I noticed an issue in macOS 14 which I didn't have on macOS 13. I used to be able to set a custom mouse cursor when it moves over a certain view area in my app, but now it's regularly reset to the standard arrow cursor.
This is easily reproduced with the following code. When I move the mouse in and out of the red rectangle. When moving in, the cursor should become a hand, and when moving out an arrow again. It seems that particularly when moving the mouse to the right of the red rectangle it quickly gets reset to the arrow cursor, while moving the mouse on the left side it often stays a hand.
Even uncommenting the line with cursor?.set() makes the mouse cursor flicker between arrow and hand.
Is this a known bug or am I doing something wrong?
class ViewController: NSViewController {
var cursor: NSCursor?
let subframe = CGRect(x: 100, y: 100, width: 300, height: 100)
override func loadView() {
let subview = NSView(frame: subframe)
subview.wantsLayer = true
subview.layer!.backgroundColor = NSColor.red.cgColor
view = NSView(frame: CGRect(x: 0, y: 0, width: 500, height: 300))
view.addSubview(subview)
view.addTrackingArea(NSTrackingArea(rect: .zero, options: [.activeInKeyWindow, .inVisibleRect, .cursorUpdate, .mouseMoved], owner: self))
}
override func mouseMoved(with event: NSEvent) {
if subframe.contains(view.convert(event.locationInWindow, from: nil)) {
if cursor == nil {
cursor = .openHand
cursor!.push()
print("set cursor")
}
} else if let cursor = cursor {
cursor.pop()
self.cursor = nil
print("unset cursor")
}
// cursor?.set()
}
}
Selecting any option will automatically load the page
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A user of my app, which shows subtitles loaded from a text file above a video loaded from another file, reported that it crashes within minutes of launching it. The user confirmed that the crash only happens when they load a video within the app; if they use it without a video, it doesn't crash. The subtitles are shown in a NSTextView added to AVPlayerView.contentOverlayView.
What could cause such a crash? I'm not able to reproduce it.
(I tried attaching the full crash report but I always got a validation error "This post contains sensitive language. Please revise it in order to continue.")
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000001, 0x000000019c50cae8
Termination Reason: Namespace SIGNAL, Code 5 Trace/BPT trap: 5
Terminating Process: exc handler [20614]
Application Specific Backtrace 0:
0 CoreFoundation 0x0000000198a472ec __exceptionPreprocess + 176
1 libobjc.A.dylib 0x000000019852e788 objc_exception_throw + 60
2 Foundation 0x0000000199b2caa0 -[NSKeyValueNestedProperty object:withObservance:didChangeValueForKeyOrKeys:recurse:forwardingValues:] + 664
3 Foundation 0x0000000199af4e08 -[NSKeyValueUnnestedProperty object:withObservance:didChangeValueForKeyOrKeys:recurse:forwardingValues:] + 196
4 Foundation 0x0000000199b8bc54 NSKeyValueDidChange + 200
5 Foundation 0x0000000199acde1c -[NSObject(NSKeyValueObservingPrivate) _changeValueForKeys:count:maybeOldValuesDict:maybeNewValuesDict:usingBlock:] + 684
6 Foundation 0x0000000199af7484 -[NSObject(NSKeyValueObservingPrivate) _changeValueForKey:key:key:usingBlock:] + 64
7 Foundation 0x0000000199b110e8 _NSSetObjectValueAndNotify + 284
8 AVKit 0x00000001bd3ff694 -[AVPlayerControlsViewController setPlayerController:] + 376
9 Foundation 0x0000000199acddd0 -[NSObject(NSKeyValueObservingPrivate) _changeValueForKeys:count:maybeOldValuesDict:maybeNewValuesDict:usingBlock:] + 608
10 Foundation 0x0000000199af7484 -[NSObject(NSKeyValueObservingPrivate) _changeValueForKey:key:key:usingBlock:] + 64
11 Foundation 0x0000000199b110e8 _NSSetObjectValueAndNotify + 284
12 AVKit 0x00000001bd3c6e68 -[AVPlayerView setPlaybackControlsViewController:] + 88
13 Foundation 0x0000000199b11074 _NSSetObjectValueAndNotify + 168
14 AVKit 0x00000001bd40f4b8 -[AVPlayerView _updatePlaybackControlsViewControllerIfNeeded] + 536
15 AVKit 0x00000001bd3cc0b4 -[AVPlayerView viewDidMoveToWindow] + 136
16 AppKit 0x000000019c24456c -[NSView _setWindow:] + 1788
17 AppKit 0x000000019ccce4a0 __21-[NSView _setWindow:]_block_invoke.146 + 268
18 AppKit 0x000000019c244564 -[NSView _setWindow:] + 1780
19 AppKit 0x000000019ccce4a0 __21-[NSView _setWindow:]_block_invoke.146 + 268
20 AppKit 0x000000019c244564 -[NSView _setWindow:] + 1780
...
35 AppKit 0x000000019ccce4a0 __21-[NSView _setWindow:]_block_invoke.146 + 268
36 AppKit 0x000000019c244564 -[NSView _setWindow:] + 1780
37 AppKit 0x000000019c428ec0 -[NSWindow dealloc] + 684
38 Foundation 0x000000019a1fa118 _NSKVOPerformWithDeallocatingObservable + 172
39 Foundation 0x0000000199b17404 NSKVODeallocate + 180
40 Foundation 0x0000000199b122f0 empty + 88
41 Foundation 0x0000000199af77fc dealloc + 60
42 Foundation 0x0000000199af7740 -[NSConcreteMapTable dealloc] + 76
43 AppKit 0x000000019c936e80 ___NSTouchBarFinderSetNeedsUpdateOnMain_block_invoke_2 + 1388
44 AppKit 0x000000019c2d4c4c NSDisplayCycleObserverInvoke + 168
45 AppKit 0x000000019c2d48a8 NSDisplayCycleFlush + 644
46 QuartzCore 0x00000001a0bc3f64 _ZN2CA11Transaction19run_commit_handlersE18CATransactionPhase + 120
47 QuartzCore 0x00000001a0bc2d04 _ZN2CA11Transaction6commitEv + 320
48 AppKit 0x000000019c3589d0 __62+[CATransaction(NSCATransaction) NS_setFlushesWithDisplayLink]_block_invoke + 272
49 AppKit 0x000000019cd18208 ___NSRunLoopObserverCreateWithHandler_block_invoke + 64
50 CoreFoundation 0x00000001989d187c __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ + 36
51 CoreFoundation 0x00000001989d1768 __CFRunLoopDoObservers + 536
52 CoreFoundation 0x00000001989d0d94 __CFRunLoopRun + 776
53 CoreFoundation 0x00000001989d0434 CFRunLoopRunSpecific + 608
54 HIToolbox 0x00000001a317419c RunCurrentEventLoopInMode + 292
55 HIToolbox 0x00000001a3173e2c ReceiveNextEventCommon + 220
...
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 AppKit 0x19c50cae8 -[NSApplication _crashOnException:] + 240
1 AppKit 0x19c358b44 __62+[CATransaction(NSCATransaction) NS_setFlushesWithDisplayLink]_block_invoke + 644
2 AppKit 0x19cd18208 ___NSRunLoopObserverCreateWithHandler_block_invoke + 64
3 CoreFoundation 0x1989d187c __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ + 36
4 CoreFoundation 0x1989d1768 __CFRunLoopDoObservers + 536
5 CoreFoundation 0x1989d0d94 __CFRunLoopRun + 776
6 CoreFoundation 0x1989d0434 CFRunLoopRunSpecific + 608
7 HIToolbox 0x1a317419c RunCurrentEventLoopInMode + 292
8 HIToolbox 0x1a3173e2c ReceiveNextEventCommon + 220
9 HIToolbox 0x1a3173d30 _BlockUntilNextEventMatchingListInModeWithFilter + 76
10 AppKit 0x19c22fd68 _DPSNextEvent + 660
11 AppKit 0x19ca25808 -[NSApplication(NSEventRouting) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 700
12 AppKit 0x19c22309c -[NSApplication run] + 476
13 AppKit 0x19c1fa2e0 NSApplicationMain + 880
14 Underword 0x102c099ac 0x102c08000 + 6572
15 dyld 0x19856a0e0 start + 2360
Apparently UI tests are unable to tap menu buttons but can tap regular buttons inside forms. Earlier today I was able to see in the Simulator that the UI test tries to tap the button by tapping the center of the containing form row, which works for regular buttons, but not for menu buttons. In fact, when trying in the SwiftUI preview in Xcode it seems that menu buttons have to be tapped exactly on top of them, while regular buttons can be tapped anywhere in the form row. (Now I’m not able to see touches performed by the UI test anymore in the Simulator for an unknown reason, even though I have “Show single touches” enabled in the Simulator settings.)
How can I open a menu button in a UI test?
The UI code:
struct ContentView: View {
@State private var label1 = "Menu 1"
@State private var label2 = "Menu 2"
var body: some View {
NavigationStack {
Form {
LabeledContent("Menu 1") {
Button(label1) {
label1 = "Menu 1 tapped"
}
.accessibilityIdentifier("menu1")
}
LabeledContent("Menu 2") {
Menu(label2) {
Button("Button") {
}
.accessibilityIdentifier("button")
}
.accessibilityIdentifier("menu2")
}
}
}
}
}
#Preview {
ContentView()
}
And the test:
final class problemUITests: XCTestCase {
func testExample() throws {
// UI tests must launch the application that they test.
let app = XCUIApplication()
app.launch()
app.collectionViews.element(boundBy: 0).buttons["menu1"].tap()
app.collectionViews.element(boundBy: 0).buttons["menu2"].tap()
app.collectionViews.element(boundBy: 0).buttons["button"].tap()
}
}
Among the newest crash reports downloaded by Xcode for my App Store app there is one that contains a single thread, crashed at libsecinit_appsandbox.c, without any trace of my app name. What could possibly cause such a crash? Is this something related with app signing? The app has been on the App Store for a long time and this never happened to me.
Thread 0 Crashed:
0 libsystem_secinit.dylib 0x00000001941dcfcc _libsecinit_appsandbox.cold.12 + 60 (libsecinit_appsandbox.c:454)
1 libsystem_secinit.dylib 0x00000001941dbf94 _libsecinit_appsandbox + 1764 (libsecinit_appsandbox.c:454)
2 libsystem_trace.dylib 0x00000001872be598 _os_activity_initiate_impl + 64 (activity.c:131)
3 libsystem_secinit.dylib 0x00000001941db85c _libsecinit_initializer + 80 (libsecinit_initializer.c:17)
4 libSystem.B.dylib 0x00000001941f2664 libSystem_initializer + 280 (init.c:338)
5 dyld 0x00000001871fe608 invocation function for block in dyld4::Loader::findAndRunAllInitializers(dyld4::RuntimeState&) const::$_0::operator()() const + 168 (Loader.cpp:2198)
6 dyld 0x000000018723cd6c invocation function for block in dyld3::MachOAnalyzer::forEachInitializer(Diagnostics&, dyld3::MachOAnalyzer::VMAddrConverter const&, void (unsigned int) block_pointer, void const*) const + 340 (MachOAnalyzer.cpp:2481)
7 dyld 0x0000000187230400 invocation function for block in dyld3::MachOFile::forEachSection(void (dyld3::MachOFile::SectionInfo const&, bool, bool&) block_pointer) const + 496 (MachOFile.cpp:1669)
8 dyld 0x00000001871df2fc dyld3::MachOFile::forEachLoadCommand(Diagnostics&, void (load_command const*, bool&) block_pointer) const + 300 (MachOFile.cpp:1185)
9 dyld 0x000000018722f394 dyld3::MachOFile::forEachSection(void (dyld3::MachOFile::SectionInfo const&, bool, bool&) block_pointer) const + 192 (MachOFile.cpp:1628)
10 dyld 0x000000018723c880 dyld3::MachOAnalyzer::forEachInitializer(Diagnostics&, dyld3::MachOAnalyzer::VMAddrConverter const&, void (unsigned int) block_pointer, void const*) const + 516 (MachOAnalyzer.cpp:2448)
11 dyld 0x00000001871fa53c dyld4::Loader::findAndRunAllInitializers(dyld4::RuntimeState&) const + 564 (Loader.cpp:2189)
12 dyld 0x00000001872042d4 dyld4::PrebuiltLoader::runInitializers(dyld4::RuntimeState&) const + 44 (PrebuiltLoader.cpp:818)
13 dyld 0x000000018721dcc0 dyld4::APIs::runAllInitializersForMain() + 84 (DyldAPIs.cpp:3889)
14 dyld 0x00000001871e4010 dyld4::prepare(dyld4::APIs&, dyld3::MachOAnalyzer const*) + 3156 (dyldMain.cpp:891)
15 dyld 0x00000001871e2ef4 start + 1868 (dyldMain.cpp:1265)
Crash report
Topic:
Code Signing
SubTopic:
General
When I create a modal segue to a navigation controller in a storyboard, the navigation bar buttons appear correctly. But when trying to recreate this programmatically, no buttons appear:
import UIKit
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
let button = UIButton(type: .infoLight, primaryAction: UIAction(handler: { _ in
self.present(UINavigationController(rootViewController: ModalViewController()), animated: true)
}))
button.frame.origin = CGPoint(x: 100, y: 100)
view.addSubview(button)
}
}
class ModalViewController: UIViewController {
override func loadView() {
let button = UIBarButtonItem(title: "button")
button.primaryAction = UIAction(handler: { action in
})
button.style = .done
navigationItem.title = "title"
navigationItem.rightBarButtonItem = button
view = UITableView()
}
}
What am I doing wrong?
I used to be able to see how many TSIs are still available for the membership year on the developer website, but now I cannot find it anymore.
Is it still 2 per year, or has it been recently changed to unlimited per year?
All the threads only contain system calls. The crashed thread only contains a single call to my app's code which is main.swift:12.
What could cause such a crash?
crash.txt
The following code works when compiling for macOS:
print(NSMutableDictionary().isEqual(to: NSMutableDictionary()))
but produces a compiler error when compiling for iOS:
'NSMutableDictionary' is not convertible to '[AnyHashable : Any]'
NSDictionary.isEqual(to:) has the same signature on macOS and iOS. Why does this happen? Can I use NSDictionary.isEqual(_:) instead?
Some time ago I read somewhere that one can get a file icon on iOS like this:
UIDocumentInteractionController(url: url).icons.last!)
but this always returns the following image for every file:
Today I tried the following, which always returns nil:
(try? url.resourceValues(forKeys: [.effectiveIconKey]))?.allValues[.effectiveIconKey] as? UIImage
Is there any way to get a file icon on iOS?
You can try the above methods in this sample app:
struct ContentView: View {
@State private var isPresentingFilePicker = false
@State private var url: URL?
var body: some View {
VStack {
Button("Open") {
isPresentingFilePicker = true
}
if let url = url {
Image(uiImage: UIDocumentInteractionController(url: url).icons.last!)
if let image = (try? url.resourceValues(forKeys: [.effectiveIconKey]))?.allValues[.effectiveIconKey] as? UIImage {
Image(uiImage: image)
} else {
Text("none")
}
}
}
.padding()
.fileImporter(isPresented: $isPresentingFilePicker, allowedContentTypes: [.data]) { result in
do {
let url = try result.get()
if url.startAccessingSecurityScopedResource() {
self.url = url
}
} catch {
preconditionFailure(error.localizedDescription)
}
}
}
}
On macOS, the Finder allows to connect to a server and store the login credentials. When creating a bookmark to a file on a server and resolving it again, the server is mounted automatically (unless I provide the option URL.BookmarkResolutionOptions.withoutMounting).
I just tried connecting to my Mac from my iPad via SMB in the Files app and storing a bookmark to a file on the server, but disconnecting the server and trying to resolve the bookmark throws the error (I translated the English text from Italian):
Error Domain=NSFileProviderErrorDomain Code=-2001 "No file provider was found with the identifier "com.apple.SMBClientProvider.FileProvider"'" UserInfo={NSLocalizedDescription=No file provider was found with the identifier "com.apple.SMBClientProvider.FileProvider"., NSUnderlyingError=0x302a1a340 {Error Domain=NSFileProviderErrorDomain Code=-2013 "(null) "}}
Every time I disconnect and reconnect to the server, selecting the same file returns a different path. The first time I got
/private/var/mobile/Library/LiveFiles/com.apple.filesystems.smbclientd/WtFD3Ausername/path/to/file.txt
The next time WtFD3A changed to EqHc2g and so on.
Is it not possible to automatically mount a server when resolving a bookmark on iOS?
The following code allows to reproduce the issue:
struct ContentView: View {
@State private var isPresentingFilePicker = false
@AppStorage("bookmarkData") private var bookmarkData: Data?
@State private var url: URL?
@State private var stale = false
@State private var error: Error?
var body: some View {
VStack {
Button("Open") {
isPresentingFilePicker = true
}
if let url = url {
Text(url.path)
} else if bookmarkData != nil {
Text("couldn't resolve bookmark data")
} else {
Text("no bookmark data")
}
if stale {
Text("bookmark is stale")
}
if let error = error {
Text("\(error)")
.foregroundStyle(.red)
}
}
.padding()
.fileImporter(isPresented: $isPresentingFilePicker, allowedContentTypes: [.data]) { result in
do {
let url = try result.get()
if url.startAccessingSecurityScopedResource() {
bookmarkData = try url.bookmarkData()
}
} catch {
self.error = error
}
}
.onChange(of: bookmarkData, initial: true) { _, bookmarkData in
if let bookmarkData = bookmarkData {
do {
url = try URL(resolvingBookmarkData: bookmarkData, bookmarkDataIsStale: &stale)
} catch {
self.error = error
}
}
}
}
}
I was just comparing the build settings of two of my apps to try to understand why they behave differently (one of them uses the full screen on iPad, and the other one has small top and bottom black borders, although that's not the issue I want to discuss now). I saw that the option CLANG_CXX_LANGUAGE_STANDARD is set to gnu++0x for the older project, while it's set to gnu++17 for the newer one. The documentation lists different possible values and also a default one:
Compiler Default: Tells the compiler to use its default C++ language dialect. This is normally the best choice unless you have specific needs. (Currently equivalent to GNU++98.)
If it really is the best choice (normally), why is it not used when creating a new default Xcode project? Or is it better to select a newer compiler version (GNU++98 sounds quite old compared to GNU++17)? Also, does this affect Swift code?
All the threads only contain system calls. The crashed thread only contains a single call to my app's code which is main.swift:13.
What could cause such a crash?
crash.crash
Apparently when setting a window to hide its title, the toolbar's displayMode is not restored when relaunching the app. For example, by default my app sets to show toolbar icons only, but when right-clicking it, selecting "Icon and Text" and relaunching the app, it's again "Icon Only".
Is there a workaround? I've filed FB17144212.
class ViewController: NSViewController, NSToolbarDelegate {
override func viewDidAppear() {
let toolbar = NSToolbar(identifier: "toolbar")
toolbar.delegate = self
toolbar.autosavesConfiguration = true
toolbar.displayMode = .iconOnly
view.window?.titleVisibility = .hidden
view.window?.toolbar = toolbar
view.window?.toolbarStyle = .unified
}
func toolbarAllowedItemIdentifiers(_ toolbar: NSToolbar) -> [NSToolbarItem.Identifier] {
return [.init(rawValue: "item")]
}
func toolbarDefaultItemIdentifiers(_ toolbar: NSToolbar) -> [NSToolbarItem.Identifier] {
return [.init(rawValue: "item")]
}
func toolbar(_ toolbar: NSToolbar, itemForItemIdentifier itemIdentifier: NSToolbarItem.Identifier, willBeInsertedIntoToolbar flag: Bool) -> NSToolbarItem? {
let item = NSToolbarItem(itemIdentifier: itemIdentifier)
item.image = NSImage(named: NSImage.addTemplateName)!
item.label = "item"
return item
}
}
In 2020 I created FB7719215, which I updated several times (including just now) and in 2021 I created FB9204092, but the issue is still there: when I keep Xcode open (currently version 16.3), my battery drains much quicker, even when it's apparently idle. For instance, today I barely did anything in Xcode, but still it has been at a constant 90% CPU for the last hours, and I keep checking the battery percentage to check how much time I have left.
Does anyone at Apple has an explanation, workaround and/or fix?
When I connect to another Mac via Finder (using SMB), creating a hard link with FileManager.linkItem(atPath:toPath:) fails (both source and destination are on the remote Mac). I read online that SMB itself supports creating hard links, so is this a macOS limitation or bug?