Hi everyone,
I am working on a Unity iOS app. I am adding in-app purchasing in my app. I have added Unity IAP to the Unity project, as well as the code for initialising and purchasing a subscription with the product ID. I have also added my certificates and provisioning profile in Xcode with in-app purchasing capabilities. Also, I have set up an App Store Connect page with a non-renewing subscription with a unique product ID and all required information. The subscription status is ready to submit. I have added a sandbox tester account in it. In unity editor, it is working fine with fake purchase receipt.
While testing in an iOS device, apple ID is logged out. But there is an error occurs everytime : IAP not initialized.
Also I have uploaded a newer version of app on app store connect, it is in waiting for review status.
Is there any step or something I am missing that it is not working in iOS device?
Please help
Topic:
App & System Services
SubTopic:
StoreKit
Tags:
Subscriptions
App Store Connect
In-App Purchase
Apple Unity Plug-Ins