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Reply to "Unable to Redeem" when downloading approved 1.0 app via promo code
I have a second app which is already live on the App Store. I pushed an update to this app, and it was approved and is Pending Developer Release. I generated a promo code, and redeemed it. It worked fine. So, maybe the Pending Developer Release -> Promo Code method for giving media access to your prerelease 1.0 builds no longer works. Apple: Please document this!
Mar ’26
Reply to "Unable to Redeem" when downloading approved 1.0 app via promo code
I have a second app which is already live on the App Store. I pushed an update to this app, and it was approved and is Pending Developer Release. I generated a promo code, and redeemed it. It worked fine. So, maybe the Pending Developer Release -> Promo Code method for giving media access to your prerelease 1.0 builds no longer works. Apple: Please document this!
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Mar ’26
Reply to Cannot download approved app via promo code
Hi @xm_knarf, i'm having exactly the same issue. Did this resolve itself for you? Or did you have to release without testing? I'm wondering if it's a propagation thing.
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Feb ’26
Reply to Promo Code for Approved, but Unreleased App Fails
Hi @rsmcalis, I'm getting the same message with the same scenario. Did this problem resolve itself for you? Is it a propagation thing?
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Feb ’26
Reply to In Simulator on status bar red banner with rdar:45025538
This is happening to me on a fresh install of Xcode 26.2 > 13 mini (iOS 26.2). No betas here, all shipping versions.
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Dec ’25
Reply to Unexpected Frame Resizing Behavior During Animation of safeAreaInset content.
I'm having this same issue on a Map as well, but with safeAreaPadding instead of safeAreaInset. When I increase the padding, the map adjusts gracefully. When I reduce the padding, the map flashes white between in the changed area.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Jan ’25