in swiftUI NOT WORKING add let polyline = MKGeodesicPolyline(coordinates: &coordinates, count: locations.count) - not drawing. To draw and add this, you have to use a ******* construction with struct mapViewCustom : UIViewRepresentable {... } But if you use UIViev, then touching to mapAnnotations !!!!! I have a simple question, how how how how how ?????????????????????????????????????? Get access to mapAnnotation using MapKit as UIResresentable or hot to draw MKGeodesicPolyline in SwiftUI !!!!!
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Here I was given access to the application that the team makes and in it I miss two internetinsdklhasdkzhnf - but where can I get them ???? Why am I missing them? Why are the fucking certificates that I generate ANYTHING do not work ????????
......... damn - how could you make a magizine in which it is impossible to upload screenshots taken on your own devices ???????????????????????? ??????? I have an iPhone 12 pro Max - and I need to take some screenshots for the app store, I take them and drag them to the screenshots section and get this message - it turns out that the resolution of my screenshots does not correspond to the required statement in your store! Why should I take these screenshots then ??????? For what ????????? What devices should you use to take screenshots for your
My screenshot size : 1125x2436 - needed 1242x2688 !!!!!
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
App Store
App Store Connect
Very very bad system
Failed to produce diagnostic for expression; please file a bug report This is what the program writes to me (the most fucking SwiftUI in the world! !!!!!) and I don't understand what to do with it - tell me, friends
do {
try asset.export(to: fileLosUrlOBJ)
}catch let error as NSError {
print(" failed writing obj super variant's \(error)")
}
}
}
struct ScanView: View {
@EnvironmentObject var orientationInfo : OrientationInfo
@EnvironmentObject var session: Session
@EnvironmentObject var lidarLosView : LidarViewModel
@State var inpt : String = ""
@State var outpu : String = ""
@State var typing = false
@State var myBackFloat : Float = 0.0
@Binding var los : Float
@Binding var los2 : Float
var body: some View {
GeometryReader {geom in
ZStack {
if !typing {
if !outpu.isEmpty {
Text("You typed: \(outpu)")
}
} else if !inpt.isEmpty {
Text("You are typing: \(inpt)")
}
// myBackFloat = lidarLosView.getMyMeasu
lidarLosView.sceneLos
if UIDevice.current.userInterfaceIdiom == .pad {
ScanLidarButtons()
.edgesIgnoringSafeArea(.top)
} else {
ScanLidarButtonsMobile()
}
}.ignoresSafeArea(.keyboard, edges: .bottom)
}
}
}
struct ScanView_Previews: PreviewProvider {
let float2 : Float = 0.2
static var previews: some View {
ScanView(los: float2, los2: float2)
}
}
What shit is your documentation and IDE - even your own examples do not .... run on the whole SCREENNNNNNNNN !!!!!!!!!!
I pressed all the checkboxes, put down all the plots - but instead of 1782 to 828 of my iPhone XR, I get a resolution cropped from the bottom and from the top 640 to 960 - and my question is how can I make mtkView full screen and not just this ......... cropped square