macOS Ventura 13 beta 2
I'm coming over with a really strange issue with my cursor. It'd move toward the right-down by itself one pixel a time: right down right down
It really freaked me out *laugh*
I'll try attaching a video. FB submitted.
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My code:
struct PopoverMessage: View {
var body: some View {
VStack(alignment: .leading) {
Text("You need to launch this game at Teminal.")
.font(.title)
.fontWeight(.light)
Divider()
HStack {
Text("Help me generate launch command ")
.fontWeight(.thin)
Image(systemName: "rectangle.portrait.and.arrow.right.fill")
.resizable()
.foregroundColor(.gray)
.frame(width: 10, height: 10)
}.padding(10)
}
}
}
works while
struct PopoverMessage: View {
var body: some View {
VStack(alignment: .leading) {
Text("You need to launch this game at Teminal.")
.font(.title)
.fontWeight(.light)
Divider()
HStack {
Text("Help me generate launch command ")
.fontWeight(.thin)
Image(systemName: "rectangle.portrait.and.arrow.right.fill")
.weigh
.resizable()
.foregroundColor(.gray)
.frame(width: 10, height: 10)
}.padding(10)
}
}
}
don't and displays a error message Trailing closure passed to parameter of type 'CGFloat?' that does not accept a closure
Here's the text in the diagnostics sheet:
trailing closure passed to parameter of type 'CGFloat?' that does not accept a closure
----------------------------------------
CompileDylibError: Failed to build ContentView.swift
Compiling failed: trailing closure passed to parameter of type 'CGFloat?' that does not accept a closure
/Users/wangkeshijian/Documents/.myFolder/.system/TerminalAdventure/TerminalAdventure/ContentView.swift:12:37: error: trailing closure passed to parameter of type 'CGFloat?' that does not accept a closure
VStack(alignment: .leading) {
^
SwiftUI.VStack:4:12: note: 'init(alignment:spacing:)' declared here
public init(alignment: HorizontalAlignment = .center, spacing: CGFloat? = nil)
^
// my comment here: it seems that SwiftUI, under some sort of strange bug, did notrecognize my initializer
==================================
| BuildInvocationError
|
| /Users/wangkeshijian/Documents/.myFolder/.system/.Downloads/Xcode14-beta.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/swiftc -F /Users/wangkeshijian/Documents/.myFolder/.system/.Downloads/Xcode14-beta.app/Contents/SharedFrameworks -enforce-exclusivity=checked -DDEBUG -sdk /Users/wangkeshijian/Documents/.myFolder/.system/.Downloads/Xcode14-beta.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX13.0.sdk -target x86_64-apple-macos12.4 -module-cache-path /Users/wangkeshijian/Library/Developer/Xcode/DerivedData/ModuleCache.noindex -Xfrontend -serialize-debugging-options -enable-testing -swift-version 5 -enable-bare-slash-regex -I /Users/wangkeshijian/Library/Developer/Xcode/DerivedData/TerminalAdventure-fdqrafmgjltnvaesvnkdwzpsebjf/Build/Intermediates.noindex/Previews/TerminalAdventure/Products/Debug -F /Users/wangkeshijian/Library/Developer/Xcode/DerivedData/TerminalAdventure-fdqrafmgjltnvaesvnkdwzpsebjf/Build/Intermediates.noindex/Previews/TerminalAdventure/Products/Debug -emit-localized-strings -emit-localized-strings-path /Users/wangkeshijian/Library/Developer/Xcode/DerivedData/TerminalAdventure-fdqrafmgjltnvaesvnkdwzpsebjf/Build/Intermediates.noindex/Previews/TerminalAdventure/Intermediates.noindex/TerminalAdventure.build/Debug/TerminalAdventure.build/Objects-normal/x86_64 -c -j4 -serialize-diagnostics -Xcc -I/Users/wangkeshijian/Library/Developer/Xcode/DerivedData/TerminalAdventure-fdqrafmgjltnvaesvnkdwzpsebjf/Build/Intermediates.noindex/Previews/TerminalAdventure/Intermediates.noindex/TerminalAdventure.build/Debug/TerminalAdventure.build/swift-overrides.hmap -Xcc -iquote -Xcc /Users/wangkeshijian/Library/Developer/Xcode/DerivedData/TerminalAdventure-fdqrafmgjltnvaesvnkdwzpsebjf/Build/Intermediates.noindex/Previews/TerminalAdventure/Intermediates.noindex/TerminalAdventure.build/Debug/TerminalAdventure.build/TerminalAdventure-generated-files.hmap -Xcc -I/Users/wangkeshijian/Library/Developer/Xcode/DerivedData/TerminalAdventure-fdqrafmgjltnvaesvnkdwzpsebjf/Build/Intermediates.noindex/Previews/TerminalAdventure/Intermediates.noindex/TerminalAdventure.build/Debug/TerminalAdventure.build/TerminalAdventure-own-target-headers.hmap -Xcc -I/Users/wangkeshijian/Library/Developer/Xcode/DerivedData/TerminalAdventure-fdqrafmgjltnvaesvnkdwzpsebjf/Build/Intermediates.noindex/Previews/TerminalAdventure/Intermediates.noindex/TerminalAdventure.build/Debug/TerminalAdventure.build/TerminalAdventure-all-target-headers.hmap -Xcc -iquote -Xcc /Users/wangkeshijian/Library/Developer/Xcode/DerivedData/TerminalAdventure-fdqrafmgjltnvaesvnkdwzpsebjf/Build/Intermediates.noindex/Previews/TerminalAdventure/Intermediates.noindex/TerminalAdventure.build/Debug/TerminalAdventure.build/TerminalAdventure-project-headers.hmap -Xcc -I/Users/wangkeshijian/Library/Developer/Xcode/DerivedData/TerminalAdventure-fdqrafmgjltnvaesvnkdwzpsebjf/Build/Intermediates.noindex/Previews/TerminalAdventure/Products/Debug/include -Xcc -I/Users/wangkeshijian/Library/Developer/Xcode/DerivedData/TerminalAdventure-fdqrafmgjltnvaesvnkdwzpsebjf/Build/Intermediates.noindex/Previews/TerminalAdventure/Intermediates.noindex/TerminalAdventure.build/Debug/TerminalAdventure.build/DerivedSources-normal/x86_64 -Xcc -I/Users/wangkeshijian/Library/Developer/Xcode/DerivedData/TerminalAdventure-fdqrafmgjltnvaesvnkdwzpsebjf/Build/Intermediates.noindex/Previews/TerminalAdventure/Intermediates.noindex/TerminalAdventure.build/Debug/TerminalAdventure.build/DerivedSources/x86_64 -Xcc -I/Users/wangkeshijian/Library/Developer/Xcode/DerivedData/TerminalAdventure-fdqrafmgjltnvaesvnkdwzpsebjf/Build/Intermediates.noindex/Previews/TerminalAdventure/Intermediates.noindex/TerminalAdventure.build/Debug/TerminalAdventure.build/DerivedSources -Xcc -DDEBUG=1 -working-directory /Users/wangkeshijian/Documents/.myFolder/.system/TerminalAdventure /Users/wangkeshijian/Library/Developer/Xcode/DerivedData/TerminalAdventure-fdqrafmgjltnvaesvnkdwzpsebjf/Build/Intermediates.noindex/Previews/TerminalAdventure/Intermediates.noindex/TerminalAdventure.build/Debug/TerminalAdventure.build/Objects-normal/x86_64/ContentView.1.preview-thunk.swift -o /Users/wangkeshijian/Library/Developer/Xcode/DerivedData/TerminalAdventure-fdqrafmgjltnvaesvnkdwzpsebjf/Build/Intermediates.noindex/Previews/TerminalAdventure/Intermediates.noindex/TerminalAdventure.build/Debug/TerminalAdventure.build/Objects-normal/x86_64/ContentView.1.preview-thunk.o -module-name TerminalAdventure_PreviewReplacement_ContentView_1 -Onone -Xfrontend -disable-modules-validate-system-headers -gline-tables-only
I have a structure TodoItem
struct TodoItem: Codable, Hashable, Identifiable {
var id: UUID = UUID()
var item: String
var done: Bool = false
}
And I have an array of them, and I’d like to find out a way to calculate(in a array) how many are done; that is, myArray.count / itemsDone
.count is easy, itemsDone can be achieved like this:
extension Array where Element == TodoItem {
var itemsDone: Double {
var done: Double = 0
for i in self {
if i.done { done += 1 }
}
return done
}
}
but it didn’t.
struct ContentView: View {
@State var todos: [TodoItem]
…
ProgressView(value: todos.itemsDone / todos.count) // Error
My Playground won’t let me copy the error(no idea why) and my family’s iPad is in Chinese so one is Chinese. I’ll try it on Xcode and see if I can find out more. will update with the error.
EDiT
nor will this work:
ProgressView(value: todos.itemsDone, total: todos.count)
Because of some problems I turn again to Monterey
in this thread, @ekimo says that to use ad hoc you need to archive a iOS App
however:
what did I did wrong?
I've just bought a M2 MacBook Pro, and my Timer app is giving me strange crash logs.
Here's my code:
struct ContentView: View {
@State var process: Any? = nil
@AppStorage("time") var time = 0
@State var timePassed = 0
@State var timer: Timer.TimerPublisher = Timer.publish(every: 1, on: .main, in: .common)
@State var cacheSecondsString: String = String(UserDefaults.standard.integer(forKey: "time"))
@State var startTheTimer: Bool = false
var body: some View {
ZStack {
TimerView(time: $timePassed, total: $time).padding()
VStack {
TextField("Time...", text: $cacheSecondsString)
.font(.system(size: 35, weight: .light, design: .rounded))
.multilineTextAlignment(.center)
.onSubmit {
time = Int(cacheSecondsString) ?? time
cacheSecondsString = String(time)
}
.textFieldStyle(.plain)
.padding()
.fixedSize()
Button {
withAnimation {
startTheTimer.toggle()
}
} label: {
Label(startTheTimer ? "Stop" : "Start", systemImage: startTheTimer "stop.fill" : "clock").foregroundColor(.accentColor)
}.buttonStyle(.plain).padding()
}
}.onChange(of: startTheTimer) { start in
if start {
process = timer.connect()
} else {
(process! as! Cancellable).cancel()
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
.previewDevice("iPad Air (5th generation)")
}
}
When I sort of "run" the preview (pressing on the play.circle button on top of my preview and press the button the second to deactivate my timer, a crash dialog appear, the standard one macOS uses when any process crashed, but the preview didn't crash.
I tried to implement ExpressibleByIntegerLiteral to my code and it has been terrible.
At last, it asked me to implement this init
// Cannot find type 'Builtin' in scope
init(_builtinIntegerLiteral value: Builtin.IntLiteral) {
}
I had registered a seat in the online Shanghai App Accelerator lecture about Swift Charts, tomorrow in the morning
I just found out that I had a class at the same time... Can I cancel my registration?
I've restarted my ColorProposer app and renamed it Chroma and the app suggests a color for a string. My main function is here:
import Foundation
import NaturalLanguage
import CoreML
func predict(for string: String) -> SingleColor? {
var model: MLModel
var predictor: NLModel
do {
model = try ChromaClassifier(configuration: .init()).model
} catch {
print("NIL MDL")
return ni
}
do {
predictor = try NLModel(mlModel: model)
} catch {
print("NIL PREDICT")
return nil
}
let colorKeys = predictor.predictedLabelHypotheses(for: string, maximumCount: 1) // set the maximumCount to 1...7
print(colorKeys)
var color: SingleColor = .init(red: 0, green: 0, blue: 0)
for i in colorKeys {
coor.morphing((ColorKeys.init(rawValue: i.key) ?? .white).toColor().percentage(of: i.value))
print(color)
}
return color
}
extension SingleColor {
mutating func morphing(_ color: SingleColor) {
self.blue += color.blue
self.green += color.green
self.red += color.red
}
func percentage(of percentage: Double) -> SingleColor {
return .init(red: slf.red * percentage, green: self.green * percentage, blue: self.blue * percentage)
}
}
struct SingleColor: Codable, Hashable, Identifiable {
var id: UUID {
get {
return .init()
}
}
var red: Double
var green: Double
var blue: Double
var color: Color {
get {
return Color(red: red / 255, green: green / 255, blue: blue / 255)
}
}
}
enum ColorKeys: String, CaseIterable {
case red = "RED"
case orange = "ORG"
case yellow = "YLW"
case green = "GRN"
case mint = "MNT"
case blue = "BLU"
case violet = "VLT"
case white = "WHT"
}
extension ColorKeys {
func toColor() -> SingleColor {
print(self)
switch self {
case .red:
return .init(red: 255, green: 0, blue: 0)
case .orange:
return .init(red: 255, green: 125, blue: 0)
case .yellow:
return .init(red: 255, green: 255, blue: 0)
case .green:
return .init(red: 0, green: 255, blue: 0)
case .mint:
return .init(red: 0, green: 255, blue: 255)
case .blue:
return .init(red: 0, green: 0, blue: 255)
case .violet:
return .init(red: 255, green: 0, blue: 255)
case .white:
return .init(red: 255, green: 255, blue: 255)
}
}
}
here's my view, quite simple:
import SwiftUI
import Combine
struct ContentView: View {
@AppStorage("Text") var text: String = ""
let timer = Timer.publish(every: 1, on: .main, in: .common).autoconnect()
@State var color: Color? = .white
var body: some View {
TextField("Text...", text: $text).padding().background(color).onReceive(timer) { _ in
color = predict(for: text)?.color
print(color)
}
}
}
But the problem of not updating the view still persists. In prints, I discovered a really strange issue: The line of
print(colorKeys)
is always the same.
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
Debugging
Machine Learning
Core ML
Create ML
OK I'm trying to make a sprite(model.Emmiter) that shoots balls(EnergyBalls) and the balls wont emit at the touch location:
import SpriteKit
import GameplayKit
class Sprites {
var Emmiter: SKSpriteNode = .init(imageNamed: "Emmiter")
}
class GameScene: SKScene {
var model: Sprites = .init()
var Emmiter = Sprites().Emmiter
var playableRect: CGRect = .zer
var lastTouch: CGPoint = .zero
override func didMove(to view: SKView) {
Emmiter.position = CGPoint(x: size.width / 2, y: size.width/* view.frame.minY + 100 */)
print(Emmiter.position)
self.addChild(Emmiter)
}
func touchDown(atPoint pos : CGPoint) {
lastTouch = pos
let rotation = -atan2(
lastTouch.x - Emmiter.position.x,
lastTouch.y - Emmiter.position.y
)
Emmiter.run(
.rotate(
toAngle: rotation,
duration: 0.25
)
)
fireEnergyBall(atPoint: lastTouch)
}
func touchMoved(toPoint pos : CGPoint) {
}
func touchUp(atPoint pos : CGPoint) {
}
func fireEnergyBall(atPoint location: CGPoint) {
let EnergyBall = SKSpriteNode(imageNamed: "Energy")
EnergyBall.position = Emmiter.position
print(EnergyBall.position)
let fly: SKAction = .run {
EnergyBall.run(.move(to: location, duration: 1))
DispatchQueue.main.asyncAfter(deadline: .now() + 1) {
EnergyBall.un(.sequence([.scale(to: 0, duration: 0.125), .removeFromParent()]))
}
}
EnergyBall.run(fly)
self.addChild(EnergyBall)
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
let rotation = -atan2(
touches.first!.location(
in: self
).x - Emmiter.position.x,
touches.first!.location(
in: self
).y - Emmiter.position.y
)
Emmiter.run(
.rotate(
toAngle: rotation,
duration: 0.25
)
)
fireEnergyBall(atPoint: touches.first!.location(in: self.view))
}
override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
}
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
}
override func touchesCancelled(_ touches: Set<UITouch>, with event: UIEvent?) {
}
override func update(_ currentTime: TimeInterval) {
}
}
I'm trying to make an app that will let the user put their phone down for a moment. How can I keep the phone locked in the same interface for a certain amount of time, no matter what method the user uses? I've seen lots of apps doing that. (I'm using SwiftUI)
PS Sorry can't think of an appropriate tag
Can I export a SwiftUI Color / UIKitUIColor / AppKit NSColor to a .clr file? How?
Bonus: Can I transfer them to each other?
I have a M2, 13" MacBook Pro
import Cocoa
import IOKit
import Foundation
var blob = IOPSCopyPowerSourcesInfo() // cannot find 'IOPSCopyPowerSourcesInfo' in scope
how can I get
CPU cores and type
GPU core and type
storage and memory
current wifi, recieved&sent packages
etc
in swift on macOS?
I want to get battery level, estimated remaining time, battery health...etc via IOPSCopyPowerSourcesList
Not sure how
I'm not experienced with pointers...
func updateBatteryView() {
let battery = IOPSCopyPowerSourcesInfo().takeRetainedValue()
let info = IOPSCopyPowerSourcesList(battery).takeRetainedValue()
// Now what?
}
I'm trying to get the memory usage of the entire system.
// referance: https://www.jb51.cc/iOS/590624.html
public func memsize() -> UInt64 {
var taskInfo = mach_task_basic_info()
var count = UInt32(MemoryLayout<mach_task_basic_info>.size)
let kerr: kern_return_t = withUnsafeMutablePointer(to: &taskInfo) {
$0.withMemoryRebound(to: integer_t.self,capacity: 1) {
task_info(mach_task_self_,task_flavor_t(MACH_TASK_BASIC_INFO),$0,&count)
}
}
if kerr == KERN_SUCCESS {
return taskInfo.resident_size
}
return 0
}
not working, apparently. When my system uses 15 GB it shows it's below 1 GB.
Do anyone have other ways to get memory usage of the device (better macOS)