the documentation above doesn't seem to be true. This will create an infinite loop: NSURL *fileURL = [NSURL fileURLWithPath:@"/Users/MyUsername/Desktop/AFolder" isDirectory:YES]; NSLog(@"%@",fileURL); NSURL *ancestorURL = fileURL.URLByDeletingLastPathComponent; while (ancestorURL != nil) { NSURL *nextAncestor = ancestorURL.URLByDeletingLastPathComponent; NSLog(@"Next: %@",nextAncestor); if ([nextAncestor isEqual:ancestorURL]) { NSLog(@"Hit the root - got a copy of the same url"); break; } else if ([nextAncestor.absoluteString isEqualToString:@""] || [nextAncestor.path isEqualToString:@""]) { NSLog(@"Empty string means we had only 1 path component."); break; } else if (nextAncestor == nil) { NSLog(@"Got nil"); break; } ancestorURL = nextAncestor; } The infinite loop can be avoided by adding the following condition: else if (nextAncestor.pathComponents.count == 1) { // One path component. NSURL *sneakPeak = nextAncestor.URLByDeletingLastPathComponent; NSLog(@"%lu",sneakPeak.pathComponents.count); // Logs 2. break; } When you get to one path component URLByDeletingLastPathComponent appends a .. path component rather than deleting a path component or returning a copy of the receiver or a url with an empty string.. If this sounds like a bug let me know. When I call URLByDeletingLastPathComponent on a url with only one path component I'd like to get nil. I think that would be a cleaner design.
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695
Sep ’26
Warning Every time NSPopover closes on Golden Gate "Invalid attempt to open a new transaction during CA commit. This is likely to break AppKit transactional behavior. Break on NSCGSTransactionCreatedDuringCommitError to debug."
This warning logs out every time an NSPopover animates closed on macOS Golden Gate: Warning: Invalid attempt to open a new transaction during CA commit. This is likely to break AppKit transactional behavior. Break on NSCGSTransactionCreatedDuringCommitError to debug. I set the breakpoint but am unable to see anything useful. I hit _NSReturnCarbonMenu () just about every second with that breakpoint enabled and a bunch of lldb_unnamed_symbols. Anyone else seeing this? Doesn't seem to be causing any issues but logs so often it is impossible to completely ignore.
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568
Sep ’26
NSMetaDataQuery and MD-Spotlight Backed APIs Suddenly Stop Working
I'm testing code that uses NSMetadataQuery and I noticed some odd behavior. I run a query where the search scope is set to my Desktop directory. The predicate is set to search for a file name that contains 'we' (display name to be precise: kMDItemDisplayName). And I get no results. So I stop the app from Xcode then I create a new folder on the Desktop and name it we exactly. Then I rerun my app and start the query again - still no results. Unfortunately none of the Spotlight based APIs I'm using report errors. There is no delegate method -queryDidFailWithError: or anything like that. So in another place my app uses the lower level MD prefixed APIs in Core Services to read file metadata and I notice that those APIs are failing as well. Specifically I try to load metadata for a PNG image. I create an MDItemRef via MDItemCreateWithURL (and I do get an MDItemRef). Then I call MDItemCopyAttributes with the MDItemRef and an array of metadata attribute names: CFDictionaryRef fetchedData = MDItemCopyAttributes(mdItem, attributeNames); I step through it in the debugger and fetchedData is NULL. Since there is no error handling APIs available for any of this my app just silently fails. I have Console.app open when I step through MDItemCopyAttributes call in the debugger and this logs out every time: com.apple.spotlightserver Bad checksum on fetch attributes reply from store, 0x123ea456.... FWIW I do not have Spotlight indexing turned off on my system. Also jumping to Finder I'm experiencing the same failures (metadata isn't populating and the Desktop search for we produces no results). Actually on further inspection it looks like all searches are producing no results. Spotlight appears to be in a broken state system wide. I'm pretty sure a system restart will 'fix' it - until it starts occurring again. But for obvious reasons I'd like to avoid releasing a feature in my app that results in this kind of experience. Is there anything I can do on my end to workaround or avoid this issue? And tips or advice would be greatly appreciated.
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563
Sep ’26
Spotlight Shows "Helper Apps" That Are Inside Main App Bundle That Are Not Intended to Be Launched By The User
I have Mac apps that embed “Helper Apps” inside their main bundle. The helper apps do work on behalf of the main application. The helper app doesn’t show a dock icon, it does show minimal UI like an open panel in certain situations (part of NSService implementation). And it does make use of the NSApplication lifecycle and auto quits after it completes all work. Currently the helper app is inside the main app bundle at: /Contents/Applications/HelperApp.app Prior to Tahoe these were never displayed to user in LaunchPad but now the Spotlight based AppLauncher displays them. What’s the recommended way to get these out of the Spotlight App list on macOS Tahoe? Thanks in advance.
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1.1k
Sep ’26
Is there an API for detecting if NSMetadataQuery is unavailable for a given URL (as a search scope)?
If the user prohibits Spotlight in System Settings for a given directory and I set that URL as one of the search scopes on an NSMetadataQuery- I believe the query will return no results. Is there an API for detecting Spotlight unavailability? Ideally I would like to display something in the UI for this kind of situation to explain why a feature built on top of this API is not working.
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355
Sep ’26
In App Purchase Sandbox Testing - Clear Purchase History Not Working
I'm testing iAP in a sandbox account (as configured in App Store Connect under 'Sandbox Testers'). So the in app purchase works. Cool. But I wanted to retry it. So I cleared the purchase history (both in App Store Connect and on my iPad in the 'Developer' section in Settings). But when I relaunch my app the purchase still validates and my app displays the item as 'unlocked'. Figure the receipt must still be cached so I nuke the app and completely reinstall it but it appears StoreKit is still getting the receipt and it isn't being cleared because my app is displaying it as 'purchased.' Also tried rebooting the iPad. But the sandbox purchase doesn't clear. I just did a sandbox test since it is closer to real life than StoreKit Configuration so I just wanted to do it a few times to make sure all is good but making a burner test account for every purchase is kind of tiresome. Anyone know of a workaround? I might just declare victory and go back to StoreKit Configuration.
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889
Aug ’26
NSTextView Weird Selection Behavior with NSTextAttachmentCells
I have an NSTextView that displays several NSTextAttachmentCells. I notice this weird behavior. Sometimes if I just click in an empty area of the text view the entire text content selects. So I implemented the delegate method to catch it: - (NSRange)textView:(NSTextView *)textView willChangeSelectionFromCharacterRange:(NSRange)oldSelectedCharRange toCharacterRange:(NSRange)newSelectedCharRange { if (newSelectedCharRange.length > 1 && newSelectedCharRange.length > oldSelectedCharRange.length) { NSEvent *currentEvent = NSApp.currentEvent; NSLog(@"Selection expanded from %@ to %@. Event type: %ld, click count: %ld, modifier flags: %lu, current selected ranges: %@", NSStringFromRange(oldSelectedCharRange), NSStringFromRange(newSelectedCharRange), (long)currentEvent.type, (long)currentEvent.clickCount, (unsigned long)currentEvent.modifierFlags, self.selectedRanges); // put a break point here. } return newSelectedCharRange; } And I reproduced the issue and this logs out: Selection expanded from {0, 0} to {0, 6}. Event type: 2, click count: 1, modifier flags: 0, current selected ranges: ( "NSRange: {0, 6} Click count is only 1 so I didn't accidentally triple click. I know on Golden Gate use of NSEvent.currentEvent isn't the way (but I'm not there yet). A simple workaround would be to block the selection right here in the delegate method when clickCount != 3 (but again I know NSEvent.currentEvent in Golden Gate won't be reliable). Anyone run into this and have any ideas? It seems to happen after I did a triple click in the text view at some point previously (but not this click). So I got the feeling that maybe the text view isn't resetting some private properties and is treating this single click as a triple click. But I really don't know. Edit: Hmm maybe it has nothing to do with a previous triple click. May have to do with text selection not accounting for the geometry of the NSTextAttachmentCells. Not sure. But I still have to figure out a way to workaround this because a random select all is really annoying! Call stack looks like: ** -[MyTextView textView:willChangeSelectionFromCharacterRange:toCharacterRange:] at MyTextView.m -[NSTextView(NSSharing) setSelectedRanges:affinity:stillSelecting:] () -[MyTextView setSelectedRanges:affinity:stillSelecting:] MyTextView.m +[NSInputAnalytics(TrackedActionsManager) allowActionTrackingAnalyticsWithName:forAction:] () n -[NSTextView mouseDown:] () -[MyTextView mouseDown:] ** If you're wondering what my -mouseDown: override does it just calls super. I realize this is not a whole lot to go on but any help would be appreciated.
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790
Aug ’26
Full keyboard access blocks NSTextField from being the initial first responder in NSPopover
I'm working on this UI where I present a popover and user fills in some brief information. There are various buttons and a single editable text field in the UI. When 'Full Keyboard access' is disabled in System Settings and the popover is presented the editable NSTextField is the initial first responder and the user can begin typing immediately. This is the behavior that I expect and want. Now when full keyboard access is enabled the text field does not become the immediate first responder (and none of the buttons in the popover have 'focus' state either) so initially hitting a key does nothing. To me this feels unnatural and is not the expected behavior. To interact with the text field with full keyboard access I have to do one of the following: Use the mouse to click the text field (which is an extra step). Or Press tab several times to move 'Focus' (initially no button has it) all the way down to the textfield. Both requirements slow down the user. Is this expected behavior? Shouldn't the initial key view follow the natural first responder (in this case an editable text field) and the user can tab away from that starting location? instead nobody has key focus when the popover is first presented until tabbing is initiated. I can currently 'workaround' this it seems by manually setting the text field as first responder in viewDidAppear [self.view.window makeFirstResponder:self.theTextField]; Then the text field accepts keyboard input immediately. But when 'Full keyboard access' is disabled (which I assume is the more typical configuration) this is not required, the text field just gets first responder by default. If this is not the expected behavior let me know and I may file a feedback.
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436
Aug ’26
Xcode Intelligence Chat Agent Changes Overwrite Entire File
I have this local agent using Qwen 3.6 (the version that is ~17 GB). Last time I tried using this a couple months ago it worked ok. Now the agent frequently does not know how to edit a file. It takes its proposed changes and completely overwrites the entire source file with the change instead of just modifying the portion of the source code. Sometimes the agent thinks it doesn't have permission to make a change and wants me to copy and paste code. Is there an Xcode skill provided somewhere that I can use with the Agent so it knows how to work in this environment properly? Currently I have it set up via "Chat" with "Tools Enabled" and "Automatically apply changes" is on.
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1k
Aug ’26
Can't add a localization to an app in App Store Connect
I have a localized description of an app. I'm trying to add it in App Store Connect. Every time I save a red exclamation point is displayed with no explanation. Then all my edits disappear on reload. So I try to add a different screenshot in the new language before saving. But that fails with a red exclamation point as well but this time with an explanation: "Please save new locales before uploading screenshots or previews." Well I can't because of the first failure. In the web inspector I can see the following error: "status" : "400", "code" : "PARAMETER_ERROR.REQUIRED", "detail" : "The parameter 'filter[appStoreVersion]' is required but was not provided",
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182
Jul ’26
NSFileManager getRelationship:ofDirectoryAtURL:toItemAtURL:error: returning NSURLRelationshipSame for Different Directories
I'll try to ask a question that makes sense this time :) . I'm using the following method on NSFileManager: (BOOL) getRelationship:(NSURLRelationship *) outRelationship ofDirectoryAtURL:(NSURL *) directoryURL toItemAtURL:(NSURL *) otherURL error:(NSError * *) error; Sets 'outRelationship' to NSURLRelationshipContains if the directory at 'directoryURL' directly or indirectly contains the item at 'otherURL', meaning 'directoryURL' is found while enumerating parent URLs starting from 'otherURL'. Sets 'outRelationship' to NSURLRelationshipSame if 'directoryURL' and 'otherURL' locate the same item, meaning they have the same NSURLFileResourceIdentifierKey value. If 'directoryURL' is not a directory, or does not contain 'otherURL' and they do not locate the same file, then sets 'outRelationship' to NSURLRelationshipOther. If an error occurs, returns NO and sets 'error'. So this method falsely returns NSURLRelationshipSame for different directories. One is empty, one is not. Really weird behavior. Two file path urls pointing to two different file paths have the same NSURLFileResourceIdentifierKey? Could it be related to https://developer.apple.com/forums/thread/813641 ? One url in the check lived at the same file path as the other url at one time (but no longer does). No symlinks or anything going on. Just plain directory urls. And YES calling -removeCachedResourceValueForKey: with NSURLFileResourceIdentifierKey causes proper result of NSURLRelationshipOther to be returned. And I'm doing the check on a background queue.
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1.5k
Jun ’26
NSTokenField - How To Tell If I'm Editing an Existing Token in -tokenField:representedObjectForEditingString: ?
I'm trying to use NSTokenField for the first time. So my custom 'representedObject' for a token has additional model data tied to it (not just the editing/display string). I noticed when I edit an existing token, type text, and hit the enter key I get the following delegate callback: - (nullable id)tokenField:(NSTokenField *)tokenField representedObjectForEditingString:(NSString *)editingString; This same delegate method is called when I type a brand new token. Is there a way to distinguish if I'm editing a token vs. creating a new one? My expectation is to be able to do something like this (made up enhancement): - (nullable id)tokenField:(NSTokenField *)tokenField representedObjectForEditingString:(NSString *)editingString atIndex:(NSUInteger)existingTokenIndex { if (existingTokenIndex == NSNotFound) { // Token is new, create a new instance MyTokenObject *newToken = //create and configure. return newToken; } else { // This would update the editing string but wouldn't discard existing data held by the token. MyTokenObject *tokenObj = [self existingTokenAtIndex:existingTokenIndex]; tokenObj.editingString = editingString; return tokenObj; } }
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Jun ’26
NSTextView -cleanUpAfterDragOperation Being Called When Dragging Session Is Not Finished
I have an NSTextView subclass and implements drag and drop for custom draggable data, so I override -writablePasteboardTypes and add my own type as described in the header file: // Returns an array of pasteboard types that can be provided from the current selection. Overriders should copy the result from super and add their own new types. @property (readonly, copy) NSArray<NSPasteboardType> *writablePasteboardTypes; Now my textview also accepts the drop. Drag and drop can be used to move the custom data to a different location in the text view's character range. Like grabbing a block of text and moving it. So I accept the drop in -readSelectionFromPasteboard:type: I have a variable I cache at the start of dragging like: _myDraggingItem = // Set at the start of dragging. Then when I accept the drop I just use _myDraggingItem to move it to the drop location in the text view. I don't need to actually serialize the entire object and write it on the pasteboard I can just use _myDraggingItem to move from the source location to destination location. This is local only drag and drop. it works, except when the mouse leaves the text view briefly during the dragging session. This is because I override NSTextView's - (void)cleanUpAfterDragOperation // If you set up persistent state that should go away when the drag operation finishes, you can clean it up here. Such state is usually set up in -dragOperationForDraggingInfo:type:. You should probably never need to call this except to message super in an override. - (void)cleanUpAfterDragOperation; So documentation indicates -cleanUpAfterDragOperation is for clean up after drag operation finishes so I nil out _myDraggingItem here. But -cleanUpAfterDragOperation is getting called from [NSDragDestination _draggingExited]. -draggingExited: means the drag location moved outside the view it does not mean that the dragging session is over. The drag can move back inside the view after briefly exiting, so this isn't a usable place to clean up state tied to the dragging session as the header file indicates. I must override -draggingEnded: instead. If that sounds like a bug let me know.
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482
Jun ’26
NSMenuItem Not Showing Explicitly Set Image on macOS Golden Gate - Xcode 27.
I have a few NSMenuItem's the set the image property. I only did this for a few specific context menus and this was done before Tahoe wanted to use SF Symbols for every menu item. Now when my app is built with Xcode 27, these context menus aren't showing their images at all. For example I have code like: -(void)viewDidLoad { [super viewDidLoad]; NSImage *specialImage = [NSImage imageNamed:@"SpecialImage"]; self.specialMenuItem.image = specialImage; } I never got around to adding SF Symbols for every NSMenuItem and it looks like macOS Golden Gates reverted that behavior. Maybe something to do with reverting that...has something to do with this. But as I said previously these menu items aren't using SF Symbols as their images, they are not connected to standard actions in the menu bar like Edit -> Undo. These are my own context menu items. If I run the version of this app built with Xcode 26 the images show up. But when building from Xcode 27 SDK setting the image property on NSMenuItem does not work. -- Ah I see there is this in the header now: /// Set an image that is displayed next to the menu item's title. // Note that in macOS 27 and later, AppKit determines the >visibility of menu item images, and will typically hide images. >Use the preferredImageVisibility property with the .visible constant to specify that an image should always be visible. Seriously what on earth is this? I have an entire context menu where not displaying an image would be completely inappropriate. Imagine when you right click a file in Finder and go Open -> Open With... and all the menu items for applications didn't show the icons. I have to beg the system for permission to display an image in my app's context menu? Why involve yourself in that situation? Why not preferredTitleVisibility too so the system can reserve the right to not display NSMenuItem titles? Furthermore, if I set the image property on an NSMenuItem is NSMenuItemImageVisibilityVisible (great name BTW!) not implied? Why would I set the property, if I didn't want it to be displayed?
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603
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4w
-paymentQueue:updatedTransactions: called continuously every time app is in foreground
-(void)paymentQueue:(SKPaymentQueue*)queue updatedTransactions:(NSArray<SKPaymentTransaction*>*)transactions In the sandbox environment this is called continuously every time my enters the foreground. I call -finishTransaction on approximately 22 transactions. Confirmed by: NSUInteger finishCount = 0; NSUInteger transactionCount = transactions.count; for (SKPaymentTransaction *aTransaction in transactions) { // Check state..if purchased or restored.. [[SKPaymentQueue defaultQueue]finishTransaction:aTransaction]; finishCount++; // Post notification telling everyone here! } NSLog(@"Finsihed %lu of %lu",finishCount,transactionCount); The log at the bottom says - finished 22 of 22 transactions. But every time the app enters the foreground the -paymentQueue:updatedTransactions: is called again with another batch of transactions. How Over and over again. Not sure how this is possible but the transactions seem to never clear from the queue. I hope this may be limited to the sandboxed environment. In this loop after finish transaction is called I then post a notification which kicks off receipt validation...and then I even store something in the keychain. Doing this work over and over again in a tight loop is very unexpected and causes my app to lock up. Yea I know this is deprecated. Will move to my Objective-C storekit 2 wrapper but breaking SK1 on purpose seems kind of um, rude. Hope this is only in the sandbox environment. This app got sidelined even though I got some plans to resurrect it in the back of my head.
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0
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293
Activity
Sep ’26
NSURL appends '..' path component on returned url from URLByDeletingLastPathComponent which seems to contradict the documentation
The documentation for URLByDeletingLastPathComponent states the following: If the receiver’s URL represents the root path, this property contains a copy of the original URL. Otherwise, if the original URL has only one path component, this property contains the empty string. So maybe this is new in Foundation with the Golden Gate or maybe I just noticed this but the documentation above doesn't seem to be true. This will create an infinite loop: NSURL *fileURL = [NSURL fileURLWithPath:@"/Users/MyUsername/Desktop/AFolder" isDirectory:YES]; NSLog(@"%@",fileURL); NSURL *ancestorURL = fileURL.URLByDeletingLastPathComponent; while (ancestorURL != nil) { NSURL *nextAncestor = ancestorURL.URLByDeletingLastPathComponent; NSLog(@"Next: %@",nextAncestor); if ([nextAncestor isEqual:ancestorURL]) { NSLog(@"Hit the root - got a copy of the same url"); break; } else if ([nextAncestor.absoluteString isEqualToString:@""] || [nextAncestor.path isEqualToString:@""]) { NSLog(@"Empty string means we had only 1 path component."); break; } else if (nextAncestor == nil) { NSLog(@"Got nil"); break; } ancestorURL = nextAncestor; } The infinite loop can be avoided by adding the following condition: else if (nextAncestor.pathComponents.count == 1) { // One path component. NSURL *sneakPeak = nextAncestor.URLByDeletingLastPathComponent; NSLog(@"%lu",sneakPeak.pathComponents.count); // Logs 2. break; } When you get to one path component URLByDeletingLastPathComponent appends a .. path component rather than deleting a path component or returning a copy of the receiver or a url with an empty string.. If this sounds like a bug let me know. When I call URLByDeletingLastPathComponent on a url with only one path component I'd like to get nil. I think that would be a cleaner design.
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5
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695
Activity
Sep ’26
Warning Every time NSPopover closes on Golden Gate "Invalid attempt to open a new transaction during CA commit. This is likely to break AppKit transactional behavior. Break on NSCGSTransactionCreatedDuringCommitError to debug."
This warning logs out every time an NSPopover animates closed on macOS Golden Gate: Warning: Invalid attempt to open a new transaction during CA commit. This is likely to break AppKit transactional behavior. Break on NSCGSTransactionCreatedDuringCommitError to debug. I set the breakpoint but am unable to see anything useful. I hit _NSReturnCarbonMenu () just about every second with that breakpoint enabled and a bunch of lldb_unnamed_symbols. Anyone else seeing this? Doesn't seem to be causing any issues but logs so often it is impossible to completely ignore.
Replies
1
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0
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568
Activity
Sep ’26
NSMetaDataQuery and MD-Spotlight Backed APIs Suddenly Stop Working
I'm testing code that uses NSMetadataQuery and I noticed some odd behavior. I run a query where the search scope is set to my Desktop directory. The predicate is set to search for a file name that contains 'we' (display name to be precise: kMDItemDisplayName). And I get no results. So I stop the app from Xcode then I create a new folder on the Desktop and name it we exactly. Then I rerun my app and start the query again - still no results. Unfortunately none of the Spotlight based APIs I'm using report errors. There is no delegate method -queryDidFailWithError: or anything like that. So in another place my app uses the lower level MD prefixed APIs in Core Services to read file metadata and I notice that those APIs are failing as well. Specifically I try to load metadata for a PNG image. I create an MDItemRef via MDItemCreateWithURL (and I do get an MDItemRef). Then I call MDItemCopyAttributes with the MDItemRef and an array of metadata attribute names: CFDictionaryRef fetchedData = MDItemCopyAttributes(mdItem, attributeNames); I step through it in the debugger and fetchedData is NULL. Since there is no error handling APIs available for any of this my app just silently fails. I have Console.app open when I step through MDItemCopyAttributes call in the debugger and this logs out every time: com.apple.spotlightserver Bad checksum on fetch attributes reply from store, 0x123ea456.... FWIW I do not have Spotlight indexing turned off on my system. Also jumping to Finder I'm experiencing the same failures (metadata isn't populating and the Desktop search for we produces no results). Actually on further inspection it looks like all searches are producing no results. Spotlight appears to be in a broken state system wide. I'm pretty sure a system restart will 'fix' it - until it starts occurring again. But for obvious reasons I'd like to avoid releasing a feature in my app that results in this kind of experience. Is there anything I can do on my end to workaround or avoid this issue? And tips or advice would be greatly appreciated.
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2
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563
Activity
Sep ’26
Spotlight Shows "Helper Apps" That Are Inside Main App Bundle That Are Not Intended to Be Launched By The User
I have Mac apps that embed “Helper Apps” inside their main bundle. The helper apps do work on behalf of the main application. The helper app doesn’t show a dock icon, it does show minimal UI like an open panel in certain situations (part of NSService implementation). And it does make use of the NSApplication lifecycle and auto quits after it completes all work. Currently the helper app is inside the main app bundle at: /Contents/Applications/HelperApp.app Prior to Tahoe these were never displayed to user in LaunchPad but now the Spotlight based AppLauncher displays them. What’s the recommended way to get these out of the Spotlight App list on macOS Tahoe? Thanks in advance.
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8
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1.1k
Activity
Sep ’26
Is there an API for detecting if NSMetadataQuery is unavailable for a given URL (as a search scope)?
If the user prohibits Spotlight in System Settings for a given directory and I set that URL as one of the search scopes on an NSMetadataQuery- I believe the query will return no results. Is there an API for detecting Spotlight unavailability? Ideally I would like to display something in the UI for this kind of situation to explain why a feature built on top of this API is not working.
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0
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355
Activity
Sep ’26
In App Purchase Sandbox Testing - Clear Purchase History Not Working
I'm testing iAP in a sandbox account (as configured in App Store Connect under 'Sandbox Testers'). So the in app purchase works. Cool. But I wanted to retry it. So I cleared the purchase history (both in App Store Connect and on my iPad in the 'Developer' section in Settings). But when I relaunch my app the purchase still validates and my app displays the item as 'unlocked'. Figure the receipt must still be cached so I nuke the app and completely reinstall it but it appears StoreKit is still getting the receipt and it isn't being cleared because my app is displaying it as 'purchased.' Also tried rebooting the iPad. But the sandbox purchase doesn't clear. I just did a sandbox test since it is closer to real life than StoreKit Configuration so I just wanted to do it a few times to make sure all is good but making a burner test account for every purchase is kind of tiresome. Anyone know of a workaround? I might just declare victory and go back to StoreKit Configuration.
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5
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5
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889
Activity
Aug ’26
NSTextView Weird Selection Behavior with NSTextAttachmentCells
I have an NSTextView that displays several NSTextAttachmentCells. I notice this weird behavior. Sometimes if I just click in an empty area of the text view the entire text content selects. So I implemented the delegate method to catch it: - (NSRange)textView:(NSTextView *)textView willChangeSelectionFromCharacterRange:(NSRange)oldSelectedCharRange toCharacterRange:(NSRange)newSelectedCharRange { if (newSelectedCharRange.length > 1 && newSelectedCharRange.length > oldSelectedCharRange.length) { NSEvent *currentEvent = NSApp.currentEvent; NSLog(@"Selection expanded from %@ to %@. Event type: %ld, click count: %ld, modifier flags: %lu, current selected ranges: %@", NSStringFromRange(oldSelectedCharRange), NSStringFromRange(newSelectedCharRange), (long)currentEvent.type, (long)currentEvent.clickCount, (unsigned long)currentEvent.modifierFlags, self.selectedRanges); // put a break point here. } return newSelectedCharRange; } And I reproduced the issue and this logs out: Selection expanded from {0, 0} to {0, 6}. Event type: 2, click count: 1, modifier flags: 0, current selected ranges: ( "NSRange: {0, 6} Click count is only 1 so I didn't accidentally triple click. I know on Golden Gate use of NSEvent.currentEvent isn't the way (but I'm not there yet). A simple workaround would be to block the selection right here in the delegate method when clickCount != 3 (but again I know NSEvent.currentEvent in Golden Gate won't be reliable). Anyone run into this and have any ideas? It seems to happen after I did a triple click in the text view at some point previously (but not this click). So I got the feeling that maybe the text view isn't resetting some private properties and is treating this single click as a triple click. But I really don't know. Edit: Hmm maybe it has nothing to do with a previous triple click. May have to do with text selection not accounting for the geometry of the NSTextAttachmentCells. Not sure. But I still have to figure out a way to workaround this because a random select all is really annoying! Call stack looks like: ** -[MyTextView textView:willChangeSelectionFromCharacterRange:toCharacterRange:] at MyTextView.m -[NSTextView(NSSharing) setSelectedRanges:affinity:stillSelecting:] () -[MyTextView setSelectedRanges:affinity:stillSelecting:] MyTextView.m +[NSInputAnalytics(TrackedActionsManager) allowActionTrackingAnalyticsWithName:forAction:] () n -[NSTextView mouseDown:] () -[MyTextView mouseDown:] ** If you're wondering what my -mouseDown: override does it just calls super. I realize this is not a whole lot to go on but any help would be appreciated.
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790
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Aug ’26
Full keyboard access blocks NSTextField from being the initial first responder in NSPopover
I'm working on this UI where I present a popover and user fills in some brief information. There are various buttons and a single editable text field in the UI. When 'Full Keyboard access' is disabled in System Settings and the popover is presented the editable NSTextField is the initial first responder and the user can begin typing immediately. This is the behavior that I expect and want. Now when full keyboard access is enabled the text field does not become the immediate first responder (and none of the buttons in the popover have 'focus' state either) so initially hitting a key does nothing. To me this feels unnatural and is not the expected behavior. To interact with the text field with full keyboard access I have to do one of the following: Use the mouse to click the text field (which is an extra step). Or Press tab several times to move 'Focus' (initially no button has it) all the way down to the textfield. Both requirements slow down the user. Is this expected behavior? Shouldn't the initial key view follow the natural first responder (in this case an editable text field) and the user can tab away from that starting location? instead nobody has key focus when the popover is first presented until tabbing is initiated. I can currently 'workaround' this it seems by manually setting the text field as first responder in viewDidAppear [self.view.window makeFirstResponder:self.theTextField]; Then the text field accepts keyboard input immediately. But when 'Full keyboard access' is disabled (which I assume is the more typical configuration) this is not required, the text field just gets first responder by default. If this is not the expected behavior let me know and I may file a feedback.
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436
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Aug ’26
Xcode Intelligence Chat Agent Changes Overwrite Entire File
I have this local agent using Qwen 3.6 (the version that is ~17 GB). Last time I tried using this a couple months ago it worked ok. Now the agent frequently does not know how to edit a file. It takes its proposed changes and completely overwrites the entire source file with the change instead of just modifying the portion of the source code. Sometimes the agent thinks it doesn't have permission to make a change and wants me to copy and paste code. Is there an Xcode skill provided somewhere that I can use with the Agent so it knows how to work in this environment properly? Currently I have it set up via "Chat" with "Tools Enabled" and "Automatically apply changes" is on.
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4
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1k
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Aug ’26
Can't add a localization to an app in App Store Connect
I have a localized description of an app. I'm trying to add it in App Store Connect. Every time I save a red exclamation point is displayed with no explanation. Then all my edits disappear on reload. So I try to add a different screenshot in the new language before saving. But that fails with a red exclamation point as well but this time with an explanation: "Please save new locales before uploading screenshots or previews." Well I can't because of the first failure. In the web inspector I can see the following error: "status" : "400", "code" : "PARAMETER_ERROR.REQUIRED", "detail" : "The parameter 'filter[appStoreVersion]' is required but was not provided",
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182
Activity
Jul ’26
NSFileManager getRelationship:ofDirectoryAtURL:toItemAtURL:error: returning NSURLRelationshipSame for Different Directories
I'll try to ask a question that makes sense this time :) . I'm using the following method on NSFileManager: (BOOL) getRelationship:(NSURLRelationship *) outRelationship ofDirectoryAtURL:(NSURL *) directoryURL toItemAtURL:(NSURL *) otherURL error:(NSError * *) error; Sets 'outRelationship' to NSURLRelationshipContains if the directory at 'directoryURL' directly or indirectly contains the item at 'otherURL', meaning 'directoryURL' is found while enumerating parent URLs starting from 'otherURL'. Sets 'outRelationship' to NSURLRelationshipSame if 'directoryURL' and 'otherURL' locate the same item, meaning they have the same NSURLFileResourceIdentifierKey value. If 'directoryURL' is not a directory, or does not contain 'otherURL' and they do not locate the same file, then sets 'outRelationship' to NSURLRelationshipOther. If an error occurs, returns NO and sets 'error'. So this method falsely returns NSURLRelationshipSame for different directories. One is empty, one is not. Really weird behavior. Two file path urls pointing to two different file paths have the same NSURLFileResourceIdentifierKey? Could it be related to https://developer.apple.com/forums/thread/813641 ? One url in the check lived at the same file path as the other url at one time (but no longer does). No symlinks or anything going on. Just plain directory urls. And YES calling -removeCachedResourceValueForKey: with NSURLFileResourceIdentifierKey causes proper result of NSURLRelationshipOther to be returned. And I'm doing the check on a background queue.
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1.5k
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Jun ’26
NSTokenField - How To Tell If I'm Editing an Existing Token in -tokenField:representedObjectForEditingString: ?
I'm trying to use NSTokenField for the first time. So my custom 'representedObject' for a token has additional model data tied to it (not just the editing/display string). I noticed when I edit an existing token, type text, and hit the enter key I get the following delegate callback: - (nullable id)tokenField:(NSTokenField *)tokenField representedObjectForEditingString:(NSString *)editingString; This same delegate method is called when I type a brand new token. Is there a way to distinguish if I'm editing a token vs. creating a new one? My expectation is to be able to do something like this (made up enhancement): - (nullable id)tokenField:(NSTokenField *)tokenField representedObjectForEditingString:(NSString *)editingString atIndex:(NSUInteger)existingTokenIndex { if (existingTokenIndex == NSNotFound) { // Token is new, create a new instance MyTokenObject *newToken = //create and configure. return newToken; } else { // This would update the editing string but wouldn't discard existing data held by the token. MyTokenObject *tokenObj = [self existingTokenAtIndex:existingTokenIndex]; tokenObj.editingString = editingString; return tokenObj; } }
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699
Activity
Jun ’26
NSTextView -cleanUpAfterDragOperation Being Called When Dragging Session Is Not Finished
I have an NSTextView subclass and implements drag and drop for custom draggable data, so I override -writablePasteboardTypes and add my own type as described in the header file: // Returns an array of pasteboard types that can be provided from the current selection. Overriders should copy the result from super and add their own new types. @property (readonly, copy) NSArray<NSPasteboardType> *writablePasteboardTypes; Now my textview also accepts the drop. Drag and drop can be used to move the custom data to a different location in the text view's character range. Like grabbing a block of text and moving it. So I accept the drop in -readSelectionFromPasteboard:type: I have a variable I cache at the start of dragging like: _myDraggingItem = // Set at the start of dragging. Then when I accept the drop I just use _myDraggingItem to move it to the drop location in the text view. I don't need to actually serialize the entire object and write it on the pasteboard I can just use _myDraggingItem to move from the source location to destination location. This is local only drag and drop. it works, except when the mouse leaves the text view briefly during the dragging session. This is because I override NSTextView's - (void)cleanUpAfterDragOperation // If you set up persistent state that should go away when the drag operation finishes, you can clean it up here. Such state is usually set up in -dragOperationForDraggingInfo:type:. You should probably never need to call this except to message super in an override. - (void)cleanUpAfterDragOperation; So documentation indicates -cleanUpAfterDragOperation is for clean up after drag operation finishes so I nil out _myDraggingItem here. But -cleanUpAfterDragOperation is getting called from [NSDragDestination _draggingExited]. -draggingExited: means the drag location moved outside the view it does not mean that the dragging session is over. The drag can move back inside the view after briefly exiting, so this isn't a usable place to clean up state tied to the dragging session as the header file indicates. I must override -draggingEnded: instead. If that sounds like a bug let me know.
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482
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Jun ’26