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Comment on Google Funding Choices – How to tell if a user is in EEA for GDPR?
I don’t think there’s any way to confirm what form(s) Funding Choices has loaded or shown. It seems like a black box. I believe it loads and shows forms without informing the app any details about the specifics. Your idea sounds great if there was a way for the app to know what’s been presented to the user. So far I’m shipping my games where the Privacy Settings button is available to all users. It’s kind of a weird experience for non-EEA users since it doesn’t really do anything. I think it minimizes the chances that I’ll get in trouble with the GDPR laws and maybe most users don’t bother to scroll to the bottom of a Settings screen. :/
Feb ’22
Comment on In-App purchase free product - You must select valid price for your price change
It's 5 years later and I'm having the same problem. Maybe because the way the pricing works is all changing? I dunno, but the timing is super bad as I was about to do a free give away promotion with a big website. Ugh. I tried to figure out iTMSTransporter, but wow, not a lot of super easy tutorials for that huh? I got pretty far with it but wasn't able to change the price of my IAP with it.
Apr ’23
Comment on Incorrect safeAreaInsets.top on iPhone SE (2nd/3rd gen) – iOS 26 Beta
Thank you so much for figuring this out and sharing your solution. This has been happening on iPad for my game and I care a lot about how the game looks... I've wasted like a full day on this thinking it was either my code, or Godot 4.4.1. I finally realized it's Apple's bug but then couldn't figure out a good work around. And then I found your response. I'm super happy that I just changed the flag in the info.plist and the problem is now fixed.
Topic: UI Frameworks SubTopic: UIKit Tags:
2w
Comment on Google Funding Choices – How to tell if a user is in EEA for GDPR?
I don’t think there’s any way to confirm what form(s) Funding Choices has loaded or shown. It seems like a black box. I believe it loads and shows forms without informing the app any details about the specifics. Your idea sounds great if there was a way for the app to know what’s been presented to the user. So far I’m shipping my games where the Privacy Settings button is available to all users. It’s kind of a weird experience for non-EEA users since it doesn’t really do anything. I think it minimizes the chances that I’ll get in trouble with the GDPR laws and maybe most users don’t bother to scroll to the bottom of a Settings screen. :/
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Feb ’22
Comment on In-App purchase free product - You must select valid price for your price change
It's 5 years later and I'm having the same problem. Maybe because the way the pricing works is all changing? I dunno, but the timing is super bad as I was about to do a free give away promotion with a big website. Ugh. I tried to figure out iTMSTransporter, but wow, not a lot of super easy tutorials for that huh? I got pretty far with it but wasn't able to change the price of my IAP with it.
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Activity
Apr ’23
Comment on Incorrect safeAreaInsets.top on iPhone SE (2nd/3rd gen) – iOS 26 Beta
Thank you so much for figuring this out and sharing your solution. This has been happening on iPad for my game and I care a lot about how the game looks... I've wasted like a full day on this thinking it was either my code, or Godot 4.4.1. I finally realized it's Apple's bug but then couldn't figure out a good work around. And then I found your response. I'm super happy that I just changed the flag in the info.plist and the problem is now fixed.
Topic: UI Frameworks SubTopic: UIKit Tags:
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2w