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How complicated should a tap-to-open animation for a box be in RCP3?
Before WWDC I had built a fairly simple tap-to-open suitcase where you could tap on an object inside to activate it. (Play audio, no are, etc) all of this was managed in the timeline, which no longer exists. This was really nice because the usdz file was easily shared as a storytelling tool. in the new version… do I really need a model with a closed state, an open state and an opening and closing animations to do something like this? Is there a transform I can perform on an object with a tap instead of creating a specific animation separately? And then using script graphing and animation graphing? I appreciate the in-depth tutorials to showcase the awesomefeatures, but I’m finding it hard to take the information for something as basic like this out of them. even a simple description of how to tap and open a door would make things easier to understand.
1
0
30
1h
Distribute errors for new version of existing app
We have an app which was removed in 2025. We want to update it with a new version of the app, which was made in Unity. I have the app in Xcode, with the same bundle ID and SKU, using a new version number. I get App Record Creation errors: The SKU you entered is already being used The App Name you entered is already being used for another app in your account. this is the point of updates, isn't it? To have the same name, SKU and BundleID? Any idea what is going on? None of the resources I am finding resolve this.
0
0
50
6d
BundleID identifier problems for new version of app
Good morning, I have a new version of an app which is on the App Store already, but I would like to send it to others using TestFlight first. I have created a new version for the app on the Apple Connect website. I have confirmed the new version number in Xcode for this app, but when I upload it through the archive process in Xcode I get this response: "App record with bundle identifier "" not found on App Store Connect. Create an app record on App Store Connect, or distribute the app from Xcode, and then try again." That was the default setting for App Store Connect. If I use the custom setting (and change the SKU because it is written as the bundle id identifier) I get this response: The app identifier "com.DefaultCompany.MyAppName" cannot be registered to your development team because it is not available. Change your bundle identifier to a unique string to try again. Can someone please help me resolve this. A task that was supposed to take thirty minutes has extended to over four hours, and I have not found a solution to this problem. All documentation on the apple developer site assumes an app will ve updated to a new version without sharing first through TestFlight. All of this seems really counter intuitive to what should be a relatively straightforward process.
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1
6.2k
Oct ’23
How complicated should a tap-to-open animation for a box be in RCP3?
Before WWDC I had built a fairly simple tap-to-open suitcase where you could tap on an object inside to activate it. (Play audio, no are, etc) all of this was managed in the timeline, which no longer exists. This was really nice because the usdz file was easily shared as a storytelling tool. in the new version… do I really need a model with a closed state, an open state and an opening and closing animations to do something like this? Is there a transform I can perform on an object with a tap instead of creating a specific animation separately? And then using script graphing and animation graphing? I appreciate the in-depth tutorials to showcase the awesomefeatures, but I’m finding it hard to take the information for something as basic like this out of them. even a simple description of how to tap and open a door would make things easier to understand.
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1
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0
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30
Activity
1h
Distribute errors for new version of existing app
We have an app which was removed in 2025. We want to update it with a new version of the app, which was made in Unity. I have the app in Xcode, with the same bundle ID and SKU, using a new version number. I get App Record Creation errors: The SKU you entered is already being used The App Name you entered is already being used for another app in your account. this is the point of updates, isn't it? To have the same name, SKU and BundleID? Any idea what is going on? None of the resources I am finding resolve this.
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0
Boosts
0
Views
50
Activity
6d
BundleID identifier problems for new version of app
Good morning, I have a new version of an app which is on the App Store already, but I would like to send it to others using TestFlight first. I have created a new version for the app on the Apple Connect website. I have confirmed the new version number in Xcode for this app, but when I upload it through the archive process in Xcode I get this response: "App record with bundle identifier "" not found on App Store Connect. Create an app record on App Store Connect, or distribute the app from Xcode, and then try again." That was the default setting for App Store Connect. If I use the custom setting (and change the SKU because it is written as the bundle id identifier) I get this response: The app identifier "com.DefaultCompany.MyAppName" cannot be registered to your development team because it is not available. Change your bundle identifier to a unique string to try again. Can someone please help me resolve this. A task that was supposed to take thirty minutes has extended to over four hours, and I have not found a solution to this problem. All documentation on the apple developer site assumes an app will ve updated to a new version without sharing first through TestFlight. All of this seems really counter intuitive to what should be a relatively straightforward process.
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2
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1
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6.2k
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Oct ’23