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Reply to App rejection
Why post this twice? It just clutters the forums. Anyway, as answered in the other post - have you tried it on an iPhone 13 mini like the App Review Team said? If it is working on my iPhone 11, iPhone 16 and iPhone 15 then it should work in every iPhone. Nope, that's not how it works. There are differences in screen size and resolution that you may not have considered. The fact that the App Review Team tried your app on an iPhone 13 mini and it did not work should prove to you that your statement is wrong. Just test it on an iPhone 13 mini Simulator.
Jun ’25
Reply to App rejection
The App Review Team specifically mentioned iPhone 13 mini with iOS 18.5. Have you tested your app on that device with that version of iOS? See what happens when you run it on the Simulator if you haven't got a physical device to test it on. (Also, don't answer your own question unless you're definitely providing the answer - your response doesn't look like an answer.)
Jun ’25
Reply to Can some of those simulator files be safely deleted ?
My iOS folder is only 9.13GB, and my watchOS folder is about 4.8GB, so Ive no idea how you've got that much data in there! In my Xcode > Settings Components I have iOS 18.5 which is 8.84GB (which is close to 9.13GB), and my watchOS 11.5 is 4.68GB (close to the 4.8GB on disk). My best suggestion is see what simulator runtimes you have in Xcode, delete the old unused ones, and see how much space that saves. It may be that you've somehow got old ones on disk that Xcode doesn't know about (i.e. Xcode only lists iOS 18.5 but your AssetsV2 folder has folders within for 17.5, 16, 15 etc.), so it would be safe to delete the old ones from disk.
Jun ’25
Reply to EXC_BAD_ACCESS When saving core data
Your updateLocal() func has a sort descriptor with two of the same values: fetchRequest.sortDescriptors = [NSSortDescriptor(keyPath: \Project.name, ascending: true), NSSortDescriptor(keyPath: \Project.name, ascending: true)] - does this do anything in particular? Anyway, you're doing an awful lot work in what should be a simple Core Data update function. Have you tried retrieving from Core Data all the projects that need updating, doing your updates to the various bits, and then saving the context in one go?
Topic: App & System Services SubTopic: iCloud Tags:
Jun ’25
Reply to Petition to bring back as an option old multitasking!
They are permanently removed in favour of the new windowing. However, if you want them back I suggest you raise a feedback report requesting their return. It's unlikely to happen, but if enough people call for it, Apple might change their minds and find some way of implementing them again. https://feedbackassistant.apple.com/
Topic: UI Frameworks SubTopic: UIKit
Jun ’25
Reply to Audio of AirPods won’t work
You should probably raise this as a bug in the usual way. It won't really get progressed if it's only posted in these Developer Forums. You need to raise each issue you find separately at https://feedbackassistant.apple.com/ You can post the FB numbers here if you want, so that others can link to them.
Jun ’25
Reply to [macOS 26.0 Beta] "Keyboard" settings panel UI is clipped and cannot access upper options
You should probably raise this as a bug in the usual way. It won't really get progressed if it's only posted in these Developer Forums. You need to raise each issue you find separately at https://feedbackassistant.apple.com/ You can post the FB numbers here if you want, so that others can link to them.
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Jul ’25
Reply to Rendering mode for emojis
What does your code look like? I think you can use something like .renderingMode(...)? Not able to look this up at the moment.
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Jun ’25
Reply to [Open Beta] Endless Zombies – Roguelike Action Shooter (iOS)
These are the Developer Forums, where developers of apps for Apple's platforms ask each other for hints and tips on coding. I don't think this is the place to solicit for testers for your game. Try one of the Mac/iOS forum sites.
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Jun ’25
Reply to App rejection
Why post this twice? It just clutters the forums. Anyway, as answered in the other post - have you tried it on an iPhone 13 mini like the App Review Team said? If it is working on my iPhone 11, iPhone 16 and iPhone 15 then it should work in every iPhone. Nope, that's not how it works. There are differences in screen size and resolution that you may not have considered. The fact that the App Review Team tried your app on an iPhone 13 mini and it did not work should prove to you that your statement is wrong. Just test it on an iPhone 13 mini Simulator.
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Jun ’25
Reply to ios 26 beta 2 bugs
It's a beta, it's gonna be unstable, but there is no need to swear at Apple's developers for your issues. That's just inappropriate and rude.
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Jun ’25
Reply to Ongoing Suspicious Remote and Network Access Behavior — Seeking Technical Insight
No need to post this twice.
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Jun ’25
Reply to Persistent Remote Access or Network Manipulation? Technical Findings and Questionsh
This really isn't the place for your question. These are the Developer Forums, where developers of apps for Apple's platforms ask each other for hints and tips on coding. Your question is more of a product support one, so I'd suggest you ask it over at the Apple Support Forums. Thanks.
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Jun ’25
Reply to App rejection
The App Review Team specifically mentioned iPhone 13 mini with iOS 18.5. Have you tested your app on that device with that version of iOS? See what happens when you run it on the Simulator if you haven't got a physical device to test it on. (Also, don't answer your own question unless you're definitely providing the answer - your response doesn't look like an answer.)
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Jun ’25
Reply to Can some of those simulator files be safely deleted ?
My iOS folder is only 9.13GB, and my watchOS folder is about 4.8GB, so Ive no idea how you've got that much data in there! In my Xcode > Settings Components I have iOS 18.5 which is 8.84GB (which is close to 9.13GB), and my watchOS 11.5 is 4.68GB (close to the 4.8GB on disk). My best suggestion is see what simulator runtimes you have in Xcode, delete the old unused ones, and see how much space that saves. It may be that you've somehow got old ones on disk that Xcode doesn't know about (i.e. Xcode only lists iOS 18.5 but your AssetsV2 folder has folders within for 17.5, 16, 15 etc.), so it would be safe to delete the old ones from disk.
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Jun ’25
Reply to EXC_BAD_ACCESS When saving core data
Your updateLocal() func has a sort descriptor with two of the same values: fetchRequest.sortDescriptors = [NSSortDescriptor(keyPath: \Project.name, ascending: true), NSSortDescriptor(keyPath: \Project.name, ascending: true)] - does this do anything in particular? Anyway, you're doing an awful lot work in what should be a simple Core Data update function. Have you tried retrieving from Core Data all the projects that need updating, doing your updates to the various bits, and then saving the context in one go?
Topic: App & System Services SubTopic: iCloud Tags:
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Views
Activity
Jun ’25
Reply to Petition to bring back as an option old multitasking!
They are permanently removed in favour of the new windowing. However, if you want them back I suggest you raise a feedback report requesting their return. It's unlikely to happen, but if enough people call for it, Apple might change their minds and find some way of implementing them again. https://feedbackassistant.apple.com/
Topic: UI Frameworks SubTopic: UIKit
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Jun ’25
Reply to Installing macOS 26 on Partition
Install macOS Sequoia onto the partition and get it setup minimally, then enable beta updates in that partition's System Settings, and go through the install.
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Jun ’25
Reply to Audio of AirPods won’t work
You should probably raise this as a bug in the usual way. It won't really get progressed if it's only posted in these Developer Forums. You need to raise each issue you find separately at https://feedbackassistant.apple.com/ You can post the FB numbers here if you want, so that others can link to them.
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Activity
Jun ’25
Reply to Bug Report - Incorrect trackingAreaIdentifier in visionOS 26 Hover Effect Sample Code
You should probably raise this as a bug in the usual way. It won't really get progressed if it's only posted in these Developer Forums. You need to raise each issue you find separately at https://feedbackassistant.apple.com/ You can post the FB numbers here if you want, so that others can link to them.
Topic: Graphics & Games SubTopic: Metal Tags:
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Jun ’25
Reply to Software update issue in iPhone 15 Pro Max
"It is showing error or something" How about you tell us the exact error it's showing? We can't really help you without that crucial bit of information. Anyway, can't you just turn beta updates back on?
Topic: Community SubTopic: Apple Developers Tags:
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Jun ’25