I have some question about visionOS:
Does Apple open the eye tracking API to developers? If I want to know how to achieve it, when the eyes are stared at a specific View, a Boolean value can be changed to true, and when the eyes are removed from this View, it will become false.
In ImmersiveSpace, when immersionStyle is .full or .progressive, a black background will appear by default. How can I turn this background into a panorama of my own?
In ImmersiveSpace, how to make a View always follow the user?
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In visionOS, in order to fully implement Group Activities, do we need to write additional code?
Is TipKit compatible with visionOS?
May I ask how to find the credibility of the Apple Developer Program account?
What are the compatible frameworks with visionOS?
If I learn all in https://developer.apple.com/visionos/planning/, can I master all the knowledge in visionOS development?
The default framework of visionOS is SwiftUI, but it can also be combined with UIKit in SwiftUI, and Apple has also released video documents and other content for this purpose. But what I want to know is that SwiftUI is much simpler than UIKit, but why does Apple recommend developers to combine with UIKit in SwiftUI? I also want to know what are the advantages of SwiftUI and UIKit in visionOS?
I hope you can reply to my two questions. Thank you!
I now have a developer account to join the Apple developer program. Now I want to add a new developer account to the Apple developer program (with the same identity) without my original account being affected. What should I do?
I now have a developer account to join the Apple developer program. Now I want to add a new developer account to the Apple developer program (with the same identity) without my original account being affected. What should I do?
What statements have been added to SwiftUI in visionOS development compared with the original SwiftUI?
Does anyone have any latest news about the Apple Vision Pro Developer Kit?
Developer Kit Link
It has been more than a month since I applied for the Apple Vision Pro Developer Kit in July, and there is still no answer. I didn't get much from asking Apple Developer Support. Just tell me to let I'm waiting. I hope to get some information provided by everyone, thank you 🙏!
In Dev Kit Apply page:
We’ve received your application.
Thank you for your interest. We’ll get back to you soon with your status.
If you wish to withdraw your application, you may do so.
I want to do visionOS games. Which one is better, SwiftUI or UIKit? What are the advantages?
Does anyone have any income after downloading the game on Apple arcade?
Can arcade be put on the shelves of visionOS games?
I'm writing a visionOS App using SwiftUI language, in which I wrote a button with the following code:
import SwiftUI
Button(action: {
openWindow(id: landmark.windowTag)
}) {
VStack {
Image(landmark.imageName)
.resizable()
.aspectRatio(contentMode: .fill)
.clipShape(RoundedRectangle(cornerRadius: 10))
.frame(width: 150, height: 150)
VStack(alignment: .leading){
Text(landmark.name)
.font(.title)
.foregroundColor(.white)
Text(landmark.describe)
.font(.subheadline)
.foregroundColor(.gray)
}
}
.frame(width: 200, height: 400)
.padding()
.clipShape(RoundedRectangle(cornerRadius: 20))
}
.padding(20)
My idea is that the border of the button is a rounded square (note that I'm not talking about the picture is a rounded square, but the border of the button is a rounded square), but the default button border of visionOS is oval, so I added the following code:
.clipShape(RoundedRectangle(cornerRadius: 20))
But there is no change in operation, and the border of the button has not become a rounded square. It is still the default oval of visionOS. How can I modify the code?