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Xcode Launch Screen Storyboard
I imported my game from a third party platform that uses splash screens opposed to launch screens. Now that I'm working solely in Xcode with my game, I'm trying to create a launch screen. I see that Apple asks for a launch screen storyboard rather than static images, but I'm confused about how to do this. I created the storyboard, and I can figure out how to get images into the storyboard, but I can't figure out how to make the image adapt to all device sizes. What size should my image be? How do I make the image scale for all devices from the iPhone 4s to the iPad Pro 12.9? Any advice having to do with any of this would be greatly appreciated. Thanks so much!
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Dec ’21
Rejected App - 1.1 COVID-19
My game has been rejected multiple times due to guideline 1.1 - Safety - Objectionable Content. Apparently, my game inappropriately refers to the pandemic in its concept or theme. My game is equivalent to an endless runner game in which a rabbit's world is infiltrated my alien invaders, and the rabbit must shoot the invaders with invader neutralizer. the player is to tap on the invader to shoot the neutralizer, and each invader shot means one point scored. Does anyone have suggestions as to how I may alter my game in theme so it isn't related? Or does anyone have insight into why they see this as related in theme? thanks!
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1.1k
Mar ’22