Good evening,
I have a question related to your post : https://developer.apple.com/forums/thread/699227
Is there any tutorial on how to use the prepareObject:shouldAbortBlock: and the prepareObjects:withCompletionHandler methods?
In our case the SceneView is an ARCNView, so we can't seem to access the SCNSceneRenderer methods.
We have only managed to implement the "Prepare" method to preload our assets : https://developer.apple.com/documentation/scenekit/scnscenerenderer/1523375-prepare
It seems to be doing something because we get a significantly longer freeze at the start of the experience, however we still experience the same fps drops during the experience when our objects appear for the first time.
Topic:
Graphics & Games
SubTopic:
SceneKit
Tags: