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Reply to In-app purchases without credit card
You must not use In-App Purchases for selling physical goods. Quote: In-app purchase and Apple Pay are different technologies that support different use cases. Use in-app purchase to sell virtual goods in your app, such as premium content for your app and subscriptions for digital content. Use Apple Pay in your app to sell physical goods like groceries, clothing, and appliances; for services such as club memberships, hotel reservations, and event tickets; and for donations. https://developer.apple.com/design/human-interface-guidelines/in-app-purchase/overview/introduction/
Topic: App & System Services SubTopic: StoreKit Tags:
Sep ’21
Reply to SwiftUI crash: AttributeGraph precondition failure
Same happens to me with a LazyVGrid, when I add and remove array items repeatedly (doesn't have to be fast), but only when using withAnimation. My use case is a "See All" / "Show Less" toggle. In the button action: withAnimation(.easeInOut(duration: 0.3)) { showAll.toggle() } Without withAnimation I can toggle 100 times and still no crash.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Jun ’21
Reply to Cannot show Automatic Strong Passwords
Similar situation here: When I first developed a sign-up form less than one week ago, auto-suggested passwords worked as expected. I even tried different password rules. Now, a few days later when I was ready to test my new app version, I realised that strong password suggestions no longer work and I'm getting the same message in the console. [AutoFill] Cannot show Automatic Strong Passwords for app bundleID: … due to error: Cannot identify the calling app's process. Check teamID and bundleID in your app's application-identifier entitlement Auto-filling on the login screen still works.
Topic: Code Signing SubTopic: Entitlements Tags:
Jan ’21